i assumed “max D” and took 2 russian AA and 1 russian infantry as casualties, if you would like to change out for the 2 AA guns back thats okay with me, just tryn speed things up!
PTV ArtofWar (Ax+12) v AxisDominion (Al)
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@ArtofWar1947 said in PTV ArtofWar (Ax+12) v AxisDominion (Al):
Shoot, meant to move the Italian tank & MI to H-B during IT16 NCM.
Ok I think that’s fine, don’t believe it’ll affect my turn.
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@ArtofWar1947 said in PTV ArtofWar (Ax+12) v AxisDominion (Al):
Thanks.
Scramble to Bulgaria or E.
40777-AD-G17.tsvg Poland?
no thanks
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The one unused fighter during the G17 CM was supposed to be in France. Instead I grabbed it instead of the 1 unused fighter I mistakenly left in W-G. If the CM had been done correctly 4 fighters could have landed in S-H and none need land in Yugo.
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Austria to Bulgaria 1 fighter moved from France to Bulgaria 2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Bulgaria 1 fighter and 1 tactical_bomber moved from Western Germany to Bulgaria 2 fighters and 2 tactical_bombers moved from Germany to Bulgaria 1 bomber moved from Western Germany to 106 Sea Zone 2 fighters and 2 tactical_bombers moved from Germany to Eastern Poland 3 fighters moved from Western Germany to Eastern Poland 2 infantry moved from Slovakia Hungary to Eastern Poland Combat - Germans Battle in 106 Sea Zone Germans attack with 1 bomber Americans defend with 2 infantry and 1 transport Germans win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry and 1 transport Battle in Bulgaria Germans attack with 1 armour, 6 fighters, 1 mech_infantry and 4 tactical_bombers Russians defend with 1 armour, 1 artillery, 1 infantry and 1 marine Germans win, taking Bulgaria from Russians with 1 armour, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour, 1 artillery, 1 infantry and 1 marine Battle in Eastern Poland Germans attack with 5 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 airfield and 2 infantry Germans win, taking Eastern Poland from Russians with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Germany 3 fighters moved from Eastern Poland to Germany 1 fighter moved from Western Germany to France 1 fighter moved from Bulgaria to Western Germany 1 fighter and 1 tactical_bomber moved from Bulgaria to Western Germany 2 fighters and 1 tactical_bomber moved from Bulgaria to Slovakia Hungary 2 tactical_bombers moved from Bulgaria to Slovakia Hungary 1 fighter moved from Bulgaria to Slovakia Hungary 1 fighter moved from Bulgaria to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Germany to Slovakia Hungary 1 bomber moved from 106 Sea Zone to Holland Belgium 1 armour and 1 mech_infantry moved from Austria to Slovakia Hungary 3 armour and 3 mech_infantrys moved from Austria to Germany 2 artilleries and 2 infantry moved from Western Germany to Germany 4 infantry moved from France to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium Place Units - Germans 3 infantry placed in France 2 artilleries and 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,2,5,3 Germans collect 30 PUs (3 lost to blockades); end with 30 PUs
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not sure how i missed that you could reach 106 lol
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TripleA Manual Gamesave Post: Russians round 17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17 Purchase Units - Russians Russians buy 1 artillery, 6 infantry, 5 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Baltic States to Poland 2 infantry moved from Romania to Bulgaria 2 fighters and 2 tactical_bombers moved from Romania to Eastern Poland 3 fighters and 2 tactical_bombers moved from Romania to Poland 1 fighter moved from Leningrad to Poland 1 tactical_bomber moved from Romania to Poland 1 artillery moved from Romania to Bulgaria 1 fighter moved from Romania to Bulgaria 2 infantry moved from Southern Belarus to Eastern Poland 1 infantry moved from Northern Belarus to Eastern Poland Combat - Russians
Combat Hit Differential Summary :
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any scrambles ?
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No scrambles, thanks.
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17 Purchase Units - Russians Russians buy 1 artillery, 6 infantry, 5 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Baltic States to Poland 2 infantry moved from Romania to Bulgaria 2 fighters and 2 tactical_bombers moved from Romania to Eastern Poland 3 fighters and 2 tactical_bombers moved from Romania to Poland 1 fighter moved from Leningrad to Poland 1 tactical_bomber moved from Romania to Poland 1 artillery moved from Romania to Bulgaria 1 fighter moved from Romania to Bulgaria 2 infantry moved from Southern Belarus to Eastern Poland 1 infantry moved from Northern Belarus to Eastern Poland Combat - Russians Battle in Poland Russians attack with 4 fighters, 2 infantry and 3 tactical_bombers Italians defend with 1 infantry Russians roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Poland, round 2 : 5/9 hits, 4.33 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland 1 infantry owned by the Italians lost in Poland Russians win, taking Poland from Germans with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Eastern Poland Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 airfield and 2 infantry Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Bulgaria Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 armour Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bulgaria, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Bulgaria Russians win, taking Bulgaria from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Eastern Poland to Romania 4 fighters and 3 tactical_bombers moved from Poland to Romania 1 fighter moved from Bulgaria to Romania 2 armour and 1 mech_infantry moved from Ukraine to Romania 1 infantry moved from Bessarabia to Romania 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Rostov to Ukraine 3 mech_infantrys moved from Stalingrad to Ukraine 1 mech_infantry moved from Bryansk to Ukraine 2 infantry moved from Leningrad to Baltic States 2 infantry moved from Timguska to Yenisey 1 infantry moved from Urals to Timguska 1 aaGun moved from Romania to Bulgaria Place Units - Russians 3 infantry placed in Romania 1 infantry and 2 tactical_bombers placed in Leningrad 3 mech_infantrys placed in Stalingrad 1 infantry and 2 mech_infantrys placed in Ukraine Russians undo move 2. 2 infantry and 1 tactical_bomber placed in Leningrad 1 tactical_bomber placed in Russia 1 artillery placed in Urals Turn Complete - Russians Russians collect 48 PUs; end with 48 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 Russians regular : 0.50
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noticed you didn’t get this bonus of 3, even tho you met the conditions. so you should add another 3 income to G’s pocket.
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@axis-dominion said in PTV ArtofWar (Ax+12) v AxisDominion (Al):
noticed you didn’t get this bonus of 3, even tho you met the conditions. so you should add another 3 income to G’s pocket.
Both territories need to be stacked with at least 1 German land unit, and Normandy wasn’t.
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@Adam514 said in PTV ArtofWar (Ax+12) v AxisDominion (Al):
@axis-dominion said in PTV ArtofWar (Ax+12) v AxisDominion (Al):
noticed you didn’t get this bonus of 3, even tho you met the conditions. so you should add another 3 income to G’s pocket.
Both territories need to be stacked with at least 1 German land unit, and Normandy wasn’t.
ah good call out, i missed that part where it had to be a german unit.
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@Adam514 while i have your attention, are you aware of any bug related to being able to place carriers on western US coast? i have to keep editing it in each turn
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@axis-dominion No not at all. Which turn should I load to test it?
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@Adam514 said in PTV ArtofWar (Ax+12) v AxisDominion (Al):
@axis-dominion No not at all. Which turn should I load to test it?
happens every turn when US wants to place a new carrier.
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also, this might be related to the cause: japan didn’t DOW and at the end of US3 america entered the war, but the factories didn’t auto upgrade, which i didn’t even notice until beginning of US4, at which point i manually upgraded them via editing.
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@axis-dominion Latest US turn shows the bug, US1 does not.
The factories should auto-upgrade at the beginning of US4 in that case, just like in G40 You shouldn’t have the extra production slots on US3.
Removing the facilities and replacing them may have caused this bug. Remember that you need a functioning harbor to place carriers and BBs. Potentially editing the harbor out and putting it back in may fix it, or putting it back at the same time as the factory (shouldn’t be necessary but…).
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@axis-dominion Ahh you edited a factory upgrade instead!
But like I said, you didn’t have to do these edits, the game does it for you just like in G40.
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@Adam514 said in PTV ArtofWar (Ax+12) v AxisDominion (Al):
@axis-dominion Ahh you edited a factory upgrade instead!
But like I said, you didn’t have to do these edits, the game does it for you just like in G40.
ok that must be where i went wrong. i guess it’s been a while since i had this situation and was misremembering, thought the upgrades were supposed to happen at the end of US3 turn, after placements.
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Thanks for checking on the German NO (Atlantic Wall bonus). With all that had to be considered, I completely forgot placing a German infantry in N-B. Busy work week; I’ll get back to our game tomorrow. Thank goodness for the weekend.