Game set-Up:
Bid Spending.jpg
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to Java
1 destroyer moved from 64 Sea Zone to 43 Sea Zone
1 cruiser moved from 65 Sea Zone to 63 Sea Zone
1 artillery and 2 infantry moved from Queensland to New South Wales
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 carrier, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
Non Combat Move - Germans
2 infantry moved from Norway to Finland
1 submarine moved from 113 Sea Zone to 94 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport moved from 115 Sea Zone to 108 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 108 Sea Zone
1 fighter moved from Southern Italy to Malta
2 fighters and 3 tactical_bombers moved from Western Germany to Malta
1 aaGun moved from Slovakia Hungary to Romania
3 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
5 armour and 4 mech_infantrys moved from France to Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 infantry moved from France to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
Place Units - Germans
1 carrier placed in 108 Sea Zone
1 bomber and 1 fighter placed in France
1 bomber placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 5 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Leningrad to Northern Belarus
1 artillery moved from Leningrad to Northern Belarus
2 infantry moved from Archangel to Leningrad
1 armour and 1 mech_infantry moved from Novgorod to Leningrad
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
2 infantry moved from Northern Caucasus to Rostov
1 artillery and 6 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Ukraine to Kursk
1 infantry moved from Northern Belarus to Leningrad
1 artillery moved from Northern Belarus to Leningrad
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Southern Belarus
1 armour and 1 mech_infantry moved from Urals to Russia
3 infantry moved from Sakha to Buryatia
14 infantry moved from Siberia to Sakha
2 aaGuns moved from Siberia to Sakha
1 submarine moved from 128 Sea Zone to 126 Sea Zone
Place Units - Russians
1 armour, 1 marine and 1 mech_infantry placed in Leningrad
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Siberia
Russians undo move 3.
2 infantry placed in Siberia
1 armour, 1 artillery and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 5 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Leningrad to Northern Belarus
1 artillery moved from Leningrad to Northern Belarus
2 infantry moved from Archangel to Leningrad
1 armour and 1 mech_infantry moved from Novgorod to Leningrad
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
2 infantry moved from Northern Caucasus to Rostov
1 artillery and 6 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Ukraine to Kursk
1 infantry moved from Northern Belarus to Leningrad
1 artillery moved from Northern Belarus to Leningrad
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Southern Belarus
1 armour and 1 mech_infantry moved from Urals to Russia
3 infantry moved from Sakha to Buryatia
14 infantry moved from Siberia to Sakha
2 aaGuns moved from Siberia to Sakha
1 submarine moved from 128 Sea Zone to 126 Sea Zone
Place Units - Russians
1 armour, 1 marine and 1 mech_infantry placed in Leningrad
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Siberia
Russians undo move 3.
2 infantry placed in Siberia
1 armour, 1 artillery and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Gorky: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kweichow to Szechwan
2 fighters and 2 tactical_bombers moved from Kiangsu to Szechwan
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/9 hits, 4.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Kwangsi to Siam
1 bomber moved from Yunnan to Siam
1 bomber moved from Yunnan to Kwangsi
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 destroyer moved from 35 Sea Zone to 132 Sea Zone
1 infantry moved from Kwangsi to Kweichow
2 artilleries and 3 infantry moved from Kiangsi to Hopei
1 infantry moved from Fukien to Kiangsi
1 artillery and 2 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shansi to Hopei
1 infantry moved from Jehol to Anhwe
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from Formosa to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 transport moved from 7 Sea Zone to 23 Sea Zone
1 infantry moved from Marianas to 23 Sea Zone
1 infantry and 1 transport moved from 23 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
1 cruiser moved from 35 Sea Zone to 132 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 37 Sea Zone to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsu
2 infantry moved from Japan to Kyushu
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from Japan to 37 Sea Zone
Place Units - Japanese
1 carrier, 1 submarine and 2 transports placed in 7 Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -2.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 carrier moved from 11 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 91 Sea Zone
2 fighters moved from Hawaiian Islands to 91 Sea Zone
1 carrier moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to Eastern United States
1 destroyer moved from 42 Sea Zone to 40 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Southeast Mexico
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 27 Sea Zone to 55 Sea Zone
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
1 fighter moved from Wake Island to 55 Sea Zone
1 fighter moved from Midway to 55 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 marine and 1 transport moved from 27 Sea Zone to 66 Sea Zone
1 marine moved from 66 Sea Zone to Southeast Mexico
1 transport moved from 27 Sea Zone to 28 Sea Zone
1 submarine moved from 42 Sea Zone to 58 Sea Zone
Place Units - Americans
3 submarines placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Honan
1 fighter moved from Tsinghai to Honan
Combat - Chinese
Battle in Honan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
10 infantry moved from Tsinghai to Inner Mongolia
1 fighter moved from Honan to Inner Mongolia
Place Units - Chinese
4 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Southern Persia to Iraq
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Iraq
1 fighter moved from Baluchistan to Iraq
1 fighter moved from Eastern India to Iraq
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
1 armour and 1 mech_infantry moved from Egypt to Iraq
Combat - British
British creates battle in territory 94 Sea Zone
Battle in Iraq
British attack with 1 armour, 2 fighters, 4 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 2 fighters, 4 infantry and 1 mech_infantry in Iraq, round 2 : 3/8 hits, 2.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from 94 Sea Zone to Egypt
1 tactical_bomber moved from Tanganyika Territory to Egypt
3 fighters moved from Gibraltar to Egypt
1 fighter moved from Iraq to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 carrier and 1 cruiser moved from 94 Sea Zone to 91 Sea Zone
1 bomber moved from Quebec to United Kingdom
1 infantry moved from Sumatra to 42 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone
1 infantry moved from 40 Sea Zone to Eastern India
1 artillery moved from Burma to Eastern India
2 aaGuns moved from Burma to Eastern India
4 infantry moved from Burma to Eastern India
1 infantry moved from Burma to Eastern India
1 infantry moved from Burma to Eastern India
1 carrier moved from 40 Sea Zone to 82 Sea Zone
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
Place Units - British
1 airfield and 1 factory_minor placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
7 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs
Some Units in Eastern India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
Neutral_Axis regular : 0.00
British regular : 0.50
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour and 2 infantry moved from Albania to Greece
1 bomber moved from Southern Italy to Greece
1 fighter moved from Tobruk to Greece
1 battleship, 1 cruiser and 1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
Combat - Italians
Battle in Greece
Italians attack with 2 armour, 1 bomber, 1 fighter and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 4/6 hits, 2.33 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Italians lost in Greece
4 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 96 Sea Zone
Italians attack with 1 battleship, 1 cruiser and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Tunisia
Italians take Tunisia from Neutral_Axis
1 artillery and 1 infantry moved from Malta to 98 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Morocco
Italians take Morocco from Neutral_Axis
1 infantry moved from Malta to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 bomber moved from Greece to Southern Italy
1 fighter moved from Greece to Albania
1 artillery moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Libya to Tobruk
1 artillery moved from Ethiopia to Kenya
1 infantry moved from British Somaliland to Ethiopia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 2.33
Neutral_Allies regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Egypt to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 59 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 submarine moved from 64 Sea Zone to 55 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 55 Sea Zone
1 fighter moved from Java to Eastern India
1 infantry moved from Shan State to Burma
2 fighters moved from Java to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Egypt to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 59 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 submarine moved from 64 Sea Zone to 55 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 55 Sea Zone
1 fighter moved from Java to Eastern India
1 infantry moved from Shan State to Burma
2 fighters moved from Java to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to Eastern India: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 artillery and 1 infantry moved from Normandy Bordeaux to 108 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
Combat - Germans
Battle in Gibraltar
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 aaGun, 3 artilleries and 14 infantry moved from Poland to Baltic States
5 armour and 5 mech_infantrys moved from Germany to Baltic States
1 aaGun, 2 armour, 2 artilleries and 13 infantry moved from Romania to Bessarabia
3 mech_infantrys moved from Germany to Slovakia Hungary
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from Western Germany to Germany
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 artillery moved from France to Southern France
1 artillery moved from Holland Belgium to France
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers moved from 108 Sea Zone to 93 Sea Zone
1 fighter moved from France to Western Germany
1 submarine moved from 93 Sea Zone to 94 Sea Zone
Place Units - Germans
1 carrier and 1 destroyer placed in 115 Sea Zone
1 infantry placed in Normandy Bordeaux
1 fighter placed in Western Germany
1 armour, 2 infantry and 1 mech_infantry placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
16 infantry moved from Northern Belarus to Leningrad
1 artillery moved from Northern Belarus to Leningrad
1 aaGun moved from Northern Belarus to Leningrad
1 armour and 1 mech_infantry moved from Gorky to Leningrad
1 artillery and 9 infantry moved from Ukraine to Kursk
2 infantry moved from Rostov to Kursk
1 infantry moved from Southern Belarus to Northern Belarus
1 artillery moved from Russia to Smolensk
1 aaGun moved from Smolensk to Novgorod
1 infantry moved from Smolensk to Novgorod
1 artillery moved from Smolensk to Novgorod
1 aaGun and 2 infantry moved from Siberia to Amur
2 aaGuns and 14 infantry moved from Sakha to Amur
3 infantry moved from Buryatia to Amur
1 submarine moved from 126 Sea Zone to 109 Sea Zone
1 armour and 1 mech_infantry moved from Russia to Bryansk
Place Units - Russians
3 artilleries placed in Leningrad
1 armour and 1 mech_infantry placed in Stalingrad
2 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Leningrad: 1 armour
EDIT: Adding units owned by Russians to Bryansk: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
dang, just saw your post. hold up lemme see how it affects things
is it just the inf to vyb?
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
16 infantry moved from Northern Belarus to Leningrad
1 artillery moved from Northern Belarus to Leningrad
1 aaGun moved from Northern Belarus to Leningrad
1 armour and 1 mech_infantry moved from Gorky to Leningrad
1 artillery and 9 infantry moved from Ukraine to Kursk
2 infantry moved from Rostov to Kursk
1 infantry moved from Southern Belarus to Northern Belarus
1 artillery moved from Russia to Smolensk
1 aaGun moved from Smolensk to Novgorod
1 infantry moved from Smolensk to Novgorod
1 artillery moved from Smolensk to Novgorod
1 aaGun and 2 infantry moved from Siberia to Amur
2 aaGuns and 14 infantry moved from Sakha to Amur
3 infantry moved from Buryatia to Amur
1 submarine moved from 126 Sea Zone to 109 Sea Zone
1 armour and 1 mech_infantry moved from Russia to Bryansk
Place Units - Russians
3 artilleries placed in Leningrad
1 armour and 1 mech_infantry placed in Stalingrad
2 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Leningrad: 1 armour
EDIT: Adding units owned by Russians to Bryansk: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Vyborg from Russians to Germans
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Adding units owned by Germans to Vyborg: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ok i edited it back in. you’re good to take the latest file
actually, i’d like that aa gun in smol to be in novgo instead. i’ll post an edit.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
16 infantry moved from Northern Belarus to Leningrad
1 artillery moved from Northern Belarus to Leningrad
1 aaGun moved from Northern Belarus to Leningrad
1 armour and 1 mech_infantry moved from Gorky to Leningrad
1 artillery and 9 infantry moved from Ukraine to Kursk
2 infantry moved from Rostov to Kursk
1 infantry moved from Southern Belarus to Northern Belarus
1 artillery moved from Russia to Smolensk
1 aaGun moved from Smolensk to Novgorod
1 infantry moved from Smolensk to Novgorod
1 artillery moved from Smolensk to Novgorod
1 aaGun and 2 infantry moved from Siberia to Amur
2 aaGuns and 14 infantry moved from Sakha to Amur
3 infantry moved from Buryatia to Amur
1 submarine moved from 126 Sea Zone to 109 Sea Zone
1 armour and 1 mech_infantry moved from Russia to Bryansk
Place Units - Russians
3 artilleries placed in Leningrad
1 armour and 1 mech_infantry placed in Stalingrad
2 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Leningrad: 1 armour
EDIT: Adding units owned by Russians to Bryansk: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Vyborg from Russians to Germans
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Adding units owned by Germans to Vyborg: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 aaGun
EDIT: Adding units owned by Russians to Novgorod: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Shansi to Honan
1 infantry moved from Hopei to Honan
2 fighters and 2 tactical_bombers moved from Kweichow to Honan
1 bomber moved from Kwangsi to Honan
Combat - Japanese
Battle in Honan
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Honan, round 2 : 5/7 hits, 3.50 expected hits
Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Honan
Japanese win, taking Honan from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Shansi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Honan to Anhwe
1 fighter and 1 tactical_bomber moved from Honan to Hopei
1 fighter moved from Siam to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 36 Sea Zone
2 infantry moved from Siam to 132 Sea Zone
1 bomber moved from Siam to Yunnan
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry moved from Kyushu to 7 Sea Zone
1 carrier, 4 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to Kwangsi
1 artillery moved from Hopei to Hunan
1 tactical_bomber moved from Japan to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 bomber moved from Honan to Kwangsi
1 submarine moved from 7 Sea Zone to 21 Sea Zone
1 fighter moved from Yunnan to Kwangsi
1 armour moved from Kwangsi to Yunnan
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Yunnan to Kwangsi
Place Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
1 artillery and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 1.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 tactical_bomber moved from Eastern United States to 104 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from Southeast Mexico to Central United States
1 transport moved from 66 Sea Zone to 104 Sea Zone
1 marine moved from Hawaiian Islands to 28 Sea Zone
1 marine and 1 transport moved from 28 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Johnston Island
1 infantry moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
1 cruiser moved from 55 Sea Zone to 31 Sea Zone
1 carrier moved from 91 Sea Zone to 52 Sea Zone
1 fighter moved from 91 Sea Zone to Hawaiian Islands
1 carrier, 2 fighters, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 104 Sea Zone
Place Units - Americans
2 transports placed in 11 Sea Zone
3 infantry placed in Eastern United States
Americans undo move 2.
1 infantry placed in Central United States
2 infantry placed in Eastern United States
1 fighter placed in Eastern United States
Americans undo move 4.
1 fighter placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 submarine placed in 11 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,1,4,4,2,4,1
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 104 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Eastern United States: 1 fighter
EDIT: Turning off Edit Mode
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Inner Mongolia to Honan
1 fighter moved from Inner Mongolia to Honan
3 infantry moved from Inner Mongolia to Shansi
3 infantry moved from Inner Mongolia to Chahar
1 infantry moved from Inner Mongolia to Chahar
1 infantry moved from Inner Mongolia to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Shansi, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Shansi, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Shansi, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Honan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Honan
1 fighter owned by the Chinese retreated
1 infantry owned by the Chinese retreated to Inner Mongolia
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Northern Sinkiang
3 infantry moved from Inner Mongolia to Shansi
Place Units - Chinese
3 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 3 tactical_bombers; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 74 Sea Zone
1 battleship and 1 cruiser moved from 40 Sea Zone to 74 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
1 armour and 1 infantry moved from Iraq to 82 Sea Zone
1 armour, 1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
1 artillery and 1 infantry moved from 74 Sea Zone to Kenya
1 armour and 1 infantry moved from 74 Sea Zone to Tanganyika Territory
1 infantry moved from Iraq to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
Combat - British
Battle in French Madagascar
Battle in Tanganyika Territory
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Tanganyika Territory, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking French Madagascar from Neutral_Axis, taking Tanganyika Territory from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 artillery
British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kenya, round 2 : 5/6 hits, 3.00 expected hits
Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Kenya to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 infantry moved from Northeast Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 carrier moved from 82 Sea Zone to 83 Sea Zone
1 destroyer moved from 40 Sea Zone to 78 Sea Zone
1 infantry moved from French Indo China to Shan State
2 aaGuns and 14 infantry moved from Eastern India to Burma
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 cruiser, 1 destroyer and 2 transports moved from 109 Sea Zone to 104 Sea Zone
1 carrier and 1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Egypt to 83 Sea Zone
1 mech_infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Place Units - British
3 tactical_bombers placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Place Units - UK_Pacific
1 fighter and 4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs
Some Units in Eastern India change ownership: 1 fighter and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -2.17
Italians regular : -0.67
Japanese regular : 0.67
British regular : 1.83