Game set-Up:
Bid Spending.jpg
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 3 fighters, 2 infantry, 1 marine, 4 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 18 Sea Zone to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from 18 Sea Zone to 19 Sea Zone
2 infantry moved from Iwo Jima to 18 Sea Zone
2 infantry and 1 transport moved from 18 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 submarine moved from 64 Sea Zone to 51 Sea Zone
1 submarine moved from 64 Sea Zone to 53 Sea Zone
Combat - Americans
Battle in Guam
Battle in 19 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 6/7 hits, 3.83 expected hits
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 19 Sea Zone
Americans win, taking Guam from Japanese with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 destroyer moved from 18 Sea Zone to 20 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
4 submarines moved from 18 Sea Zone to 7 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 5 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
2 aaGuns, 4 artilleries, 10 infantry and 1 marine moved from Iwo Jima to 18 Sea Zone
2 aaGuns, 4 artilleries, 10 infantry and 8 transports moved from 18 Sea Zone to 32 Sea Zone
2 aaGuns, 4 artilleries and 10 infantry moved from 32 Sea Zone to Wake Island
1 battleship, 2 cruisers and 1 marine moved from 18 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Wake Island
1 artillery and 4 infantry moved from Kiangsi to Kwangtung
9 carriers moved from 18 Sea Zone to 32 Sea Zone
2 destroyers moved from 18 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
1 carrier moved from 27 Sea Zone to 32 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
1 tactical_bomber moved from 19 Sea Zone to Kwangtung
6 fighters and 2 tactical_bombers moved from Norway to Romania
3 infantry moved from Vyborg to Leningrad
1 artillery and 1 infantry moved from Finland to Vyborg
3 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from Norway to 115 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 115 Sea Zone to 113 Sea Zone
3 artilleries and 3 infantry moved from 113 Sea Zone to United Kingdom
2 infantry and 1 transport moved from 92 Sea Zone to 106 Sea Zone
1 transport moved from 104 Sea Zone to 90 Sea Zone
2 infantry moved from French Guiana to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to 113 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Norway
1 bomber moved from Western United States to United Kingdom
3 tactical_bombers moved from 18 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from Midway to Wake Island
2 bombers moved from Midway to Kwangtung
1 fighter moved from 18 Sea Zone to Wake Island
2 fighters moved from Western United States to Wake Island
1 armour moved from Tobruk to Egypt
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kwangtung
1 fighter moved from 18 Sea Zone to 32 Sea Zone
1 fighter moved from 18 Sea Zone to 32 Sea Zone
1 fighter moved from 19 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Wake Island
Place Units - Americans
3 fighters placed in Norway
2 transports placed in 104 Sea Zone
1 artillery and 2 infantry placed in Central United States
1 marine placed in Western United States
4 submarines and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
2 infantry moved from Kiangsi to Fukien
1 fighter moved from Kwangtung to Fukien
1 infantry moved from Kiangsi to Fukien
7 artilleries and 25 infantry moved from Kiangsi to Anhwe
1 infantry moved from Yunnan to Burma
UK_Pacific take Burma from Japanese
3 artilleries and 3 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Fukien
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Fukien, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
1 infantry owned by the Japanese lost in Fukien
Chinese win, taking Fukien from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 3 infantry in Inner Mongolia, round 2 : 3/6 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 7 artilleries and 25 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 7 artilleries and 25 infantry in Anhwe, round 2 : 4/32 hits, 7.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 7 artilleries and 25 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Fukien to Kwangtung
Place Units - Chinese
4 infantry placed in Inner Mongolia
1 infantry placed in Kweichow
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry and 1 marine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
British attack with 5 fighters, 2 infantry and 3 tactical_bombers
Germans defend with 1 infantry; Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 3/10 hits, 4.83 expected hits
Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Italians with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
5 fighters and 3 tactical_bombers moved from Normandy Bordeaux to 113 Sea Zone
1 artillery moved from 113 Sea Zone to United Kingdom
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
2 submarines moved from 97 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Tobruk to Tunisia
9 artilleries and 34 infantry moved from Eastern India to Burma
2 aaGuns moved from Eastern India to Burma
1 artillery and 1 infantry moved from Baluchistan to Western India
1 armour and 1 mech_infantry moved from Baluchistan to Eastern India
1 battleship and 1 transport moved from 82 Sea Zone to 100 Sea Zone
2 carriers and 1 cruiser moved from 82 Sea Zone to 100 Sea Zone
2 fighters moved from Syria to Romania
1 fighter and 3 tactical_bombers moved from Albania to Romania
2 fighters moved from 100 Sea Zone to Romania
1 tactical_bomber moved from Egypt to Romania
1 artillery moved from Southern Persia to Baluchistan
1 artillery moved from Iraq to Syria
2 artilleries and 2 infantry moved from Iraq to Southern Persia
1 artillery moved from Iraq to Syria
1 mech_infantry moved from Belgian Congo to Egypt
Place Units - British
1 carrier and 1 destroyer placed in 113 Sea Zone
1 marine placed in Egypt
1 factory_minor placed in Greece
2 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
2 artilleries and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 2 artilleries and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -2.67
Americans regular : 2.17
Italians regular : -0.67
Japanese regular : 0.50
British regular : -2.83
Game History
Round: 16
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Slovakia Hungary to Poland
1 fighter moved from Southern Italy to Poland
2 fighters and 1 tactical_bomber moved from Germany to Poland
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from France to Normandy Bordeaux
3 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/10 hits, 5.00 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Poland
Italians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Italians win, taking Poland from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Poland to Southern Italy
3 fighters moved from Normandy Bordeaux to France
3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 fighters and 1 tactical_bomber moved from Poland to Germany
1 infantry moved from Western Germany to France
1 infantry moved from Slovakia Hungary to Germany
1 infantry moved from Yugoslavia to Slovakia Hungary
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,6,6,3,2,3,6,1,2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,5,6,3
Italians collect 0 PUs (11 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians regular : -1.33
Russians regular : -0.33
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 18 Sea Zone to 32 Sea Zone
1 infantry moved from Iraq to Southern Persia
1 infantry moved from Trans-Jordan to Iraq
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Shoot, meant to move the Italian tank & MI to H-B during IT16 NCM.
@ArtofWar1947 said in PTV ArtofWar (Ax+12) v AxisDominion (Al):
Shoot, meant to move the Italian tank & MI to H-B during IT16 NCM.
Ok I think that’s fine, don’t believe it’ll affect my turn.
@ArtofWar1947 said in PTV ArtofWar (Ax+12) v AxisDominion (Al):
Thanks.
Scramble to Bulgaria or E.
40777-AD-G17.tsvg Poland?
no thanks
The one unused fighter during the G17 CM was supposed to be in France. Instead I grabbed it instead of the 1 unused fighter I mistakenly left in W-G. If the CM had been done correctly 4 fighters could have landed in S-H and none need land in Yugo.
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Austria to Bulgaria
1 fighter moved from France to Bulgaria
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Bulgaria
1 fighter and 1 tactical_bomber moved from Western Germany to Bulgaria
2 fighters and 2 tactical_bombers moved from Germany to Bulgaria
1 bomber moved from Western Germany to 106 Sea Zone
2 fighters and 2 tactical_bombers moved from Germany to Eastern Poland
3 fighters moved from Western Germany to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
Combat - Germans
Battle in 106 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 infantry and 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry and 1 transport
Battle in Bulgaria
Germans attack with 1 armour, 6 fighters, 1 mech_infantry and 4 tactical_bombers
Russians defend with 1 armour, 1 artillery, 1 infantry and 1 marine
Germans win, taking Bulgaria from Russians with 1 armour, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour, 1 artillery, 1 infantry and 1 marine
Battle in Eastern Poland
Germans attack with 5 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 airfield and 2 infantry
Germans win, taking Eastern Poland from Russians with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Germany
3 fighters moved from Eastern Poland to Germany
1 fighter moved from Western Germany to France
1 fighter moved from Bulgaria to Western Germany
1 fighter and 1 tactical_bomber moved from Bulgaria to Western Germany
2 fighters and 1 tactical_bomber moved from Bulgaria to Slovakia Hungary
2 tactical_bombers moved from Bulgaria to Slovakia Hungary
1 fighter moved from Bulgaria to Slovakia Hungary
1 fighter moved from Bulgaria to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Germany to Slovakia Hungary
1 bomber moved from 106 Sea Zone to Holland Belgium
1 armour and 1 mech_infantry moved from Austria to Slovakia Hungary
3 armour and 3 mech_infantrys moved from Austria to Germany
2 artilleries and 2 infantry moved from Western Germany to Germany
4 infantry moved from France to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
Place Units - Germans
3 infantry placed in France
2 artilleries and 5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,2,5,3
Germans collect 30 PUs (3 lost to blockades); end with 30 PUs
not sure how i missed that you could reach 106 lol
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 artillery, 6 infantry, 5 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Baltic States to Poland
2 infantry moved from Romania to Bulgaria
2 fighters and 2 tactical_bombers moved from Romania to Eastern Poland
3 fighters and 2 tactical_bombers moved from Romania to Poland
1 fighter moved from Leningrad to Poland
1 tactical_bomber moved from Romania to Poland
1 artillery moved from Romania to Bulgaria
1 fighter moved from Romania to Bulgaria
2 infantry moved from Southern Belarus to Eastern Poland
1 infantry moved from Northern Belarus to Eastern Poland
Combat - Russians
Combat Hit Differential Summary :
any scrambles ?
No scrambles, thanks.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 artillery, 6 infantry, 5 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Baltic States to Poland
2 infantry moved from Romania to Bulgaria
2 fighters and 2 tactical_bombers moved from Romania to Eastern Poland
3 fighters and 2 tactical_bombers moved from Romania to Poland
1 fighter moved from Leningrad to Poland
1 tactical_bomber moved from Romania to Poland
1 artillery moved from Romania to Bulgaria
1 fighter moved from Romania to Bulgaria
2 infantry moved from Southern Belarus to Eastern Poland
1 infantry moved from Northern Belarus to Eastern Poland
Combat - Russians
Battle in Poland
Russians attack with 4 fighters, 2 infantry and 3 tactical_bombers
Italians defend with 1 infantry
Russians roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Poland, round 2 : 5/9 hits, 4.33 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
1 infantry owned by the Italians lost in Poland
Russians win, taking Poland from Germans with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Eastern Poland
Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 airfield and 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 3/7 hits, 2.83 expected hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bulgaria
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bulgaria, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Bulgaria
Russians win, taking Bulgaria from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Eastern Poland to Romania
4 fighters and 3 tactical_bombers moved from Poland to Romania
1 fighter moved from Bulgaria to Romania
2 armour and 1 mech_infantry moved from Ukraine to Romania
1 infantry moved from Bessarabia to Romania
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Rostov to Ukraine
3 mech_infantrys moved from Stalingrad to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
2 infantry moved from Leningrad to Baltic States
2 infantry moved from Timguska to Yenisey
1 infantry moved from Urals to Timguska
1 aaGun moved from Romania to Bulgaria
Place Units - Russians
3 infantry placed in Romania
1 infantry and 2 tactical_bombers placed in Leningrad
3 mech_infantrys placed in Stalingrad
1 infantry and 2 mech_infantrys placed in Ukraine
Russians undo move 2.
2 infantry and 1 tactical_bomber placed in Leningrad
1 tactical_bomber placed in Russia
1 artillery placed in Urals
Turn Complete - Russians
Russians collect 48 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans regular : -0.50
Russians regular : 0.50
noticed you didn’t get this bonus of 3, even tho you met the conditions. so you should add another 3 income to G’s pocket.
@axis-dominion said in PTV ArtofWar (Ax+12) v AxisDominion (Al):
noticed you didn’t get this bonus of 3, even tho you met the conditions. so you should add another 3 income to G’s pocket.
Both territories need to be stacked with at least 1 German land unit, and Normandy wasn’t.
@Adam514 said in PTV ArtofWar (Ax+12) v AxisDominion (Al):
@axis-dominion said in PTV ArtofWar (Ax+12) v AxisDominion (Al):
noticed you didn’t get this bonus of 3, even tho you met the conditions. so you should add another 3 income to G’s pocket.
Both territories need to be stacked with at least 1 German land unit, and Normandy wasn’t.
ah good call out, i missed that part where it had to be a german unit.
@Adam514 while i have your attention, are you aware of any bug related to being able to place carriers on western US coast? i have to keep editing it in each turn
@axis-dominion No not at all. Which turn should I load to test it?
@Adam514 said in PTV ArtofWar (Ax+12) v AxisDominion (Al):
@axis-dominion No not at all. Which turn should I load to test it?
happens every turn when US wants to place a new carrier.
also, this might be related to the cause: japan didn’t DOW and at the end of US3 america entered the war, but the factories didn’t auto upgrade, which i didn’t even notice until beginning of US4, at which point i manually upgraded them via editing.