@Omni If you hit 4x (or less) in first round, sink the ships. If you keep fighting, I’ll have to decide later on OOL for 2nd round.
L24 PtV Playoff Semi-Final Ghostglide(Axis+11) vs Adam514(Allies)
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Scramble E Poland/Leningrad?
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No scramble, thanks
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Russians Russians buy 2 artilleries, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bessarabia to Eastern Poland 3 fighters and 1 tactical_bomber moved from Bessarabia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Vologda to Leningrad 1 infantry moved from Nenetsia to Archangel Russians take Archangel from Germans 1 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Battle in Leningrad Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 harbour and 2 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Leningrad, round 2 : 3/6 hits, 1.83 expected hits Germans roll dice for 2 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Eastern Poland Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/6 hits, 2.50 expected hits Italians roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 artillery owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Leningrad to Southern Belarus 2 artilleries and 7 infantry moved from Smolensk to Southern Belarus 2 artilleries and 18 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Northern Belarus to Novgorod 2 artilleries and 8 infantry moved from Russia to Smolensk 1 infantry moved from Rostov to Ukraine 2 infantry moved from Stalingrad to Rostov 1 bomber moved from Yenisey to Timguska 2 aaGuns, 1 artillery and 16 infantry moved from Amur to Korea 1 infantry moved from Siberia to Amur EDIT: 1 submarine moved from 24 Sea Zone to 6 Sea Zone 1 aaGun and 7 infantry moved from Bessarabia to Ukraine 1 tactical_bomber moved from Eastern Poland to Russia 2 fighters moved from Eastern Poland to Southern Belarus 1 armour and 1 mech_infantry moved from Northern Belarus to Southern Belarus 1 fighter moved from Eastern Poland to Russia Place Units - Russians 2 artilleries, 7 infantry and 1 tactical_bomber placed in Russia 3 infantry placed in Stalingrad 1 infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,1,2,4,5,1,2,1,1,6,4,6,5,1,3,4,4 Russians collect 45 PUs (3 lost to blockades); end with 45 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : -0.67 Russians regular : 0.67
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Had to edit the Russian sub to sz6. Tsugaru strait is supposed to let subs pass (says in game notes). Let me know if there’s an issue.
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TripleA Move Summary: Japanese round 13
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 6 Sea Zone to 5 Sea Zone 2 artilleries and 10 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 artillery, 2 infantry and 1 marine moved from Malaya to 132 Sea Zone 2 infantry moved from Shan State to 132 Sea Zone 1 artillery, 1 battleship, 4 infantry, 1 marine and 3 transports moved from 132 Sea Zone to 40 Sea Zone 1 artillery, 4 infantry and 1 marine moved from 40 Sea Zone to Eastern India 2 bombers moved from Malaya to Eastern India 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Eastern India 1 artillery and 4 infantry moved from Western India to Eastern India 1 artillery moved from Central India to Eastern India 1 destroyer and 1 submarine moved from 132 Sea Zone to 42 Sea Zone 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Paulau 1 artillery moved from Kwangsi to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Paulau 2 fighters and 2 tactical_bombers moved from Szechwan to 36 Sea Zone 2 carriers moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 submarine moved from 7 Sea Zone to 22 Sea Zone 2 fighters moved from 37 Sea Zone to 22 Sea Zone 1 destroyer moved from 132 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to 20 Sea Zone
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Scramble to z22 and/or z36 and/or Paulau Island?
Sub in z6 is not attacked.
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Scramble 3 Anzac planes to sz22.
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TripleA Manual Gamesave Post: Japanese round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 6 Sea Zone to 5 Sea Zone 2 artilleries and 10 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 artillery, 2 infantry and 1 marine moved from Malaya to 132 Sea Zone 2 infantry moved from Shan State to 132 Sea Zone 1 artillery, 1 battleship, 4 infantry, 1 marine and 3 transports moved from 132 Sea Zone to 40 Sea Zone 1 artillery, 4 infantry and 1 marine moved from 40 Sea Zone to Eastern India 2 bombers moved from Malaya to Eastern India 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Eastern India 1 artillery and 4 infantry moved from Western India to Eastern India 1 artillery moved from Central India to Eastern India 1 destroyer and 1 submarine moved from 132 Sea Zone to 42 Sea Zone 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Paulau 1 artillery moved from Kwangsi to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Paulau 2 fighters and 2 tactical_bombers moved from Szechwan to 36 Sea Zone 2 carriers moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 submarine moved from 7 Sea Zone to 22 Sea Zone 2 fighters moved from 37 Sea Zone to 22 Sea Zone 1 destroyer moved from 132 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to 20 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Americans scrambles 3 units out of 35 Sea Zone to defend against the attack in 22 Sea Zone Battle in Eastern India Japanese attack with 3 artilleries, 2 bombers, 1 fighter, 8 infantry, 1 marine and 1 tactical_bomber British defend with 1 aaGun, 2 artilleries and 8 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour British roll AA dice in Eastern India : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 battleship in Eastern India, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 8 infantry, 1 marine and 1 tactical_bomber in Eastern India, round 2 : 5/16 hits, 5.33 expected hits UK_Pacific roll dice for 1 aaGun, 2 artilleries and 8 infantry in Eastern India, round 2 : 3/10 hits, 3.33 expected hits 3 infantry owned by the Japanese lost in Eastern India 1 aaGun owned by the British and 4 infantry owned by the British lost in Eastern India Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 5 infantry, 1 marine and 1 tactical_bomber in Eastern India, round 3 : 3/13 hits, 4.83 expected hits UK_Pacific roll dice for 2 artilleries and 4 infantry in Eastern India, round 3 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Japanese lost in Eastern India 3 infantry owned by the British lost in Eastern India Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Eastern India, round 4 : 2/10 hits, 4.17 expected hits UK_Pacific roll dice for 2 artilleries and 1 infantry in Eastern India, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Eastern India 1 artillery owned by the British and 1 infantry owned by the British lost in Eastern India Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber in Eastern India, round 5 : 4/8 hits, 3.50 expected hits UK_Pacific roll dice for 1 artillery in Eastern India, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Eastern India Japanese destroys 4PUs while taking UK_Pacific capital Japanese win, taking Eastern India from UK_Pacific with 3 artilleries, 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 8 infantry Casualties for British: 1 aaGun, 2 artilleries and 8 infantry Battle in 36 Sea Zone Japanese attack with 3 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 3 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 36 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese 1 destroyer owned by the ANZAC lost in 36 Sea Zone Japanese win with 3 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Paulau Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Paulau, round 2 : 4/6 hits, 3.00 expected hits Americans roll dice for 1 infantry in Paulau, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau 1 infantry owned by the Americans lost in Paulau Japanese win, taking Paulau from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 20 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for Americans: 1 submarine Battle in 5 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 2 submarines Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 submarines in 5 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 5 Sea Zone Japanese roll dice for 2 submarines in 5 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 5 Sea Zone Japanese win, taking 5 Sea Zone from Americans with 1 carrier, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Jehol Japanese attack with 2 artilleries and 10 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 10 infantry in Jehol, round 2 : 1/12 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 22 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer; ANZAC defend with 3 fighters Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.50 Japanese regular : -8.33 British AA : -0.50 ANZAC regular : 0.67 UK_Pacific regular : 1.33
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3 hits in round 1.
Keep DD or FTR? -
Max defense.
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 6 Sea Zone to 5 Sea Zone 2 artilleries and 10 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 artillery, 2 infantry and 1 marine moved from Malaya to 132 Sea Zone 2 infantry moved from Shan State to 132 Sea Zone 1 artillery, 1 battleship, 4 infantry, 1 marine and 3 transports moved from 132 Sea Zone to 40 Sea Zone 1 artillery, 4 infantry and 1 marine moved from 40 Sea Zone to Eastern India 2 bombers moved from Malaya to Eastern India 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Eastern India 1 artillery and 4 infantry moved from Western India to Eastern India 1 artillery moved from Central India to Eastern India 1 destroyer and 1 submarine moved from 132 Sea Zone to 42 Sea Zone 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Paulau 1 artillery moved from Kwangsi to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Paulau 2 fighters and 2 tactical_bombers moved from Szechwan to 36 Sea Zone 2 carriers moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 submarine moved from 7 Sea Zone to 22 Sea Zone 2 fighters moved from 37 Sea Zone to 22 Sea Zone 1 destroyer moved from 132 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to 20 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Americans scrambles 3 units out of 35 Sea Zone to defend against the attack in 22 Sea Zone Battle in Eastern India Japanese attack with 3 artilleries, 2 bombers, 1 fighter, 8 infantry, 1 marine and 1 tactical_bomber British defend with 1 aaGun, 2 artilleries and 8 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour British roll AA dice in Eastern India : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 battleship in Eastern India, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 8 infantry, 1 marine and 1 tactical_bomber in Eastern India, round 2 : 5/16 hits, 5.33 expected hits UK_Pacific roll dice for 1 aaGun, 2 artilleries and 8 infantry in Eastern India, round 2 : 3/10 hits, 3.33 expected hits 3 infantry owned by the Japanese lost in Eastern India 1 aaGun owned by the British and 4 infantry owned by the British lost in Eastern India Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 5 infantry, 1 marine and 1 tactical_bomber in Eastern India, round 3 : 3/13 hits, 4.83 expected hits UK_Pacific roll dice for 2 artilleries and 4 infantry in Eastern India, round 3 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Japanese lost in Eastern India 3 infantry owned by the British lost in Eastern India Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Eastern India, round 4 : 2/10 hits, 4.17 expected hits UK_Pacific roll dice for 2 artilleries and 1 infantry in Eastern India, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Eastern India 1 artillery owned by the British and 1 infantry owned by the British lost in Eastern India Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber in Eastern India, round 5 : 4/8 hits, 3.50 expected hits UK_Pacific roll dice for 1 artillery in Eastern India, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Eastern India Japanese destroys 4PUs while taking UK_Pacific capital Japanese win, taking Eastern India from UK_Pacific with 3 artilleries, 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 8 infantry Casualties for British: 1 aaGun, 2 artilleries and 8 infantry Battle in 36 Sea Zone Japanese attack with 3 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 3 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 36 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese 1 destroyer owned by the ANZAC lost in 36 Sea Zone Japanese win with 3 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Paulau Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Paulau, round 2 : 4/6 hits, 3.00 expected hits Americans roll dice for 1 infantry in Paulau, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau 1 infantry owned by the Americans lost in Paulau Japanese win, taking Paulau from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 20 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for Americans: 1 submarine Battle in 5 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 2 submarines Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 submarines in 5 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 5 Sea Zone Japanese roll dice for 2 submarines in 5 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 5 Sea Zone Japanese win, taking 5 Sea Zone from Americans with 1 carrier, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Jehol Japanese attack with 2 artilleries and 10 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 10 infantry in Jehol, round 2 : 1/12 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 22 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer; ANZAC defend with 3 fighters Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer and 3 fighters in 22 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 22 Sea Zone 2 fighters owned by the ANZAC and 1 destroyer owned by the Americans lost in 22 Sea Zone 2 fighters owned by the Japanese retreated Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter, 1 submarine and 1 tactical_bomber Casualties for ANZAC: 2 fighters Casualties for Americans: 1 destroyer Moving scrambled unit from 22 Sea Zone to 35 Sea Zone 1 aaGun moved from Central India to Eastern India 1 carrier and 1 submarine moved from 132 Sea Zone to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern India to 40 Sea Zone 2 bombers moved from Eastern India to Malaya 1 carrier and 2 transports moved from 132 Sea Zone to 36 Sea Zone 3 transports moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Jehol 2 infantry moved from Japan to Kyushu 1 carrier and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Paulau to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Davao 2 fighters moved from 22 Sea Zone to Davao 1 fighter moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Hopei to Anhwe 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Hunan to Hopei 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Kweichow to Yunnan 2 artilleries moved from Kweichow to Szechwan 2 infantry moved from Szechwan to Hopei Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in Kwangtung 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 6 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 1,1 Japanese collect 52 PUs (8 lost to blockades); end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 1.17 Japanese regular : -8.33 British AA : -0.50 ANZAC regular : 0.67 UK_Pacific regular : 1.33
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TripleA Move Summary: Americans round 13
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 factory_minor, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Algeria to 94 Sea Zone 1 battleship and 1 marine moved from 94 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Eire 2 armour, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 armour moved from Greece to Albania Americans take Albania from Italians 1 armour moved from Albania to Greece 1 mech_infantry moved from Southern Persia to Western India Americans take Western India from Japanese 3 fighters moved from 94 Sea Zone to Tunisia 1 tactical_bomber moved from 94 Sea Zone to Tunisia 2 tactical_bombers moved from Gibraltar to Tunisia 3 fighters moved from Gibraltar to Tunisia 1 tactical_bomber moved from Southern Italy to Tunisia 2 fighters moved from Southern Italy to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 fighter moved from Southern Italy to Tunisia 4 fighters moved from 93 Sea Zone to 112 Sea Zone 1 submarine moved from 93 Sea Zone to 112 Sea Zone 1 destroyer moved from 94 Sea Zone to 112 Sea Zone 1 destroyer moved from 94 Sea Zone to 112 Sea Zone 2 infantry moved from Wake Island to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Paulau 4 fighters moved from Wake Island to Paulau 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Borneo 1 artillery moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 18 Sea Zone 1 artillery moved from 18 Sea Zone to Iwo Jima 2 fighters moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 7 Sea Zone to 20 Sea Zone 1 submarine moved from 21 Sea Zone to 20 Sea Zone Americans take 21 Sea Zone from Japanese 1 fighter moved from Southern Italy to Tunisia
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Scramble Paulau, sz20, sz112?
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No scramble, thanks
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 factory_minor, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Algeria to 94 Sea Zone 1 battleship and 1 marine moved from 94 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Eire 2 armour, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 armour moved from Greece to Albania Americans take Albania from Italians 1 armour moved from Albania to Greece 1 mech_infantry moved from Southern Persia to Western India Americans take Western India from Japanese 3 fighters moved from 94 Sea Zone to Tunisia 1 tactical_bomber moved from 94 Sea Zone to Tunisia 2 tactical_bombers moved from Gibraltar to Tunisia 3 fighters moved from Gibraltar to Tunisia 1 tactical_bomber moved from Southern Italy to Tunisia 2 fighters moved from Southern Italy to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 fighter moved from Southern Italy to Tunisia 4 fighters moved from 93 Sea Zone to 112 Sea Zone 1 submarine moved from 93 Sea Zone to 112 Sea Zone 1 destroyer moved from 94 Sea Zone to 112 Sea Zone 1 destroyer moved from 94 Sea Zone to 112 Sea Zone 2 infantry moved from Wake Island to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Paulau 4 fighters moved from Wake Island to Paulau 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Borneo 1 artillery moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 18 Sea Zone 1 artillery moved from 18 Sea Zone to Iwo Jima 2 fighters moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 7 Sea Zone to 20 Sea Zone 1 submarine moved from 21 Sea Zone to 20 Sea Zone Americans take 21 Sea Zone from Japanese 1 fighter moved from Southern Italy to Tunisia Combat - Americans Battle in Borneo Battle in Iwo Jima Battle in 20 Sea Zone Americans attack with 2 fighters and 2 submarines Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 fighters in 20 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking Borneo from Japanese, taking Iwo Jima from Japanese, taking 20 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Battle in 112 Sea Zone Americans attack with 1 battleship, 2 destroyers, 4 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Germans lost in 112 Sea Zone Americans win, taking 112 Sea Zone from Germans with 1 battleship, 2 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Tunisia Americans attack with 2 armour, 11 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers Italians defend with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry Americans roll dice for 2 armour, 11 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Tunisia, round 2 : 12/21 hits, 10.00 expected hits Italians roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Tunisia, round 2 : 2/10 hits, 3.67 expected hits 2 infantry owned by the Americans lost in Tunisia 1 mech_infantry owned by the Italians, 3 artilleries owned by the Italians, 5 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 2 armour, 11 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Americans: 2 infantry Casualties for Italians: 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry Battle in Eire Battle in Paulau Americans attack with 4 fighters and 2 infantry Japanese defend with 1 artillery Americans roll dice for 1 battleship in Paulau, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Paulau, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Paulau Americans win, taking Eire from Germans, taking Paulau from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 4 fighters moved from Paulau to 35 Sea Zone 2 fighters moved from 20 Sea Zone to 35 Sea Zone 1 carrier and 1 submarine moved from 32 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to Wake Island 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 destroyer moved from 3 Sea Zone to 16 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 marine moved from Algeria to 94 Sea Zone 1 cruiser and 1 marine moved from 94 Sea Zone to 112 Sea Zone 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from Central United States to Southeast Mexico 2 carriers moved from 93 Sea Zone to 112 Sea Zone 1 carrier and 1 destroyer moved from 94 Sea Zone to 100 Sea Zone 1 transport moved from 101 Sea Zone to 100 Sea Zone 2 fighters moved from Tunisia to 94 Sea Zone 9 fighters and 4 tactical_bombers moved from Tunisia to Algeria 1 infantry moved from Sicily to Southern Italy 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Southern Persia to 100 Sea Zone 1 destroyer moved from 35 Sea Zone to 22 Sea Zone Place Units - Americans 1 factory_minor placed in Greece 1 destroyer and 1 transport placed in 104 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shansi to Anhwe 1 fighter moved from Honan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Honan 1 infantry moved from Shansi to Honan Place Units - Chinese 1 infantry placed in Inner Mongolia 3 infantry placed in Honan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Combat Move - British 1 infantry moved from Algeria to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus Combat - British Battle in Cyprus Non Combat Move - British 1 armour and 1 infantry moved from Algeria to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Eire 1 battleship moved from 94 Sea Zone to 112 Sea Zone 1 destroyer moved from 94 Sea Zone to 112 Sea Zone 1 carrier and 2 fighters moved from 94 Sea Zone to 112 Sea Zone 2 cruisers moved from 94 Sea Zone to 101 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 94 Sea Zone to 101 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 101 Sea Zone to Greece 2 fighters and 2 tactical_bombers moved from Southern Persia to Greece Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 78 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 74 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 4.33 Italians regular : -1.67 Japanese regular : 1.00 Germans regular : 0.67
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Combat Move - Italians 1 bomber and 1 infantry moved from Romania to Bessarabia Combat - Italians Battle in Bessarabia Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bessarabia to Western Germany Turn Complete - Italians
Combat Hit Differential Summary :
Italians regular : 0.33 Russians regular : 0.67
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TripleA Manual Gamesave Post: French round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Java 1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes Combat - ANZAC Battle in Java Battle in Celebes Non Combat Move - ANZAC 1 submarine moved from 59 Sea Zone to 56 Sea Zone 1 destroyer moved from 64 Sea Zone to 35 Sea Zone 1 destroyer moved from 58 Sea Zone to 64 Sea Zone 1 submarine moved from 58 Sea Zone to 64 Sea Zone 1 infantry moved from Queensland to New South Wales 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 1 transport placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1,3 ANZAC collect 16 PUs (3 lost to blockades); end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Algeria: 1 infantry EDIT: Adding units owned by French to Tunisia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries and 14 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 5 armour, 3 infantry and 1 mech_infantry moved from Romania to Bulgaria 8 armour moved from Slovakia Hungary to Bulgaria 4 armour moved from Germany to Eastern Poland 3 armour and 3 mech_infantrys moved from Poland to Eastern Poland 2 transports moved from 118 Sea Zone to 117 Sea Zone 1 infantry moved from Karelia to Archangel 2 bombers moved from Baltic States to Archangel 2 transports moved from 118 Sea Zone to 117 Sea Zone 1 transport moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 8 infantry moved from Germany to 117 Sea Zone 2 artilleries, 8 infantry and 5 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 8 infantry moved from 118 Sea Zone to Leningrad 1 infantry moved from Baltic States to Northern Belarus 3 fighters moved from 118 Sea Zone to Northern Belarus 1 tactical_bomber moved from Baltic States to Northern Belarus 1 tactical_bomber moved from Poland to Leningrad 1 fighter moved from Baltic States to Leningrad 3 fighters moved from Romania to Bulgaria 3 artilleries and 5 infantry moved from Baltic States to Eastern Poland Combat - Germans Battle in Leningrad Germans attack with 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 harbour and 4 infantry Germans roll dice for 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Leningrad, round 2 : 2/12 hits, 3.50 expected hits Russians roll dice for 4 infantry in Leningrad, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Leningrad Germans roll dice for 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Leningrad, round 3 : 5/12 hits, 3.50 expected hits Russians roll dice for 2 infantry in Leningrad, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Battle in Archangel Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northern Belarus Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 7 armour, 3 artilleries, 5 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour, 3 artilleries, 5 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 9/18 hits, 6.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 7 armour, 3 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bulgaria Germans attack with 13 armour, 3 fighters, 3 infantry and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 13 armour, 3 fighters, 3 infantry and 1 mech_infantry in Bulgaria, round 2 : 7/20 hits, 8.83 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Bulgaria Germans win, taking Bulgaria from Americans with 13 armour, 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 5 artilleries and 24 infantry moved from Southern France to Northern Italy 1 battleship, 3 carriers and 1 cruiser moved from 118 Sea Zone to 116 Sea Zone 6 transports moved from 118 Sea Zone to 116 Sea Zone 2 carriers and 1 destroyer moved from 116 Sea Zone to 115 Sea Zone 2 bombers moved from Archangel to Poland 1 fighter and 1 tactical_bomber moved from Leningrad to Poland 3 fighters and 1 tactical_bomber moved from Northern Belarus to Poland 2 fighters moved from United Kingdom to 115 Sea Zone 2 fighters moved from Poland to 115 Sea Zone 3 fighters moved from France to 116 Sea Zone 1 fighter moved from Poland to Western Germany 1 fighter moved from Romania to France 3 fighters moved from Bulgaria to Western Germany 2 fighters moved from Western Germany to France 1 aaGun and 10 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Germany to Poland 1 infantry moved from Western Germany to 116 Sea Zone 1 infantry moved from 116 Sea Zone to Norway 3 infantry moved from Holland Belgium to Western Germany 4 artilleries and 3 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Western Germany to Denmark 2 infantry moved from Western Germany to Germany Place Units - Germans 6 artilleries and 4 infantry placed in Germany 10 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 19 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,1,4,1,2,2,2 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,4,2,5,1,5,1,5,6,3,2,5,2,4,2,5,6,1,6,1 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,3,5,3 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,5 Germans collect 43 PUs (19 lost to blockades); end with 43 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -2.00 Germans regular : -1.17
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Novgorod to Northern Belarus 1 infantry moved from Smolensk to Northern Belarus 1 fighter and 2 tactical_bombers moved from Russia to Northern Belarus 3 fighters and 1 tactical_bomber moved from Southern Belarus to Northern Belarus Combat - Russians Battle in Northern Belarus Russians attack with 4 fighters, 2 infantry and 3 tactical_bombers Germans defend with 1 infantry Russians roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Northern Belarus, round 2 : 4/9 hits, 4.33 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Rostov to Ukraine 3 infantry moved from Stalingrad to Rostov 1 fighter moved from Northern Belarus to Russia 3 fighters and 3 tactical_bombers moved from Northern Belarus to Southern Belarus 1 infantry moved from Urals to Samara 1 infantry moved from Vologda to Nenetsia 2 artilleries and 7 infantry moved from Smolensk to Southern Belarus 2 artilleries and 7 infantry moved from Russia to Smolensk 1 bomber moved from Timguska to Greece Place Units - Russians 2 artilleries and 8 infantry placed in Russia 3 infantry placed in Stalingrad 1 armour and 1 mech_infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,6,6,3,3,6,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,5,2,6,4,3 Russians collect 38 PUs (7 lost to blockades); end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.33
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TripleA Manual Gamesave Post: Russians round 14
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Novgorod to Northern Belarus 1 infantry moved from Smolensk to Northern Belarus 1 fighter and 2 tactical_bombers moved from Russia to Northern Belarus 3 fighters and 1 tactical_bomber moved from Southern Belarus to Northern Belarus Combat - Russians Battle in Northern Belarus Russians attack with 4 fighters, 2 infantry and 3 tactical_bombers Germans defend with 1 infantry Russians roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Northern Belarus, round 2 : 4/9 hits, 4.33 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Rostov to Ukraine 3 infantry moved from Stalingrad to Rostov 1 fighter moved from Northern Belarus to Russia 3 fighters and 3 tactical_bombers moved from Northern Belarus to Southern Belarus 1 infantry moved from Urals to Samara 1 infantry moved from Vologda to Nenetsia 2 artilleries and 7 infantry moved from Smolensk to Southern Belarus 2 artilleries and 7 infantry moved from Russia to Smolensk 1 bomber moved from Timguska to Greece Place Units - Russians 2 artilleries and 8 infantry placed in Russia 3 infantry placed in Stalingrad 1 armour and 1 mech_infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,6,6,3,3,6,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,5,2,6,4,3 Russians collect 38 PUs (7 lost to blockades); end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 1 infantry EDIT: Adding units owned by Russians to Korea: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.33