sz20 Cru -> sz6
sz6 Cru + sub + 2dd -> sz33
sz19 BB+DD -> sz36
sz19 Sub -> sz35
Good to go.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Bulgaria to Romania
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
3 fighters moved from Guam to Hunan
Combat - ANZAC
ANZAC creates battle in territory 64 Sea Zone
ANZAC creates battle in territory 43 Sea Zone
Battle in Hunan
ANZAC attack with 3 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 3 fighters in Hunan, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
ANZAC win, taking 43 Sea Zone from Japanese with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Hunan to Kwangsi
1 marine moved from Guam to 22 Sea Zone
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 22 Sea Zone to 24 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 24 Sea Zone to Wake Island
1 submarine moved from 43 Sea Zone to 40 Sea Zone
3 artilleries and 7 infantry moved from New South Wales to Queensland
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from 24 Sea Zone to Wake Island
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,3
ANZAC collect 11 PUs (3 lost to blockades); end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 6 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters, 2 infantry and 1 tactical_bomber moved from Leningrad to Northern Belarus
3 infantry moved from Western Germany to Holland Belgium
9 fighters and 4 tactical_bombers moved from United Kingdom to Holland Belgium
2 bombers moved from Poland to Holland Belgium
Combat - Germans
Battle in Northern Belarus
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 bombers, 9 fighters, 3 infantry and 4 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 2 bombers, 9 fighters, 3 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 8/18 hits, 8.67 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 bombers, 9 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
2 bombers, 9 fighters and 4 tactical_bombers moved from Holland Belgium to United Kingdom
1 aaGun moved from Western Germany to Denmark
4 armour, 6 artilleries, 30 infantry and 2 mech_infantrys moved from Southern France to France
7 infantry moved from Western Germany to France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Slovakia Hungary to Romania
1 armour and 1 mech_infantry moved from Greece to Romania
4 armour moved from Poland to Western Germany
2 armour and 1 mech_infantry moved from Leningrad to 118 Sea Zone
3 infantry moved from Leningrad to 118 Sea Zone
2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 118 Sea Zone to 116 Sea Zone
2 armour, 3 infantry and 1 mech_infantry moved from 116 Sea Zone to Western Germany
1 infantry moved from Vologda to Archangel
2 artilleries and 10 infantry moved from Leningrad to 118 Sea Zone
2 fighters moved from Northern Belarus to 116 Sea Zone
1 tactical_bomber moved from Northern Belarus to Western Germany
1 battleship, 5 carriers, 1 cruiser and 1 destroyer moved from 118 Sea Zone to 116 Sea Zone
4 armour and 2 mech_infantrys moved from France to Western Germany
6 infantry moved from Germany to Western Germany
1 artillery moved from Baltic States to 118 Sea Zone
3 artilleries, 10 infantry and 8 transports moved from 118 Sea Zone to 116 Sea Zone
1 infantry moved from Germany to Western Germany
2 armour moved from Poland to Romania
1 armour moved from Poland to Western Germany
1 infantry moved from Germany to 116 Sea Zone
2 infantry moved from Germany to Western Germany
3 artilleries and 11 infantry moved from 116 Sea Zone to Denmark
Place Units - Germans
3 fighters placed in United Kingdom
3 artilleries placed in France
2 fighters placed in Western Germany
1 fighter placed in 116 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,6,4,1,1,6,1
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,4,1,2,1,4
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,3,5,4
Germans collect 49 PUs (15 lost to blockades); end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : 0.67
Germans regular : -1.67
Assumed no scramble to Holland Belgium
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Gorky to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Yaroslavl to Vologda
1 infantry moved from Novgorod to Vologda
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery and 8 infantry moved from Smolensk to Northern Belarus
1 bomber, 1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Novgorod to Leningrad
Russians take Leningrad from Germans
1 artillery and 16 infantry moved from Novgorod to Northern Belarus
Combat - Russians
Russians creates battle in territory 20 Sea Zone
Battle in Northern Belarus
Russians attack with 2 artilleries and 24 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 24 infantry in Northern Belarus, round 2 : 4/26 hits, 5.00 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking 20 Sea Zone from Japanese, taking Northern Belarus from Germans with 2 artilleries and 23 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Novgorod to Bessarabia
1 aaGun and 9 infantry moved from Ukraine to Bessarabia
2 infantry moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Novgorod to Northern Belarus
1 fighter and 1 tactical_bomber moved from Vologda to Russia
2 artilleries and 7 infantry moved from Russia to Smolensk
1 infantry moved from Stalingrad to Rostov
1 aaGun, 1 artillery and 15 infantry moved from Northern Manchuria to Amur
1 aaGun and 2 infantry moved from Siberia to Amur
1 bomber moved from Vologda to Yenisey
1 submarine moved from 5 Sea Zone to 3 Sea Zone
1 submarine moved from 20 Sea Zone to 5 Sea Zone
1 submarine moved from 22 Sea Zone to 24 Sea Zone
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
2 infantry placed in Stalingrad
1 infantry placed in Siberia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -2.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 64 Sea Zone to 58 Sea Zone
1 battleship and 1 transport moved from 40 Sea Zone to 132 Sea Zone
Japanese take 38 Sea Zone from ANZAC
2 infantry moved from Malaya to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 40 Sea Zone to Shan State
1 fighter moved from 40 Sea Zone to Central India
1 artillery and 2 infantry moved from Eastern India to Central India
1 artillery and 5 infantry moved from Eastern India to Western India
1 infantry moved from Szechwan to Yunnan
Japanese take Yunnan from Chinese
2 artilleries and 3 infantry moved from Szechwan to Kweichow
3 artilleries and 4 infantry moved from Szechwan to Hopei
1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from Southern Manchuria to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 transports moved from 36 Sea Zone to 35 Sea Zone
3 infantry moved from Caroline Islands to 35 Sea Zone
3 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Davao to 36 Sea Zone
1 transport moved from 36 Sea Zone to 132 Sea Zone
2 infantry moved from Malaya to 132 Sea Zone
2 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 9 infantry moved from 37 Sea Zone to Kwangsi
3 infantry moved from Kwangtung to Kwangsi
4 fighters moved from 21 Sea Zone to Kwangsi
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Kwangsi
2 bombers and 1 tactical_bomber moved from Malaya to Kwangsi
1 destroyer and 1 submarine moved from 21 Sea Zone to 5 Sea Zone
Japanese take 20 Sea Zone from Russians
1 fighter and 1 tactical_bomber moved from Japan to 5 Sea Zone
Combat - Japanese
Japanese creates battle in territory 40 Sea Zone
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 airfield
Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 bombers, 7 fighters, 12 infantry and 4 tactical_bombers
ANZAC defend with 3 fighters; Chinese defend with 3 artilleries and 12 infantry
Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 12 infantry and 4 tactical_bombers in Kwangsi, round 2 : 10/26 hits, 9.67 expected hits
Chinese roll dice for 3 artilleries, 3 fighters and 12 infantry in Kwangsi, round 2 : 9/18 hits, 7.00 expected hits
9 infantry owned by the Japanese lost in Kwangsi
10 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 3 infantry and 4 tactical_bombers in Kwangsi, round 3 : 10/17 hits, 8.17 expected hits
Chinese roll dice for 3 artilleries, 3 fighters and 2 infantry in Kwangsi, round 3 : 3/8 hits, 3.67 expected hits
3 infantry owned by the Japanese lost in Kwangsi
3 fighters owned by the ANZAC, 2 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 bombers, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Japanese: 12 infantry
Casualties for Chinese: 3 artilleries and 12 infantry
Casualties for ANZAC: 3 fighters
Battle in Kweichow
Japanese attack with 2 artilleries and 3 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 2 : 2/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 3 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 4 infantry in Hopei, round 2 : 2/7 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 5 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 5 Sea Zone
1 submarine owned by the Russians lost in 5 Sea Zone
Japanese win, taking 5 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Central India
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Central India, round 2 : 0/4 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Central India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Central India
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Central India, round 3 : 2/3 hits, 1.17 expected hits
UK_Pacific roll dice for 2 infantry in Central India, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Central India
2 infantry owned by the British lost in Central India
Japanese win, taking Central India from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Western India
Japanese attack with 1 artillery and 5 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery and 5 infantry in Western India, round 2 : 1/6 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Western India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Western India
1 infantry owned by the British lost in Western India
Japanese roll dice for 1 artillery and 4 infantry in Western India, round 3 : 1/5 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Western India, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Western India
Japanese win, taking Western India from UK_Pacific with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Central India to Eastern India
1 marine moved from Ceylon to 40 Sea Zone
2 carriers, 1 marine, 2 submarines and 4 transports moved from 40 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Malaya
1 destroyer moved from 44 Sea Zone to 132 Sea Zone
1 destroyer moved from 45 Sea Zone to 132 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
4 submarines moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Japan
1 artillery and 9 infantry moved from Japan to Kyushu
1 aaGun, 2 artilleries and 11 infantry moved from Korea to Southern Manchuria
1 infantry moved from Szechwan to Hunan
1 fighter and 1 tactical_bomber moved from Shan State to 132 Sea Zone
1 carrier moved from 36 Sea Zone to 132 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 21 Sea Zone to 6 Sea Zone
1 carrier moved from 21 Sea Zone to 6 Sea Zone
1 carrier moved from 132 Sea Zone to 37 Sea Zone
3 fighters moved from Kwangsi to 37 Sea Zone
2 bombers moved from Kwangsi to Malaya
1 fighter moved from Kwangsi to 132 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 aaGun moved from Eastern India to Central India
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 132 Sea Zone
1 aaGun moved from Szechwan to Hopei
Place Units - Japanese
1 infantry placed in Eastern India
1 artillery and 2 infantry placed in Malaya
3 infantry placed in Kwangtung
1 carrier, 1 destroyer and 3 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1,6,5
Japanese collect 61 PUs (1 lost to blockades); end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : 0.50
UK_Pacific regular : 0.33
Russians regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
3 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 armour and 1 infantry moved from Gibraltar to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from 101 Sea Zone to Greece
1 tactical_bomber moved from Normandy Bordeaux to Southern France
5 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 infantry moved from Wake Island to 24 Sea Zone
1 infantry and 1 transport moved from 24 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Paulau
1 artillery moved from Marshall Islands to 32 Sea Zone
1 infantry moved from Wake Island to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
1 submarine moved from 17 Sea Zone to 5 Sea Zone
Combat - Americans
Americans creates battle in territory 112 Sea Zone
Battle in Greece
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking 112 Sea Zone from Germans, taking Greece from Germans, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Paulau
Battle in Holland Belgium
Americans attack with 5 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Americans roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/9 hits, 3.67 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Americans lost in Holland Belgium
3 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Paulau from Japanese, taking Holland Belgium from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 3 infantry
Battle in Southern France
Americans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 2/7 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 5 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 5 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 5 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 5 Sea Zone
Americans win, taking 5 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 marine moved from Wake Island to 24 Sea Zone
1 battleship and 1 marine moved from 24 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
3 carriers, 1 destroyer and 5 fighters moved from 24 Sea Zone to 35 Sea Zone
1 destroyer moved from 24 Sea Zone to 22 Sea Zone
1 submarine moved from 24 Sea Zone to 20 Sea Zone
1 submarine moved from 24 Sea Zone to 7 Sea Zone
1 submarine moved from 24 Sea Zone to 21 Sea Zone
3 submarines moved from 24 Sea Zone to 35 Sea Zone
1 destroyer moved from 11 Sea Zone to 3 Sea Zone
1 fighter moved from Wake Island to 35 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
2 fighters moved from Western United States to Wake Island
1 carrier and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
2 armour, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone
2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 113 Sea Zone to 94 Sea Zone
2 armour, 3 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
1 marine moved from Normandy Bordeaux to 113 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 113 Sea Zone to 94 Sea Zone
2 marines moved from 94 Sea Zone to Algeria
3 fighters and 2 tactical_bombers moved from Southern France to Gibraltar
1 carrier moved from 113 Sea Zone to 94 Sea Zone
2 carriers moved from 113 Sea Zone to 93 Sea Zone
4 destroyers moved from 113 Sea Zone to 94 Sea Zone
1 submarine moved from 112 Sea Zone to 108 Sea Zone
1 submarine moved from 112 Sea Zone to 93 Sea Zone
1 artillery moved from Normandy Bordeaux to 113 Sea Zone
1 aaGun moved from Normandy Bordeaux to Southern France
4 fighters moved from Holland Belgium to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 submarine moved from 40 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Baluchistan to Southern Persia
1 fighter moved from Burma to Southern Persia
1 aaGun moved from Eastern United States to Central United States
1 fighter moved from Eastern United States to 94 Sea Zone
1 fighter moved from 113 Sea Zone to 94 Sea Zone
1 fighter moved from 113 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 68 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shansi to Anhwe
1 fighter moved from Inner Mongolia to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Honan
1 infantry moved from Inner Mongolia to Honan
1 infantry moved from Tsinghai to Honan
3 infantry moved from Shansi to Honan
2 infantry moved from Chahar to Shansi
Place Units - Chinese
4 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Combat Move - British
2 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers moved from Burma to Eastern India
Combat - British
Battle in Eastern India
British attack with 2 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
British roll dice for 2 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers in Eastern India, round 2 : 4/15 hits, 4.83 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Eastern India, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the British lost in Eastern India
1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Eastern India
British win, taking Eastern India from Japanese with 2 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Non Combat Move - British
1 aaGun moved from Burma to Eastern India
2 fighters and 2 tactical_bombers moved from Eastern India to Southern Persia
1 destroyer moved from 83 Sea Zone to 81 Sea Zone
1 destroyer moved from 83 Sea Zone to 80 Sea Zone
2 armour, 1 artillery and 1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone
5 infantry moved from Normandy Bordeaux to 113 Sea Zone
2 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 113 Sea Zone to 94 Sea Zone
2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to Greece
1 infantry moved from Sicily to Southern Italy
2 fighters moved from Normandy Bordeaux to Greece
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Greece
Turn Complete - UK_Pacific
UK_Pacific collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -1.17
Japanese regular : -0.50
Germans regular : 1.67
British regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Combat Move - Italians
1 bomber moved from United Kingdom to Eastern Poland
1 artillery moved from Romania to Eastern Poland
Combat - Italians
Battle in Eastern Poland
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Eastern Poland, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Romania
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
Turn Complete - Italians
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 64 Sea Zone to 58 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
3 fighters moved from 35 Sea Zone to Dutch New Guinea
1 fighter moved from 35 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 4 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 4 fighters and 1 infantry in Dutch New Guinea, round 2 : 4/5 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 58 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 58 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 58 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 58 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 58 Sea Zone
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 submarine moved from 40 Sea Zone to 59 Sea Zone
1 destroyer moved from 24 Sea Zone to 36 Sea Zone
1 marine moved from Wake Island to 24 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 24 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 24 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands
1 fighter moved from Wake Island to Caroline Islands
4 fighters moved from Dutch New Guinea to 35 Sea Zone
1 artillery moved from Queensland to New South Wales
1 infantry moved from New South Wales to Queensland
1 aaGun moved from Queensland to Northern Australia
1 artillery and 4 infantry moved from Queensland to Northern Australia
1 aaGun moved from New Guinea to Dutch New Guinea
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 1.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Denmark to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
2 bombers moved from United Kingdom to Leningrad
1 battleship moved from 116 Sea Zone to 118 Sea Zone
1 cruiser moved from 116 Sea Zone to 118 Sea Zone
1 destroyer moved from 116 Sea Zone to 112 Sea Zone
3 fighters and 3 tactical_bombers moved from United Kingdom to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Leningrad
3 infantry moved from France to Holland Belgium
4 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
5 artilleries and 14 infantry moved from France to Southern France
4 artilleries and 8 infantry moved from France to Normandy Bordeaux
Combat - Germans
Battle in Leningrad
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Leningrad, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 4 artilleries and 8 infantry
British defend with 1 aaGun, 1 artillery and 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 4 artilleries and 8 infantry in Normandy Bordeaux, round 2 : 6/12 hits, 3.33 expected hits
Americans roll dice for 1 aaGun, 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits
1 aaGun owned by the British, 1 artillery owned by the Americans, 1 artillery owned by the British, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 4 artilleries and 8 infantry remaining. Battle score for attacker is 21
Casualties for British: 1 aaGun, 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 6 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 infantry; Americans defend with 1 infantry
Germans roll dice for 6 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/10 hits, 4.17 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Germans attack with 5 artilleries and 14 infantry
British defend with 1 artillery and 1 infantry; Americans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 artilleries and 14 infantry in Southern France, round 2 : 1/19 hits, 4.83 expected hits
Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Southern France
1 aaGun owned by the Americans lost in Southern France
Germans roll dice for 5 artilleries and 13 infantry in Southern France, round 3 : 6/18 hits, 4.67 expected hits
Americans roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Southern France
1 infantry owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from Americans with 5 artilleries and 12 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Americans: 1 aaGun and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Germans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 6/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 112 Sea Zone
Germans win, taking 112 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
1 submarine moved from 116 Sea Zone to 128 Sea Zone
1 aaGun, 3 artilleries and 9 infantry moved from Denmark to 116 Sea Zone
7 infantry moved from Western Germany to 116 Sea Zone
1 aaGun, 3 artilleries, 16 infantry and 10 transports moved from 116 Sea Zone to 118 Sea Zone
1 aaGun, 3 artilleries and 16 infantry moved from 118 Sea Zone to Baltic States
2 bombers, 1 fighter and 1 tactical_bomber moved from Leningrad to Baltic States
3 fighters moved from 116 Sea Zone to Romania
1 fighter moved from Holland Belgium to Romania
1 infantry moved from Yugoslavia to Romania
3 armour and 3 mech_infantrys moved from Western Germany to Poland
8 armour moved from Western Germany to Slovakia Hungary
5 infantry moved from Western Germany to Germany
3 carriers moved from 116 Sea Zone to 118 Sea Zone
3 fighters moved from United Kingdom to 118 Sea Zone
12 infantry moved from France to Southern France
2 fighters and 1 tactical_bomber moved from Holland Belgium to Poland
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to Poland
2 fighters moved from Holland Belgium to France
1 fighter moved from Western Germany to France
1 tactical_bomber moved from United Kingdom to Western Germany
1 infantry moved from Archangel to Karelia
Place Units - Germans
4 armour, 2 artilleries and 4 infantry placed in Germany
1 destroyer placed in 116 Sea Zone
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,5,6,2,5,5,2
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,6,2,3
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,5
Germans collect 51 PUs (10 lost to blockades); end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -2.17
Russians regular : -0.33
Germans regular : 2.00
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bessarabia to Eastern Poland
3 fighters and 1 tactical_bomber moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Vologda to Leningrad
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Scramble E Poland/Leningrad?
No scramble, thanks
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bessarabia to Eastern Poland
3 fighters and 1 tactical_bomber moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Vologda to Leningrad
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Battle in Leningrad
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 harbour and 2 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Leningrad, round 2 : 3/6 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Eastern Poland
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/6 hits, 2.50 expected hits
Italians roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
1 artillery owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Leningrad to Southern Belarus
2 artilleries and 7 infantry moved from Smolensk to Southern Belarus
2 artilleries and 18 infantry moved from Northern Belarus to Southern Belarus
1 infantry moved from Northern Belarus to Novgorod
2 artilleries and 8 infantry moved from Russia to Smolensk
1 infantry moved from Rostov to Ukraine
2 infantry moved from Stalingrad to Rostov
1 bomber moved from Yenisey to Timguska
2 aaGuns, 1 artillery and 16 infantry moved from Amur to Korea
1 infantry moved from Siberia to Amur
EDIT: 1 submarine moved from 24 Sea Zone to 6 Sea Zone
1 aaGun and 7 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Eastern Poland to Russia
2 fighters moved from Eastern Poland to Southern Belarus
1 armour and 1 mech_infantry moved from Northern Belarus to Southern Belarus
1 fighter moved from Eastern Poland to Russia
Place Units - Russians
2 artilleries, 7 infantry and 1 tactical_bomber placed in Russia
3 infantry placed in Stalingrad
1 infantry placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,1,2,4,5,1,2,1,1,6,4,6,5,1,3,4,4
Russians collect 45 PUs (3 lost to blockades); end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : -0.67
Russians regular : 0.67
Had to edit the Russian sub to sz6. Tsugaru strait is supposed to let subs pass (says in game notes). Let me know if there’s an issue.
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 10 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery, 2 infantry and 1 marine moved from Malaya to 132 Sea Zone
2 infantry moved from Shan State to 132 Sea Zone
1 artillery, 1 battleship, 4 infantry, 1 marine and 3 transports moved from 132 Sea Zone to 40 Sea Zone
1 artillery, 4 infantry and 1 marine moved from 40 Sea Zone to Eastern India
2 bombers moved from Malaya to Eastern India
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Eastern India
1 artillery and 4 infantry moved from Western India to Eastern India
1 artillery moved from Central India to Eastern India
1 destroyer and 1 submarine moved from 132 Sea Zone to 42 Sea Zone
1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Paulau
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Paulau
1 artillery moved from Kwangsi to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from Kwangtung to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Paulau
2 fighters and 2 tactical_bombers moved from Szechwan to 36 Sea Zone
2 carriers moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 7 Sea Zone to 22 Sea Zone
2 fighters moved from 37 Sea Zone to 22 Sea Zone
1 destroyer moved from 132 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 20 Sea Zone
Scramble to z22 and/or z36 and/or Paulau Island?
Sub in z6 is not attacked.
Scramble 3 Anzac planes to sz22.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 10 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery, 2 infantry and 1 marine moved from Malaya to 132 Sea Zone
2 infantry moved from Shan State to 132 Sea Zone
1 artillery, 1 battleship, 4 infantry, 1 marine and 3 transports moved from 132 Sea Zone to 40 Sea Zone
1 artillery, 4 infantry and 1 marine moved from 40 Sea Zone to Eastern India
2 bombers moved from Malaya to Eastern India
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Eastern India
1 artillery and 4 infantry moved from Western India to Eastern India
1 artillery moved from Central India to Eastern India
1 destroyer and 1 submarine moved from 132 Sea Zone to 42 Sea Zone
1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Paulau
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Paulau
1 artillery moved from Kwangsi to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from Kwangtung to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Paulau
2 fighters and 2 tactical_bombers moved from Szechwan to 36 Sea Zone
2 carriers moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 7 Sea Zone to 22 Sea Zone
2 fighters moved from 37 Sea Zone to 22 Sea Zone
1 destroyer moved from 132 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 20 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Americans scrambles 3 units out of 35 Sea Zone to defend against the attack in 22 Sea Zone
Battle in Eastern India
Japanese attack with 3 artilleries, 2 bombers, 1 fighter, 8 infantry, 1 marine and 1 tactical_bomber
British defend with 1 aaGun, 2 artilleries and 8 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
British roll AA dice in Eastern India : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 battleship in Eastern India, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 8 infantry, 1 marine and 1 tactical_bomber in Eastern India, round 2 : 5/16 hits, 5.33 expected hits
UK_Pacific roll dice for 1 aaGun, 2 artilleries and 8 infantry in Eastern India, round 2 : 3/10 hits, 3.33 expected hits
3 infantry owned by the Japanese lost in Eastern India
1 aaGun owned by the British and 4 infantry owned by the British lost in Eastern India
Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 5 infantry, 1 marine and 1 tactical_bomber in Eastern India, round 3 : 3/13 hits, 4.83 expected hits
UK_Pacific roll dice for 2 artilleries and 4 infantry in Eastern India, round 3 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Japanese lost in Eastern India
3 infantry owned by the British lost in Eastern India
Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Eastern India, round 4 : 2/10 hits, 4.17 expected hits
UK_Pacific roll dice for 2 artilleries and 1 infantry in Eastern India, round 4 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Eastern India
1 artillery owned by the British and 1 infantry owned by the British lost in Eastern India
Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber in Eastern India, round 5 : 4/8 hits, 3.50 expected hits
UK_Pacific roll dice for 1 artillery in Eastern India, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Eastern India
Japanese destroys 4PUs while taking UK_Pacific capital
Japanese win, taking Eastern India from UK_Pacific with 3 artilleries, 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 8 infantry
Casualties for British: 1 aaGun, 2 artilleries and 8 infantry
Battle in 36 Sea Zone
Japanese attack with 3 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 3 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 36 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win with 3 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Paulau
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Paulau, round 2 : 4/6 hits, 3.00 expected hits
Americans roll dice for 1 infantry in Paulau, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau
1 infantry owned by the Americans lost in Paulau
Japanese win, taking Paulau from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in 5 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 submarines in 5 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 5 Sea Zone
Japanese roll dice for 2 submarines in 5 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 5 Sea Zone
Japanese win, taking 5 Sea Zone from Americans with 1 carrier, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Jehol
Japanese attack with 2 artilleries and 10 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 10 infantry in Jehol, round 2 : 1/12 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer; ANZAC defend with 3 fighters
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.50
Japanese regular : -8.33
British AA : -0.50
ANZAC regular : 0.67
UK_Pacific regular : 1.33
3 hits in round 1.
Keep DD or FTR?