@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
L24 BM4 Playoff Semi-Final Adam514 (Axis) vs Gamerman01 (Allies+22)
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To highlight added comment in game notes:
2 ANZ planes on 1 US carrier at Hawaii -
TripleA Move Summary: Germans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 fighters, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 12 armour and 18 mech_infantrys moved from Trans-Jordan to Egypt 1 armour moved from Iraq to Persia Germans take Persia from British 1 armour moved from Persia to Iraq 1 bomber and 3 fighters moved from Southern Italy to 99 Sea Zone 1 bomber moved from Iraq to Rostov 2 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Romania to Belarus 1 artillery, 1 infantry and 1 mech_infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 5 bombers moved from Western Germany to 99 Sea Zone 1 bomber moved from France to 99 Sea Zone -
Scramble sz99?
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That’s a tough one.
Nothing scrambles…
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 fighters, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 12 armour and 18 mech_infantrys moved from Trans-Jordan to Egypt 1 armour moved from Iraq to Persia Germans take Persia from British 1 armour moved from Persia to Iraq 1 bomber and 3 fighters moved from Southern Italy to 99 Sea Zone 1 bomber moved from Iraq to Rostov 2 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Romania to Belarus 1 artillery, 1 infantry and 1 mech_infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 5 bombers moved from Western Germany to 99 Sea Zone 1 bomber moved from France to 99 Sea Zone Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in 99 Sea Zone Germans attack with 7 bombers and 3 fighters Americans defend with 3 transports 3 transports owned by the Americans lost in 99 Sea Zone Germans win with 7 bombers and 3 fighters remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in Belarus Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Belarus, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 bomber and 2 infantry British defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Egypt Germans attack with 12 armour and 18 mech_infantrys British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 12 armour and 18 mech_infantrys in Egypt, round 2 : 9/30 hits, 9.00 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 12 armour and 18 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Rostov to Eastern Poland 3 artilleries and 4 infantry moved from Poland to Eastern Poland 1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland 1 submarine moved from 125 Sea Zone to 127 Sea Zone 2 armour and 5 mech_infantrys moved from Iraq to Egypt 1 aaGun and 5 infantry moved from Northwest Persia to Iraq 1 infantry moved from Iraq to Trans-Jordan 4 fighters and 2 tactical_bombers moved from Northwest Persia to Iraq 3 fighters moved from 99 Sea Zone to Southern Italy 1 bomber moved from 99 Sea Zone to Iraq 6 bombers moved from 99 Sea Zone to Southern Italy 17 artilleries, 18 infantry and 1 mech_infantry moved from Bryansk to Belarus 2 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Belarus to Archangel 1 mech_infantry moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Archangel 1 infantry moved from Western Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Eastern Poland 1 artillery and 5 infantry moved from Western Germany to France 1 mech_infantry moved from Western Germany to Yugoslavia Place Units - Germans 3 fighters, 1 infantry and 1 mech_infantry placed in Western Germany 1 artillery and 2 infantry placed in Novgorod 2 artilleries, 6 infantry and 1 mech_infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Removing units owned by Germans from France: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,1,3,4,1,6 Germans collect 59 PUs (5 lost to blockades); end with 59 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.00 British regular : -0.33 -
I have good intentions to start and finish tonight…
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Russians Russians buy 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Germans 1 infantry moved from Vologda to Smolensk 1 artillery and 1 fighter moved from Russia to Smolensk 10 artilleries and 10 infantry moved from Caucasus to Rostov 1 artillery and 30 infantry moved from Russia to Bryansk 1 armour moved from Volgograd to Bryansk 3 fighters moved from Crete to Bryansk Combat - Russians Russians creates battle in territory 97 Sea Zone Battle in Rostov Russians attack with 10 artilleries and 10 infantry Germans defend with 2 infantry Russians roll dice for 10 artilleries and 10 infantry in Rostov, round 2 : 9/20 hits, 6.67 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 10 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Bryansk Russians attack with 1 armour, 1 artillery, 3 fighters and 30 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery, 3 fighters and 30 infantry in Bryansk, round 2 : 3/35 hits, 7.50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour, 1 artillery, 3 fighters and 30 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Bryansk to Russia 2 aaGuns moved from Russia to Bryansk 8 infantry moved from Russia to Bryansk 1 fighter moved from Smolensk to Russia 3 artilleries and 17 infantry moved from Caucasus to Northwest Persia 1 artillery and 2 infantry moved from Caucasus to Rostov 2 infantry moved from Yakut S.S.R. to Yenisey 4 mech_infantrys moved from Volgograd to Novosibirsk 2 armour and 2 mech_infantrys moved from Volgograd to Bryansk 1 armour and 2 mech_infantrys moved from Russia to Bryansk 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -2.33 -
TripleA Move Summary: Japanese round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 11 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 78 Sea Zone 1 submarine moved from 37 Sea Zone to 78 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 8 fighters moved from 6 Sea Zone to Iwo Jima 2 fighters moved from 6 Sea Zone to Iwo Jima 1 bomber moved from French Indo China to Guam 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 armour and 1 infantry moved from Burma to India 2 fighters and 2 tactical_bombers moved from Burma to India 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India -
Submerge in sz78?
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No, it fights
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 11 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 78 Sea Zone 1 submarine moved from 37 Sea Zone to 78 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 8 fighters moved from 6 Sea Zone to Iwo Jima 2 fighters moved from 6 Sea Zone to Iwo Jima 1 bomber moved from French Indo China to Guam 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 armour and 1 infantry moved from Burma to India 2 fighters and 2 tactical_bombers moved from Burma to India 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India Combat - Japanese Battle in Ceylon Battle in India Japanese attack with 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Iwo Jima Japanese attack with 10 fighters and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 10 fighters and 2 infantry in Iwo Jima, round 2 : 5/12 hits, 5.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 10 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Guam Japanese attack with 1 bomber and 2 infantry Americans defend with 1 airfield and 1 mech_infantry Japanese roll dice for 1 bomber and 2 infantry in Guam, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 mech_infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Guam, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 mech_infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Guam, round 4 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 mech_infantry in Guam, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in 78 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer and 1 submarine British roll dice for 1 submarine in 78 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 78 Sea Zone Japanese roll dice for 3 fighters and 1 tactical_bomber in 78 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 1 destroyer in 78 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 78 Sea Zone 1 destroyer owned by the British lost in 78 Sea Zone British and Japanese reach a stalemate . Battle score for attacker is -8 Casualties for Japanese: 1 fighter and 1 submarine Casualties for British: 1 destroyer Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 78 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from India to 39 Sea Zone 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 aaGun moved from Suiyuyan to Hopei 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 4 infantry moved from French Indo China to 36 Sea Zone 4 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 5 infantry moved from 39 Sea Zone to India 1 fighter and 2 tactical_bombers moved from India to French Indo China 2 destroyers and 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 56 Sea Zone to 37 Sea Zone 2 carriers moved from 42 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to French Indo China 1 carrier, 2 destroyers and 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 bomber moved from Guam to Jehol 1 bomber moved from Iraq to Novgorod 1 infantry moved from Amur to Buryatia 3 infantry moved from Korea to Amur 3 infantry moved from Korea to Manchuria 10 fighters moved from Iwo Jima to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Hunan to Kweichow 1 infantry moved from French Indo China to Yunnan 1 artillery and 5 infantry moved from Shan State to Burma 1 artillery and 3 infantry moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 tactical_bomber moved from French Indo China to 6 Sea Zone 4 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 fighter, 2 submarines and 1 transport placed in 6 Sea Zone 3 infantry placed in Malaya 3 infantry placed in French Indo China 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -2.17 UK_Pacific regular : -0.33 British regular : 1.50 -
Good morning!
Please bear with me, things got hectic. Friday night, Saturday night had a nephew from out of state stay over, moved my Mom into town Saturday.
He’s quite a gamer! Showed me boardgamearena? and we found a complicated space exploration board game that I will absolutely not get into until A&A games wind down LOLLast night on technical support with 3 different places all around the world, for hours, setting up new phone after I lost mine a week ago.
Off to work this morning, stressful new contract that is a total mess. Trying to train my daughter as new employee at the same time. So things are good, but I can’t play huge moves against the best in the world every day!!
@farmboy tells me he’s in no hurry, but I respect you and don’t want to drag things out. We’ll see what the US, mighty China stack, and flailing UK do, soon
Have a great day Adam
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All good.
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TripleA Move Summary: British round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - British British buy 1 armour, 2 artilleries, 1 bomber, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Germans 1 fighter moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Greece to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone -
I feel bad about another delay,
I’ve had trouble carving out a slot of time where I’m not too tired
It’s not good to make you re-acclimate, it is unfair.Also feel bad for messy USA noncom in the Med, should have saved the game after rolling the (bad) combat dice but I just don’t have that habit because my NCM is usually pretty clean
Scramble to 97???
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No scramble.
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 1 factory_minor, 3 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Caroline Islands to 21 Sea Zone 1 bomber moved from Crete to Sikang 1 fighter moved from Eastern Persia to Sikang Combat - Americans Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sikang Americans attack with 1 bomber and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 fighter in Sikang, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Sikang 1 infantry owned by the Japanese lost in Sikang Americans win with 1 bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Sikang to Tsinghai 1 fighter moved from Eastern Persia to Tsinghai 1 fighter moved from Crete to Greece 2 fighters moved from Western United States to 91 Sea Zone 1 bomber moved from Western United States to Gibraltar 1 infantry moved from Mexico to 10 Sea Zone 3 infantry moved from Western United States to 10 Sea Zone 3 carriers, 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 4 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from South Australia to Queensland 1 fighter moved from 21 Sea Zone to Marianas 1 fighter moved from Western United States to 26 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone 4 fighters moved from Caroline Islands to 26 Sea Zone 1 infantry moved from Morocco to Algeria Place Units - Americans 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 factory_minor placed in Greece 2 bombers, 1 infantry and 1 marine placed in Western United States 1 infantry placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4 Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Sikang Non Combat Move - Chinese 1 artillery and 9 infantry moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 bomber, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Germans 1 fighter moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Greece to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 1 destroyer, 4 fighters and 3 submarines; Americans loiter and taunt; Russians loiter and taunt Italians defend with 1 submarine British roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 submarine owned by the Italians lost in 97 Sea Zone British win with 1 destroyer, 4 fighters and 3 submarines remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British COMMENT: 2 US planes on 1 UK CV in 92 6 fighters moved from Eastern Persia to Greece 1 artillery and 4 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 71 Sea Zone to 83 Sea Zone 1 fighter moved from Ethiopia to Belgian Congo 1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 fighter moved from 97 Sea Zone to Greece 1 fighter moved from 97 Sea Zone to Greece 2 aaGuns, 1 armour, 2 artilleries and 15 infantry moved from Eastern Persia to Persia 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 105 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 2 fighters moved from 97 Sea Zone to Greece 1 fighter moved from Gibraltar to Greece 1 submarine moved from 78 Sea Zone to 80 Sea Zone Place Units - British 1 armour, 1 bomber and 1 mech_infantry placed in Union of South Africa 1 transport placed in 109 Sea Zone 2 artilleries placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6 British collect 26 PUs (2 lost to blockades); end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 0.67 British regular : 1.00 -
Entered game note:
2 US fighters on 1 UK carrier, zone 92 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Iraq to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 2 fighters British defend with 1 infantry Italians roll dice for 2 fighters in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Anglo Egyptian Sudan 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Iraq to Egypt 1 infantry moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from France to Northern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 aaGun and 1 infantry moved from Holland Belgium to Western Germany 1 aaGun and 1 infantry moved from Normandy Bordeaux to France Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,6,4,3,1,4,6 Italians collect 6 PUs (5 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.67 -
TripleA Move Summary: ANZAC round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 bomber moved from Eastern Persia to Egypt 1 fighter moved from Crete to Egypt





