@crockett36 I can not see the video it is private. Can someone catch me up how the games is going do far? Where are we at and whos turn is it? If It’s mine I will still need help to join the game.
L24 BM4 Playoff Semi-Final Adam514 (Axis) vs Gamerman01 (Allies+22)
-
Scramble to 112?
-
Scramble 3 fighters, and max defense.
-
And… the dice cursed my Persia play
I’m surprised you scrambled, what will the dice say this time? -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 bombers and 2 fighters moved from Gibraltar to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 1 bomber moved from Tsinghai to Ukraine Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 112 Sea Zone Americans attack with 2 bombers, 1 destroyer and 5 fighters Germans defend with 3 carriers, 1 destroyer, 6 fighters and 1 transport Americans roll dice for 2 bombers, 1 destroyer and 5 fighters in 112 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits Units damaged: 3 carriers owned by the Germans Germans roll dice for 3 carriers, 1 destroyer, 6 fighters and 1 transport in 112 Sea Zone, round 2 : 5/10 hits, 5.33 expected hits 1 destroyer owned by the Americans and 4 fighters owned by the Americans lost in 112 Sea Zone 1 destroyer owned by the Germans lost in 112 Sea Zone 1 fighter owned by the Americans and 2 bombers owned by the Americans retreated Germans win with 3 carriers, 6 fighters and 1 transport remaining. Battle score for attacker is -40 Casualties for Americans: 1 destroyer and 4 fighters Casualties for Germans: 1 destroyer Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany 3 fighters owned by the Germans forced to land in Western Germany Non Combat Move - Americans 1 aaGun moved from Gibraltar to 92 Sea Zone 4 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 aaGun, 1 carrier, 7 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 7 infantry moved from 98 Sea Zone to Egypt 2 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Sicily to 98 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from 112 Sea Zone to Scotland 1 fighter moved from 112 Sea Zone to United Kingdom 1 infantry moved from Algeria to Tunisia 2 fighters moved from India to Ethiopia 1 bomber moved from Ukraine to Russia 2 fighters moved from Queensland to New Zealand 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Central United States to Southeast Mexico 1 destroyer moved from 31 Sea Zone to 34 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Wake Island to Hawaiian Islands 1 cruiser, 2 destroyers and 1 submarine moved from 31 Sea Zone to 63 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 31 Sea Zone to Queensland Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 2 artilleries and 1 infantry placed in Central United States 3 fighters placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 submarines moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 91 Sea Zone to 112 Sea Zone 4 fighters moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 2 artilleries, 3 fighters and 2 mech_infantrys moved from Eastern Persia to Persia 2 armour and 2 mech_infantrys moved from West India to Persia 4 fighters moved from India to Persia Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Persia British attack with 2 armour, 2 artilleries, 7 fighters, 2 infantry and 4 mech_infantrys Germans defend with 7 armour and 13 mech_infantrys British roll dice for 2 armour, 2 artilleries, 7 fighters, 2 infantry and 4 mech_infantrys in Persia, round 2 : 5/17 hits, 6.50 expected hits Germans roll dice for 7 armour and 13 mech_infantrys in Persia, round 2 : 9/20 hits, 7.83 expected hits 4 mech_infantrys owned by the British, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Persia 5 mech_infantrys owned by the Germans lost in Persia 7 fighters owned by the British retreated 1 armour owned by the British retreated to Eastern Persia Germans win with 7 armour and 8 mech_infantrys remaining. Battle score for attacker is -16 Casualties for British: 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys Casualties for Germans: 5 mech_infantrys Battle in 112 Sea Zone British attack with 1 destroyer, 4 fighters and 3 submarines Germans defend with 3 carriers, 3 fighters and 1 transport British roll dice for 3 submarines in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 destroyer and 4 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 0/3 hits, 2.00 expected hits Germans roll dice for 3 carriers and 1 transport in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits 2 carriers owned by the Germans lost in 112 Sea Zone British roll dice for 3 submarines in 112 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits 1 carrier owned by the Germans lost in 112 Sea Zone British roll dice for 1 destroyer and 4 fighters in 112 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits Germans roll dice for 3 fighters in 112 Sea Zone, round 3 : 0/3 hits, 2.00 expected hits Germans roll dice for 1 transport in 112 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits 3 fighters owned by the Germans lost in 112 Sea Zone 1 transport owned by the Germans lost in 112 Sea Zone British win with 1 destroyer, 4 fighters and 3 submarines remaining. Battle score for attacker is 85 Casualties for Germans: 3 carriers, 3 fighters and 1 transport Non Combat Move - British 2 aaGuns, 2 artilleries and 18 infantry moved from India to West India 1 fighter moved from Persia to 98 Sea Zone 1 fighter moved from Crete to Gibraltar 1 aaGun moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt 1 artillery and 3 infantry moved from Trans-Jordan to Egypt 6 fighters moved from Persia to West India 2 carriers moved from 110 Sea Zone to 109 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 2 fighters moved from 112 Sea Zone to Scotland 2 fighters moved from 112 Sea Zone to Scotland 1 mech_infantry moved from Kazakhstan to Samara Place Units - British 1 destroyer placed in 98 Sea Zone 1 destroyer and 1 submarine placed in 71 Sea Zone 1 fighter placed in Union of South Africa 1 artillery and 1 infantry placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.17 Japanese regular : -0.67 Germans AA : -0.17 Germans regular : -4.17 British regular : -2.17
-
Oops, slight change on the fighter on Gibraltar please
-
Never mind, still needed to protect transport 91
-
Oh, I do have one edit though, UK mech stays in Kazakh
-
TripleA Manual Gamesave Post: UK_Pacific round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 bombers and 2 fighters moved from Gibraltar to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 1 bomber moved from Tsinghai to Ukraine Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 112 Sea Zone Americans attack with 2 bombers, 1 destroyer and 5 fighters Germans defend with 3 carriers, 1 destroyer, 6 fighters and 1 transport Americans roll dice for 2 bombers, 1 destroyer and 5 fighters in 112 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits Units damaged: 3 carriers owned by the Germans Germans roll dice for 3 carriers, 1 destroyer, 6 fighters and 1 transport in 112 Sea Zone, round 2 : 5/10 hits, 5.33 expected hits 1 destroyer owned by the Americans and 4 fighters owned by the Americans lost in 112 Sea Zone 1 destroyer owned by the Germans lost in 112 Sea Zone 1 fighter owned by the Americans and 2 bombers owned by the Americans retreated Germans win with 3 carriers, 6 fighters and 1 transport remaining. Battle score for attacker is -40 Casualties for Americans: 1 destroyer and 4 fighters Casualties for Germans: 1 destroyer Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany 3 fighters owned by the Germans forced to land in Western Germany Non Combat Move - Americans 1 aaGun moved from Gibraltar to 92 Sea Zone 4 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 aaGun, 1 carrier, 7 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 7 infantry moved from 98 Sea Zone to Egypt 2 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Sicily to 98 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from 112 Sea Zone to Scotland 1 fighter moved from 112 Sea Zone to United Kingdom 1 infantry moved from Algeria to Tunisia 2 fighters moved from India to Ethiopia 1 bomber moved from Ukraine to Russia 2 fighters moved from Queensland to New Zealand 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Central United States to Southeast Mexico 1 destroyer moved from 31 Sea Zone to 34 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Wake Island to Hawaiian Islands 1 cruiser, 2 destroyers and 1 submarine moved from 31 Sea Zone to 63 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 31 Sea Zone to Queensland Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 2 artilleries and 1 infantry placed in Central United States 3 fighters placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 submarines moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 91 Sea Zone to 112 Sea Zone 4 fighters moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 2 artilleries, 3 fighters and 2 mech_infantrys moved from Eastern Persia to Persia 2 armour and 2 mech_infantrys moved from West India to Persia 4 fighters moved from India to Persia Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Persia British attack with 2 armour, 2 artilleries, 7 fighters, 2 infantry and 4 mech_infantrys Germans defend with 7 armour and 13 mech_infantrys British roll dice for 2 armour, 2 artilleries, 7 fighters, 2 infantry and 4 mech_infantrys in Persia, round 2 : 5/17 hits, 6.50 expected hits Germans roll dice for 7 armour and 13 mech_infantrys in Persia, round 2 : 9/20 hits, 7.83 expected hits 4 mech_infantrys owned by the British, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Persia 5 mech_infantrys owned by the Germans lost in Persia 7 fighters owned by the British retreated 1 armour owned by the British retreated to Eastern Persia Germans win with 7 armour and 8 mech_infantrys remaining. Battle score for attacker is -16 Casualties for British: 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys Casualties for Germans: 5 mech_infantrys Battle in 112 Sea Zone British attack with 1 destroyer, 4 fighters and 3 submarines Germans defend with 3 carriers, 3 fighters and 1 transport British roll dice for 3 submarines in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 destroyer and 4 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 0/3 hits, 2.00 expected hits Germans roll dice for 3 carriers and 1 transport in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits 2 carriers owned by the Germans lost in 112 Sea Zone British roll dice for 3 submarines in 112 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits 1 carrier owned by the Germans lost in 112 Sea Zone British roll dice for 1 destroyer and 4 fighters in 112 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits Germans roll dice for 3 fighters in 112 Sea Zone, round 3 : 0/3 hits, 2.00 expected hits Germans roll dice for 1 transport in 112 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits 3 fighters owned by the Germans lost in 112 Sea Zone 1 transport owned by the Germans lost in 112 Sea Zone British win with 1 destroyer, 4 fighters and 3 submarines remaining. Battle score for attacker is 85 Casualties for Germans: 3 carriers, 3 fighters and 1 transport Non Combat Move - British 2 aaGuns, 2 artilleries and 18 infantry moved from India to West India 1 fighter moved from Persia to 98 Sea Zone 1 fighter moved from Crete to Gibraltar 1 aaGun moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt 1 artillery and 3 infantry moved from Trans-Jordan to Egypt 6 fighters moved from Persia to West India 2 carriers moved from 110 Sea Zone to 109 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 2 fighters moved from 112 Sea Zone to Scotland 2 fighters moved from 112 Sea Zone to Scotland 1 mech_infantry moved from Kazakhstan to Samara Place Units - British 1 destroyer placed in 98 Sea Zone 1 destroyer and 1 submarine placed in 71 Sea Zone 1 fighter placed in Union of South Africa 1 artillery and 1 infantry placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from Samara: 1 mech_infantry EDIT: Adding units owned by British to Kazakhstan: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.17 Japanese regular : -0.67 Germans AA : -0.17 Germans regular : -4.17 British regular : -2.17
-
@Adam514 that was some pretty incredible dice in 112
-
<sigh> let me think about that mech a bit more
-
@farmboy said in L24 BM4 Playoff Semi-Final Adam514 (Axis) vs Gamerman01 (Allies+22):
@Adam514 that was some pretty incredible dice in 112
I figure .04%
1/3^6 * 2/3^3
And that’s not factoring in my OK dice, which makes the result even more unlikely than .04%I wouldn’t have minded losing the destroyer, or even a sub or 2! But that is a doozy
-
Hmph, that 3rd carrier belonged in the Black Sea. Would have been safer there 𓆩😈𓆪
-
Just leave it in Kaz
Happy hunting -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Bulgaria to Greece 1 infantry moved from Albania to Greece 2 fighters moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 2 fighters and 2 infantry French defend with 2 infantry; Americans defend with 1 airfield Italians roll dice for 2 fighters and 2 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Greece 1 infantry owned by the French lost in Greece Italians roll dice for 2 fighters and 1 infantry in Greece, round 3 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Greece Italians win, taking Greece from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for French: 2 infantry Non Combat Move - Italians 1 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Northwest Persia to Iraq 2 fighters moved from Greece to Iraq Place Units - Italians 1 infantry placed in Northern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,4,2,4,5,2 Italians collect 9 PUs (6 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : 0.50
-
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 armour; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Eastern Persia to West India 2 fighters moved from Eastern Persia to Egypt 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 bomber moved from Queensland to West India 1 aaGun, 1 artillery and 6 infantry moved from Queensland to South Australia 2 infantry moved from New South Wales to South Australia 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 3 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from India to West India Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_major; Remaining resources: 84 PUs; Germans buy 6 bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Iraq to Syria Germans take Syria from French 1 armour moved from Syria to Trans-Jordan 7 armour and 13 mech_infantrys moved from Iraq to Trans-Jordan 16 artilleries and 20 infantry moved from Rostov to Bryansk 2 armour moved from Persia to Trans-Jordan Combat - Germans Battle in Trans-Jordan Germans attack with 10 armour and 13 mech_infantrys British defend with 4 infantry Germans roll dice for 10 armour and 13 mech_infantrys in Trans-Jordan, round 2 : 7/23 hits, 7.17 expected hits British roll dice for 4 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Germans lost in Trans-Jordan 4 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 10 armour and 12 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for British: 4 infantry Battle in Bryansk Germans attack with 16 artilleries and 20 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 16 artilleries and 20 infantry in Bryansk, round 2 : 13/36 hits, 11.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 16 artilleries and 19 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 3 mech_infantrys moved from Caucasus to Iraq 1 aaGun and 5 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Novgorod to Northwest Persia 1 bomber moved from French Indo China to Iraq 2 mech_infantrys moved from Persia to Trans-Jordan 4 armour and 3 mech_infantrys moved from Persia to Iraq 1 mech_infantry moved from Persia to Iraq 1 infantry moved from Northwest Persia to Persia 1 aaGun and 1 infantry moved from Northwest Persia to Iraq 1 armour moved from Persia to Trans-Jordan 1 mech_infantry moved from Persia to Trans-Jordan 1 mech_infantry moved from Persia to Trans-Jordan 2 fighters moved from Caucasus to Northwest Persia 3 fighters moved from Western Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from Southern Italy to Northwest Persia 1 artillery and 2 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Bessarabia to Bryansk 1 mech_infantry moved from Romania to Ukraine 1 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany 1 submarine moved from 124 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to Finland 1 mech_infantry moved from Eastern Poland to Novgorod 1 mech_infantry moved from Baltic States to Novgorod 1 mech_infantry moved from Karelia to Novgorod 2 infantry moved from Karelia to Finland 1 infantry moved from Belarus to Novgorod 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 3 artilleries and 4 infantry moved from Germany to Poland 1 artillery and 3 infantry moved from Greater Southern Germany to Slovakia Hungary 1 mech_infantry moved from Yugoslavia to Romania 1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Iraq to Trans-Jordan 1 artillery and 1 infantry moved from France to Western Germany Place Units - Germans 5 bombers placed in Western Germany 1 bomber placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,6,4,6,2,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,2,1,4 Germans collect 56 PUs (4 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.50 British regular : -0.33
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Belarus 1 fighter moved from Vologda to Belarus 6 infantry moved from Yenisey to Yakut S.S.R. 3 fighters moved from Russia to Rostov 1 infantry moved from Volgograd to Rostov 14 artilleries and 30 infantry moved from Volgograd to Caucasus Combat - Russians Battle in Yakut S.S.R. Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Yakut S.S.R., round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus Russians attack with 14 artilleries and 30 infantry Germans defend with 1 infantry Russians roll dice for 14 artilleries and 30 infantry in Caucasus, round 2 : 12/44 hits, 12.00 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 14 artilleries and 30 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Germans lost in Rostov Russians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Rostov to Crete 1 aaGun, 12 infantry and 2 mech_infantrys moved from Samara to Russia 1 artillery and 3 infantry moved from Vologda to Russia 1 fighter moved from Belarus to Russia 1 infantry moved from Archangel to Vologda 1 armour and 1 mech_infantry moved from Volgograd to Russia Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Japanese regular : -0.33 Germans regular : -1.67 Russians regular : -1.33
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Belarus 1 fighter moved from Vologda to Belarus 6 infantry moved from Yenisey to Yakut S.S.R. 3 fighters moved from Russia to Rostov 1 infantry moved from Volgograd to Rostov 14 artilleries and 30 infantry moved from Volgograd to Caucasus Combat - Russians Battle in Yakut S.S.R. Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Yakut S.S.R., round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus Russians attack with 14 artilleries and 30 infantry Germans defend with 1 infantry Russians roll dice for 14 artilleries and 30 infantry in Caucasus, round 2 : 12/44 hits, 12.00 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 14 artilleries and 30 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Germans lost in Rostov Russians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Rostov to Crete 1 aaGun, 12 infantry and 2 mech_infantrys moved from Samara to Russia 1 artillery and 3 infantry moved from Vologda to Russia 1 fighter moved from Belarus to Russia 1 infantry moved from Archangel to Vologda 1 armour and 1 mech_infantry moved from Volgograd to Russia Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 mech_infantry EDIT: Adding units owned by Russians to Volgograd: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.67 Japanese regular : -0.33 Germans regular : -1.67 Russians regular : -1.33
-
There was an edit:
Cancelled 1 mech to Moscow, stays in Stalingrad -
Vacation,
I may not even look at your J for several days