@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
pacifiersboard (X) -vs- surfer (L +21) BM
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Tobruk to Tunisia Italians take Tunisia from French 2 artilleries and 3 infantry moved from Tobruk to Alexandria 1 fighter moved from Southern Italy to Alexandria 1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone 1 artillery and 2 infantry moved from France to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery and 2 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux 1 infantry owned by the British lost in Normandy Bordeaux Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Normandy Bordeaux British win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 infantry Battle in 92 Sea Zone Italians attack with 1 bomber and 1 fighter British defend with 1 destroyer Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Alexandria Italians attack with 2 artilleries, 1 fighter and 3 infantry British defend with 2 artilleries and 2 infantry Italians roll dice for 2 artilleries, 1 fighter and 3 infantry in Alexandria, round 2 : 2/6 hits, 2,00 expected hits British roll dice for 2 artilleries and 2 infantry in Alexandria, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Italians lost in Alexandria 2 infantry owned by the British lost in Alexandria 1 fighter owned by the Italians retreated 2 artilleries owned by the Italians and 2 infantry owned by the Italians retreated to Tobruk British win with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 fighter moved from Alexandria to Tobruk 1 fighter moved from 92 Sea Zone to Southern France 1 aaGun moved from France to Southern France 1 bomber moved from 92 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Southern Italy to Northern Italy 2 infantry moved from Bulgaria to Romania Place Units - Italians 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : 0,00 British regular : 1,00 -
@surfer yeah, up and down it is 🎲
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 fighters moved from New South Wales to Queensland 1 fighter moved from South Australia to Queensland 1 artillery and 1 infantry moved from South Australia to New South Wales 1 aaGun moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 61 Sea Zone to 54 Sea Zone 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 infantry moved from Burma to Yunnan Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5 ANZAC collect 15 PUs (2 lost to blockades); end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 110 Sea Zone to 92 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from French Equatorial Africa: 1 infantry EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux 2 bombers moved from Novgorod to Russia 3 infantry moved from Bessarabia to Ukraine 1 fighter moved from Western Ukraine to Ukraine 1 artillery moved from Western Ukraine to Ukraine 3 artilleries and 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Archangel Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 6,6 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Battle in Archangel Germans attack with 3 artilleries, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 artilleries, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 1/6 hits, 2,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 artillery, 1 fighter and 3 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 1/5 hits, 1,50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 3 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Normandy Bordeaux Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/5 hits, 2,50 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 submarine moved from 124 Sea Zone to 125 Sea Zone 1 submarine moved from 123 Sea Zone to 109 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone 2 artilleries and 2 infantry moved from Finland to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 5 armour moved from Finland to Novgorod 1 artillery moved from Novgorod to Archangel 2 bombers moved from Russia to Romania 1 fighter moved from Ukraine to Novgorod 1 aaGun moved from Western Ukraine to Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 4 mech_infantrys moved from Eastern Poland to Western Ukraine 4 mech_infantrys moved from Poland to Eastern Poland 1 armour moved from Germany to Eastern Poland 1 armour moved from Greater Southern Germany to Eastern Poland 1 aaGun moved from Novgorod to Archangel 2 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland 1 aaGun moved from Germany to Poland Place Units - Germans 1 submarine placed in 93 Sea Zone 3 artilleries placed in Western Ukraine 3 artilleries placed in Novgorod 4 mech_infantrys placed in Germany 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Russians regular : 1,67 Germans regular : -0,17 British regular : -0,33 Russians AA : -0,33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 2 infantry and 1 mech_infantry; Remaining resources: 27 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Bryansk to Ukraine 2 fighters moved from Bryansk to Ukraine 1 infantry moved from Buryatia to Amur Russians take Amur from Japanese Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 1 aaGun, 1 artillery, 1 factory_minor and 1 infantry Germans roll AA dice in Ukraine : 1/2 hits, 0.33 expected hits 1 fighter owned by the Russians lost in Ukraine Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 4 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 1 fighter in Ukraine, round 5 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 5 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 artillery owned by the Russians lost in Ukraine 1 infantry owned by the Germans lost in Ukraine Germans win with 1 artillery remaining. Battle score for attacker is -22 Casualties for Russians: 1 artillery, 2 fighters and 2 infantry Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Russians 2 aaGuns, 2 armour, 2 artilleries, 24 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Tambov to Russia 1 mech_infantry moved from Volgograd to Russia 1 aaGun and 3 infantry moved from Vologda to Russia 1 infantry moved from Timguska to Yenisey 2 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Sakha to Amur 2 aaGuns and 14 infantry moved from Buryatia to Amur 3 infantry moved from Kansu to Novosibirsk 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Russians 2 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 23 PUs; end with 50 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 53 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans AA : 0.67 Germans regular : 1.33 Russians regular : -2.67 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 submarine moved from 41 Sea Zone to 74 Sea Zone 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 battleship and 1 carrier moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 53 Sea Zone to 45 Sea Zone 1 infantry moved from New Hebrides to 53 Sea Zone 1 infantry moved from New Hebrides to 53 Sea Zone 2 infantry and 1 transport moved from 53 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 battleship, 1 carrier and 2 destroyers moved from 53 Sea Zone to 46 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 carrier moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 44 Sea Zone to 46 Sea Zone 3 fighters moved from Caroline Islands to 46 Sea Zone 1 fighter moved from 35 Sea Zone to 46 Sea Zone 1 fighter moved from 39 Sea Zone to 46 Sea Zone 1 fighter moved from Siam to 37 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 53 Sea Zone to Caroline Islands 3 fighters and 3 tactical_bombers moved from Anhwe to Amur 5 infantry moved from Manchuria to Amur 1 mech_infantry moved from Jehol to Amur 1 armour moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Amur 1 submarine moved from 5 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to Amur 1 armour, 1 infantry and 1 marine moved from Japan to 6 Sea Zone 1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour, 1 infantry and 1 marine moved from 5 Sea Zone to Amur 1 infantry moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 2 bombers moved from Caroline Islands to Amur 1 infantry moved from Suiyuyan to Shensi 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung 3 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Anhwe 1 infantry moved from Chahar to Hopei 1 artillery and 1 infantry moved from Chahar to Suiyuyan 1 artillery and 1 infantry moved from Chahar to Hopei 2 tactical_bombers moved from 33 Sea Zone to 16 Sea Zone 1 mech_infantry moved from Anhwe to Kwangtung 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands Combat - Japanese Battle in New Guinea Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Battle in Kwangtung Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/5 hits, 1,17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Amur Japanese attack with 2 armour, 2 bombers, 4 fighters, 6 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers Russians defend with 2 aaGuns and 16 infantry Russians roll AA dice in Amur : 2/6 hits, 1,00 expected hits 2 fighters owned by the Japanese lost in Amur Japanese roll dice for 1 cruiser in Amur, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 2 armour, 2 bombers, 2 fighters, 6 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers in Amur, round 2 : 5/17 hits, 6,83 expected hits Russians roll dice for 2 aaGuns and 16 infantry in Amur, round 2 : 6/16 hits, 5,33 expected hits 6 infantry owned by the Japanese lost in Amur 3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 2 armour, 2 bombers, 2 fighters, 1 marine, 1 mech_infantry and 3 tactical_bombers in Amur, round 3 : 7/11 hits, 5,83 expected hits Russians roll dice for 13 infantry in Amur, round 3 : 6/13 hits, 4,33 expected hits 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 marine owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 armour owned by the Japanese lost in Amur 7 infantry owned by the Russians lost in Amur Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Amur, round 4 : 4/5 hits, 3,00 expected hits Russians roll dice for 6 infantry in Amur, round 4 : 3/6 hits, 2,00 expected hits 1 fighter owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in Amur 4 infantry owned by the Russians lost in Amur Japanese roll dice for 2 bombers in Amur, round 5 : 1/2 hits, 1,33 expected hits Russians roll dice for 2 infantry in Amur, round 5 : 1/2 hits, 0,67 expected hits 1 bomber owned by the Japanese lost in Amur 1 infantry owned by the Russians lost in Amur Japanese roll dice for 1 bomber in Amur, round 6 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Amur, round 6 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Japanese lost in Amur Russians win with 1 infantry remaining. Battle score for attacker is -85 Casualties for Japanese: 2 armour, 2 bombers, 4 fighters, 6 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers Casualties for Russians: 2 aaGuns and 15 infantry Battle in 16 Sea Zone Japanese attack with 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 tactical_bombers in 16 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 carrier moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 aaGun moved from Kiangsi to Kwangtung 1 aaGun moved from Kweichow to Shensi 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from 45 Sea Zone to 46 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 2 armour and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 0,33 UK_Pacific regular : 1,33 Russians regular : 4,33 Russians AA : 1,00 -
@surfer hf 🤷♂️
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 bomber and 1 fighter moved from Hawaiian Islands to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 submarine and 1 transport Americans roll dice for 3 submarines in 46 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 7/12 hits, 6.17 expected hitsCombat Hit Differential Summary :
Americans regular : 0.83 -
@pacifiersboard
Bad luck against the Russians in Amur.
Surprisingly focused on them from both sides!!!OOL for the naval battle?
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kill sub, 2dd, 2carrier
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 bomber and 1 fighter moved from Hawaiian Islands to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 submarine and 1 transport Americans roll dice for 3 submarines in 46 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 7/12 hits, 6.17 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 1 transport in 46 Sea Zone, round 2 : 6/14 hits, 7.17 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 46 Sea Zone 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone Americans roll dice for 2 submarines in 46 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 3 : 4/11 hits, 5.83 expected hitsCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -1.33 -
@pacifiersboard 5 more hits. 1 sub + 4 other.
I put the sub hit on undamaged CV just to continue. I will fix as necessary after the battle. -
kill all the ships
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 bomber and 1 fighter moved from Hawaiian Islands to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 submarine and 1 transport Americans roll dice for 3 submarines in 46 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 7/12 hits, 6.17 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 1 transport in 46 Sea Zone, round 2 : 6/14 hits, 7.17 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 46 Sea Zone 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone Americans roll dice for 2 submarines in 46 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 3 : 4/11 hits, 5.83 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 1 transport in 46 Sea Zone, round 3 : 7/10 hits, 5.83 expected hits 2 submarines owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 46 Sea Zone 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 46 Sea Zone 2 fighters owned by the Americans and 1 bomber owned by the Americans retreated 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 battleship owned by the Americans retreated to 54 Sea Zone Japanese win with 6 fighters and 1 transport remaining. Battle score for attacker is 11 Casualties for Americans: 2 carriers, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 submarine 6 fighters owned by the Japanese forced to land in New Guinea Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from 46 Sea Zone to Queensland 2 fighters moved from 46 Sea Zone to Queensland 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 aaGun, 2 carriers, 1 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Eastern United States to 26 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 mech_infantry moved from 86 Sea Zone to Brazil Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1 EDIT: Turning off Edit Mode 1 destroyer and 3 transports placed in 101 Sea Zone 1 infantry placed in Eastern United States 2 fighters and 1 tactical_bomber placed in Eastern United States 1 fighter placed in Western United States 1 destroyer placed in 10 Sea Zone Americans undo move 4. 1 fighter placed in Western United States Americans undo move 3. 2 fighters placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Burma to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Turning off Edit Mode British buy 1 airfield, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Shan State 4 infantry moved from Yunnan to Hunan 1 fighter moved from Burma to Hunan 1 mech_infantry moved from Egypt to Iraq 1 marine moved from British Somaliland to 76 Sea Zone 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 80 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Egypt to Iraq Combat - British Battle in Holland Belgium Battle in Hunan British attack with 1 fighter and 4 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 4 infantry in Hunan, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan 1 infantry owned by the Japanese lost in Hunan British win, taking Holland Belgium from Germans, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 artillery, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Shan State British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 1 fighter moved from Hunan to Yunnan 3 mech_infantrys moved from Burma to Yunnan 1 armour moved from India to Yunnan 6 infantry moved from Yunnan to Hunan 1 aaGun moved from Yunnan to Hunan 1 armour moved from Ethiopia to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 2 artilleries moved from Alexandria to Egypt 2 fighters and 1 tactical_bomber moved from Iraq to Persia 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 5 infantry moved from India to Burma 1 aaGun moved from Yunnan to Burma 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 airfield placed in Gibraltar 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2 British collect 36 PUs (2 lost to blockades); end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,6,6,5,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6 UK_Pacific collect 14 PUs (1 lost to blockades); end with 14 PUs Some Units in India change ownership: 3 infantry and 3 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.67 Japanese regular : -0.17 Neutral_Axis regular : -0.33 British regular : 0.33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Romania to Yugoslavia 3 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Southern Italy to Yugoslavia 1 fighter moved from Southern France to Yugoslavia 1 fighter moved from Tobruk to Yugoslavia 1 mech_infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in Yugoslavia Italians attack with 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry Neutral_Allies defend with 5 infantry Italians roll dice for 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Yugoslavia, round 2 : 4/8 hits, 2,50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4/5 hits, 1,67 expected hits 4 infantry owned by the Italians lost in Yugoslavia 4 infantry owned by the Neutral_Allies lost in Yugoslavia Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Yugoslavia, round 3 : 1/4 hits, 1,83 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Yugoslavia 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 4 infantry and 1 mech_infantry Casualties for Neutral_Allies: 5 infantry Non Combat Move - Italians 1 infantry moved from Romania to Bessarabia 1 fighter moved from Yugoslavia to Southern Italy 1 bomber moved from Yugoslavia to Novgorod 1 fighter moved from Yugoslavia to Romania 1 infantry moved from Southern France to France 1 aaGun moved from Southern France to France 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy 1 mech_infantry placed in Southern Italy Italians undo move 1. 1 mech_infantry placed in Northern Italy 1 artillery and 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Tobruk: 2 artilleries and 2 infantry EDIT: Removing units owned by Italians from Tunisia: 1 mech_infantry EDIT: Adding units owned by Italians to Libya: 2 artilleries, 2 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Italians regular : 0,67 Neutral_Allies regular : 3,00 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 46 Sea Zone to Queensland 1 fighter moved from New South Wales to Queensland 2 infantry moved from New South Wales to South Australia 1 aaGun moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 1 artillery and 1 infantry moved from New South Wales to Queensland 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to Algeria 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 6 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium 2 bombers moved from Romania to Russia 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 submarine moved from 93 Sea Zone to 98 Sea Zone 1 submarine moved from 109 Sea Zone to 119 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 7,6 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Battle in Holland Belgium Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 2 : 0/5 hits, 2,50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium 2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans retreated British win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Non Combat Move - Germans 2 bombers moved from Russia to Bryansk 1 mech_infantry moved from Archangel to Bryansk 1 infantry moved from Belarus to Smolensk 1 aaGun and 4 artilleries moved from Archangel to Belarus 5 artilleries and 2 infantry moved from Novgorod to Belarus 5 armour moved from Novgorod to Bryansk 1 artillery moved from Ukraine to Bryansk 1 aaGun, 7 artilleries and 18 infantry moved from Western Ukraine to Bryansk 2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Western Ukraine to Bryansk 1 armour moved from Western Ukraine to Bryansk 1 armour moved from Poland to Belarus 4 mech_infantrys moved from Germany to Eastern Poland 4 mech_infantrys moved from Western Germany to Poland 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Novgorod to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 2 transports moved from 115 Sea Zone to 113 Sea Zone 2 bombers moved from Bryansk to Belarus 1 aaGun and 2 infantry moved from Poland to Germany Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Western Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 2 fighters placed in 113 Sea Zone 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans regular : -2,50 British regular : 0,67 Russians AA : -0,33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 20x factory_major; Remaining resources: 37 PUs; Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Sakha Russians take Sakha from Japanese Combat - Russians Non Combat Move - Russians 1 mech_infantry moved from Volgograd to Russia 2 infantry moved from Volgograd to Samara 3 infantry moved from Novosibirsk to Samara 1 aaGun moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Yenisey to Timguska 2 infantry moved from Yakut S.S.R. to Yenisey 1 submarine moved from 92 Sea Zone to 110 Sea Zone Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 fighters, 4 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 battleship moved from 37 Sea Zone to 55 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 2 tactical_bombers moved from Caroline Islands to 54 Sea Zone 6 fighters moved from New Guinea to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 mech_infantry moved from Kwangtung to 20 Sea Zone 1 mech_infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 1 mech_infantry moved from 41 Sea Zone to Sumatra 5 artilleries and 13 infantry moved from Shensi to Kansu 1 infantry moved from Olgiy to Kansu 1 artillery and 2 infantry moved from Suiyuyan to Kansu Combat - Japanese Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Borneo Battle in Sumatra Battle in 54 Sea Zone Japanese attack with 7 fighters and 3 tactical_bombers Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 fighter and 1 transport; ANZAC defend with 1 cruiser, 4 fighters and 1 submarine 1 submarine owned by the ANZAC submerged Japanese roll dice for 7 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 9/10 hits, 5,50 expected hits Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 5 fighters and 1 transport in 54 Sea Zone, round 2 : 6/11 hits, 6,17 expected hits 1 tactical_bomber owned by the Japanese and 5 fighters owned by the Japanese lost in 54 Sea Zone 3 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC and 2 carriers owned by the Americans lost in 54 Sea Zone Japanese roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 3/4 hits, 2,33 expected hits Americans roll dice for 1 battleship, 2 fighters and 1 transport in 54 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits 2 tactical_bombers owned by the Japanese lost in 54 Sea Zone 1 fighter owned by the ANZAC, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone 1 transport owned by the Americans lost in 54 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 2 fighters remaining. Battle score for attacker is 62 Casualties for Japanese: 5 fighters and 3 tactical_bombers Casualties for ANZAC: 1 cruiser and 4 fighters Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 fighter and 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kansu Japanese attack with 6 artilleries and 16 infantry Chinese defend with 11 infantry Japanese roll dice for 6 artilleries and 16 infantry in Kansu, round 2 : 4/22 hits, 5,67 expected hits Chinese roll dice for 11 infantry in Kansu, round 2 : 5/11 hits, 3,67 expected hits 5 infantry owned by the Japanese lost in Kansu 4 infantry owned by the Chinese lost in Kansu Japanese roll dice for 6 artilleries and 11 infantry in Kansu, round 3 : 5/17 hits, 4,83 expected hits Chinese roll dice for 7 infantry in Kansu, round 3 : 2/7 hits, 2,33 expected hits 2 infantry owned by the Japanese lost in Kansu 5 infantry owned by the Chinese lost in Kansu Japanese roll dice for 6 artilleries and 9 infantry in Kansu, round 4 : 5/15 hits, 4,50 expected hits Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 6 artilleries and 9 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 7 infantry Casualties for Chinese: 11 infantry Battle in 55 Sea Zone Japanese attack with 1 battleship ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship in 55 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kwangsi Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the ANZAC lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Kwangtung to Kwangsi 1 infantry moved from Hopei to Shensi 1 artillery moved from Hopei to Suiyuyan 1 aaGun moved from Shensi to Kansu 1 carrier, 1 cruiser and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 destroyer moved from 20 Sea Zone to 55 Sea Zone 1 carrier moved from 37 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 armour and 2 infantry moved from Japan to 6 Sea Zone 2 armour and 2 infantry moved from 6 Sea Zone to Korea 2 tactical_bombers moved from 6 Sea Zone to Caroline Islands EDIT: 1 submarine moved from 41 Sea Zone to 42 Sea Zone Place Units - Japanese 3 fighters, 4 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUsCombat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : -0,17 Japanese regular : 4,50 ANZAC regular : -0,50 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 43 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 infantry moved from Morocco to 91 Sea Zone 1 marine moved from Morocco to 91 Sea Zone 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Non Combat Move - Americans 1 bomber moved from 43 Sea Zone to Yunnan 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 carriers, 2 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 fighters moved from 54 Sea Zone to Queensland 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 1 artillery, 2 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 101 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 119 Sea Zone 2 fighters moved from United Kingdom to 119 Sea Zone 3 fighters moved from 110 Sea Zone to 119 Sea Zone 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 mech_infantry moved from Yunnan to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 mech_infantry moved from Yunnan to Kwangsi 4 infantry moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 2 infantry moved from Hunan to Anhwe 1 tactical_bomber moved from Kweichow to Anhwe 1 fighter moved from Yunnan to Anhwe 1 armour moved from Yunnan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kweichow 3 infantry moved from Yunnan to Kwangsi 1 mech_infantry moved from Yunnan to Kwangsi Combat - British Battle in Kweichow British attack with 1 fighter and 5 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 5 infantry in Kweichow, round 2 : 3/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi British attack with 1 armour, 5 infantry and 2 mech_infantrys Japanese defend with 1 aaGun and 1 artillery British roll dice for 1 armour, 5 infantry and 2 mech_infantrys in Kwangsi, round 2 : 0/8 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 5 infantry and 2 mech_infantrys in Kwangsi, round 3 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi 1 aaGun owned by the Japanese lost in Kwangsi British roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Kwangsi, round 4 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 1 aaGun and 1 artillery Battle in 119 Sea Zone British attack with 1 destroyer and 5 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 5 fighters in 119 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Anhwe British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan 1 fighter moved from Kweichow to Szechwan 1 infantry moved from Yunnan to Szechwan 1 aaGun moved from Yunnan to Kwangsi 1 aaGun moved from Hunan to Kweichow 1 aaGun and 7 infantry moved from Burma to Yunnan 3 mech_infantrys moved from India to Yunnan 3 infantry moved from India to Burma 1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 75 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Iraq to Northwest Persia 2 artilleries and 3 infantry moved from Egypt to Alexandria 1 fighter moved from Egypt to Persia 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from 119 Sea Zone to Normandy Bordeaux 2 fighters moved from 119 Sea Zone to 110 Sea Zone 2 fighters moved from 119 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to Egypt 1 armour and 2 mech_infantrys moved from Egypt to Alexandria Place Units - British 3 infantry placed in Egypt 1 destroyer and 1 transport placed in 110 Sea Zone 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3 British collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Some Units in India change ownership: 2 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.00 Germans regular : -0.17 British regular : -1.50





