@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
pacifiersboard (X) -vs- surfer (L +21) BM
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@pacifiersboard last turn I mentioned that I placed 4 brit inf on 2 us transports as an edit. But the edit doesn’t control which boats get guys.
I moved the 2 transports to norway,and had 2edit the other guys
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Caucasus to Northwest Persia Italians take Northwest Persia from British 1 fighter moved from Rostov to Sikang Combat - Italians Battle in Sikang Italians attack with 1 fighter Chinese defend with 1 infantry Italians roll dice for 1 fighter in Sikang, round 2 : 1/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Italians win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Italians 1 fighter moved from Sikang to Kazakhstan 1 mech_infantry moved from Northern Italy to Romania 1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to France 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,5 Italians collect 12 PUs; end with 12 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Italians regular : 0,50 -
@surfer said in pacifiersboard (X) -vs- surfer (L +21) BM:
@pacifiersboard last turn I mentioned that I placed 4 brit inf on 2 us transports as an edit. But the edit doesn’t control which boats get guys.
I moved the 2 transports to norway,and had 2edit the other guys
I have remembered, thanks
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New Hebrides to 53 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to South Australia 1 destroyer and 4 submarines moved from 61 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Algeria: 2 infantry EDIT: Adding units owned by French to Tunisia: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@pacifiersboard Edit. To NCM inf in Algeria to Tunisa
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 18 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British 1 infantry moved from Novgorod to Karelia Germans take Karelia from British 1 artillery and 1 infantry moved from Novgorod to Vyborg 1 armour and 1 mech_infantry moved from Urals to Yenisey Germans take Evenkiyskiy from Russians 1 artillery and 1 infantry moved from Finland to Norway 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 3 infantry moved from Germany to 113 Sea Zone 1 artillery and 3 infantry moved from 113 Sea Zone to Norway 1 fighter moved from 113 Sea Zone to Norway 2 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Southern Italy to Norway 1 infantry moved from France to Holland Belgium 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 3 armour and 2 mech_infantrys moved from Volgograd to Tsinghai 1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan Germans take Sikang from Chinese 9 armour and 8 mech_infantrys moved from Kazakhstan to Shensi 1 fighter and 1 tactical_bomber moved from Caucasus to Shensi Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in Norway Germans attack with 2 artilleries, 2 bombers, 5 fighters, 4 infantry and 4 tactical_bombers British defend with 1 aaGun and 5 infantry; Americans defend with 1 aaGun, 1 armour, 5 infantry and 1 marine Americans roll AA dice in Norway : 0/6 hits, 1,00 expected hits Germans roll dice for 2 artilleries, 2 bombers, 5 fighters, 4 infantry and 4 tactical_bombers in Norway, round 2 : 8/17 hits, 8,17 expected hits Americans roll dice for 2 aaGuns, 1 armour, 10 infantry and 1 marine in Norway, round 2 : 7/12 hits, 4,17 expected hits 1 artillery owned by the Germans, 2 fighters owned by the Germans and 4 infantry owned by the Germans lost in Norway 1 aaGun owned by the British, 1 aaGun owned by the Americans, 1 infantry owned by the Americans and 5 infantry owned by the British lost in Norway Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers in Norway, round 3 : 6/10 hits, 5,67 expected hits Americans roll dice for 1 armour, 4 infantry and 1 marine in Norway, round 3 : 5/6 hits, 2,17 expected hits 3 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in Norway 1 armour owned by the Americans, 4 infantry owned by the Americans and 1 marine owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 artillery, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -37 Casualties for Germans: 1 artillery, 5 fighters, 4 infantry and 2 tactical_bombers Casualties for British: 1 aaGun and 5 infantry Casualties for Americans: 1 aaGun, 1 armour, 5 infantry and 1 marine Battle in Szechwan Germans attack with 1 armour and 1 mech_infantry British defend with 1 aaGun; Chinese defend with 1 fighter Germans roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 aaGun and 1 fighter in Szechwan, round 2 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Szechwan 1 aaGun owned by the British lost in Szechwan Germans roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0,50 expected hits Chinese roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Chinese lost in Szechwan Germans win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is 11 Casualties for Germans: 1 mech_infantry Casualties for British: 1 aaGun Casualties for Chinese: 1 fighter Battle in Shensi Germans attack with 9 armour, 1 fighter, 8 mech_infantrys and 1 tactical_bomber Chinese defend with 3 artilleries and 6 infantry Germans roll dice for 9 armour, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/19 hits, 7,00 expected hits Chinese roll dice for 3 artilleries and 6 infantry in Shensi, round 2 : 3/9 hits, 3,00 expected hits 3 mech_infantrys owned by the Germans lost in Shensi 3 infantry owned by the Chinese lost in Shensi Germans roll dice for 9 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 6/16 hits, 6,50 expected hits Chinese roll dice for 3 artilleries and 3 infantry in Shensi, round 3 : 1/6 hits, 2,00 expected hits 1 mech_infantry owned by the Germans lost in Shensi 3 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Shensi Germans win, taking Shensi from Chinese with 9 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 4 mech_infantrys Casualties for Chinese: 3 artilleries and 6 infantry Battle in Vyborg Germans attack with 1 artillery and 1 infantry British defend with 1 mech_infantry Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 2/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Vyborg Germans win, taking Vyborg from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry British defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0,83 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Battle in Tsinghai Germans attack with 3 armour and 2 mech_infantrys Chinese defend with 2 infantry Germans roll dice for 3 armour and 2 mech_infantrys in Tsinghai, round 2 : 2/5 hits, 1,83 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai 2 infantry owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Chinese: 2 infantry Non Combat Move - Germans 2 tactical_bombers moved from Norway to Western Germany 2 bombers moved from Norway to Western Germany 1 artillery and 7 infantry moved from Western Germany to France 5 infantry moved from Germany to Western Germany 3 mech_infantrys moved from Ukraine to Caucasus 4 artilleries moved from Samara to Kazakhstan 1 fighter moved from Shensi to Kansu 1 tactical_bomber moved from Shensi to Suiyuyan Place Units - Germans 1 submarine placed in 113 Sea Zone 2 artilleries and 1 infantry placed in France 3 infantry placed in Volgograd Germans undo move 2. 1 artillery and 2 infantry placed in France 3 mech_infantrys placed in Ukraine 1 armour and 9 infantry placed in Western Germany 2 infantry placed in Germany Germans undo move 5. 1 armour, 1 artillery and 8 infantry placed in Western Germany 3 infantry placed in Novgorod Turn Complete - Germans Germans collect 69 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUsCombat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 5,67 Americans AA : -1,00 Germans regular : -0,83 British regular : 1,00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese Combat - Russians Russians creates battle in territory 97 Sea Zone Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dzavhan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 armour moved from Anhwe to Kwangtung Japanese take Kiangsi from Chinese Japanese take Kwangtung from UK_Pacific 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Manchuria to Amur 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 infantry and 1 marine moved from 46 Sea Zone to New Guinea 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 bomber moved from Japan to Kwangsi 4 fighters and 2 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea 1 submarine moved from 75 Sea Zone to 39 Sea Zone Combat - Japanese Battle in New Guinea Battle in Guam Battle in French Indo China Battle in Kwangsi Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the British lost in Kwangsi Japanese win, taking New Guinea from ANZAC, taking Guam from Americans, taking French Indo China from French, taking Kwangsi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Dutch New Guinea Japanese attack with 4 fighters and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 4 fighters and 2 tactical_bombers in Dutch New Guinea, round 2 : 3/6 hits, 3,33 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in Dutch New Guinea 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 battleship, 3 carriers, 3 destroyers and 1 submarine moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from Philippines to 46 Sea Zone 3 fighters and 2 tactical_bombers moved from Dutch New Guinea to 46 Sea Zone 1 fighter moved from Philippines to Caroline Islands 1 fighter moved from Philippines to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 artillery moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 aaGun and 2 fighters moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Anhwe to Chahar 1 artillery moved from Anhwe to Jehol 4 artilleries moved from Anhwe to Kiangsu 1 bomber moved from Kwangsi to Kiangsu Place Units - Japanese 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : -1,17 ANZAC regular : 0,67 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to Norway 1 fighter moved from Gibraltar to 112 Sea Zone 1 bomber moved from Western United States to Amur 1 infantry moved from Siberia to Amur Combat - Americans Americans creates battle in territory 97 Sea Zone Battle in Norway Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry Germans defend with 1 artillery Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Norway, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Norway Americans win, taking Norway from Germans with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Amur Americans attack with 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 infantry in Amur, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 infantry in Amur, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 infantry in Amur, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Amur to Siberia 1 armour moved from Sakha to Siberia 1 artillery, 1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia 1 carrier, 1 destroyer, 1 submarine and 2 transports moved from 3 Sea Zone to 14 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 14 Sea Zone 1 fighter moved from 3 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 fighter moved from Eastern United States to 14 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 1 fighter moved from Norway to United Kingdom 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece Americans take Greece from Neutral_Allies 2 artilleries and 5 infantry moved from Southern France to Normandy Bordeaux 2 carriers, 3 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 mech_infantry moved from Queensland to New South Wales 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 112 Sea Zone to 110 Sea Zone Place Units - Americans 3 infantry placed in Southern France 1 fighter and 2 infantry placed in Normandy Bordeaux Americans undo move 2. 2 infantry placed in Normandy Bordeaux 1 fighter placed in 110 Sea Zone 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone 2 fighters placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6 Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 1 infantry and 9 transports EDIT: Adding units owned by Americans to 112 Sea Zone: 4 transports EDIT: Adding units owned by Americans to 110 Sea Zone: 5 transports EDIT: Adding units owned by Americans to Norway: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -2.67 Japanese regular : -1.00 Germans regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to Norway 1 fighter moved from Gibraltar to 112 Sea Zone 1 bomber moved from Western United States to Amur 1 infantry moved from Siberia to Amur Combat - Americans Americans creates battle in territory 97 Sea Zone Battle in Norway Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry Germans defend with 1 artillery Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Norway, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Norway Americans win, taking Norway from Germans with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Amur Americans attack with 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 infantry in Amur, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 infantry in Amur, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 infantry in Amur, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Amur to Siberia 1 armour moved from Sakha to Siberia 1 artillery, 1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia 1 carrier, 1 destroyer, 1 submarine and 2 transports moved from 3 Sea Zone to 14 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 14 Sea Zone 1 fighter moved from 3 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 fighter moved from Eastern United States to 14 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 1 fighter moved from Norway to United Kingdom 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece Americans take Greece from Neutral_Allies 2 artilleries and 5 infantry moved from Southern France to Normandy Bordeaux 2 carriers, 3 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 mech_infantry moved from Queensland to New South Wales 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 112 Sea Zone to 110 Sea Zone Place Units - Americans 3 infantry placed in Southern France 1 fighter and 2 infantry placed in Normandy Bordeaux Americans undo move 2. 2 infantry placed in Normandy Bordeaux 1 fighter placed in 110 Sea Zone 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone 2 fighters placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6 Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 1 infantry and 9 transports EDIT: Adding units owned by Americans to 112 Sea Zone: 4 transports EDIT: Adding units owned by Americans to 110 Sea Zone: 5 transports EDIT: Adding units owned by Americans to Norway: 1 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Sikang Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 fighter, 9 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 112 Sea Zone to Holland Belgium 1 infantry moved from Southern France to Northern Italy British take Northern Italy from Italians 1 artillery and 3 infantry moved from Iraq to Northwest Persia 3 infantry moved from Iraq to Persia 1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 1 artillery moved from Trans-Jordan to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 armour and 3 mech_infantrys moved from Kweichow to Kwangsi 2 mech_infantrys moved from Yunnan to Kwangsi 2 infantry moved from Kweichow to Szechwan 1 tactical_bomber moved from India to Szechwan 2 infantry moved from Shan State to French Indo China 1 fighter moved from India to French Indo China 1 mech_infantry moved from Kweichow to Kwangsi Combat - British Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 artillery British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Persia British attack with 1 artillery and 4 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery and 4 infantry in Persia, round 2 : 3/5 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Szechwan British attack with 2 infantry and 1 tactical_bomber Germans defend with 1 armour British roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Szechwan 1 armour owned by the Germans lost in Szechwan British win, taking Szechwan from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Battle in Kwangsi British attack with 1 armour and 6 mech_infantrys Japanese defend with 1 artillery British roll dice for 1 armour and 6 mech_infantrys in Kwangsi, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Northwest Persia British attack with 1 artillery, 4 infantry and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 artillery, 4 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 3/7 hits, 1.50 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia 1 infantry owned by the Italians lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in French Indo China British attack with 1 fighter and 2 infantry Japanese defend with 1 marine British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 marine in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - British 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from Szechwan to Yunnan 1 aaGun, 11 infantry and 1 mech_infantry moved from Kweichow to Yunnan 1 aaGun moved from Yunnan to Kwangsi 3 infantry moved from Burma to Yunnan 1 infantry moved from Malaya to Shan State 1 mech_infantry moved from India to Yunnan 9 infantry moved from India to Burma 1 carrier, 1 destroyer and 1 fighter moved from 71 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Egypt to Iraq 3 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 armour and 3 mech_infantrys moved from Tunisia to Tobruk 2 artilleries and 3 infantry moved from Tunisia to Libya 1 fighter moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Holland Belgium to Norway 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 battleship, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 3 infantry placed in Egypt British undo move 1. 1 infantry and 2 mech_infantrys placed in Union of South Africa 1 transport placed in 110 Sea Zone 1 fighter and 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3 British collect 40 PUs (4 lost to blockades); end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Americans regular : -2.67 Italians regular : 0.67 Japanese regular : -1.67 Germans regular : -0.50 British regular : 3.83 -
US edit involved 1 inf that I accidentally left out from the amphib assault–I didn’t realize it didn’t go. And forgot to move the 5 unused transports back to UK.
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@pacifiersboard Also, I assumed you would not scramble to defend Norway. Your 2 tacs vs 4 ftrs + fleet. It would not affect the outcome of the ground battle.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 5 PUs; Combat Move - Italians 1 artillery moved from France to Northern Italy 3 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to 97 Sea Zone 1 fighter moved from Kazakhstan to Yugoslavia Combat - Italians Battle in 97 Sea Zone Germans loiter and taunt; Italians attack with 1 fighter Americans defend with 1 submarine and 1 transport; Russians defend with 1 submarine 1 submarine owned by the Americans and 1 submarine owned by the Russians submerged 1 transport owned by the Americans lost in 97 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Northern Italy Italians attack with 1 artillery and 3 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 1/4 hits, 1,00 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Romania to Ukraine 1 fighter moved from 97 Sea Zone to Western Germany 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,1 Italians collect 10 PUs (2 lost to blockades); end with 15 PUsCombat Hit Differential Summary :
Italians regular : 0,00 British regular : -0,33 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 42 Sea Zone to Sumatra Combat - ANZAC Battle in Java Battle in Sumatra ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 mech_infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sumatra ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - ANZAC 2 fighters moved from Sumatra to 42 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone 2 destroyers and 4 submarines moved from 54 Sea Zone to 42 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Queensland to New South Wales 1 aaGun and 1 infantry moved from South Australia to New South Wales 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Tunisia to Libya 1 fighter moved from 112 Sea Zone to Norway 2 infantry moved from Iraq to Northwest Persia Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 carriers, 2 destroyers and 4 fighters; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Yenisey to Yakut S.S.R. Germans take Yakut S.S.R. from Russians 1 armour moved from Yenisey to Novosibirsk 1 mech_infantry moved from Tsinghai to Turkmenistan Germans take Turkmenistan from Russians 1 armour moved from Tsinghai to Turkmenistan 2 bombers, 2 infantry and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 submarine moved from 97 Sea Zone to 92 Sea Zone 2 artilleries and 8 infantry moved from France to Southern France 3 infantry moved from France to Southern France 1 armour moved from Western Germany to Southern France 1 mech_infantry moved from Shensi to Sikang 1 tactical_bomber moved from Suiyuyan to Sikang Combat - Germans Americans scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in Sikang Germans attack with 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Sikang 1 infantry owned by the Chinese lost in Sikang Germans win with 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Southern France Germans attack with 1 armour, 2 artilleries and 11 infantry British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 armour, 2 artilleries and 11 infantry in Southern France, round 2 : 4/14 hits, 3,33 expected hits Americans roll dice for 1 aaGun and 4 infantry in Southern France, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Germans lost in Southern France 1 aaGun owned by the British and 3 infantry owned by the Americans lost in Southern France Germans roll dice for 1 armour, 2 artilleries and 8 infantry in Southern France, round 3 : 5/11 hits, 2,83 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Southern France 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from Americans with 1 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 4 infantry Casualties for Americans: 3 infantry Casualties for British: 1 aaGun and 1 infantry Battle in 92 Sea Zone Germans attack with 1 submarine Americans defend with 1 destroyer and 1 fighter Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits 1 submarine owned by the Germans lost in 92 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Holland Belgium Germans attack with 2 bombers, 2 infantry and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 2,67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Non Combat Move - Germans 1 aaGun moved from France to Southern France 2 tactical_bombers moved from Holland Belgium to Western Germany 1 infantry moved from Germany to 113 Sea Zone 2 submarines moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from Karelia to Finland 1 artillery and 1 infantry moved from Vyborg to Finland 3 infantry moved from Novgorod to Vyborg 1 infantry moved from Germany to 113 Sea Zone 1 fighter moved from Kansu to Novgorod 1 tactical_bomber moved from Sikang to Caucasus 4 artilleries moved from Kazakhstan to Caucasus 3 infantry moved from Volgograd to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 2 armour moved from Tsinghai to Caucasus 9 armour and 3 mech_infantrys moved from Shensi to Kazakhstan 1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 aaGun and 3 infantry moved from 115 Sea Zone to Finland 2 bombers moved from Holland Belgium to Western Germany 7 infantry moved from Western Germany to France Place Units - Germans 2 carriers and 2 destroyers placed in 112 Sea Zone 4 fighters placed in 112 Sea Zone 2 artilleries placed in France Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUsCombat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : 1,33 Germans regular : 2,83 British regular : -0,67 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 infantry moved from Buryatia to Amur Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 2 infantry moved from Shensi to Szechwan 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Tsagaan Olom to Kansu 1 artillery moved from Chahar to Suiyuyan 1 artillery moved from Chahar to Hopei 1 artillery moved from Jehol to Chahar 1 artillery moved from Kiangsu to Anhwe 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone 4 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 54 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Szechwan, round 2 : 1/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Shensi to Hopei 1 bomber moved from Kiangsu to Philippines 1 cruiser and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from New Guinea to 46 Sea Zone 1 battleship, 3 carriers, 4 destroyers, 1 marine, 1 submarine and 1 transport moved from 46 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to Philippines 1 fighter moved from Caroline Islands to Philippines 1 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone 2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 21 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 21 Sea Zone to Korea 1 armour moved from Kwangtung to Kiangsu 2 fighters moved from Szechwan to Kiangsu Place Units - Japanese 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone 1 armour, 1 artillery and 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,33 Japanese regular : -0,00 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 factory_minors, 3 fighters, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 5 infantry and 1 mech_infantry moved from Norway to Finland 2 fighters moved from 112 Sea Zone to Finland 2 fighters moved from United Kingdom to Finland 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 4 transports moved from 112 Sea Zone to 110 Sea Zone 2 carriers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone Americans take 42 Sea Zone from Japanese Combat - Americans Battle in 54 Sea Zone Americans attack with 2 carriers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt Japanese defend with 1 submarine Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 carriers, 3 destroyers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 2 carriers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Finland Americans attack with 1 artillery, 4 fighters, 5 infantry and 1 mech_infantry Germans defend with 1 aaGun, 1 artillery and 5 infantry Germans roll AA dice in Finland : 0/3 hits, 0.50 expected hits Americans roll dice for 1 artillery, 4 fighters, 5 infantry and 1 mech_infantry in Finland, round 2 : 5/11 hits, 3.50 expected hits Germans roll dice for 1 aaGun, 1 artillery and 5 infantry in Finland, round 2 : 4/6 hits, 2.00 expected hits 4 infantry owned by the Americans lost in Finland 1 aaGun owned by the Germans and 4 infantry owned by the Germans lost in Finland Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry in Finland, round 3 : 2/7 hits, 2.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Finland 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 artillery, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Americans: 5 infantry Casualties for Germans: 1 aaGun, 1 artillery and 5 infantry Non Combat Move - Americans 4 fighters moved from Finland to Norway 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 2 fighters moved from Eastern United States to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to 110 Sea Zone 1 mech_infantry moved from New South Wales to South Australia 1 artillery moved from New South Wales to Queensland 1 infantry moved from Amur to Sakha 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Siberia to Sakha 1 bomber moved from Siberia to Hawaiian Islands 1 transport moved from 14 Sea Zone to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 14 Sea Zone to 26 Sea Zone 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 transport moved from 110 Sea Zone to 92 Sea Zone 3 transports moved from 110 Sea Zone to 107 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland Place Units - Americans 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 submarine placed in 10 Sea Zone Americans undo move 2. 1 submarine placed in 101 Sea Zone 3 infantry placed in Normandy Bordeaux 1 factory_minor placed in Norway 1 factory_minor placed in Greece 2 fighters, 2 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 armour moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 armour moved from Kiangsi to Hunan 2 mech_infantrys moved from Kwangsi to Hunan 3 infantry moved from Yunnan to Kweichow 3 infantry moved from Yunnan to Hunan 5 infantry moved from Yunnan to Kweichow 1 tactical_bomber moved from Yunnan to Szechwan 2 mech_infantrys moved from Yunnan to Kweichow 3 mech_infantrys moved from Kwangsi to Hunan Combat - British Battle in Kweichow British attack with 8 infantry and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 8 infantry and 2 mech_infantrys in Kweichow, round 2 : 0/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kweichow British roll dice for 7 infantry and 2 mech_infantrys in Kweichow, round 3 : 1/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Hunan British attack with 1 armour, 3 infantry and 5 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 3 infantry and 5 mech_infantrys in Hunan, round 2 : 4/9 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 armour, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Szechwan British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Szechwan, round 3 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 aaGun moved from Yunnan to Hunan 1 aaGun moved from Kwangsi to Hunan 9 infantry moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from India to Yunnan 1 artillery and 1 infantry moved from India to Burma 2 infantry moved from French Indo China to Shan State 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from 39 Sea Zone to India 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Persia to Eastern Persia 1 artillery and 3 infantry moved from Persia to Iraq 1 artillery, 3 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq 2 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 armour and 3 mech_infantrys moved from Tobruk to Egypt 2 artilleries and 3 infantry moved from Libya to Tobruk 5 infantry moved from United Kingdom to 110 Sea Zone 5 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 destroyer and 1 submarine placed in 110 Sea Zone 1 fighter placed in United Kingdom 3 infantry placed in Egypt 1 infantry and 1 mech_infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 1 infantry Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : 1.83 Germans AA : -0.50 Germans regular : 2.33 British regular : -1.33 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Yugoslavia to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone Combat - Italians Battle in 112 Sea Zone Germans loiter and taunt; Italians attack with 2 fighters French defend with 1 cruiser Italians roll dice for 2 fighters in 112 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits French roll dice for 1 cruiser in 112 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Italians lost in 112 Sea Zone 1 cruiser owned by the French lost in 112 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 fighter Casualties for French: 1 cruiser Non Combat Move - Italians 1 fighter moved from 112 Sea Zone to Western Germany 2 infantry moved from France to Northern Italy 1 aaGun moved from France to Western Germany 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Ukraine to Caucasus 1 armour and 1 mech_infantry moved from Romania to Ukraine Place Units - Italians 3 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 infantry EDIT: Adding units owned by Italians to Northern Italy: 2 infantry EDIT: Turning off Edit Mode 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,5 Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
French regular : 0,50 Italians regular : 0,00 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in 41 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC lost in 41 Sea Zone 1 submarine owned by the Japanese lost in 41 Sea Zone ANZAC win, taking Celebes from Japanese with 2 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 2 destroyers and 3 submarines moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Libya to Tobruk 2 infantry moved from Northwest Persia to Iraq Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.83 ANZAC regular : 0.67





