Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
L24 BM4 – Me1945 (Axis) vs. axis-dominion (Allies+19)
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Combat Move - British 1 fighter moved from India to Burma 1 armour moved from Tanganyika Territory to Italian Somaliland British take Italian Somaliland from Italians 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sicily 1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 1 battleship moved from 91 Sea Zone to 95 Sea Zone 2 carriers moved from 98 Sea Zone to 95 Sea Zone 4 submarines moved from 98 Sea Zone to 97 Sea Zone 4 fighters moved from 98 Sea Zone to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from Trans-Jordan to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 2 fighters moved from Gibraltar to 97 Sea Zone 2 cruisers moved from 98 Sea Zone to 95 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from India to Burma Combat - British
Combat Hit Differential Summary :
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scramble in 97 or 95 ?
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No scramble
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Combat Move - British 1 fighter moved from India to Burma 1 armour moved from Tanganyika Territory to Italian Somaliland British take Italian Somaliland from Italians 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sicily 1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 1 battleship moved from 91 Sea Zone to 95 Sea Zone 2 carriers moved from 98 Sea Zone to 95 Sea Zone 4 submarines moved from 98 Sea Zone to 97 Sea Zone 4 fighters moved from 98 Sea Zone to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from Trans-Jordan to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 2 fighters moved from Gibraltar to 97 Sea Zone 2 cruisers moved from 98 Sea Zone to 95 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from India to Burma Combat - British Battle in Sicily Battle in Burma British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win, taking Sicily from Italians, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 97 Sea Zone British attack with 1 bomber, 2 destroyers, 8 fighters, 4 submarines and 1 tactical_bomber Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine British roll dice for 4 submarines in 97 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 bomber, 2 destroyers, 8 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/12 hits, 6.00 expected hits
Combat Hit Differential Summary :
Japanese regular : 0.33 British regular : -0.67
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casualties? (in case you prefer to keep your DD instead of BB due to subs)
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Yes, kill BB and keep DD.
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Are you getting rolls for your move now?
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy nothing; Remaining resources: 60 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Manchuria to Buryatia Japanese take Amur from Russians Combat - Japanese Battle in Buryatia Japanese attack with 1 armour Americans defend with 1 bomber; Russians defend with 2 aaGuns and 18 infantry Japanese roll dice for 1 armour in Buryatia, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 2 aaGuns, 1 bomber and 18 infantry in Buryatia, round 2 : 3/19 hits, 6.17 expected hits 1 armour owned by the Japanese lost in Buryatia 1 aaGun owned by the Russians lost in Buryatia Russians win with 1 aaGun, 1 bomber and 18 infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 armour Casualties for Russians: 1 aaGun Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Turn Complete - Japanese Japanese collect 54 PUs; end with 114 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 117 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50 Russians regular : -3.17
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@Me1945 said in L24 BM4 – Me1945 (Axis) vs. axis-dominion (Allies+19):
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy nothing; Remaining resources: 60 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Manchuria to Buryatia Japanese take Amur from Russians Combat - Japanese Battle in Buryatia Japanese attack with 1 armour Americans defend with 1 bomber; Russians defend with 2 aaGuns and 18 infantry Japanese roll dice for 1 armour in Buryatia, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 2 aaGuns, 1 bomber and 18 infantry in Buryatia, round 2 : 3/19 hits, 6.17 expected hits 1 armour owned by the Japanese lost in Buryatia 1 aaGun owned by the Russians lost in Buryatia Russians win with 1 aaGun, 1 bomber and 18 infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 armour Casualties for Russians: 1 aaGun Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Turn Complete - Japanese Japanese collect 54 PUs; end with 114 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 117 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50 Russians regular : -3.17
Disregard
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Caroline Islands to 33 Sea Zone 1 bomber moved from Buryatia to Manchuria 2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 armour and 1 mech_infantry moved from Morocco to Tunisia Americans take Algeria from Italians 1 fighter moved from Gibraltar to Tunisia Combat - Americans Strategic bombing raid in Manchuria Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits Bombing raid in Manchuria rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Manchuria causes 5 damage total. Battle in Paulau Island Battle in Marshall Islands Battle in Iwo Jima Battle in Marianas Battle in Tunisia Americans attack with 1 armour, 1 fighter and 1 mech_infantry Italians defend with 1 artillery Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese, taking Marianas from Japanese, taking Tunisia from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 fighter moved from Tunisia to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 4 infantry and 2 mech_infantrys moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 3 transports moved from 91 Sea Zone to 92 Sea Zone 2 aaGuns moved from Central United States to 101 Sea Zone 2 aaGuns and 2 transports moved from 101 Sea Zone to 11 Sea Zone 1 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 23 Sea Zone 1 bomber moved from Manchuria to Amur Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 2 transports placed in 10 Sea Zone 2 infantry and 1 marine placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 tactical_bomber Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 1 tactical_bomber in Hunan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 aaGun and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from India to Burma 1 armour moved from Tanganyika Territory to Italian Somaliland British take Italian Somaliland from Italians 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sicily 1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 1 battleship moved from 91 Sea Zone to 95 Sea Zone 2 carriers moved from 98 Sea Zone to 95 Sea Zone 4 submarines moved from 98 Sea Zone to 97 Sea Zone 4 fighters moved from 98 Sea Zone to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from Trans-Jordan to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 2 fighters moved from Gibraltar to 97 Sea Zone 2 cruisers moved from 98 Sea Zone to 95 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from India to Burma Combat - British Battle in Sicily Battle in Burma British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win, taking Sicily from Italians, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 97 Sea Zone British attack with 1 bomber, 2 destroyers, 8 fighters, 4 submarines and 1 tactical_bomber Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine British roll dice for 4 submarines in 97 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 bomber, 2 destroyers, 8 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/12 hits, 6.00 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits 2 destroyers owned by the British and 2 submarines owned by the British lost in 97 Sea Zone 2 cruisers owned by the Italians, 1 battleship owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone British roll dice for 2 submarines in 97 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 bomber, 8 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/10 hits, 5.33 expected hits Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 submarine owned by the British lost in 97 Sea Zone 1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 50 Casualties for British: 2 destroyers and 3 submarines Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine Non Combat Move - British 4 fighters moved from 97 Sea Zone to 95 Sea Zone 1 fighter moved from Burma to India 1 mech_infantry moved from Eastern Persia to West India 1 armour moved from Libya to Alexandria 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 tactical_bomber moved from Belgian Congo to Trans-Jordan 1 bomber moved from 97 Sea Zone to Trans-Jordan 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 4 fighters and 1 tactical_bomber moved from 97 Sea Zone to Syria Place Units - British 2 infantry and 1 mech_infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -0.17 Japanese regular : 0.83 Italians regular : 0.50 Japanese AA : -0.17 British regular : -3.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Western Ukraine to Rostov Italians take Rostov from Russians Combat - Italians Non Combat Move - Italians 1 armour moved from Bessarabia to Rostov 2 armour moved from Western Ukraine to Rostov 1 aaGun, 1 artillery and 3 infantry moved from Bulgaria to Greece Place Units - Italians 3 infantry placed in Southern Italy 1 artillery, 1 infantry and 1 mech_infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5 Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 2 fighters and 2 infantry moved from New South Wales to Queensland 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 2 infantry moved from Morocco to Algeria 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Northwest Persia to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 3 mech_infantrys moved from Ukraine to Volgograd 1 armour moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Rostov 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 1 infantry moved from Karelia to Novgorod 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Denmark to 113 Sea Zone 1 artillery moved from Denmark to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 2 bombers moved from Western Germany to Volgograd 1 tactical_bomber moved from Slovakia Hungary to Novgorod 1 battleship moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 cruiser moved from 113 Sea Zone to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 battleship, 1 cruiser and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Novgorod 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Volgograd Germans attack with 2 bombers and 3 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 2 : 0/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 3 : 3/4 hits, 1.67 expected hits Russians roll dice for 3 infantry in Volgograd, round 3 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd 3 infantry owned by the Russians lost in Volgograd Germans win with 2 bombers remaining. Battle score for attacker is -3 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 3 infantry Non Combat Move - Germans 1 fighter moved from Southern Italy to Greece 1 fighter moved from Southern France to Southern Italy 2 fighters moved from Slovakia Hungary to Southern Italy 3 tactical_bombers moved from Slovakia Hungary to Southern Italy 2 fighters moved from Western Germany to Southern Italy 1 tactical_bomber moved from Novgorod to Baltic States 1 aaGun moved from Belarus to Smolensk 1 mech_infantry moved from Normandy Bordeaux to Western Germany 7 armour and 5 mech_infantrys moved from Ukraine to Caucasus 1 aaGun, 5 artilleries and 20 infantry moved from Ukraine to Rostov 3 mech_infantrys moved from Bessarabia to Rostov 2 armour and 5 mech_infantrys moved from Western Ukraine to Rostov 2 aaGuns, 2 artilleries and 12 infantry moved from Western Ukraine to Ukraine 2 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 carrier moved from 113 Sea Zone to 114 Sea Zone 2 mech_infantrys moved from Germany to Romania 2 armour moved from Germany to Eastern Poland 1 artillery moved from Denmark to Western Germany 2 bombers moved from Volgograd to Rostov Place Units - Germans 3 artilleries placed in Ukraine 3 infantry placed in Normandy Bordeaux 2 infantry placed in Germany 1 fighter placed in Western Germany 1 mech_infantry placed in Western Germany 2 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : 2.17 Germans regular : -0.50
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 3 mech_infantrys moved from Ukraine to Volgograd 1 armour moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Rostov 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 1 infantry moved from Karelia to Novgorod 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Denmark to 113 Sea Zone 1 artillery moved from Denmark to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 2 bombers moved from Western Germany to Volgograd 1 tactical_bomber moved from Slovakia Hungary to Novgorod 1 battleship moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 cruiser moved from 113 Sea Zone to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 battleship, 1 cruiser and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Novgorod 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Volgograd Germans attack with 2 bombers and 3 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 2 : 0/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 3 : 3/4 hits, 1.67 expected hits Russians roll dice for 3 infantry in Volgograd, round 3 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd 3 infantry owned by the Russians lost in Volgograd Germans win with 2 bombers remaining. Battle score for attacker is -3 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 3 infantry Non Combat Move - Germans 1 fighter moved from Southern Italy to Greece 1 fighter moved from Southern France to Southern Italy 2 fighters moved from Slovakia Hungary to Southern Italy 3 tactical_bombers moved from Slovakia Hungary to Southern Italy 2 fighters moved from Western Germany to Southern Italy 1 tactical_bomber moved from Novgorod to Baltic States 1 aaGun moved from Belarus to Smolensk 1 mech_infantry moved from Normandy Bordeaux to Western Germany 7 armour and 5 mech_infantrys moved from Ukraine to Caucasus 1 aaGun, 5 artilleries and 20 infantry moved from Ukraine to Rostov 3 mech_infantrys moved from Bessarabia to Rostov 2 armour and 5 mech_infantrys moved from Western Ukraine to Rostov 2 aaGuns, 2 artilleries and 12 infantry moved from Western Ukraine to Ukraine 2 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 carrier moved from 113 Sea Zone to 114 Sea Zone 2 mech_infantrys moved from Germany to Romania 2 armour moved from Germany to Eastern Poland 1 artillery moved from Denmark to Western Germany 2 bombers moved from Volgograd to Rostov Place Units - Germans 3 artilleries placed in Ukraine 3 infantry placed in Normandy Bordeaux 2 infantry placed in Germany 1 fighter placed in Western Germany 1 mech_infantry placed in Western Germany 2 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Greater Southern Germany: 1 infantry EDIT: Removing units owned by Germans from Ukraine: 3 mech_infantrys EDIT: Adding units owned by Germans to Bessarabia: 3 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 2.17 Germans regular : -0.50
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Please use the last posted version.
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@Me1945 said in L24 BM4 – Me1945 (Axis) vs. axis-dominion (Allies+19):
Please use the last posted version.
ok
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 3 infantry moved from Vologda to Smolensk 1 artillery moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 1 artillery and 3 infantry Germans defend with 1 aaGun and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 aaGun and 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans lost in Smolensk Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 4 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 5 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Smolensk 3 artilleries moved from Russia to Tambov 20 infantry moved from Russia to Tambov 3 fighters moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia 2 armour and 4 mech_infantrys moved from Samara to Russia 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Tambov 1 aaGun moved from Vologda to Russia 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 submarine moved from 123 Sea Zone to 109 Sea Zone Place Units - Russians 5 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : -1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 3 infantry moved from Vologda to Smolensk 1 artillery moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 1 artillery and 3 infantry Germans defend with 1 aaGun and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 aaGun and 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans lost in Smolensk Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 4 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 5 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Smolensk 3 artilleries moved from Russia to Tambov 20 infantry moved from Russia to Tambov 3 fighters moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia 2 armour and 4 mech_infantrys moved from Samara to Russia 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Tambov 1 aaGun moved from Vologda to Russia 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 submarine moved from 123 Sea Zone to 109 Sea Zone Place Units - Russians 5 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 68 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 2 carriers, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 17 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Yunnan to Burma 1 fighter moved from 41 Sea Zone to Burma 2 bombers moved from Kweichow to Burma 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 artillery moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Burma Japanese attack with 2 bombers, 1 fighter and 1 infantry British defend with 1 artillery Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Burma, round 2 : 3/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 artillery owned by the British lost in Burma Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Non Combat Move - Japanese 1 fighter moved from 22 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from 44 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 3 infantry moved from Malaya to Shan State 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Burma to 37 Sea Zone 1 artillery moved from Sikang to Tsinghai 1 armour moved from Szechwan to Sikang 1 aaGun moved from Hunan to Yunnan 1 armour moved from Anhwe to Yunnan 1 mech_infantry moved from Chahar to Hunan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 aaGun moved from Manchuria to Korea 2 infantry moved from Manchuria to Korea 1 fighter moved from Suiyuyan to Manchuria 1 fighter moved from Japan to Philippines 1 tactical_bomber moved from Hunan to Philippines 1 fighter moved from Shensi to Manchuria 2 fighters and 2 tactical_bombers moved from Shensi to Hunan 2 bombers moved from Burma to Hunan 1 tactical_bomber moved from Suiyuyan to Kwangsi 1 tactical_bomber moved from Suiyuyan to Yunnan 1 fighter moved from 17 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines Place Units - Japanese 1 submarine placed in 6 Sea Zone 2 carriers placed in 37 Sea Zone 1 infantry placed in Malaya 1 armour, 1 infantry and 1 mech_infantry placed in Manchuria 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 1 infantry EDIT: Adding units owned by Japanese to Korea: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 1.00 UK_Pacific regular : 0.67 ANZAC regular : -0.17
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 5 infantry and 2 mech_infantrys moved from Algeria to 92 Sea Zone 5 infantry, 2 mech_infantrys and 4 transports moved from 92 Sea Zone to 94 Sea Zone 1 armour moved from Tunisia to 94 Sea Zone 1 armour, 5 infantry, 2 mech_infantrys and 4 transports moved from 94 Sea Zone to 98 Sea Zone 1 armour, 5 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Algeria to Morocco 1 mech_infantry moved from Tunisia to Tobruk 1 carrier moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from 92 Sea Zone to Trans-Jordan 1 fighter moved from Gibraltar to Trans-Jordan 1 fighter moved from Eastern United States to Gibraltar 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 2 infantry, 1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 23 Sea Zone to 33 Sea Zone 1 aaGun, 2 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 aaGuns and 2 transports moved from 11 Sea Zone to 10 Sea Zone 2 aaGuns moved from 10 Sea Zone to Western United States 1 bomber moved from Amur to Caroline Islands Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 tactical_bombers placed in Western United States Americans undo move 3. Americans undo move 2. 1 tactical_bomber placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 infantry placed in Western United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 4 fighters moved from 95 Sea Zone to Greece 1 infantry moved from Sicily to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 battleships moved from 95 Sea Zone to 99 Sea Zone 2 cruisers moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 2 fighters and 1 tactical_bomber moved from Syria to Greece 1 tactical_bomber moved from Trans-Jordan to Greece 1 bomber moved from Trans-Jordan to Greece Combat - British Battle in Greece British attack with 1 bomber, 6 fighters, 4 infantry and 2 tactical_bombers Germans defend with 1 fighter; Italians defend with 1 aaGun, 1 artillery and 3 infantry Italians roll AA dice in Greece : 1/3 hits, 0.50 expected hits 1 fighter owned by the British lost in Greece British roll dice for 2 battleships and 2 cruisers in Greece, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 bomber, 5 fighters, 4 infantry and 2 tactical_bombers in Greece, round 2 : 4/12 hits, 5.17 expected hits Italians roll dice for 1 aaGun, 1 artillery, 1 fighter and 3 infantry in Greece, round 2 : 2/5 hits, 2.00 expected hits 2 infantry owned by the British lost in Greece 1 aaGun owned by the Italians, 1 fighter owned by the Germans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Greece British win, taking Greece from Italians with 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 fighter and 2 infantry Casualties for Italians: 1 aaGun, 1 artillery and 3 infantry Casualties for Germans: 1 fighter Non Combat Move - British 3 infantry moved from Northwest Persia to Iraq 2 mech_infantrys moved from West India to Eastern Persia 1 fighter moved from Syria to Eastern Persia 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Trans-Jordan 1 armour moved from Alexandria to Trans-Jordan 2 carriers, 1 cruiser and 2 destroyers moved from 95 Sea Zone to 99 Sea Zone 2 fighters moved from Greece to 98 Sea Zone 2 fighters moved from Greece to 99 Sea Zone 1 bomber moved from Greece to Trans-Jordan 1 fighter moved from Syria to Eastern Persia 1 infantry moved from Rhodesia to Belgian Congo 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour moved from Italian Somaliland to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Morocco to Algeria 2 fighters moved from United Kingdom to Gibraltar 1 tactical_bomber moved from Greece to Cyprus 1 fighter and 1 tactical_bomber moved from Greece to 99 Sea Zone Place Units - British 1 destroyer placed in 71 Sea Zone 1 submarine placed in 81 Sea Zone 1 armour and 1 marine placed in Egypt 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : -0.50 Italians AA : 0.50