@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
use this pls
Hey, all ok?
@Avner said in L24 BM4 - BombsAway (Axis) v Avner (Allies + 22):
Hey, all ok?
All good, just busy summer. I did try to log on a few times, but got the server overload error.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 infantry and 18 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 artillery moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers moved from 113 Sea Zone to 112 Sea Zone
2 bombers, 8 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
5 fighters and 5 tactical_bombers moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
Combat - Germans
Battle in France
Germans attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry; French defend with 1 airfield and 1 factory_minor
Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 2/3 hits, 0.83 expected hits
French roll dice for 1 mech_infantry in France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in France
1 mech_infantry owned by the British lost in France
Germans destroys 15PUs while taking French capital
Germans win, taking France from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 112 Sea Zone
Germans attack with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer and 2 transports
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 7/9 hits, 4.83 expected hits
British roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 2 transports owned by the British lost in 112 Sea Zone
Germans win with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for British: 1 destroyer and 2 transports
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 bombers, 13 fighters, 1 mech_infantry and 8 tactical_bombers
British defend with 1 aaGun, 3 fighters and 2 tactical_bombers; French defend with 1 factory_minor and 1 harbour; Americans defend with 5 fighters
British roll AA dice in Normandy Bordeaux : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 3 bombers, 12 fighters, 1 mech_infantry and 8 tactical_bombers in Normandy Bordeaux, round 2 : 16/25 hits, 14.00 expected hits
French roll dice for 1 aaGun, 8 fighters and 2 tactical_bombers in Normandy Bordeaux, round 2 : 7/10 hits, 6.33 expected hits
1 artillery owned by the Germans, 5 fighters owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
1 aaGun owned by the British, 2 tactical_bombers owned by the British, 5 fighters owned by the Americans and 3 fighters owned by the British lost in Normandy Bordeaux
Germans win with 3 bombers, 7 fighters and 8 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Germans: 1 artillery, 6 fighters and 1 mech_infantry
Casualties for British: 1 aaGun, 3 fighters and 2 tactical_bombers
Casualties for Americans: 5 fighters
Non Combat Move - Germans
5 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
6 tactical_bombers moved from Normandy Bordeaux to Western Germany
3 bombers moved from Normandy Bordeaux to Western Germany
2 artilleries and 15 infantry moved from Western Germany to Northern Italy
3 infantry moved from Denmark to Western Germany
8 armour and 8 mech_infantrys moved from Novgorod to Smolensk
3 armour and 10 mech_infantrys moved from Eastern Poland to Smolensk
3 mech_infantrys moved from Ukraine to Smolensk
2 armour and 14 mech_infantrys moved from Slovakia Hungary to Belarus
1 mech_infantry moved from Yugoslavia to Eastern Poland
16 mech_infantrys moved from Germany to Eastern Poland
2 transports moved from 113 Sea Zone to 112 Sea Zone
4 armour and 10 mech_infantrys moved from Iraq to Caucasus
8 armour and 65 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
20 mech_infantrys moved from Egypt to Iraq
23 artilleries moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from Egypt to Western Germany
5 mech_infantrys moved from Persia to Caucasus
1 fighter and 3 tactical_bombers moved from Western Germany to Germany
3 bombers moved from Western Germany to Germany
Place Units - Germans
2 carriers placed in 112 Sea Zone
8 mech_infantrys placed in Western Germany
10 mech_infantrys placed in Germany
1 infantry placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,3,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,3,3,1,6,2,3,6,1,4,5,5,1,3,4,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,2
Germans collect 75 PUs (10 lost to blockades); end with 75 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
Combat Hit Differential Summary :
French regular : 1.33
British AA : 0.50
Germans regular : 5.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
10 artilleries, 1 bomber and 25 infantry moved from Kiangsi to Kwangsi
1 submarine moved from 6 Sea Zone to 18 Sea Zone
8 fighters and 5 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
8 fighters and 5 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
2 destroyers moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 2 destroyers, 8 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 destroyers, 8 fighters and 5 tactical_bombers in 19 Sea Zone, round 2 : 8/15 hits, 8.00 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 19 Sea Zone
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 2 destroyers, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 5 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 8 fighters and 5 tactical_bombers in 18 Sea Zone, round 2 : 4/13 hits, 7.33 expected hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 18 Sea Zone
Japanese win with 8 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 10 artilleries, 1 bomber and 25 infantry
British defend with 1 artillery
Japanese roll dice for 10 artilleries, 1 bomber and 25 infantry in Kwangsi, round 2 : 9/36 hits, 9.83 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 10 artilleries, 1 bomber and 25 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 aaGun moved from Kiangsi to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 carriers moved from 6 Sea Zone to 19 Sea Zone
3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to Kiangsu
3 fighters moved from 19 Sea Zone to 6 Sea Zone
8 fighters and 5 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
1 mech_infantry moved from Jehol to Anhwe
3 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 bomber moved from Kwangsi to Kiangsu
Place Units - Japanese
1 fighter and 1 submarine placed in 6 Sea Zone
1 artillery and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,6,3,4,5,3,6,3,5,2,4
Japanese collect 28 PUs (5 lost to blockades); end with 28 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.67
Japanese regular : -4.83
ANZAC regular : -0.33
scramble?
OOL?us20ool.tsvg
@Avner Yes, 3 German fighters
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Americans
Americans buy 5 artilleries, 3 fighters, 5 infantry, 1 tactical_bomber and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
2 carriers, 2 destroyers, 2 fighters, 5 submarines and 1 tactical_bomber moved from 126 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Norway to 112 Sea Zone
3 bombers and 14 fighters moved from Norway to 112 Sea Zone
1 fighter moved from 92 Sea Zone to 112 Sea Zone
1 fighter moved from 92 Sea Zone to 112 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Holland Belgium
Battle in Southern Italy
Americans destroys 8PUs while taking Italians capital
Battle in 112 Sea Zone
Americans attack with 3 bombers, 2 carriers, 2 destroyers, 18 fighters, 5 submarines and 2 tactical_bombers
Germans defend with 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 13 fighters, 1 submarine, 4 tactical_bombers and 2 transports
Americans roll dice for 5 submarines in 112 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Combat Hit Differential Summary :
Americans regular : 0.33
OOL please
important fight, better to ask step by step
@Avner 2 hits on the Carriers
10 hit
@Avner Hit on the BB, 5 hits on the CV’s, SS, DD, take to carriers off.
@Avner take the carries off along with 3 tac and the cruiser.
scramble?
@Avner No scramble