Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
1 fighter moved from Formosa to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
2 bombers moved from Japan to Hunan
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
Combat - Japanese
Battle in Siberia
Battle in Hunan
Japanese attack with 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Hunan, round 2 : 7/10 hits, 5.50 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Hunan
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Siberia from Russians with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers, 3 fighters and 3 tactical_bombers moved from Hunan to Kwangsi
1 artillery and 3 infantry moved from Kwangsi to French Indo China
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Jehol to Anhwe
1 artillery and 3 infantry moved from Shantung to Anhwe
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Okinawa to Kiangsu
1 fighter moved from Korea to Kiangsu
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Kiangsu
4 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
1 mech_infantry moved from Manchuria to Anhwe
Place Units - Japanese
3 transports placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Central United States to Western United States
1 infantry and 1 mech_infantry moved from Western United States to Central United States
Non Combat Move - Americans
2 aaGuns moved from Western United States to Central United States
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to Central United States
Place Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier and 2 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
4 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
EDIT: Turning off Edit Mode
British buy 1 airfield, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from United Kingdom to 106 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
2 fighters moved from Scotland to 110 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 110 Sea Zone
British attack with 4 fighters and 1 submarine
Germans defend with 1 battleship
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 4 fighters in 110 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the British lost in 110 Sea Zone
1 battleship owned by the Germans lost in 110 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 14
Casualties for British: 1 submarine
Casualties for Germans: 1 battleship
Battle in 106 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 3 submarines
British roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18
Casualties for Germans: 3 submarines
Battle in Ethiopia
British attack with 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Ethiopia
2 infantry owned by the Italians lost in Ethiopia
British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 4/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Ethiopia
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 bomber moved from 106 Sea Zone to Iceland
1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from 110 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to United Kingdom
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 artillery and 1 infantry moved from Ontario to Quebec
1 battleship moved from 37 Sea Zone to 39 Sea Zone
3 infantry moved from Malaya to Shan State
5 infantry moved from India to Burma
2 aaGuns moved from India to Burma
Place Units - British
1 airfield placed in Gibraltar
1 transport placed in 71 Sea Zone
1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Italians regular : 1.33
Germans regular : 0.00
British regular : 5.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
1 infantry moved from Albania to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Egypt
Italians take Alexandria from British
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Northern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery, 1 harbour and 3 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 2 : 1/7 hits, 2.67 expected hits
British roll dice for 1 armour, 1 artillery and 5 infantry in Egypt, round 2 : 4/7 hits, 2.50 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Egypt
3 infantry owned by the British lost in Egypt
Italians roll dice for 1 armour, 1 artillery and 1 bomber in Egypt, round 3 : 0/3 hits, 1.50 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 3 : 4/4 hits, 1.50 expected hits
1 bomber owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Egypt
British win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -27
Casualties for Italians: 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
Casualties for British: 3 infantry
Battle in 93 Sea Zone
Italians attack with 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 submarine owned by the Italians lost in 93 Sea Zone
1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Southern France
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Libya to Tobruk
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
French regular : 1.50
Italians regular : -1.00
British regular : 4.00
@mainah I guess it’s better to be lucky then good.
More pressure now on me to NOT bungle this!!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Shan State: 1 infantry
EDIT: Adding units owned by ANZAC to Malaya: 1 infantry
EDIT: Turning off Edit Mode
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Combat - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
@cwglee51 said in L24 OOB Mainah X v Cwglee L+48:
@mainah I guess it’s better to be lucky then good.
More pressure now on me to NOT bungle this!!
I am unsure the level of luck you received.
I have been getting diced hard in all of my games for the past week and a half - losing 2 99.99% battles, some 93ish battles, some 85%, and then this one. Test plays always work out, the live play consistently going horribly.
I don’t think it’s your luck - I think I have made the dice gods unhappy with me somehow.
@mainah In that case I pray for you that this doesn’t continue for you in your other games…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Yugoslavia
2 infantry moved from Bulgaria to Yugoslavia
3 infantry moved from Bulgaria to Greece
3 armour moved from Romania to Greece
2 bombers moved from Western Germany to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 fighters and 3 tactical_bombers moved from Western Germany to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
6 armour and 3 mech_infantrys moved from France to Yugoslavia
Combat - Germans
Battle in Greece
Germans attack with 3 armour, 2 bombers and 3 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 2 bombers and 3 infantry in Greece, round 2 : 3/8 hits, 3.33 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Germans lost in Greece
3 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour and 2 bombers in Greece, round 3 : 4/5 hits, 2.83 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/4 hits, 1.83 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Yugoslavia
Germans attack with 6 armour, 3 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers
Neutral_Allies defend with 5 infantry
Germans roll dice for 6 armour, 3 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers in Yugoslavia, round 2 : 7/18 hits, 7.50 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Germans lost in Yugoslavia
5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 6 armour, 3 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 infantry moved from Finland to Vyborg
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
3 tactical_bombers moved from Yugoslavia to Western Germany
3 fighters moved from Yugoslavia to Western Germany
3 aaGuns, 3 artilleries and 12 infantry moved from Poland to Eastern Poland
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Germany to Poland
2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
2 bombers moved from Greece to Western Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Southern France: 2 aaGuns
EDIT: Removing units owned by Italians from Albania: 1 armour
EDIT: Adding units owned by Italians to Romania: 1 armour
EDIT: Turning off Edit Mode
1 destroyer placed in 113 Sea Zone
2 infantry and 3 mech_infantrys placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
French regular : -0.67
Neutral_Allies regular : 2.67
Germans regular : 3.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Sikang to Shensi
1 tactical_bomber moved from Yunnan to Volgograd
1 fighter moved from Sikang to Russia
3 fighters moved from Yunnan to Shensi
1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
1 artillery moved from Novgorod to Archangel
7 infantry moved from Novgorod to Archangel
1 infantry moved from Smolensk to Bryansk
1 aaGun moved from Smolensk to Bryansk
1 aaGun moved from Smolensk to Bryansk
1 artillery moved from Smolensk to Bryansk
11 infantry moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
6 infantry moved from Russia to Bryansk
1 artillery moved from Western Ukraine to Bryansk
5 infantry moved from Western Ukraine to Bryansk
6 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
Place Units - Russians
10 infantry placed in Russia
1 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
2 infantry moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Siberia
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
Combat - Japanese
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/8 hits, 3.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 artilleries and 5 infantry moved from French Indo China to Kwangsi
3 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Anhwe
1 aaGun and 4 infantry moved from Jehol to Anhwe
4 infantry moved from Korea to Manchuria
3 artilleries moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 artillery placed in Japan
1 carrier placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
EDIT: Adding units owned by Japanese to Jehol: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Central United States to Western United States
Non Combat Move - Americans
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
13 infantry moved from Szechwan to Yunnan
3 artilleries moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 3 artilleries, 1 fighter and 13 infantry
Japanese defend with 2 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 13 infantry in Yunnan, round 2 : 6/17 hits, 4.17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
2 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 artilleries, 1 fighter and 12 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
1 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
2 infantry moved from Shan State to Yunnan
7 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
1 armour moved from India to Yunnan
2 fighters moved from 92 Sea Zone to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 artillery moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery and 1 mech_infantry moved from Ethiopia to Kenya
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 bomber moved from Iceland to United Kingdom
2 infantry moved from Scotland to United Kingdom
Combat - British
Battle in Kenya
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 3 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
British attack with 1 cruiser, 2 destroyers, 5 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers and 2 transports
British roll dice for 1 cruiser, 2 destroyers, 5 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 5/9 hits, 4.33 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
1 transport owned by the Italians, 2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 cruiser, 2 destroyers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 58
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Non Combat Move - British
5 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
2 transports moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter moved from United Kingdom to Gibraltar
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 aaGun moved from Scotland to United Kingdom
2 aaGuns moved from Burma to Yunnan
Place Units - British
1 factory_minor placed in Egypt
2 submarines placed in 109 Sea Zone
British undo move 2.
2 submarines placed in 106 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 fighter, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4,6,4,2
UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1.83
Italians regular : -2.33
Japanese regular : 0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
3 fighters moved from Southern Italy to 98 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 cruiser and 2 destroyers
Italians roll dice for 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 cruiser and 2 destroyers in 98 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
2 destroyers owned by the British lost in 98 Sea Zone
Italians roll dice for 3 fighters in 98 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
British roll dice for 1 cruiser in 98 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 98 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 20
Casualties for Italians: 1 destroyer
Casualties for British: 1 cruiser and 2 destroyers
Non Combat Move - Italians
3 fighters moved from 98 Sea Zone to Greece
2 aaGuns, 1 armour and 2 artilleries moved from Southern France to Northern Italy
1 armour moved from Northern Italy to Yugoslavia
2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5,2,4,1,1,6,6,5,3
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Tunisia to Libya
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Karelia
Germans take Karelia from Russians
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
3 fighters and 5 tactical_bombers moved from Western Germany to 115 Sea Zone
2 bombers moved from Western Germany to 115 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 3 fighters and 5 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 3 fighters and 5 tactical_bombers in 115 Sea Zone, round 2 : 8/12 hits, 6.67 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Germans lost in 115 Sea Zone
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers, 1 cruiser, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Non Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 bombers, 3 fighters and 5 tactical_bombers moved from 115 Sea Zone to Eastern Poland
3 aaGuns, 1 armour, 5 artilleries, 21 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
6 infantry moved from Vyborg to Novgorod
6 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
3 armour moved from Greece to Romania
3 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Holland Belgium to France
1 artillery moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to Western Germany
Place Units - Germans
3 bombers and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 4 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Volgograd to Tambov
30 infantry moved from Bryansk to Russia
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Non Combat Move - Russians
4 aaGuns moved from Bryansk to Russia
3 artilleries moved from Bryansk to Russia
1 artillery and 7 infantry moved from Archangel to Vologda
1 infantry moved from Bryansk to Russia
2 armour and 2 mech_infantrys moved from Shensi to Kazakhstan
3 fighters moved from Shensi to Yunnan
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Kwangsi to 45 Sea Zone
1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsu to Kwangtung
2 infantry moved from Kwangsi to Kwangtung
3 artilleries and 4 infantry moved from Kwangsi to Kiangsi
3 artilleries, 7 infantry and 1 mech_infantry moved from Hunan to Kiangsi
Combat - Japanese
Combat Hit Differential Summary :
Scramble SZ 54?
1 BB 1 DD 1 SS 2 fig 2 tac vs 1 CA 1 DD 1 TT upto 3 figs?
@mainah Scramble Max
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Kwangsi to 45 Sea Zone
1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsu to Kwangtung
2 infantry moved from Kwangsi to Kwangtung
3 artilleries and 4 infantry moved from Kwangsi to Kiangsi
3 artilleries, 7 infantry and 1 mech_infantry moved from Hunan to Kiangsi
Combat - Japanese
ANZAC scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Borneo
Battle in Sumatra
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 6 artilleries, 11 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 6 artilleries, 11 infantry and 1 mech_infantry in Kiangsi, round 2 : 3/18 hits, 5.00 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 6 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits
ANZAC roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 54 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in 54 Sea Zone
3 fighters owned by the ANZAC, 1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Non Combat Move - Japanese
1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 battleship and 1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to Caroline Islands
1 bomber moved from 45 Sea Zone to Caroline Islands
1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
2 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsu
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 armour moved from Siberia to 5 Sea Zone
1 armour, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 aaGun and 1 infantry moved from Korea to Manchuria
Place Units - Japanese
3 infantry placed in Kiangsu
1 destroyer and 1 transport placed in 6 Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 51 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 2.33
UK_Pacific regular : -0.33
ANZAC regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers and 2 transports; Remaining resources: 5 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 carrier and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 bombers placed in Western United States
2 transports placed in 101 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Tsinghai to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British buy 1 factory_minor, 3 mech_infantrys and 1 transport; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Persia to Iraq
1 artillery and 2 infantry moved from Kenya to 72 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 72 Sea Zone to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
1 armour moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 mech_infantry moved from Kenya to Egypt
2 mech_infantrys moved from Yunnan to Kwangtung
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter moved from India to 41 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kwangtung
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 harbour and 2 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Kwangtung
2 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Iraq
British attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 5/10 hits, 3.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia
3 fighters moved from Egypt to Eastern Persia
1 fighter moved from 41 Sea Zone to India
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
1 battleship moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from India to Yunnan
Place Units - British
1 factory_minor placed in Persia
3 mech_infantrys placed in Egypt
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 5 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Japanese regular : 0.33
Neutral_Axis regular : 0.00
British regular : 1.17