TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Kazakhstan
1 bomber moved from Southern Italy to Kazakhstan
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
Combat - Germans
Battle in Kazakhstan
Germans attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Germans
3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
2 fighters moved from 112 Sea Zone to Western Germany
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 105 Sea Zone to 119 Sea Zone
1 artillery and 2 infantry moved from Western Germany to France
2 mech_infantrys moved from Bessarabia to Rostov
3 mech_infantrys moved from Bryansk to Rostov
3 mech_infantrys moved from Ukraine to Rostov
2 artilleries and 1 infantry moved from Tambov to Rostov
1 aaGun and 2 infantry moved from Rostov to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
3 mech_infantrys moved from Russia to Rostov
2 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 bomber moved from Kazakhstan to Rostov
Place Units - Germans
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
3 mech_infantrys placed in Russia
2 fighters and 1 tactical_bomber placed in France
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Germans regular : -0.17
British regular : -0.67
Savegame