@donutgold no scram
Screenshot (25).png
if you look in the top left corner there is the option to save to forum under the file tab
my bombardments seem to always miss it’s very frustrating
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Bryansk to Belarus
2 infantry moved from Germany to Poland
4 infantry and 1 marine moved from Germany to Western Germany
1 marine moved from Bulgaria to Greece
1 infantry moved from Ukraine to Rostov
1 infantry moved from Tambov to Volgograd
Place Units - Italians
1 transport placed in 97 Sea Zone
1 infantry placed in Ukraine
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Battle in Borneo
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 42 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Korea
2 infantry moved from Amur to Korea
1 marine moved from Western United States to 10 Sea Zone
1 fighter moved from 33 Sea Zone to Korea
8 submarines moved from 42 Sea Zone to 33 Sea Zone
1 submarine moved from 42 Sea Zone to 33 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 33 Sea Zone
2 aaGuns, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
ANZAC collect 20 PUs (1 lost to blockades); end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Battle in Borneo
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 42 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Korea
2 infantry moved from Amur to Korea
1 marine moved from Western United States to 10 Sea Zone
1 fighter moved from 33 Sea Zone to Korea
8 submarines moved from 42 Sea Zone to 33 Sea Zone
1 submarine moved from 42 Sea Zone to 33 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 33 Sea Zone
2 aaGuns, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
ANZAC collect 20 PUs (1 lost to blockades); end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.33
done visiting. misses home. ready to go back.
Haha, better use every TUV you have.
Will complete the move in 2-3h.
@Adam514 said in L24 BM4 Adam514 (Axis) vs axis-dominion (Allies+21) Rematch:
Haha, better use every TUV you have.
Will complete the move in 2-3h.
yea that’s what i’m trying to do better in this time around!
sounds good, thanks for the heads up
@Adam514 said in L24 BM4 Adam514 (Axis) vs axis-dominion (Allies+21) Rematch:
Marine should be on the BB.
forgot to do this for you, go ahead and do it on G’s turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Russia to Archangel
2 mech_infantrys moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Volgograd to Archangel
2 fighters moved from Yugoslavia to Novgorod
1 mech_infantry moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Russians
EDIT: 1 marine moved from French Indo China to 36 Sea Zone
1 mech_infantry moved from Russia to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Bryansk to Archangel
1 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from British
Combat - Germans
Battle in Novgorod
Germans attack with 2 fighters and 2 mech_infantrys
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine
Germans roll dice for 2 fighters and 2 mech_infantrys in Novgorod, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 marine in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 fighters and 1 mech_infantry in Novgorod, round 3 : 2/3 hits, 1.17 expected hits
British roll dice for 1 marine in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans lost in Novgorod
1 marine owned by the British lost in Novgorod
Germans win, taking Novgorod from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for British: 1 marine
Battle in Archangel
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 marine
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.50 expected hits
British roll dice for 1 marine in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 1/4 hits, 1.50 expected hits
British roll dice for 1 marine in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
1 marine owned by the British lost in Archangel
Germans win, taking Archangel from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 marine
Non Combat Move - Germans
1 fighter moved from Novgorod to Baltic States
4 mech_infantrys moved from Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Archangel to Smolensk
3 mech_infantrys moved from Western Ukraine to Smolensk
1 mech_infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Belarus to Smolensk
3 infantry moved from Samara to Volgograd
1 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Yugoslavia to Bessarabia
1 armour moved from Germany to Baltic States
2 mech_infantrys moved from Western Germany to Poland
1 artillery and 18 infantry moved from Germany to Poland
1 infantry moved from Northern Italy to 97 Sea Zone
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Normandy Bordeaux to France
1 artillery and 10 infantry moved from Western Germany to Germany
1 aaGun, 7 artilleries and 12 infantry moved from Holland Belgium to Western Germany
2 marines moved from Germany to Western Germany
1 tactical_bomber moved from Yugoslavia to Western Germany
1 bomber moved from India to Russia
1 bomber moved from Japan to French Indo China
Place Units - Germans
1 submarine placed in 110 Sea Zone
1 submarine placed in 105 Sea Zone
3 fighters placed in Western Germany
3 artilleries placed in Volgograd
3 infantry placed in Russia
1 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans regular : -2.50
British regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Russia to Archangel
2 mech_infantrys moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Volgograd to Archangel
2 fighters moved from Yugoslavia to Novgorod
1 mech_infantry moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Russians
EDIT: 1 marine moved from French Indo China to 36 Sea Zone
1 mech_infantry moved from Russia to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Bryansk to Archangel
1 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from British
Combat - Germans
Battle in Novgorod
Germans attack with 2 fighters and 2 mech_infantrys
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine
Germans roll dice for 2 fighters and 2 mech_infantrys in Novgorod, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 marine in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 fighters and 1 mech_infantry in Novgorod, round 3 : 2/3 hits, 1.17 expected hits
British roll dice for 1 marine in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans lost in Novgorod
1 marine owned by the British lost in Novgorod
Germans win, taking Novgorod from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for British: 1 marine
Battle in Archangel
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 marine
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.50 expected hits
British roll dice for 1 marine in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 1/4 hits, 1.50 expected hits
British roll dice for 1 marine in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
1 marine owned by the British lost in Archangel
Germans win, taking Archangel from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 marine
Non Combat Move - Germans
1 fighter moved from Novgorod to Baltic States
4 mech_infantrys moved from Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Archangel to Smolensk
3 mech_infantrys moved from Western Ukraine to Smolensk
1 mech_infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Belarus to Smolensk
3 infantry moved from Samara to Volgograd
1 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Yugoslavia to Bessarabia
1 armour moved from Germany to Baltic States
2 mech_infantrys moved from Western Germany to Poland
1 artillery and 18 infantry moved from Germany to Poland
1 infantry moved from Northern Italy to 97 Sea Zone
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Normandy Bordeaux to France
1 artillery and 10 infantry moved from Western Germany to Germany
1 aaGun, 7 artilleries and 12 infantry moved from Holland Belgium to Western Germany
2 marines moved from Germany to Western Germany
1 tactical_bomber moved from Yugoslavia to Western Germany
1 bomber moved from India to Russia
1 bomber moved from Japan to French Indo China
Place Units - Germans
1 submarine placed in 110 Sea Zone
1 submarine placed in 105 Sea Zone
3 fighters placed in Western Germany
3 artilleries placed in Volgograd
3 infantry placed in Russia
1 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 4 mech_infantrys
EDIT: Adding units owned by Germans to Bryansk: 2 mech_infantrys
EDIT: Adding units owned by Germans to Vologda: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -2.50
British regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Hopei to Manchuria
14 infantry moved from Amur to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 5 fighters, 14 infantry and 1 tactical_bomber
Japanese defend with 4 artilleries, 1 factory_minor, 10 infantry and 1 mech_infantry
Russians roll dice for 5 fighters, 14 infantry and 1 tactical_bomber in Manchuria, round 2 : 5/20 hits, 5.50 expected hits
Japanese roll dice for 4 artilleries, 10 infantry and 1 mech_infantry in Manchuria, round 2 : 7/15 hits, 5.00 expected hits
7 infantry owned by the Russians lost in Manchuria
5 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 5 fighters, 7 infantry and 1 tactical_bomber in Manchuria, round 3 : 5/13 hits, 4.33 expected hits
Japanese roll dice for 4 artilleries, 5 infantry and 1 mech_infantry in Manchuria, round 3 : 0/10 hits, 3.33 expected hits
5 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 5 fighters, 7 infantry and 1 tactical_bomber in Manchuria, round 4 : 4/13 hits, 4.33 expected hits
Japanese roll dice for 4 artilleries and 1 mech_infantry in Manchuria, round 4 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Russians lost in Manchuria
1 mech_infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Manchuria
Russians roll dice for 5 fighters, 6 infantry and 1 tactical_bomber in Manchuria, round 5 : 5/12 hits, 4.17 expected hits
Japanese roll dice for 1 artillery in Manchuria, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 5 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Russians: 8 infantry
Casualties for Japanese: 4 artilleries, 10 infantry and 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Manchuria to Korea
1 aaGun moved from Amur to Korea
1 aaGun moved from Amur to Manchuria
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -2.33
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 4 fighters, 8 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry and 1 mech_infantry moved from Jehol to Manchuria
1 fighter moved from Japan to Manchuria
1 mech_infantry moved from Yakut S.S.R. to Amur
Japanese take Amur from Russians
1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 marine moved from 42 Sea Zone to Java
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Manchuria
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from French Indo China to Celebes
1 submarine moved from 39 Sea Zone to 43 Sea Zone
Japanese take 39 Sea Zone from UK_Pacific
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from French Indo China to Manchuria
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
5 fighters and 1 tactical_bomber moved from 36 Sea Zone to Manchuria
3 fighters moved from 36 Sea Zone to Manchuria
1 fighter moved from 36 Sea Zone to Manchuria
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
Combat - Japanese
Battle in Java
Battle in 43 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking Java from ANZAC with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 44 Sea Zone
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 0/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 3 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 1 bomber, 10 fighters, 5 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 6 infantry
Russians roll AA dice in Manchuria : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 battleship in Manchuria, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 10 fighters, 5 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 8/20 hits, 8.17 expected hits
Chinese roll dice for 1 aaGun and 6 infantry in Manchuria, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Japanese lost in Manchuria
6 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber, 10 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 aaGun and 6 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 bomber moved from Celebes to Philippines
1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
4 carriers moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 18 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
2 destroyers moved from 36 Sea Zone to 42 Sea Zone
2 destroyers moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
4 submarines moved from 36 Sea Zone to 42 Sea Zone
10 fighters and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 bomber moved from Manchuria to Japan
1 fighter moved from French Indo China to 19 Sea Zone
6 carriers moved from 36 Sea Zone to 19 Sea Zone
1 aaGun, 2 artilleries and 24 infantry moved from Kweichow to Anhwe
1 armour moved from Kweichow to Anhwe
1 infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Suiyuyan to Shensi
1 aaGun moved from Volgograd to Rostov
11 submarines moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Soviet Far East to Siberia
2 infantry moved from Burma to Yunnan
1 mech_infantry moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from India to French Indo China
1 tactical_bomber moved from India to French Indo China
1 fighter moved from 36 Sea Zone to Japan
1 tactical_bomber moved from French Indo China to Japan
1 fighter moved from 36 Sea Zone to Japan
1 fighter moved from French Indo China to Japan
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from India to Burma
1 aaGun, 1 artillery and 3 infantry moved from India to West India
1 infantry moved from India to West India
1 infantry moved from New Guinea to Dutch New Guinea
Place Units - Japanese
1 submarine placed in 6 Sea Zone
4 fighters and 5 infantry placed in Japan
1 submarine placed in 36 Sea Zone
2 infantry placed in French Indo China
1 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.33
Japanese regular : -3.00
ANZAC regular : 1.00
Russians AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 3 fighters and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Caucasus to Rostov
4 infantry moved from Karelia to Novgorod
3 infantry moved from Norway to 126 Sea Zone
3 infantry and 3 transports moved from 126 Sea Zone to 127 Sea Zone
3 infantry moved from Finland to 127 Sea Zone
6 infantry moved from 127 Sea Zone to Novgorod
1 bomber moved from Syria to Volgograd
2 fighters moved from Finland to Novgorod
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 battleship moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 destroyer moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Korea to Amur
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from Hawaiian Islands to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 17 Sea Zone to 18 Sea Zone
2 fighters moved from 17 Sea Zone to 18 Sea Zone
3 fighters moved from 33 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
3 fighters moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
2 destroyers moved from 33 Sea Zone to 34 Sea Zone
3 submarines moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
3 fighters moved from Caroline Islands to 46 Sea Zone
1 cruiser moved from 33 Sea Zone to 34 Sea Zone
3 carriers moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 126 Sea Zone to Novgorod
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
Combat - Americans
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Novgorod
Americans attack with 3 fighters and 10 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 3 fighters and 10 infantry in Novgorod, round 2 : 6/13 hits, 3.17 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Novgorod
1 mech_infantry owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 3 fighters and 9 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in 46 Sea Zone
Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber, 5 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
ANZAC loiter and taunt with 1 infantry; Americans attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 submarines and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 34 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Rostov
Americans attack with 1 artillery and 3 infantry
Italians defend with 1 infantry; Japanese defend with 1 aaGun
Americans roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Japanese lost in Rostov
Americans roll dice for 1 artillery and 3 infantry in Rostov, round 3 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Rostov
Americans roll dice for 1 artillery and 2 infantry in Rostov, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Rostov
Americans roll dice for 1 artillery and 1 infantry in Rostov, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
Americans win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 aaGun
Casualties for Americans: 2 infantry
Casualties for Italians: 1 infantry
Battle in Guam
Battle in Amur
Americans attack with 1 artillery, 1 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery, 1 infantry, 1 marine and 1 mech_infantry in Amur, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Amur
Americans win, taking Guam from Japanese, taking Amur from Japanese with 1 artillery, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Paulau Island
Battle in New Guinea
Non Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
3 carriers, 4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 46 Sea Zone to Caroline Islands
1 fighter moved from 46 Sea Zone to Caroline Islands
1 fighter moved from 46 Sea Zone to Caroline Islands
1 fighter moved from 46 Sea Zone to Caroline Islands
1 fighter moved from 46 Sea Zone to 34 Sea Zone
1 bomber moved from 46 Sea Zone to Caroline Islands
3 fighters moved from Midway to Caroline Islands
1 bomber moved from Volgograd to Caucasus
2 mech_infantrys moved from Persia to Eastern Persia
1 aaGun moved from Karelia to Novgorod
2 carriers and 2 fighters moved from 126 Sea Zone to 127 Sea Zone
1 destroyer moved from 126 Sea Zone to 127 Sea Zone
3 fighters moved from Novgorod to 127 Sea Zone
1 fighter moved from 126 Sea Zone to 127 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Iraq to Syria
1 submarine moved from 60 Sea Zone to 55 Sea Zone
2 aaGuns moved from Queensland to New South Wales
4 carriers moved from 33 Sea Zone to 34 Sea Zone
1 carrier moved from 17 Sea Zone to 34 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Midway
1 fighter moved from Western United States to Hawaiian Islands
7 fighters moved from 18 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from Norway to Gibraltar
2 fighters moved from Norway to Karelia
5 fighters and 1 tactical_bomber moved from 21 Sea Zone to 34 Sea Zone
Place Units - Americans
1 airfield placed in Karelia
3 infantry placed in Norway
3 infantry placed in Finland
3 infantry placed in Caucasus
4 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6
Americans collect 74 PUs (1 lost to blockades); end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
9 artilleries and 22 infantry moved from Chahar to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 9 artilleries and 22 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 artilleries and 22 infantry in Suiyuyan, round 2 : 6/31 hits, 8.17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 9 artilleries and 22 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Caucasus to Bryansk
2 fighters and 2 tactical_bombers moved from Karelia to Bryansk
1 artillery and 2 infantry moved from Caucasus to Kazakhstan
Combat - British
British creates battle in territory 105 Sea Zone
Battle in Kazakhstan
British attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
British roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Kazakhstan, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans lost in Kazakhstan
British roll dice for 1 artillery and 2 infantry in Kazakhstan, round 4 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Bryansk
British attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 2 mech_infantrys
British roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 3/6 hits, 2.67 expected hits
Italians roll dice for 2 mech_infantrys in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Bryansk
2 mech_infantrys owned by the Germans lost in Bryansk
British win, taking Bryansk from Italians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Bryansk to Novgorod
1 armour, 5 infantry and 1 mech_infantry moved from Vyborg to Novgorod
2 fighters moved from 127 Sea Zone to Novgorod
8 fighters moved from Finland to Novgorod
2 transports moved from 127 Sea Zone to 126 Sea Zone
2 aaGuns moved from Norway to 126 Sea Zone
2 aaGuns and 2 transports moved from 126 Sea Zone to 127 Sea Zone
1 aaGun moved from Finland to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
3 aaGuns and 2 infantry moved from 127 Sea Zone to Novgorod
2 fighters moved from United Kingdom to Karelia
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 submarines moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 aaGun and 2 infantry moved from Chahar to Suiyuyan
6 artilleries and 27 infantry moved from Northwest Persia to Caucasus
1 aaGun moved from Caucasus to Kazakhstan
3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Alexandria to Tobruk
2 mech_infantrys moved from Egypt to Tobruk
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
3 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
1 aaGun moved from Persia to Northwest Persia
6 infantry moved from Persia to Eastern Persia
Place Units - British
2 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in Iraq
2 infantry placed in Union of South Africa
1 fighter and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -2.17
Americans regular : 5.17
Italians regular : 0.33
Japanese regular : 0.00
Germans AA : -0.17
Germans regular : 0.33
British regular : 0.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
2 fighters moved from Southern Italy to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
Scramble sz99?
@Adam514 said in L24 BM4 Adam514 (Axis) vs axis-dominion (Allies+21) Rematch:
Scramble sz99?
full scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
2 fighters moved from Southern Italy to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
Combat - Italians
Americans scrambles 3 units out of Syria to defend against the attack in 99 Sea Zone
Americans scrambles to create a battle in territory 99 Sea Zone
Battle in 99 Sea Zone
Germans loiter and taunt; Italians attack with 2 destroyers, 2 fighters and 1 transport
Americans defend with 3 fighters
Italians roll dice for 2 destroyers, 2 fighters and 1 transport in 99 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits
Americans roll dice for 3 fighters in 99 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
2 destroyers owned by the Italians lost in 99 Sea Zone
2 fighters owned by the Italians retreated
1 transport owned by the Italians and 1 infantry owned by the Germans retreated to 97 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -16
Casualties for Italians: 2 destroyers
Moving scrambled unit from 99 Sea Zone back to originating territory: Syria
Moving scrambled unit from 99 Sea Zone back to originating territory: Syria
Moving scrambled unit from 99 Sea Zone back to originating territory: Syria
Non Combat Move - Italians
1 infantry moved from Ukraine to Western Ukraine
2 fighters moved from 99 Sea Zone to Southern Italy
2 infantry moved from Poland to Baltic States
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 armour and 1 mech_infantry moved from Russia to Volgograd
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Removing units owned by Italians from Western Germany: 2 infantry
EDIT: Adding units owned by Italians to Germany: 2 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to 43 Sea Zone
1 fighter moved from 34 Sea Zone to 44 Sea Zone
1 fighter moved from 34 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
ANZAC attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 airfield, 1 bomber and 1 harbour
ANZAC roll dice for 2 fighters and 1 tactical_bomber in Philippines, round 2 : 0/3 hits, 1.67 expected hits
Japanese roll dice for 1 bomber in Philippines, round 2 : 1/1 hits, 0.17 expected hits
1 fighter owned by the ANZAC lost in Philippines
ANZAC roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 3 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 bomber in Philippines, round 3 : 1/1 hits, 0.17 expected hits
1 fighter owned by the ANZAC lost in Philippines
1 bomber owned by the Japanese lost in Philippines
ANZAC win with 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 bomber
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 tactical_bomber moved from Philippines to 34 Sea Zone
1 fighter moved from 43 Sea Zone to 34 Sea Zone
1 fighter moved from 44 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from Dutch New Guinea to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
2 submarines moved from 54 Sea Zone to 34 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 mech_infantry moved from 34 Sea Zone to Paulau Island
2 fighters moved from Korea to Guam
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 10 submarines moved from 33 Sea Zone to 34 Sea Zone
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.33
ANZAC regular : -2.17
i guess don’t feel so bad about 99 after this result lmfaoo…
that japanese bomber pilot needs to go train the italian pilots lol
and what’s even funnier is i was thinking to myself, lemme send a 4th plane in just in case… i’ve seen this kind of weird shit happen before where a bomber beats out ftr+tac combos so i was wanting to be extra sure, but then i convinced myself like naahh i’m just being paranoid lol