@Ragnell804 I am travelling over the weekend. Please expect my turn on Sunday.
Have a good weekend!
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northwest Persia to Southern Caucasus
Italians take Southern Caucasus from Russians
1 armour moved from Southern Caucasus to Northwest Persia
1 infantry moved from Southern Persia to Northeast Persia
Italians take Northeast Persia from British
4 artilleries and 8 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Southern Persia to Northwest Persia
1 bomber and 1 tactical_bomber moved from Syria to Alexandria
1 artillery moved from Tobruk to Alexandria
4 artilleries and 6 infantry moved from Syria to Iraq
2 fighters moved from 101 Sea Zone to Alexandria
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 5 transports moved from 101 Sea Zone to 99 Sea Zone
2 artilleries and 7 infantry moved from Northern Italy to 99 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 7 infantry and 5 transports moved from 99 Sea Zone to 101 Sea Zone
1 armour moved from Greece to 101 Sea Zone
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Alexandria, round 2 : 2/5 hits, 2.50 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 1 tactical_bomber moved from Alexandria to Syria
1 tactical_bomber moved from Southern Italy to Syria
1 armour, 2 artilleries and 7 infantry moved from 101 Sea Zone to Syria
2 fighters moved from Alexandria to Syria
Place Units - Italians
1 armour and 2 mech_infantrys placed in Southern Persia
2 artilleries and 7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 43 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Leningrad: 2 armour
EDIT: Adding units owned by Germans to Finland: 2 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.50
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Alexandria: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 carrier and 1 fighter moved from 17 Sea Zone to 27 Sea Zone
EDIT: 1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Northwest Persia to Southern Caucasus
Italians take Southern Caucasus from Russians
1 armour moved from Southern Caucasus to Northwest Persia
1 infantry moved from Southern Persia to Northeast Persia
Italians take Northeast Persia from British
Combat - Italians
Non Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 5 transports moved from 101 Sea Zone to 99 Sea Zone
2 artilleries and 7 infantry moved from Northern Italy to 99 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 7 infantry and 5 transports moved from 99 Sea Zone to 101 Sea Zone
1 armour moved from Greece to 101 Sea Zone
1 armour, 2 artilleries, 2 fighters and 7 infantry moved from 101 Sea Zone to Syria
4 artilleries and 8 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Southern Persia to Northwest Persia
4 artilleries and 6 infantry moved from Syria to Iraq
Place Units - Italians
1 armour and 2 mech_infantrys placed in Southern Persia
2 artilleries and 7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 43 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Alexandria: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 carrier and 1 fighter moved from 17 Sea Zone to 27 Sea Zone
EDIT: 1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Northwest Persia to Southern Caucasus
Italians take Southern Caucasus from Russians
1 armour moved from Southern Caucasus to Northwest Persia
1 infantry moved from Southern Persia to Northeast Persia
Italians take Northeast Persia from British
Combat - Italians
Non Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 5 transports moved from 101 Sea Zone to 99 Sea Zone
2 artilleries and 7 infantry moved from Northern Italy to 99 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 7 infantry and 5 transports moved from 99 Sea Zone to 101 Sea Zone
1 armour moved from Greece to 101 Sea Zone
1 armour, 2 artilleries, 2 fighters and 7 infantry moved from 101 Sea Zone to Syria
4 artilleries and 8 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Southern Persia to Northwest Persia
4 artilleries and 6 infantry moved from Syria to Iraq
Place Units - Italians
1 armour and 2 mech_infantrys placed in Southern Persia
2 artilleries and 7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 43 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Leningrad: 2 armour
EDIT: Adding units owned by Germans to Finland: 2 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Okinawa
Combat - ANZAC
Battle in Okinawa
Non Combat Move - ANZAC
2 aaGuns, 2 artilleries and 8 infantry moved from Queensland to New South Wales
3 fighters moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,1,5,5,6,4,4,1,3,6,2,4,2,6,5,4,6,3,4,2,1,5,3
ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from 112 Sea Zone to Norway
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 54 PUs;
Germans buy 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
7 armour, 4 artilleries, 18 infantry and 4 mech_infantrys moved from Finland to Norway
3 fighters and 3 tactical_bombers moved from Western Germany to Norway
2 bombers moved from Germany to Norway
2 fighters and 2 tactical_bombers moved from Leningrad to Norway
2 infantry moved from Eastern Poland to Bessarabia
3 fighters and 3 tactical_bombers moved from Southern Italy to Bessarabia
Combat - Germans
Battle in Bessarabia
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 artillery
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Bessarabia, round 2 : 2/8 hits, 3.83 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Norway
Germans attack with 7 armour, 4 artilleries, 2 bombers, 5 fighters, 18 infantry, 4 mech_infantrys and 5 tactical_bombers
British defend with 4 fighters; French defend with 1 fighter; Americans defend with 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber; Russians defend with 5 armour, 2 artilleries, 4 fighters and 2 mech_infantrys
Americans roll AA dice in Norway : 2/6 hits, 1.00 expected hits
2 fighters owned by the Germans lost in Norway
Germans roll dice for 7 armour, 4 artilleries, 2 bombers, 3 fighters, 18 infantry, 4 mech_infantrys and 5 tactical_bombers in Norway, round 2 : 18/43 hits, 15.67 expected hits
Americans roll dice for 2 aaGuns, 6 armour, 3 artilleries, 11 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in Norway, round 2 : 13/32 hits, 16.17 expected hits
13 infantry owned by the Germans lost in Norway
2 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians, 2 aaGuns owned by the Americans, 7 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans lost in Norway
Germans roll dice for 7 armour, 4 artilleries, 2 bombers, 3 fighters, 5 infantry, 4 mech_infantrys and 5 tactical_bombers in Norway, round 3 : 7/30 hits, 13.50 expected hits
Americans roll dice for 4 armour, 11 fighters and 1 tactical_bomber in Norway, round 3 : 8/16 hits, 9.83 expected hits
3 artilleries owned by the Germans and 5 infantry owned by the Germans lost in Norway
2 fighters owned by the Russians, 3 armour owned by the Russians, 1 tactical_bomber owned by the Americans and 1 armour owned by the Americans lost in Norway
Germans roll dice for 7 armour, 1 artillery, 2 bombers, 3 fighters, 4 mech_infantrys and 5 tactical_bombers in Norway, round 4 : 10/22 hits, 11.00 expected hits
Americans roll dice for 9 fighters in Norway, round 4 : 4/9 hits, 6.00 expected hits
1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Norway
2 fighters owned by the Russians, 2 fighters owned by the Americans, 1 fighter owned by the French and 4 fighters owned by the British lost in Norway
Germans win, taking Norway from Americans with 7 armour, 2 bombers, 3 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 114
Casualties for Germans: 4 artilleries, 2 fighters, 18 infantry and 3 mech_infantrys
Casualties for Americans: 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 5 armour, 2 artilleries, 4 fighters and 2 mech_infantrys
Casualties for British: 4 fighters
Casualties for French: 1 fighter
Non Combat Move - Germans
2 bombers, 3 fighters and 5 tactical_bombers moved from Norway to Western Germany
2 artilleries and 4 infantry moved from Gibraltar to 94 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 94 Sea Zone to 100 Sea Zone
2 artilleries and 4 infantry moved from 100 Sea Zone to Syria
3 aaGuns, 1 armour, 5 artilleries and 10 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Poland to Baltic States
5 infantry moved from Poland to Eastern Poland
3 fighters and 3 tactical_bombers moved from Bessarabia to Eastern Poland
1 artillery and 9 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Archangel to Finland
3 infantry moved from Leningrad to Baltic States
Place Units - Germans
2 artilleries and 8 infantry placed in Germany
2 armour and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,5,4,5
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -7.00
Americans AA : 1.00
Russians regular : -0.33
Germans regular : -7.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 4 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Novgorod to Leningrad
Russians take Leningrad from Germans
2 infantry moved from Ukraine to Bessarabia
1 fighter and 2 tactical_bombers moved from Ukraine to Bessarabia
1 mech_infantry moved from Northern Caucasus to Southern Caucasus
Russians take Southern Caucasus from Italians
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Bessarabia, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 infantry owned by the Germans lost in Bessarabia
Russians win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 2 tactical_bombers moved from Bessarabia to Ukraine
2 armour and 2 mech_infantrys moved from Stalingrad to Western Sinkiang
3 armour and 3 mech_infantrys moved from Rostov to Northern Caucasus
3 armour, 1 infantry and 1 mech_infantry moved from Stalingrad to Northern Caucasus
1 infantry moved from Yaroslavl to Vologda
1 infantry moved from Yaroslavl to Novgorod
2 aaGuns, 3 artilleries and 12 infantry moved from Siberia to Soviet Far East
Place Units - Russians
2 armour and 1 mech_infantry placed in Urals
2 artilleries and 1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1
Russians collect 40 PUs (1 lost to blockades); end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 battleship, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
3 artilleries and 14 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Kiangsi to Kwangtung
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Kwangtung
1 infantry moved from Yunnan to Shan State
2 bombers moved from French Indo China to Kwangtung
1 artillery and 2 infantry moved from French Indo China to Shan State
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 marine moved from Solomon Islands to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 transport moved from 55 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 55 Sea Zone
1 artillery, 2 battleships, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 infantry, 1 marine, 3 tactical_bombers and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery moved from New Guinea to 47 Sea Zone
1 artillery moved from 47 Sea Zone to New Britain
1 destroyer moved from 35 Sea Zone to 47 Sea Zone
1 transport moved from 7 Sea Zone to 22 Sea Zone
2 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
2 fighters and 1 tactical_bomber moved from 7 Sea Zone to Okinawa
1 tactical_bomber moved from 7 Sea Zone to 21 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
4 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Shansi
1 artillery moved from Shansi to Honan
3 artilleries moved from Tsinghai to Honan
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 destroyer and 1 transport moved from 5 Sea Zone to 20 Sea Zone
1 transport moved from 5 Sea Zone to 7 Sea Zone
1 transport moved from 132 Sea Zone to 20 Sea Zone
4 infantry moved from Southern Manchuria to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Okinawa
5 submarines moved from 7 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in New Britain
Battle in Caroline Islands
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking New Britain from ANZAC, taking Caroline Islands from Americans with 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Kwangtung
Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/7 hits, 3.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Okinawa
Japanese attack with 2 fighters, 4 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Okinawa, round 2 : 1/7 hits, 2.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Okinawa, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Okinawa
1 infantry owned by the ANZAC lost in Okinawa
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Okinawa, round 3 : 2/6 hits, 2.17 expected hits
ANZAC roll dice for 1 artillery in Okinawa, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Okinawa
Japanese win, taking Okinawa from ANZAC with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Okinawa to 7 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 7 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 aaGun moved from Amur to Siberia
Place Units - Japanese
1 battleship placed in 7 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Southern Manchuria
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 0.00
UK_Pacific regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 battleships, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Iceland to 126 Sea Zone
1 armour, 1 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 6 destroyers, 8 infantry, 1 mech_infantry and 5 transports moved from 112 Sea Zone to 128 Sea Zone
1 armour and 1 infantry moved from 128 Sea Zone to Norway
Combat - Americans
Battle in Norway
Americans attack with 1 armour and 1 infantry
Germans defend with 7 armour, 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 armour and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 7 armour and 1 mech_infantry in Norway, round 2 : 1/8 hits, 4.00 expected hits
1 infantry owned by the Americans lost in Norway
2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Norway
Americans roll dice for 1 armour in Norway, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 5 armour in Norway, round 3 : 3/5 hits, 2.50 expected hits
1 armour owned by the Americans lost in Norway
1 armour owned by the Germans lost in Norway
Germans win with 4 armour remaining. Battle score for attacker is 14
Casualties for Americans: 1 armour and 1 infantry
Casualties for Germans: 3 armour and 1 mech_infantry
Non Combat Move - Americans
2 artilleries, 4 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
2 artilleries, 3 carriers, 2 cruisers, 6 destroyers, 4 fighters, 4 infantry, 2 marines, 3 submarines, 1 tactical_bomber and 3 transports moved from 27 Sea Zone to 65 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
2 destroyers moved from 11 Sea Zone to 28 Sea Zone
3 destroyers moved from 104 Sea Zone to 90 Sea Zone
1 destroyer moved from 107 Sea Zone to 90 Sea Zone
Place Units - Americans
2 battleships, 3 destroyers and 1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Inner Mongolia to Chahar
1 fighter moved from Kansu to Chahar
12 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Tsinghai, round 2 : 4/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 11 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 8 infantry and 1 mech_infantry moved from 128 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from United Kingdom to Norway
1 infantry moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 infantry moved from Burma to Yunnan
1 fighter moved from Eastern India to Yunnan
Combat - British
Battle in Norway
British attack with 1 artillery, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 armour and 1 factory_minor
British roll dice for 1 artillery, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Norway, round 2 : 3/12 hits, 3.17 expected hits
Germans roll dice for 4 armour in Norway, round 2 : 1/4 hits, 2.00 expected hits
1 infantry owned by the British lost in Norway
3 armour owned by the Germans lost in Norway
British roll dice for 1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Norway, round 3 : 1/11 hits, 3.00 expected hits
Germans roll dice for 1 armour in Norway, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for British: 1 infantry
Casualties for Germans: 4 armour
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
1 artillery owned by the Italians lost in Alexandria
British win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Trans-Jordan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
1 infantry owned by the Italians lost in Trans-Jordan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Alexandria to Egypt
2 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 battleship and 1 marine moved from 69 Sea Zone to 88 Sea Zone
1 marine moved from 88 Sea Zone to Brazil
2 transports moved from 109 Sea Zone to 90 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to 128 Sea Zone
1 fighter moved from Yunnan to Eastern India
1 infantry moved from Eastern India to Burma
Place Units - British
3 artilleries placed in United Kingdom
3 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,2,4,3,2
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 3,3
British collect 31 PUs (5 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,2
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 1.67
Italians regular : 1.33
Japanese regular : 1.00
Germans regular : -4.00
British regular : -1.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 harbour and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 5 artilleries and 9 infantry moved from Northwest Persia to Southern Caucasus
1 infantry moved from Northeast Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Southern Persia to Southern Caucasus
Combat - Italians
Battle in Southern Caucasus
Italians attack with 2 armour, 5 artilleries, 9 infantry and 2 mech_infantrys
Russians defend with 1 mech_infantry
Italians roll dice for 2 armour, 5 artilleries, 9 infantry and 2 mech_infantrys in Southern Caucasus, round 2 : 9/18 hits, 5.67 expected hits
Russians roll dice for 1 mech_infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern Caucasus
1 mech_infantry owned by the Russians lost in Southern Caucasus
Italians win, taking Southern Caucasus from Russians with 2 armour, 5 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
4 artilleries and 6 infantry moved from Iraq to Northwest Persia
1 armour, 2 artilleries and 7 infantry moved from Syria to Iraq
1 tactical_bomber moved from Southern Italy to Syria
1 infantry moved from Greece to 101 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 5 transports moved from 101 Sea Zone to 99 Sea Zone
2 artilleries and 7 infantry moved from Northern Italy to 99 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 8 infantry and 5 transports moved from 99 Sea Zone to 101 Sea Zone
Place Units - Italians
1 harbour placed in Crete
3 infantry placed in Southern Persia
8 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Syria: 2 artilleries and 8 infantry
EDIT: Removing units owned by Italians from 101 Sea Zone: 2 artilleries, 8 infantry and 5 transports
EDIT: Adding units owned by Italians to 101 Sea Zone: 5 transports
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 43 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Italians regular : 3.33
Russians regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 106 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 127 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
2 submarines moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 121 Sea Zone to 109 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
2 submarines moved from 106 Sea Zone to 93 Sea Zone
1 battleship moved from 116 Sea Zone to 113 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
2 bombers moved from Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Germany to 113 Sea Zone
2 armour and 3 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Austria to France
1 fighter moved from Poland to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
6 infantry moved from Austria to Yugoslavia
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 106 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 127 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
2 submarines moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 121 Sea Zone to 109 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
2 submarines moved from 106 Sea Zone to 93 Sea Zone
1 battleship moved from 116 Sea Zone to 113 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
2 bombers moved from Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Germany to 113 Sea Zone
2 armour and 3 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Austria to France
1 fighter moved from Poland to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
6 infantry moved from Austria to Yugoslavia
Combat - Germans
Battle in Yugoslavia
Germans attack with 3 armour, 1 fighter and 6 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 1 fighter and 6 infantry in Yugoslavia, round 2 : 1/10 hits, 3.00 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4/5 hits, 1.67 expected hits
4 infantry owned by the Germans lost in Yugoslavia
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 3 armour, 1 fighter and 2 infantry in Yugoslavia, round 3 : 3/6 hits, 2.33 expected hits
Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
3 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 3 armour, 1 fighter and 1 infantry in Yugoslavia, round 4 : 2/5 hits, 2.17 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 6 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in 114 Sea Zone
Germans attack with 2 bombers, 1 fighter, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
2 submarines owned by the Germans lost in 114 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
2 bombers owned by the Germans lost in 114 Sea Zone
1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 114 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 bombers and 2 submarines
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in France
Germans attack with 4 armour, 3 artilleries, 5 infantry and 5 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 4 armour, 3 artilleries, 5 infantry and 5 mech_infantrys in France, round 2 : 6/17 hits, 5.83 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits
1 artillery owned by the Germans and 5 infantry owned by the Germans lost in France
1 aaGun owned by the French and 5 infantry owned by the French lost in France
Germans roll dice for 4 armour, 2 artilleries and 5 mech_infantrys in France, round 3 : 6/11 hits, 4.33 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 4/6 hits, 2.67 expected hits
2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 3 artilleries, 5 infantry and 2 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Normandy Bordeaux
Germans attack with 2 armour and 3 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour and 3 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1.50 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 93 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser
Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 submarines in 93 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
Germans roll dice for 1 submarine in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 cruiser in 93 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in 109 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 transport
Battle in 113 Sea Zone
Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Germans lost in 113 Sea Zone
1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone
Germans win with 1 battleship, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
2 artilleries moved from Austria to Slovakia Hungary
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 fighter moved from Yugoslavia to Southern Italy
1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone
3 fighters and 2 tactical_bombers moved from 113 Sea Zone to Western Germany
1 fighter moved from 114 Sea Zone to 115 Sea Zone
2 tactical_bombers moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Denmark to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : 3.33
Neutral_Allies regular : 2.67
Germans regular : -2.00
British regular : 1.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Vyborg to Leningrad
1 infantry moved from Archangel to Leningrad
3 infantry moved from Baltic States to Leningrad
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Southern Belarus to Northern Belarus
3 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Stalingrad to Gorky
1 armour and 1 mech_infantry moved from Russia to Gorky
1 artillery and 1 infantry moved from Russia to Gorky
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
2 infantry moved from Southern Caucasus to Northern Caucasus
3 infantry moved from Amur to Buryatia
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 6 infantry moved from Sakha to Buryatia
3 infantry moved from Siberia to Sakha
2 aaGuns moved from Russia to Gorky
Place Units - Russians
2 artilleries and 1 infantry placed in Leningrad
2 artilleries and 1 infantry placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Jehol to Shansi
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Southern Manchuria to Chahar
1 artillery and 2 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
3 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery and 3 infantry moved from Fukien to Kiangsi
2 bombers moved from Japan to Yunnan
Combat - Japanese
Battle in Shansi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/9 hits, 3.33 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/7 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 fighter moved from Formosa to Paulau
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport moved from 7 Sea Zone to 34 Sea Zone
1 infantry moved from Formosa to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from Okinawa to 20 Sea Zone
1 cruiser moved from 21 Sea Zone to 37 Sea Zone
1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
2 infantry moved from 20 Sea Zone to Kiangsu
2 tactical_bombers moved from Japan to Paulau
1 fighter moved from Southern Manchuria to Paulau
1 fighter moved from Korea to Japan
1 artillery and 1 infantry moved from Japan to Kyushu
1 infantry moved from Hokkaido to Japan
1 artillery and 3 infantry moved from Southern Manchuria to Jehol
1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
3 infantry moved from Korea to Southern Manchuria
1 tactical_bomber moved from Southern Manchuria to Kwangsi
Place Units - Japanese
1 submarine and 3 transports placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to Central United States
1 marine moved from Western United States to 11 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 27 Sea Zone to 28 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 aaGun, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 bomber moved from Central United States to Eastern United States
2 fighters moved from 104 Sea Zone to Eastern United States
Place Units - Americans
1 destroyer and 2 transports placed in 104 Sea Zone
1 carrier and 2 destroyers placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
1 infantry moved from Eastern Sinkiang to Tsinghai
3 infantry moved from Kansu to Tsinghai
2 infantry moved from Inner Mongolia to Tsinghai
2 infantry moved from Hopei to Tsinghai
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
3 infantry moved from Szechwan to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 cruiser moved from 93 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
1 fighter moved from Scotland to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 destroyer moved from 100 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 fighter moved from Gibraltar to 113 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 100 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 tactical_bomber and 1 transport moved from 100 Sea Zone to 78 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber moved from 78 Sea Zone to Ethiopia
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
1 infantry moved from Western India to Baluchistan
1 fighter moved from Burma to Eastern India
2 infantry moved from Burma to Eastern India
3 infantry moved from Malaya to Shan State
1 battleship moved from 132 Sea Zone to 40 Sea Zone
1 destroyer moved from 73 Sea Zone to 78 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
Combat - British
Battle in Ethiopia
British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Ethiopia
2 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 3 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 98 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Battle in 113 Sea Zone
British attack with 4 fighters
Germans defend with 1 battleship
British roll dice for 4 fighters in 113 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Germans roll dice for 1 battleship in 113 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the British lost in 113 Sea Zone
1 battleship owned by the Germans lost in 113 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 fighter
Casualties for Germans: 1 battleship
Battle in 109 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 destroyer
Germans defend with 2 submarines
British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 2/2 hits, 0.33 expected hits
1 destroyer owned by the British and 1 cruiser owned by the British lost in 109 Sea Zone
2 submarines owned by the Germans lost in 109 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is -7
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Germans: 2 submarines
Non Combat Move - British
1 bomber moved from 109 Sea Zone to Quebec
1 artillery and 1 infantry moved from Ontario to Quebec
1 transport moved from 112 Sea Zone to 109 Sea Zone
3 fighters moved from 113 Sea Zone to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 fighter moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia
British take Southern Persia from Neutral_Allies
1 tactical_bomber moved from Ethiopia to 78 Sea Zone
1 fighter moved from Eastern India to 78 Sea Zone
Place Units - British
1 fighter, 2 infantry and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00
Italians regular : -0.67
Japanese regular : 1.33
Germans regular : 2.00
British regular : 2.50
@mikawagunichi I assumed no scramble in the channel, but if you want to just roll it out. Also, as you would say. “diced into oblivion”
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 artilleries moved from Northern Italy to 99 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 99 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Malta
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malta
Italians attack with 2 artilleries and 2 infantry
British defend with 1 aaGun, 1 airfield and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 armour moved from Northern Italy to Yugoslavia
1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 6
Italians collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
British regular : 0.33
@Daaras mein u boats were accurate
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 64 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 65 Sea Zone to 64 Sea Zone
2 fighters moved from New Zealand to New South Wales
1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 6 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
5 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
4 tactical_bombers moved from Western Germany to Greece
Combat - Germans
Battle in Greece
Germans attack with 1 fighter, 5 infantry and 4 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans roll dice for 1 fighter, 5 infantry and 4 tactical_bombers in Greece, round 2 : 4/10 hits, 3.50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Greece
4 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 1 fighter, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Germans
1 fighter moved from Greece to Southern Italy
4 tactical_bombers moved from Greece to Albania
2 artilleries and 2 infantry moved from Slovakia Hungary to Poland
3 armour moved from Yugoslavia to Slovakia Hungary
4 armour and 3 mech_infantrys moved from France to Germany
2 infantry moved from Normandy Bordeaux to France
2 armour moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
1 submarine moved from 115 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to Finland
Place Units - Germans
1 destroyer and 2 submarines placed in 115 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : -0.33
Germans regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Sakha to Buryatia
1 artillery and 8 infantry moved from Western Ukraine to Ukraine
2 armour and 2 mech_infantrys moved from Gorky to Stalingrad
1 armour and 1 mech_infantry moved from Russia to Stalingrad
2 infantry moved from Karelia to Archangel
1 infantry moved from Northern Belarus to Leningrad
EDIT: 2 infantry moved from Archangel to Leningrad
2 aaGuns, 1 artillery and 1 infantry moved from Gorky to Samara
Place Units - Russians
1 artillery and 2 infantry placed in Leningrad
3 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :