Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Italians
Combat - Russians
Non Combat Move - Russians
3 armour, 3 artilleries, 15 infantry and 3 mech_infantrys moved from Kursk to Rostov
1 armour, 1 infantry and 1 mech_infantry moved from Stalingrad to Rostov
1 infantry moved from Urals to Samara
2 aaGuns and 12 infantry moved from Timguska to Urals
3 infantry moved from Yenisey to Timguska
2 aaGuns, 2 artilleries and 19 infantry moved from Bryansk to Kursk
1 armour and 1 mech_infantry moved from Russia to Kursk
8 infantry moved from Russia to Smolensk
2 infantry moved from Tambov to Rostov
2 infantry moved from Tambov to Kursk
2 fighters and 1 tactical_bomber moved from Russia to Kursk
Place Units - Russians
4 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
@mikawagunichi probably, but that was quite the punt. thats like 15 a turn you shouldnt have
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 battleships, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Sumatra to 38 Sea Zone
1 cruiser and 1 marine moved from 38 Sea Zone to 55 Sea Zone
2 infantry moved from Java to 43 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Celebes to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
1 infantry moved from Borneo to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 marine moved from 55 Sea Zone to New Guinea
2 infantry moved from 55 Sea Zone to Solomon Islands
1 destroyer moved from 38 Sea Zone to 55 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
3 fighters and 4 tactical_bombers moved from Fukien to Shansi
2 infantry moved from Jehol to Shansi
1 infantry moved from Anhwe to Shansi
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Szechwan to Tsinghai
Japanese take Tsinghai from Chinese
1 armour, 5 artilleries, 16 infantry and 1 mech_infantry moved from Hopei to Honan
1 infantry moved from Hunan to Szechwan
1 infantry moved from Kiangsi to Hopei
1 artillery moved from Kwangtung to Hunan
1 infantry moved from Kiangsu to Kiangsi
2 bombers moved from Kwangsi to Shansi
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in New Guinea
Battle in New Britain
Battle in Dutch New Guinea
Battle in Guam
Battle in Solomon Islands
Battle in Honan
Japanese attack with 1 armour, 5 artilleries, 16 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 5 artilleries, 16 infantry and 1 mech_infantry in Honan, round 2 : 10/23 hits, 6.00 expected hits
Chinese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
1 infantry owned by the Chinese lost in Honan
Japanese win, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Dutch New Guinea from ANZAC, taking Guam from Americans, taking Solomon Islands from ANZAC, taking Honan from Chinese with 1 armour, 5 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shansi
Japanese attack with 2 bombers, 3 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 2 bombers, 3 fighters, 3 infantry and 4 tactical_bombers in Shansi, round 2 : 7/12 hits, 5.50 expected hits
Chinese roll dice for 7 infantry in Shansi, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Japanese lost in Shansi
7 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 infantry
Casualties for Chinese: 7 infantry
Non Combat Move - Japanese
2 infantry moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from Shantung to Anhwe
1 aaGun moved from Jehol to Anhwe
3 fighters and 4 tactical_bombers moved from Shansi to Anhwe
2 bombers moved from Shansi to Kiangsu
1 carrier moved from 36 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 infantry moved from Malaya to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
2 infantry moved from Manilla to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
2 submarines moved from 36 Sea Zone to 55 Sea Zone
1 carrier moved from 45 Sea Zone to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone
1 cruiser moved from 45 Sea Zone to 46 Sea Zone
1 battleship moved from 45 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 47 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Shantung
2 battleships placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 5.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 8 destroyers and 1 harbour; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 93 Sea Zone to 122 Sea Zone
1 bomber moved from United Kingdom to 122 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone
3 carriers, 1 cruiser, 6 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 93 Sea Zone to 94 Sea Zone
5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from 94 Sea Zone to Algeria
1 armour and 1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 marines moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 marines, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 32 Sea Zone
1 fighter, 2 infantry, 2 marines and 1 tactical_bomber moved from 32 Sea Zone to Marshall Islands
3 fighters moved from Midway to Wake Island
1 destroyer and 1 submarine moved from 27 Sea Zone to 32 Sea Zone
1 carrier, 4 destroyers and 5 submarines moved from 11 Sea Zone to 32 Sea Zone
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 6 destroyers and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 3 carriers, 1 cruiser, 6 destroyers and 2 transports in 94 Sea Zone, round 2 : 3/7 hits, 2.50 expected hits
Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 94 Sea Zone
Americans win with 3 carriers, 1 cruiser, 6 destroyers and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Algeria
Americans attack with 1 armour, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 armour, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 3/10 hits, 4.33 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Marshall Islands
Americans attack with 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 122 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 122 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
Americans win, taking 122 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 122 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
5 fighters and 1 tactical_bomber moved from Algeria to 94 Sea Zone
1 aaGun and 1 infantry moved from Midway to 25 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
1 aaGun and 1 infantry moved from 32 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from Marshall Islands to 32 Sea Zone
Place Units - Americans
1 harbour placed in Wake Island
4 destroyers placed in 11 Sea Zone
4 destroyers placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Inner Mongolia to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
13 infantry moved from Inner Mongolia to Kansu
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
2 artilleries and 5 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Syria to Trans-Jordan
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 fighter moved from Union of South Africa to Anglo-Egyptian Sudan
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
1 fighter moved from Morocco to 113 Sea Zone
1 armour moved from Morocco to Tunisia
British take Tunisia from Italians
1 bomber moved from Morocco to 113 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Morocco to Algeria
1 transport moved from 93 Sea Zone to 90 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern India to Trans-Jordan
1 tactical_bomber moved from 82 Sea Zone to Anglo-Egyptian Sudan
2 infantry moved from Burma to Yunnan
6 artilleries and 14 infantry moved from Burma to Shan State
Combat - British
Battle in Shan State
British attack with 6 artilleries and 14 infantry
Japanese defend with 1 infantry
British roll dice for 6 artilleries and 14 infantry in Shan State, round 2 : 7/20 hits, 5.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 6 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 113 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 destroyer
British roll dice for 1 bomber and 1 fighter in 113 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
1 bomber moved from 113 Sea Zone to Morocco
1 fighter moved from 113 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 artillery and 2 infantry moved from Southern Persia to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 78 Sea Zone
1 artillery moved from Ethiopia to 78 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 82 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
2 aaGuns moved from Burma to Shan State
1 aaGun and 7 infantry moved from Eastern India to Burma
Place Units - British
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Southern Persia
1 airfield placed in Gibraltar
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,3,6,6,6,3,3,3,6,4,4,6
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in Eastern India
Turning on Edit Mode
EDIT: Removing units owned by British from Morocco: 1 bomber, 3 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to Gibraltar: 1 bomber, 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Japanese regular : -1.33
Italians regular : -0.33
Germans regular : -0.83
British regular : 3.33
@mikawagunichi Let me know if I punted in pacific. I posted it before I tested it on accident. I was too concerned with my egypt punt. without that I would actually feel very confident
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 1x harbour; Remaining resources: 34 PUs;
Italians buy 1 battleship and 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Egypt to 100 Sea Zone
3 artilleries moved from Egypt to 100 Sea Zone
1 armour, 3 artilleries, 1 mech_infantry and 5 transports moved from 100 Sea Zone to 97 Sea Zone
5 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 96 Sea Zone to Algeria
2 infantry moved from Libya to Tunisia
2 fighters moved from 100 Sea Zone to Algeria
1 battleship, 2 cruisers and 1 destroyer moved from 100 Sea Zone to 94 Sea Zone
1 destroyer moved from 99 Sea Zone to 94 Sea Zone
1 bomber moved from Greece to 94 Sea Zone
Combat Hit Differential Summary :
@Daaras Scramble to Algeria and/or 94 and which planes if so?
@mikawagunichi can I scramble to 96? if yes, just the 1 plane
94 - 3 british fighters - no hits on carriers please
algeria - leave to die
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 1x harbour; Remaining resources: 34 PUs;
Italians buy 1 battleship and 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Egypt to 100 Sea Zone
3 artilleries moved from Egypt to 100 Sea Zone
1 armour, 3 artilleries, 1 mech_infantry and 5 transports moved from 100 Sea Zone to 97 Sea Zone
5 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 96 Sea Zone to Algeria
2 infantry moved from Libya to Tunisia
2 fighters moved from 100 Sea Zone to Algeria
1 battleship, 2 cruisers and 1 destroyer moved from 100 Sea Zone to 94 Sea Zone
1 destroyer moved from 99 Sea Zone to 94 Sea Zone
1 bomber moved from Greece to 94 Sea Zone
Combat - Italians
Americans scrambles 3 units out of Gibraltar to defend against the attack in 94 Sea Zone
Battle in Tunisia
Italians attack with 2 infantry
British defend with 1 armour
Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 infantry in Tunisia, round 3 : 0/2 hits, 0.33 expected hits
British roll dice for 1 armour in Tunisia, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 infantry in Tunisia, round 4 : 0/2 hits, 0.33 expected hits
British roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 infantry in Tunisia, round 5 : 1/1 hits, 0.17 expected hits
British roll dice for 1 armour in Tunisia, round 5 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in Tunisia
1 armour owned by the British lost in Tunisia
British win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 1 armour
Battle in Algeria
Italians attack with 1 armour, 3 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
British defend with 1 artillery and 2 infantry; Americans defend with 1 armour, 2 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 3 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Algeria, round 2 : 5/12 hits, 4.17 expected hits
Americans roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Algeria, round 2 : 3/7 hits, 2.67 expected hits
3 infantry owned by the Italians lost in Algeria
2 infantry owned by the Americans, 1 artillery owned by the British and 2 infantry owned by the British lost in Algeria
Italians roll dice for 1 armour, 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Algeria, round 3 : 2/9 hits, 3.50 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Algeria, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Algeria
1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 armour, 3 artilleries, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Italians: 4 infantry
Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 94 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers and 2 destroyers
British defend with 2 fighters, 1 tactical_bomber and 1 transport; Americans defend with 3 carriers, 1 cruiser, 6 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 2 destroyers in 94 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
Americans roll dice for 3 carriers, 1 cruiser, 6 destroyers, 7 fighters, 2 tactical_bombers and 3 transports in 94 Sea Zone, round 2 : 3/19 hits, 8.67 expected hits
Units damaged: 1 battleship owned by the Italians
2 destroyers owned by the Italians lost in 94 Sea Zone
1 tactical_bomber owned by the British and 2 destroyers owned by the Americans lost in 94 Sea Zone
Italians roll dice for 1 battleship, 1 bomber and 2 cruisers in 94 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
Americans roll dice for 3 carriers, 1 cruiser, 4 destroyers, 7 fighters, 1 tactical_bomber and 3 transports in 94 Sea Zone, round 3 : 6/16 hits, 7.50 expected hits
2 cruisers owned by the Italians, 1 bomber owned by the Italians and 1 battleship owned by the Italians lost in 94 Sea Zone
2 destroyers owned by the Americans lost in 94 Sea Zone
Americans win with 3 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -26
Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers and 2 destroyers
Casualties for Americans: 4 destroyers
Casualties for British: 1 tactical_bomber
Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
2 fighters moved from Algeria to 96 Sea Zone
1 carrier moved from 100 Sea Zone to 96 Sea Zone
1 aaGun, 1 armour and 1 infantry moved from Ukraine to Western Ukraine
1 armour moved from Western Ukraine to Eastern Poland
1 artillery moved from Egypt to Alexandria
1 aaGun moved from Northern Italy to Southern Italy
4 artilleries moved from Northern Italy to Southern Italy
Place Units - Italians
1 battleship and 1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Americans regular : -6.83
Italians regular : -0.83
British regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
5 fighters and 1 tactical_bomber moved from Queensland to Solomon Islands
1 cruiser, 1 destroyer and 1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 65 Sea Zone to 31 Sea Zone
1 fighter and 4 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Solomon Islands
ANZAC attack with 5 fighters and 1 tactical_bomber
Japanese defend with 2 infantry
ANZAC roll dice for 5 fighters and 1 tactical_bomber in Solomon Islands, round 2 : 3/6 hits, 3.17 expected hits
Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the ANZAC lost in Solomon Islands
2 infantry owned by the Japanese lost in Solomon Islands
ANZAC win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters and 1 tactical_bomber moved from Solomon Islands to Queensland
EDIT: 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone
EDIT: 1 infantry moved from 30 Sea Zone to Line Islands
Place Units - ANZAC
2 infantry and 1 tactical_bomber placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 3 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,4,5,1,5,5,4,2,3,3,4,6,3,1,3,2
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 armour moved from Egypt to 100 Sea Zone
1 armour and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry moved from Greece to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tunisia
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 100 Sea Zone to 94 Sea Zone
5 fighters and 5 tactical_bombers moved from France to 94 Sea Zone
1 tactical_bomber moved from Southern Italy to 94 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 94 Sea Zone
Combat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 94 Sea Zone
Battle in Tunisia
Battle in 94 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 8 fighters and 7 tactical_bombers
British defend with 3 fighters and 1 transport; Americans defend with 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 8 fighters and 7 tactical_bombers in 94 Sea Zone, round 2 : 7/17 hits, 9.50 expected hits
Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 8 fighters, 1 tactical_bomber and 3 transports in 94 Sea Zone, round 2 : 6/15 hits, 7.50 expected hits
1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 94 Sea Zone
1 destroyer owned by the Americans and 3 carriers owned by the Americans lost in 94 Sea Zone
Germans roll dice for 7 fighters and 6 tactical_bombers in 94 Sea Zone, round 3 : 9/13 hits, 7.50 expected hits
Americans roll dice for 1 cruiser, 1 destroyer, 8 fighters, 1 tactical_bomber and 3 transports in 94 Sea Zone, round 3 : 7/11 hits, 6.67 expected hits
4 fighters owned by the Germans and 3 tactical_bombers owned by the Germans lost in 94 Sea Zone
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 5 fighters owned by the Americans and 1 fighter owned by the British lost in 94 Sea Zone
Germans roll dice for 3 fighters and 3 tactical_bombers in 94 Sea Zone, round 4 : 4/6 hits, 3.50 expected hits
Americans roll dice for 2 fighters and 3 transports in 94 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 94 Sea Zone
2 transports owned by the Americans and 2 fighters owned by the British lost in 94 Sea Zone
1 transport owned by the British lost in 94 Sea Zone
Germans win, taking Tunisia from British with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 5 tactical_bombers
Casualties for Americans: 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
Casualties for British: 3 fighters and 1 transport
Non Combat Move - Germans
1 fighter moved from 94 Sea Zone to 97 Sea Zone
1 fighter and 2 tactical_bombers moved from 94 Sea Zone to Malta
1 infantry moved from Ukraine to Western Ukraine
13 armour and 12 mech_infantrys moved from Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Leningrad to Finland
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
2 artilleries and 10 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Leningrad to Vyborg
1 artillery and 9 infantry moved from Western Germany to Germany
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
1 artillery and 1 fighter placed in France
2 armour and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Germans regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Southern Belarus to Northern Belarus
Russians take Northern Belarus from Italians
4 armour, 3 artilleries, 18 infantry and 4 mech_infantrys moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Kursk to Russia
1 armour, 2 artilleries, 21 infantry and 1 mech_infantry moved from Kursk to Ukraine
1 infantry moved from Samara to Gorky
4 artilleries and 26 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
3 armour and 3 mech_infantrys moved from Russia to Novgorod
1 armour and 1 mech_infantry moved from Russia to Gorky
1 submarine moved from 130 Sea Zone to 128 Sea Zone
2 fighters and 1 tactical_bomber moved from Russia to Gorky
Combat - Russians
Battle in Ukraine
Russians attack with 5 armour, 5 artilleries, 39 infantry and 5 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 5 armour, 5 artilleries, 39 infantry and 5 mech_infantrys in Ukraine, round 2 : 13/54 hits, 13.17 expected hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 5 armour, 5 artilleries, 38 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Gorky
Russians attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Gorky, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Gorky to Russia
2 aaGuns moved from Smolensk to Novgorod
2 aaGuns moved from Kursk to Ukraine
2 aaGuns and 12 infantry moved from Urals to Samara
3 infantry moved from Timguska to Urals
Place Units - Russians
5 artilleries, 1 fighter and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : -0.33
Russians regular : 0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 10 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
2 bombers moved from Kiangsu to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 armour, 5 artilleries, 15 infantry and 1 mech_infantry moved from Honan to Tsinghai
1 marine moved from New Guinea to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
Combat - Japanese
Battle in New Zealand
Battle in Tsinghai
Japanese attack with 1 armour, 5 artilleries, 15 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 5 artilleries, 15 infantry and 1 mech_infantry in Tsinghai, round 2 : 4/22 hits, 5.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking New Zealand from ANZAC, taking Tsinghai from Chinese with 1 armour, 5 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Yunnan to Kwangtung
2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery moved from Hunan to Kweichow
1 infantry moved from Hopei to Szechwan
1 infantry moved from Shansi to Honan
1 infantry moved from Anhwe to Shansi
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
1 aaGun, 1 artillery and 4 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsi to Hunan
1 fighter and 2 tactical_bombers moved from Anhwe to Japan
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Fukien
3 infantry moved from Shantung to Anhwe
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
2 submarines moved from 55 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
1 destroyer moved from 55 Sea Zone to 51 Sea Zone
1 destroyer moved from 47 Sea Zone to 31 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 65 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 65 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 65 Sea Zone
1 infantry moved from Dutch New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
3 submarines moved from 36 Sea Zone to 38 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 46 Sea Zone to 21 Sea Zone
2 battleships moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsu
5 infantry moved from 21 Sea Zone to Kwangtung
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Japan
3 infantry placed in Shantung
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from French Guiana to 90 Sea Zone
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone
1 destroyer moved from 122 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
1 bomber moved from United Kingdom to Western Germany
1 destroyer moved from 11 Sea Zone to 31 Sea Zone
1 submarine moved from 32 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 51 Sea Zone
3 fighters moved from Wake Island to 51 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in Norway
Battle in 51 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 51 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 51 Sea Zone
Americans win, taking Norway from Germans with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 31 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 infantry and 2 marines moved from Marshall Islands to 32 Sea Zone
1 aaGun and 1 infantry moved from Wake Island to 32 Sea Zone
1 aaGun, 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 3 infantry, 2 marines, 6 submarines and 2 transports moved from 32 Sea Zone to 55 Sea Zone
1 fighter moved from 51 Sea Zone to Line Islands
3 fighters and 1 tactical_bomber moved from 51 Sea Zone to 55 Sea Zone
1 aaGun, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland
3 destroyers moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 27 Sea Zone to 30 Sea Zone
1 infantry moved from Central United States to Western United States
4 destroyers moved from 104 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to United Kingdom
Place Units - Americans
2 carriers, 1 cruiser and 2 transports placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Inner Mongolia
1 fighter moved from Kansu to Inner Mongolia
15 infantry moved from Kansu to Northern Sinkiang
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Northern Sinkiang
Place Units - Chinese
2 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
3 artilleries and 5 infantry moved from Trans-Jordan to Egypt
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Anglo-Egyptian Sudan to Egypt
1 tactical_bomber moved from Anglo-Egyptian Sudan to 83 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 fighter moved from Anglo-Egyptian Sudan to Iraq
3 infantry moved from Southern Persia to Baluchistan
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
6 artilleries and 11 infantry moved from Shan State to Yunnan
7 infantry moved from Burma to Yunnan
1 artillery and 3 infantry moved from Eastern India to Burma
Combat - British
Battle in Egypt
British attack with 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry
Germans defend with 1 infantry; Italians defend with 1 harbour
British roll dice for 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry in Egypt, round 2 : 3/14 hits, 4.50 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Egypt
British win, taking Egypt from Italians with 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 6 artilleries and 18 infantry
Japanese defend with 1 infantry
British roll dice for 6 artilleries and 18 infantry in Yunnan, round 2 : 5/24 hits, 6.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 6 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 10
EDIT: Turning off Edit Mode
1 aaGun moved from Burma to Yunnan
2 aaGuns moved from Shan State to Yunnan
2 infantry and 1 transport moved from 90 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to Norway
1 bomber moved from Gibraltar to Norway
Place Units - British
3 submarines placed in 82 Sea Zone
1 fighter and 1 tactical_bomber placed in Southern Persia
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,6,1,6,3,3
UK_Pacific collect 11 PUs (3 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -2.67
Italians regular : -0.33
Japanese regular : -1.00
Germans AA : -0.17
British regular : -2.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Southern Belarus
Italians take Southern Belarus from Russians
1 armour moved from Southern Belarus to Northern Belarus
1 armour moved from Algeria to Morocco
Italians take Morocco from Americans
1 artillery and 1 infantry moved from Algeria to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Battle in Northern Belarus
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Northern Belarus, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Italians win, taking Gibraltar from British, taking Northern Belarus from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Western Ukraine to Bessarabia
1 aaGun moved from Western Ukraine to Eastern Poland
2 artilleries and 1 mech_infantry moved from Algeria to Morocco
4 transports moved from 96 Sea Zone to 97 Sea Zone
1 battleship moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 2 infantry and 4 transports moved from 97 Sea Zone to 95 Sea Zone
1 carrier and 1 fighter moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 2 infantry moved from 95 Sea Zone to Southern France
1 carrier and 2 fighters moved from 96 Sea Zone to 94 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Southern France
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;
Politics - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Belarus: 1 armour
EDIT: Removing units owned by Russians from Novgorod: 2 infantry
EDIT: Changing ownership of Northern Belarus from Italians to Russians
EDIT: Adding units owned by Russians to Northern Belarus: 3 infantry
EDIT: Changing PUs for Italians from 36 to 35
EDIT: Turning off Edit Mode
Combat Move - ANZAC
1 infantry moved from Line Islands to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Solomon Islands
1 cruiser and 1 destroyer moved from 30 Sea Zone to 65 Sea Zone
1 tactical_bomber moved from New South Wales to 65 Sea Zone
5 fighters and 1 tactical_bomber moved from Queensland to 65 Sea Zone
Combat Hit Differential Summary :
@mikawagunichi take casualties as you will. idk why you dont edit obvious blunders in actual games, but in test games, come the fuck on. what are we going to learn from test games if we dont edit obvious shit.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;
Politics - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Belarus: 1 armour
EDIT: Removing units owned by Russians from Novgorod: 2 infantry
EDIT: Changing ownership of Northern Belarus from Italians to Russians
EDIT: Adding units owned by Russians to Northern Belarus: 3 infantry
EDIT: Changing PUs for Italians from 36 to 35
EDIT: Turning off Edit Mode
Combat Move - ANZAC
1 infantry moved from Line Islands to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Solomon Islands
1 cruiser and 1 destroyer moved from 30 Sea Zone to 65 Sea Zone
1 tactical_bomber moved from New South Wales to 65 Sea Zone
5 fighters and 1 tactical_bomber moved from Queensland to 65 Sea Zone
Combat - ANZAC
Battle in Solomon Islands
Battle in 65 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers
Japanese defend with 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 1 infantry, 2 tactical_bombers and 2 transports
ANZAC roll dice for 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers in 65 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 2 transports in 65 Sea Zone, round 2 : 6/9 hits, 4.33 expected hits
3 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 65 Sea Zone
2 carriers owned by the Japanese lost in 65 Sea Zone
2 fighters owned by the ANZAC and 1 tactical_bomber owned by the ANZAC retreated
Japanese win, taking Solomon Islands from Japanese with 1 battleship, 2 cruisers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -27
Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Casualties for Japanese: 2 carriers
2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in New Zealand
Non Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from 65 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,4,2,3
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,4,5,5
ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.67
ANZAC regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 artillery and 1 infantry moved from Vyborg to Finland
2 aaGuns, 4 artilleries and 24 infantry moved from Leningrad to Baltic States
6 artilleries and 14 infantry moved from Germany to Poland
1 infantry moved from Western Ukraine to Eastern Poland
2 armour and 2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
1 fighter moved from France to Western Germany
1 fighter moved from Malta to Western Germany
1 fighter moved from 94 Sea Zone to Western Germany
2 tactical_bombers moved from Malta to France
1 armour and 1 infantry moved from Tunisia to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Gibraltar
Place Units - Germans
1 submarine placed in 108 Sea Zone
1 destroyer and 1 transport placed in 116 Sea Zone
3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Belarus to Southern Belarus
Russians take Southern Belarus from Italians
1 infantry moved from Northern Belarus to Leningrad
Russians take Leningrad from Germans
1 infantry moved from Northern Belarus to Novgorod
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Bessarabia
2 armour and 2 mech_infantrys moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
2 armour and 2 mech_infantrys moved from Ukraine to Kursk
5 artilleries and 38 infantry moved from Ukraine to Bessarabia
3 armour and 3 mech_infantrys moved from Novgorod to Vologda
Russians take Vologda from Germans
1 armour and 1 mech_infantry moved from Gorky to Vologda
4 armour and 4 mech_infantrys moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Gorky to Vologda
Combat - Russians
Battle in Bessarabia
Russians attack with 3 armour, 5 artilleries, 38 infantry and 3 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 3 armour, 5 artilleries, 38 infantry and 3 mech_infantrys in Bessarabia, round 2 : 12/49 hits, 11.33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 armour, 5 artilleries, 38 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Ukraine to Bessarabia
3 infantry moved from Urals to Samara
2 aaGuns and 12 infantry moved from Samara to Russia
Place Units - Russians
3 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.67