Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Caucasus to Karelia S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 2 armour and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUskwaspek(x) v gamerman01 Classic 3rd ed
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GAA, confusing.
Your sub can submerge in our rules, but did you want it to submerge in the same place?
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yes, in this game they can sub in same zone. i think in your other game they can’t. I apologize for the confusion
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And did you want to stay in the same place?
Making sure in case you overlooked it, because I didn’t stop play during the UK turn -
Bah! All because the UK bomber didn’t do his job
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@gamerman01 said in kwaspek(x) v gamerman01 Classic 3rd ed:
And did you want to stay in the same place?
Making sure in case you overlooked it, because I didn’t stop play during the UK turnyes sir! I think the japanese fleet is with them now
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OK!
Later tonight at the earliest -
take your time!
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Suicide 3 subs to India,
I whiff,
You hit once
I’m not withdrawing
Do you withdraw subs? -
I’ll stay
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@kwaspek104
OK, I actually scored 1 hit in round 2What do you lose?
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i’ll lose one transport
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I was playing on a different computer and hadn’t saved after that last throw of 2 dice for American subs.
To keep the game moving, I’ll edit to the final resultAxis defense with 3 transports, 2 subs
[dice 3d6<=1]
[dice 2d6<=2] -
3d6<=1: 6, 5, 5; Hits: 0
2d6<=2: 1, 6; Hits: 1 -
Retreat to East Compass sea zone
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The triple a dice server results turned out to be the same, so no edit necessary
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