Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Caucasus to Karelia S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 2 armour and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUskwaspek(x) v gamerman01 Classic 3rd ed
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So in 3rd edition, we can submerge in same sea zone, and you CAN build fleet into a hostile zone, no matter how much enemy fleet is there.
R4 posted below
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Correct. In the second edition, building sea units in enemy sea zones was presented as an optional rule. They made it a “mandatory” rule in 3rd edition.
(Btw, the 3rd edition was first seen in the 1998 computer game by Hasbro. You could pick and choose what rules you wanted as well as other optional rules)
And yes, you are correct, if aircraft attack a sub in 2nd edition and there’s no place for it to withdraw to, it basically auto-dies. I’m assuming this is why they added this rule in 3rd edition.
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@gamerman01 all right hopefully I didn’t miss anything obvious lol
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Hmph, another fail on the notifications. I just now see it’s my turn.
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I missed the sub off South Africa, so you can withdraw to a different zone and edit
I edited the first post so I can see that in this game you can submerge straight down, and can build fleet into hostile zone. My other game is the opposite.
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ah, you’ve invaded Spain…congratulations, you win lol
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@gamerman01 I attacked the American sub in Solomon Islands and missed. I moved it to where the other subs are but feel free to change it.j4.tsvg
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Ooh, you have enough money to buy 2 battleships, not good.
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We are playing economic victory, Axis having 84 at the end of USA turn?
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correct, it’s technically not an optional rule
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Good to know also -
Will have Russian turn done soon -
I shoulda rolled tech - that’s a LOT of 6’s!
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oh dear me lol
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Yeah, super subs and LRA would have been so awesome… 😏😏
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half the techs in this game affect aircraft lol. it’s pretty interesting
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Congratulations, you’ve survived 4+ rounds with the champ!
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Sub from Solomons retreated to NE Australia, then it moved to South Indian ocean
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Sub from Solomons retreated to NE Australia, then it moved to South Indian ocean
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LOL I asked Bing about the economic victory conditions to see if it was as soon as the Axis power finished, or after US turn, and she went and told me a bunch of strategy for the game. Unbelievable.
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Hmph. She says she’s neither masculine nor feminine. I’ll continue to go with feminine like Alexa.
She can’t stop me.