Japan:
Yunnan: -0.33 swing
Malaya: -0.42 swing
Total for round 2: -1.48 against the Allies
Net Axis dice swing: -0.78 swing
Net Allies dice swing: +0.78 swing
You’re making me do weird things. So a good game!
Wasnt a good question because I need ncm too.
For example: There is 1 german sub in the Baltic sea, I ask for moving a ship to ihe North sea to capture the german sub and attack the sub with planes.
Yes, a very good game for me too.
Game History
Round: 5
Purchase Units - Germans
Germans buy 3 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
6 armour and 2 fighters moved from East Europe to West Europe
1 fighter and 8 infantry moved from South Europe to West Europe
1 fighter and 8 infantry moved from Germany to West Europe
1 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia
Germans take Kenya-Rhodesia from British
1 battleship, 1 submarine and 1 transport moved from Black Sea Zone to Central Mediteranean Sea Zone
Combat - Germans
Battle in Central Mediteranean Sea Zone
Germans attack with 1 battleship, 1 submarine and 1 transport
Americans defend with 1 submarine
Germans roll dice for 1 submarine in Central Mediteranean Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship and 1 transport in Central Mediteranean Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 submarine in Central Mediteranean Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in Central Mediteranean Sea Zone
Germans win with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Battle in West Europe
Germans attack with 6 armour, 4 fighters and 16 infantry
British defend with 2 armour and 12 infantry; Americans defend with 2 fighters and 8 infantry
Germans roll dice for 6 armour, 4 fighters and 16 infantry in West Europe, round 2 : 7/26 hits, 7,67 expected hits
British roll dice for 2 armour, 2 fighters and 20 infantry in West Europe, round 2 : 8/24 hits, 8,67 expected hits
8 infantry owned by the Germans lost in West Europe
7 infantry owned by the Americans lost in West Europe
Germans roll dice for 6 armour, 4 fighters and 8 infantry in West Europe, round 3 : 12/18 hits, 6,33 expected hits
British roll dice for 2 armour, 2 fighters and 13 infantry in West Europe, round 3 : 7/17 hits, 6,33 expected hits
7 infantry owned by the Germans lost in West Europe
1 infantry owned by the Americans and 11 infantry owned by the British lost in West Europe
Germans roll dice for 6 armour, 4 fighters and 1 infantry in West Europe, round 4 : 6/11 hits, 5,17 expected hits
British roll dice for 2 armour, 2 fighters and 1 infantry in West Europe, round 4 : 4/5 hits, 2,33 expected hits
1 infantry owned by the Germans and 3 armour owned by the Germans lost in West Europe
2 fighters owned by the Americans, 1 infantry owned by the British and 2 armour owned by the British lost in West Europe
Germans win, taking West Europe from British with 3 armour and 4 fighters remaining. Battle score for attacker is 31
Casualties for Germans: 3 armour and 16 infantry
Casualties for Americans: 2 fighters and 8 infantry
Casualties for British: 2 armour and 12 infantry
Non Combat Move - Germans
4 fighters moved from West Europe to East Europe
Place Units - Germans
3 armour and 5 infantry placed in Germany
1 infantry placed in South Europe
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Germans regular : 5,83
British regular : 1,67
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Japanese
1 infantry moved from French Indo China to India
Japanese take India from British
1 infantry moved from French Indo China to Sinkiang
2 fighters moved from Manchuria to Sinkiang
1 armour moved from Manchuria to Yakut S.S.R.
2 infantry moved from Manchuria to Yakut S.S.R.
1 bomber moved from Manchuria to Persia
2 battleships moved from French Indo China Sea Zone to Red Sea Zone
2 infantry moved from French Indo China to French Indo China Sea Zone
2 infantry and 1 transport moved from French Indo China Sea Zone to Red Sea Zone
2 infantry moved from Red Sea Zone to Persia
2 fighters moved from French Indo China Sea Zone to Persia
Combat - Japanese
Battle in Persia
Japanese attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 2 infantry; Russians defend with 1 armour
Japanese roll dice for 2 battleships in Persia, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Persia, round 2 : 1/5 hits, 2,00 expected hits
British roll dice for 1 armour and 2 infantry in Persia, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Persia
2 infantry owned by the Americans lost in Persia
Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Persia, round 3 : 1/4 hits, 1,83 expected hits
British roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0,33 expected hits
1 armour owned by the Russians lost in Persia
Japanese win, taking Persia from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Casualties for Russians: 1 armour
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 aaGun and 1 armour
Japanese roll dice for 1 armour and 2 infantry in Yakut S.S.R., round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 armour owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Sinkiang
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Sinkiang, round 2 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sinkiang
1 infantry owned by the British lost in Sinkiang
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Sinkiang to French Indo China
2 carriers and 1 transport moved from French Indo China Sea Zone to Red Sea Zone
2 fighters moved from Persia to Red Sea Zone
1 bomber moved from Persia to French Indo China
2 infantry moved from New Zealand to New Zealand Sea Zone
2 infantry and 1 transport moved from New Zealand Sea Zone to Hawaii Sea Zone
2 infantry moved from Hawaii Sea Zone to Hawaiian Islands
1 fighter moved from Japan to Hawaiian Islands
1 submarine moved from South Argentina Sea Zone to North Australia Sea Zone
Place Units - Japanese
1 factory placed in French Indo China
2 armour and 1 infantry placed in Manchuria
1 transport placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 39 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : -1,17
Russians regular : -0,33
British regular : -0,33
US attacks Med fleet with everything and the subs have dud torpedos and the bombers have no idea where the German fleet is!
You hit 2X on defense and I lose 2 precious transports! My subs do not withdraw.
Does your sub withdraw? Three sea zones available!
Triple A did the defender submarine wrong? Seemed to fire a sneak attack for the defender, which I believe is wrong for Classic. Only attacking subs get sneak attack.
A lot of rule questions for an “easy” game.
I will ask Martin. He has the orginal rules in german.
And I am not sure how we play this. But I think we played without sneak attack from subs.
My sub will fight.
Sounds great, asking Martin.
I’m quite sure Triple A was wrong to do that, but didn’t matter in this case.
Let’s see if I can hit anything in round 2!
@elche said in Elche(x) v Gamerman01 Classic no tech Russia restricted:
A lot of rule questions for an “easy” game.
Exactly!
Then in round 2 when I have the opportunity to withdraw subs, of course Triple A thinks you withdraw all subs or none.
This is incorrect also. The “classified” rules clarifications say you can withdraw any number of subs each round, and those subs can withdraw to a different sea zone each round if desired, though the attacker would have to withdraw to a sea zone a unit came from.
Doesn’t matter, my subs are staying to hunt the battleship of course, but I am telling you for your benefit in the future.
If you are not familiar with these rules clarifications (I believe at the time I bought my game at Toys R Us in 1989 this 2 page rules clarifications was included in the box!
A horrible round 1 and then a perfect round 2 and 3, the battle ends almost as expected? A&A at its finest.
And then I KNEW the bomber would go down over Hawaii. Well, I gotta be happy I didn’t come up empty.
The US has the least value of material on the board!
Of course, I believe your rules.
I think it will not happen often with the subs but makes sense.
The USA lose the Pacific fleet and now the Med fleet.
But USA helps Russia and UK because Japan needs time and money to do so.
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters moved from East Europe to Central Mediteranean Sea Zone
2 armour moved from Germany to West Europe
1 infantry moved from East Europe to Ukraine S.S.R.
1 fighter moved from East Europe to Ukraine S.S.R.
1 armour moved from Germany to West Europe
4 infantry moved from Germany to West Europe
1 infantry moved from Germany to West Europe
Combat - Germans
Battle in Central Mediteranean Sea Zone
Germans attack with 3 fighters
Americans defend with 2 submarines and 1 transport
Germans roll dice for 3 fighters in Central Mediteranean Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Americans roll dice for 1 transport in Central Mediteranean Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
2 submarines owned by the Americans and 1 transport owned by the Americans lost in Central Mediteranean Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 24
Casualties for Americans: 2 submarines and 1 transport
Battle in Ukraine S.S.R.
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West Europe
Germans attack with 3 armour and 5 infantry
British defend with 4 infantry
Germans roll dice for 3 armour and 5 infantry in West Europe, round 2 : 4/8 hits, 2,33 expected hits
British roll dice for 4 infantry in West Europe, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Germans lost in West Europe
4 infantry owned by the British lost in West Europe
Germans win, taking West Europe from British with 3 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 4 infantry
Non Combat Move - Germans
3 fighters moved from Central Mediteranean Sea Zone to East Europe
1 fighter moved from Ukraine S.S.R. to East Europe
1 infantry moved from South Europe to East Europe
1 aaGun moved from South Europe to West Europe
1 infantry moved from Germany to West Europe
Place Units - Germans
2 armour and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Russians regular : -0,33
Germans regular : 3,50
British regular : 0,67
I was a little bit to fast with my move.
I forget my inf in Kenya.
If okay please edit to SA.
You get 1 hit in West US Seazone. OOL please and I will attack again if possible, did your sub retreat ?
jap-ool-6.tsvg
Thank you for SA.
Lose sub