Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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In my running game i play with economic victory, but in my younger days without.
So please feel free to decide this.
Choose AA casualties, or roll separate AA for fighters versus bombers?
We’ll do economic victory, Axis needs help
Yes, choose air casualities.
I think that’s it. Good, then we can play.
AA on in NCM too?
feel free to decide this but its not an ncm anymore because its a combat
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 3 transports; Remaining resources: 1 PUs;
Combat Move - Japanese
1 fighter moved from Philippines to Hawaii Sea Zone
1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone
1 battleship and 1 transport moved from Japan Sea Zone to Hawaii Sea Zone
1 battleship and 1 carrier moved from Caroline Islands Sea Zone to Hawaii Sea Zone
1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone
1 bomber moved from Japan to Hawaii Sea Zone
1 infantry moved from Manchuria to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from French Indo China to India
Japanese take India from British
1 infantry moved from Manchuria to China
2 infantry moved from Kwangtung to China
1 fighter moved from French Indo China to China
1 fighter moved from Manchuria to China
1 fighter moved from Japan to China
1 infantry moved from Manchuria to China
Combat - Japanese
Battle in China
Japanese attack with 3 fighters and 4 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 3 fighters and 4 infantry in China, round 2 : 3/7 hits, 2,17 expected hits
Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 3/3 hits, 1,33 expected hits
3 infantry owned by the Japanese lost in China
2 infantry owned by the Americans and 1 fighter owned by the Americans lost in China
Japanese win, taking China from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Hawaii Sea Zone
Japanese attack with 2 battleships, 1 bomber, 1 carrier, 2 fighters, 1 submarine and 1 transport
Americans defend with 1 carrier, 1 fighter and 1 submarine
Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 2 fighters and 1 transport in Hawaii Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Americans roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
1 transport owned by the Japanese lost in Hawaii Sea Zone
1 submarine owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in Hawaii Sea Zone
Japanese win with 2 battleships, 1 bomber, 1 carrier, 2 fighters and 1 submarine remaining. Battle score for attacker is 30
Casualties for Japanese: 1 transport
Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
Non Combat Move - Japanese
1 bomber moved from Hawaii Sea Zone to Japan
2 infantry moved from Philippines to Philippines Sea Zone
2 infantry and 1 transport moved from Philippines Sea Zone to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
3 fighters moved from China to Kwangtung
Place Units - Japanese
3 transports placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : 1,17
Japanese regular : 1,33
@elche said in Elche(x) v Gamerman01 Classic no tech Russia restricted:
feel free to decide this but its not an ncm anymore because its a combat
Fly over AA in combat move, you take fire, but never in non-combat move, right?
Our game is set up “always on” and will fire in NCM, so we may need to edit air back if shot down by AA in NCM
Yes, i never played with AAGun fires in ncm.
Moving R2 now
That Finnish sniper dude devastated the Russians
Very clever, wearing white in the snow. Now why didn’t we think of that?
I cannot open this file. The file goes to a page that dont exit.
I think I was losing internet (in this tiny town), at that time!
Germany needs help - my bomber is gone.
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 fighter and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber moved from East Europe to Karelia S.S.R.
2 armour moved from East Europe to Caucasus
Germans take Ukraine S.S.R. from Russians
2 fighters moved from East Europe to Caucasus
Combat - Germans
Strategic bombing raid in Karelia S.S.R.
Russians roll AA dice in Karelia S.S.R. : 1/1 hits, 0,17 expected hits
1 bomber owned by the Germans killed by AA in Karelia S.S.R.
Bombing raid costs 0 PUs
Battle in Caucasus
Germans attack with 2 armour and 2 fighters
Russians defend with 1 armour and 1 infantry
Germans roll dice for 2 armour and 2 fighters in Caucasus, round 2 : 2/4 hits, 2,00 expected hits
Russians roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 2/2 hits, 0,67 expected hits
2 armour owned by the Germans lost in Caucasus
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Caucasus
Germans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 2 armour
Casualties for Russians: 1 armour and 1 infantry
Non Combat Move - Germans
2 fighters moved from Caucasus to East Europe
1 transport moved from West Mediteranean Sea Zone to Central Mediteranean Sea Zone
1 armour moved from South Europe to Central Mediteranean Sea Zone
1 armour and 1 transport moved from Central Mediteranean Sea Zone to West Mediteranean Sea Zone
1 armour moved from West Mediteranean Sea Zone to Algeria
1 infantry moved from French West Africa to French Equatorial Africa
7 infantry moved from Germany to East Europe
1 infantry moved from South Europe to West Europe
1 infantry moved from South Europe to East Europe
1 infantry moved from East Europe to Ukraine S.S.R.
Place Units - Germans
1 fighter and 5 infantry placed in Germany
2 infantry placed in South Europe
Turn Complete - Germans
Germans collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Russians regular : 1,33
Germans regular : 0,00
Russians AA : 0,83
I wondered if my Norway luck would be compensated -
That was fast!!
Terrible luck on the ground, too.
Allies will pounce!