Hi Markus
Enjoy your game with crockett :)
Fuck Patton back already ? Gd it lol Yea good thing the chinese can’t go elsewhere because there too busy slaughtering each other :)
Be even better if they were doing it right now lol
Ooops my bad :)
Well lets see what those fckn yanks did and there bloke buddies lol
hmm cant edit my post. Forgot it shows up on main page till someone else posts
Sorry to any offended
uggh Not looking good for the reich. Wonder if i can just make peace with the anglos and then we can combine to kill the communists ?
@The-Captain can we make that an option lol Sorry to bug :)
I’ll try and keep it together for one more turn Panzer :)
unfortunately you did exactly what I thought you would do :)
hmm … Tigers can’t move in combat. Just put it on the list of todo lol
gonna have to edit :(
almost ready Fckn machine froze again. That’s ok I can remember most of it if i do it right now lol
ok got it. G getting kinda complex with the NCM lol
Game History
Round: 21
Purchase Units - Germans
Germans repair damage of 2x airfield; Remaining resources: 111 PUs;
Germans buy 1 Atlantic_Wall, 1 Escort, 4 GermanUBoats, 2 NavalMines, 1 Panzer_General, 4 TotalWarMe_262s, 6 TotalWarMechInfs, 1 Waffen_Para, 1 elite, 2 german_paras and 4 infantry; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 1 german_para
1 Waffen_Para placed in Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 4th Waffen: 1 Waffen_Oberst
EDIT: Adding units owned by Germans to 4th Waffen: 1 Waffen_Oberst_4
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 elite moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 LuftwaffeAce moved from Bryansk to Smolensk
EDIT: 1 ArmyGroupCentre moved from Bryansk to Army Group Centre
EDIT: 2 Panzer_Grndrss, 2 Waffen_Hvy_Tanks, 1 armour and 5 infantry moved from Army Group Centre to Bryansk
EDIT: 1 infantry moved from Bryansk to Smolensk
EDIT: 1 2ndPanzerArmy and 1 2ndWaffenArmy moved from Army Group Centre to Bryansk
EDIT: 1 ArmyGroupSouth moved from Caucasus to Army Group South
EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 4thWaffenArmy, 2 King_Tigers, 3 armour and 1 waffen_infantry moved from Army Group South to Caucasus
EDIT: 1 4thWaffenArmy moved from Caucasus to 4th Waffen
EDIT: Germans undo move 10.
EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst_4, 1 waffen_infantry and 1 waffen_panzer moved from 4th Waffen to Kazakhstan
EDIT: 1 King_Tiger moved from Caucasus to Kazakhstan
1 Panzer_Grndrs moved from Caucasus to Kazakhstan
EDIT: 3 armour moved from Caucasus to Northwest Persia
EDIT: 1 King_Tiger moved from Caucasus to Northwest Persia
EDIT: 1 Panzer_Grndrs moved from Caucasus to Novosibirsk
EDIT: 1 Waffen_Para and 1 german_para moved from Caucasus to Novosibirsk
EDIT: 1 waffen_infantry moved from Caucasus to Novosibirsk
2 German_Hvy_Bmbrs moved from Bryansk to Novosibirsk
1 bomber moved from Bryansk to Novosibirsk
EDIT: 1 4thWaffenArmy moved from Caucasus to 4th Waffen
1 elite moved from Volgograd to Samara
EDIT: 1 1stPanzerArmy moved from Caucasus to 1st Panzer
EDIT: 1 Panzer_General3 and 5 armour moved from 1st Panzer to Caucasus
EDIT: 1 armour moved from Caucasus to Samara
1 LuftwaffeAce and 1 Me_262 moved from Bryansk to Samara
1 Me_262 moved from Bryansk to Smolensk
1 LuftwaffeAce and 1 Me_262 moved from Bryansk to Samara
Combat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Samara
Germans attack with 2 LuftwaffeAces, 2 Me_262s, 1 armour and 1 elite
Russians defend with 2 infantry
Germans roll dice for 2 LuftwaffeAces, 2 Me_262s, 1 armour and 1 elite in Samara, round 2 : 3/9 hits, 4.17 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the Germans lost in Samara
2 infantry owned by the Russians lost in Samara
Germans win, taking 97 Sea Zone from British, taking Samara from Russians with 2 LuftwaffeAces, 2 Me_262s and 1 elite remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 1 King_Tiger, 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 1 Waffen_Oberst_4, 1 waffen_infantry and 1 waffen_panzer
British defend with 2 infantry; Americans defend with 2 usa_armours; ANZAC defend with 2 infantry
Germans roll dice for 1 King_Tiger, 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 1 Waffen_Oberst_4, 1 waffen_infantry and 1 waffen_panzer in Kazakhstan, round 2 : 3/8 hits, 3.67 expected hits
Russians roll dice for 4 infantry and 2 usa_armours in Kazakhstan, round 2 : 1/6 hits, 2.33 expected hits
Units damaged: 1 King_Tiger owned by the Germans
1 King_Tiger owned by the Germans transformed into 1 Tiger_Damaged owned by the Germans in Kazakhstan
2 infantry owned by the ANZAC and 1 infantry owned by the British lost in Kazakhstan
Germans roll dice for 1 Panzer_Grndrs, 1 Tiger_Damaged, 1 WaffenPnzrGrndr, 1 Waffen_Oberst_4, 1 waffen_infantry and 1 waffen_panzer in Kazakhstan, round 3 : 2/8 hits, 3.67 expected hits
Russians roll dice for 1 infantry and 2 usa_armours in Kazakhstan, round 3 : 1/3 hits, 1.33 expected hits
1 Panzer_Grndrs owned by the Germans lost in Kazakhstan
1 usa_armour owned by the Americans and 1 infantry owned by the British lost in Kazakhstan
Germans roll dice for 1 Tiger_Damaged, 1 WaffenPnzrGrndr, 1 Waffen_Oberst_4, 1 waffen_infantry and 1 waffen_panzer in Kazakhstan, round 4 : 3/7 hits, 3.33 expected hits
Russians roll dice for 1 usa_armour in Kazakhstan, round 4 : 0/1 hits, 0.50 expected hits
1 usa_armour owned by the Americans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 Tiger_Damaged, 1 WaffenPnzrGrndr, 1 Waffen_Oberst_4, 1 waffen_infantry and 1 waffen_panzer remaining. Battle score for attacker is 12
Casualties for Germans: 1 King_Tiger and 1 Panzer_Grndrs
Casualties for ANZAC: 2 infantry
Casualties for British: 2 infantry
Casualties for Americans: 2 usa_armours
Battle in Smolensk
Germans attack with 1 LuftwaffeAce, 1 Me_262, 1 elite and 2 infantry
Americans defend with 1 ArmoredInfantry
Germans roll dice for 1 LuftwaffeAce, 1 Me_262, 1 elite and 2 infantry in Smolensk, round 2 : 3/7 hits, 2.33 expected hits
Russians roll dice for 1 ArmoredInfantry in Smolensk, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Smolensk
1 ArmoredInfantry owned by the Americans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 LuftwaffeAce, 1 Me_262, 1 elite and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 ArmoredInfantry
Battle in Northwest Persia
Germans attack with 1 King_Tiger and 3 armour
Americans defend with 2 mech_infantrys
Germans roll dice for 1 King_Tiger and 3 armour in Northwest Persia, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 King_Tiger owned by the Germans
1 King_Tiger owned by the Germans transformed into 1 Tiger_Damaged owned by the Germans in Northwest Persia
1 mech_infantry owned by the Americans lost in Northwest Persia
Germans roll dice for 1 Tiger_Damaged and 3 armour in Northwest Persia, round 3 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Northwest Persia
Germans win, taking Northwest Persia from Americans with 1 Tiger_Damaged and 3 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 King_Tiger
Casualties for Americans: 2 mech_infantrys
Battle in Novosibirsk
Germans attack with 2 German_Hvy_Bmbrs, 1 Panzer_Grndrs, 1 Waffen_Para, 1 bomber, 1 german_para and 1 waffen_infantry
British defend with 2 infantry, 1 mech_infantry and 2 uk_armours; Americans defend with 1 ArmoredInfantry
Germans roll dice for 2 German_Hvy_Bmbrs, 1 Panzer_Grndrs, 1 Waffen_Para, 1 bomber, 1 german_para and 1 waffen_infantry in Novosibirsk, round 2 : 3/9 hits, 4.67 expected hits
Russians roll dice for 1 ArmoredInfantry, 2 infantry, 1 mech_infantry and 2 uk_armours in Novosibirsk, round 2 : 3/6 hits, 2.50 expected hits
1 Panzer_Grndrs owned by the Germans, 1 waffen_infantry owned by the Germans and 1 german_para owned by the Germans lost in Novosibirsk
1 mech_infantry owned by the British and 2 infantry owned by the British lost in Novosibirsk
Germans roll dice for 2 German_Hvy_Bmbrs, 1 Waffen_Para and 1 bomber in Novosibirsk, round 3 : 4/6 hits, 3.83 expected hits
Russians roll dice for 1 ArmoredInfantry and 2 uk_armours in Novosibirsk, round 3 : 2/3 hits, 1.50 expected hits
1 Waffen_Para owned by the Germans and 1 bomber owned by the Germans lost in Novosibirsk
1 ArmoredInfantry owned by the Americans and 2 uk_armours owned by the British lost in Novosibirsk
Germans win with 2 German_Hvy_Bmbrs remaining. Battle score for attacker is -6
Casualties for Germans: 1 Panzer_Grndrs, 1 Waffen_Para, 1 bomber, 1 german_para and 1 waffen_infantry
Casualties for British: 2 infantry, 1 mech_infantry and 2 uk_armours
Casualties for Americans: 1 ArmoredInfantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Bryansk
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Tambov
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Bessarabia
2 German_Hvy_Bmbrs moved from Novosibirsk to Bryansk
EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst_4, 1 waffen_infantry and 1 waffen_panzer moved from Kazakhstan to 4th Waffen
EDIT: 1 4thWaffenArmy moved from 4th Waffen to Kazakhstan
2 LuftwaffeAces moved from Samara to Urals
2 Me_262s moved from Samara to Urals
1 LuftwaffeAce moved from Smolensk to Bryansk
1 Me_262 moved from Smolensk to Bryansk
1 infantry moved from Nenetsia to Urals
1 infantry moved from Archangel to Nenetsia
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Belarus to Vologda
1 infantry moved from Rostov to Volgograd
1 Rail moved from Germany to Western Germany
1 Rail and 1 infantry moved from Western Germany to Tambov
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Baltic States
1 Panzer_Grndrs moved from Eastern Poland to Belarus
1 Panzer_Grndrs moved from Eastern Poland to Bryansk
1 armour moved from Ukraine to Rostov
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Bryansk
1 armour moved from Romania to Western Ukraine
1 armour moved from Poland to Romania
1 Europe_Rail moved from Germany to Western Germany
1 Europe_Rail and 1 infantry moved from Western Germany to Bessarabia
1 Rail moved from Germany to Western Germany
1 King_Tiger and 1 Rail moved from Western Germany to Bryansk
1 Me_262 moved from Western Germany to Bryansk
1 Me_262 moved from Western Germany to Bryansk
4 G_air_transports and 4 armour moved from Western Germany to Caucasus
4 G_air_transports, 1 Panzer_General, 1 Waffen_Para, 1 elite and 1 german_para moved from Germany to Caucasus
4 G_air_transports moved from Caucasus to Western Germany
4 G_air_transports moved from Caucasus to Germany
2 G_air_transports moved from Germany to Western Germany
2 infantry moved from Germany to Poland
EDIT: 1 German_LCV moved from Norway to Western Germany
1 armour moved from Germany to Romania
1 armour moved from Western Germany to Poland
1 armour moved from Western Germany to Southern Italy
EDIT: 1 Panzer_General3 and 5 armour moved from Caucasus to 1st Panzer
EDIT: 1 1stPanzerArmy moved from 1st Panzer to Caucasus
EDIT: 1 2ndPanzerArmy, 1 2ndWaffenArmy, 1 King_Tiger, 3 Panzer_Grndrss, 2 Waffen_Hvy_Tanks, 1 armour and 2 infantry moved from Bryansk to Army Group Centre
EDIT: 1 infantry moved from Bryansk to Army Group Centre
EDIT: 1 ArmyGroupCentre moved from Army Group Centre to Bryansk
Place Units - Germans
1 Atlantic_Wall placed in Normandy Bordeaux
4 TotalWarMe_262s and 6 TotalWarMechInfs placed in Western Germany
3 infantry placed in Eastern Poland
2 NavalMines, 1 Panzer_General, 1 elite, 2 german_paras and 1 infantry placed in Germany
4 GermanUBoats placed in 97 Sea Zone
1 Escort placed in 113 Sea Zone
Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany
Trigger GermansTotalWarMe 262PlaceWesternGermany4: has removed 4 TotalWarMe_262s owned by Germans in Western Germany
Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany
Trigger GermansTotalWarMe 262PlaceWesternGermany4: Germans has 4 Me_262s placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,3,2
Germans collect 74 PUs (3 lost to blockades); end with 74 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Trigger Germans ReceiveItaliansControl Iraq Or Persia Or Northwest PersiaObjective: Germans met a national objective for an additional 2 PUs; end with 93 PUs
Trigger Germans ControlItalyOilObjectiveNWPersia: Germans met a national objective for an additional 2 PUs; end with 95 PUs
Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 98 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 100 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 115 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Russians regular : -0.33
Germans regular : -4.67
oh wait I need to -2 for the oil
all oiled up or unoiled in this case lol
messed up again. Wanted to upgrade AB in W GER to Hvy. Gonna dust a Inf and add it.
Thats why i fixed him :)
Game History
Round: 21
Purchase Units - Germans
Germans repair damage of 2x airfield; Remaining resources: 111 PUs;
Germans buy 1 Atlantic_Wall, 1 Escort, 4 GermanUBoats, 2 NavalMines, 1 Panzer_General, 4 TotalWarMe_262s, 6 TotalWarMechInfs, 1 Waffen_Para, 1 elite, 2 german_paras and 4 infantry; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 1 german_para
1 Waffen_Para placed in Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 4th Waffen: 1 Waffen_Oberst
EDIT: Adding units owned by Germans to 4th Waffen: 1 Waffen_Oberst_4
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 elite moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 LuftwaffeAce moved from Bryansk to Smolensk
EDIT: 1 ArmyGroupCentre moved from Bryansk to Army Group Centre
EDIT: 2 Panzer_Grndrss, 2 Waffen_Hvy_Tanks, 1 armour and 5 infantry moved from Army Group Centre to Bryansk
EDIT: 1 infantry moved from Bryansk to Smolensk
EDIT: 1 2ndPanzerArmy and 1 2ndWaffenArmy moved from Army Group Centre to Bryansk
EDIT: 1 ArmyGroupSouth moved from Caucasus to Army Group South
EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 4thWaffenArmy, 2 King_Tigers, 3 armour and 1 waffen_infantry moved from Army Group South to Caucasus
EDIT: 1 4thWaffenArmy moved from Caucasus to 4th Waffen
EDIT: Germans undo move 10.
EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst_4, 1 waffen_infantry and 1 waffen_panzer moved from 4th Waffen to Kazakhstan
EDIT: 1 King_Tiger moved from Caucasus to Kazakhstan
1 Panzer_Grndrs moved from Caucasus to Kazakhstan
EDIT: 3 armour moved from Caucasus to Northwest Persia
EDIT: 1 King_Tiger moved from Caucasus to Northwest Persia
EDIT: 1 Panzer_Grndrs moved from Caucasus to Novosibirsk
EDIT: 1 Waffen_Para and 1 german_para moved from Caucasus to Novosibirsk
EDIT: 1 waffen_infantry moved from Caucasus to Novosibirsk
2 German_Hvy_Bmbrs moved from Bryansk to Novosibirsk
1 bomber moved from Bryansk to Novosibirsk
EDIT: 1 4thWaffenArmy moved from Caucasus to 4th Waffen
1 elite moved from Volgograd to Samara
EDIT: 1 1stPanzerArmy moved from Caucasus to 1st Panzer
EDIT: 1 Panzer_General3 and 5 armour moved from 1st Panzer to Caucasus
EDIT: 1 armour moved from Caucasus to Samara
1 LuftwaffeAce and 1 Me_262 moved from Bryansk to Samara
1 Me_262 moved from Bryansk to Smolensk
1 LuftwaffeAce and 1 Me_262 moved from Bryansk to Samara
Combat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Samara
Germans attack with 2 LuftwaffeAces, 2 Me_262s, 1 armour and 1 elite
Russians defend with 2 infantry
Germans win, taking 97 Sea Zone from British, taking Samara from Russians with 2 LuftwaffeAces, 2 Me_262s and 1 elite remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 1 King_Tiger, 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 1 Waffen_Oberst_4, 1 waffen_infantry and 1 waffen_panzer
British defend with 2 infantry; Americans defend with 2 usa_armours; ANZAC defend with 2 infantry
Units damaged: 1 King_Tiger owned by the Germans
1 King_Tiger owned by the Germans transformed into 1 Tiger_Damaged owned by the Germans in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 Tiger_Damaged, 1 WaffenPnzrGrndr, 1 Waffen_Oberst_4, 1 waffen_infantry and 1 waffen_panzer remaining. Battle score for attacker is 12
Casualties for Germans: 1 King_Tiger and 1 Panzer_Grndrs
Casualties for ANZAC: 2 infantry
Casualties for British: 2 infantry
Casualties for Americans: 2 usa_armours
Battle in Smolensk
Germans attack with 1 LuftwaffeAce, 1 Me_262, 1 elite and 2 infantry
Americans defend with 1 ArmoredInfantry
Germans win, taking Smolensk from Russians with 1 LuftwaffeAce, 1 Me_262, 1 elite and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 ArmoredInfantry
Battle in Northwest Persia
Germans attack with 1 King_Tiger and 3 armour
Americans defend with 2 mech_infantrys
Units damaged: 1 King_Tiger owned by the Germans
1 King_Tiger owned by the Germans transformed into 1 Tiger_Damaged owned by the Germans in Northwest Persia
Germans win, taking Northwest Persia from Americans with 1 Tiger_Damaged and 3 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 King_Tiger
Casualties for Americans: 2 mech_infantrys
Battle in Novosibirsk
Germans attack with 2 German_Hvy_Bmbrs, 1 Panzer_Grndrs, 1 Waffen_Para, 1 bomber, 1 german_para and 1 waffen_infantry
British defend with 2 infantry, 1 mech_infantry and 2 uk_armours; Americans defend with 1 ArmoredInfantry
Germans win with 2 German_Hvy_Bmbrs remaining. Battle score for attacker is -6
Casualties for Germans: 1 Panzer_Grndrs, 1 Waffen_Para, 1 bomber, 1 german_para and 1 waffen_infantry
Casualties for British: 2 infantry, 1 mech_infantry and 2 uk_armours
Casualties for Americans: 1 ArmoredInfantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Bryansk
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Tambov
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Bessarabia
2 German_Hvy_Bmbrs moved from Novosibirsk to Bryansk
EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst_4, 1 waffen_infantry and 1 waffen_panzer moved from Kazakhstan to 4th Waffen
EDIT: 1 4thWaffenArmy moved from 4th Waffen to Kazakhstan
2 LuftwaffeAces moved from Samara to Urals
2 Me_262s moved from Samara to Urals
1 LuftwaffeAce moved from Smolensk to Bryansk
1 Me_262 moved from Smolensk to Bryansk
1 infantry moved from Nenetsia to Urals
1 infantry moved from Archangel to Nenetsia
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Belarus to Vologda
1 infantry moved from Rostov to Volgograd
1 Rail moved from Germany to Western Germany
1 Rail and 1 infantry moved from Western Germany to Tambov
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Baltic States
1 Panzer_Grndrs moved from Eastern Poland to Belarus
1 Panzer_Grndrs moved from Eastern Poland to Bryansk
1 armour moved from Ukraine to Rostov
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Bryansk
1 armour moved from Romania to Western Ukraine
1 armour moved from Poland to Romania
1 Europe_Rail moved from Germany to Western Germany
1 Europe_Rail and 1 infantry moved from Western Germany to Bessarabia
1 Rail moved from Germany to Western Germany
1 King_Tiger and 1 Rail moved from Western Germany to Bryansk
1 Me_262 moved from Western Germany to Bryansk
1 Me_262 moved from Western Germany to Bryansk
4 G_air_transports and 4 armour moved from Western Germany to Caucasus
4 G_air_transports, 1 Panzer_General, 1 Waffen_Para, 1 elite and 1 german_para moved from Germany to Caucasus
4 G_air_transports moved from Caucasus to Western Germany
4 G_air_transports moved from Caucasus to Germany
2 G_air_transports moved from Germany to Western Germany
2 infantry moved from Germany to Poland
EDIT: 1 German_LCV moved from Norway to Western Germany
1 armour moved from Germany to Romania
1 armour moved from Western Germany to Poland
1 armour moved from Western Germany to Southern Italy
EDIT: 1 Panzer_General3 and 5 armour moved from Caucasus to 1st Panzer
EDIT: 1 1stPanzerArmy moved from 1st Panzer to Caucasus
EDIT: 1 2ndPanzerArmy, 1 2ndWaffenArmy, 1 King_Tiger, 3 Panzer_Grndrss, 2 Waffen_Hvy_Tanks, 1 armour and 2 infantry moved from Bryansk to Army Group Centre
EDIT: 1 infantry moved from Bryansk to Army Group Centre
EDIT: 1 ArmyGroupCentre moved from Army Group Centre to Bryansk
Place Units - Germans
1 Atlantic_Wall placed in Normandy Bordeaux
4 TotalWarMe_262s and 6 TotalWarMechInfs placed in Western Germany
3 infantry placed in Eastern Poland
4 GermanUBoats placed in 97 Sea Zone
1 Escort placed in 113 Sea Zone
2 NavalMines, 1 Panzer_General, 1 elite, 2 german_paras and 1 infantry placed in Germany
Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany
Trigger GermansTotalWarMe 262PlaceWesternGermany4: has removed 4 TotalWarMe_262s owned by Germans in Western Germany
Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany
Trigger GermansTotalWarMe 262PlaceWesternGermany4: Germans has 4 Me_262s placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,6,4
Germans collect 77 PUs; end with 77 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 89 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Trigger Germans ReceiveItaliansControl Iraq Or Persia Or Northwest PersiaObjective: Germans met a national objective for an additional 2 PUs; end with 96 PUs
Trigger Germans ControlItalyOilObjectiveNWPersia: Germans met a national objective for an additional 2 PUs; end with 98 PUs
Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 101 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 103 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 118 PUs
exp-game-4-stahl-allllied-20exp-game-4-stahl-g-21AB.tsvg
Ok should be good. I changed the PUs for the Oil hit and rolled with previous save for convoy as the yanks musta been eating a sandwich this time around lol
Sorry for the clutter. G is challenging my cranium lol
knew it was too good to be true lol I bought a PG last turn and i already have 3.
I guess I’ll just remove it and add back the 8 PUs start of G’s next turn ? Idk what else todo
I’ll try and make a trigger for too many units like i did for the waffens. It has a max build restriction but once there active it doesn’t recognize them.
Anyway, apologies once again for fckn up. The reich is starting to crack lol
Game History
Round: 21
Purchase Units - Russians
Russians buy 1 Soviet_Commisar and 1 elite; Remaining resources: 0 PUs; 0 AirLendLease; 3 TankLendLease;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
1 elite moved from Russia to Samara
1 FighterAce and 2 tactical_bombers moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 FighterAce, 1 elite and 2 tactical_bombers
Germans defend with 1 elite
Russians roll dice for 1 FighterAce, 1 elite and 2 tactical_bombers in Samara, round 2 : 2/6 hits, 2,33 expected hits
Germans roll dice for 1 elite in Samara, round 2 : 1/2 hits, 0,67 expected hits
1 elite owned by the Russians lost in Samara
1 elite owned by the Germans lost in Samara
Russians win with 1 FighterAce and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 elite
Casualties for Germans: 1 elite
Non Combat Move - Russians
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia
1 FighterAce and 2 tactical_bombers moved from Samara to Russia
Place Units - Russians
1 Soviet_Commisar and 1 elite placed in Russia
Turn Complete - Russians
Russians collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Germans regular : 0,33
Russians regular : -0,33
Hallo
Been on a bit of a runner lately. :) I’ll try and get JPN out after bit.
Was talking to a triplea developer on git and it sounds like he might code U-boats and paratroopers to work without edit :)
Here’s hoping anyways :)
He’s pretty cool :)
Uggh Feel like a piece of dog excrement. Having a hard tinme snapping out of it.
Looking at JPN now. Idk if my processor is up for it though lol
Haven’t giving up yet. I’ll try and struggle through. Should be easy move wise. Just thinking of the potential scenarios is what’s challenging :)
@barnee said in barnee vs Panzerstahl-Helm Game 4:
Haven’t giving up yet. I’ll try and struggle through. Should be easy move wise. Just thinking of the potential scenarios is what’s challenging :)
Yes, I can feel with you… 😅 It is like playing Chess. "I think that he thinks, that I think he thinks what I think. “
Game History
Round: 21
Research Technology - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from 3rd Waffen: 1 Waffen_Oberst
EDIT: Adding units owned by Germans to 3rd Waffen: 1 Waffen_Oberst_4
EDIT: Turning off Edit Mode
Purchase Units - Japanese
Japanese buy 1 Escort, 1 Japanese_LCV, 1 armour, 1 elite, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
3 fighters moved from 6 Sea Zone to 8 Sea Zone
1 elite moved from Japan to 6 Sea Zone
1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 8 Sea Zone
1 elite moved from 8 Sea Zone to Aleutian Islands
1 Banzai moved from Japan to Aleutian Islands
7 NavyFighters and 5 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
6 fighters moved from 35 Sea Zone to 20 Sea Zone
3 fighters moved from Philippines to 20 Sea Zone
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
Combat - Japanese
Japanese creates battle in territory Kiangsu
Battle in 8 Sea Zone
Japanese attack with 1 Japan_destroyer and 3 fighters
Americans defend with 1 transport
Japanese roll dice for 1 Japan_destroyer and 3 fighters in 8 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 Japan_destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Aleutian Islands
Changer loiter and taunt; Japanese attack with 1 Banzai and 1 elite
Changer defend; Americans defend with 1 artillery and 1 marine
Japanese roll dice for 1 Banzai and 1 elite in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 marine in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
1 elite owned by the Japanese lost in Aleutian Islands
1 Banzai owned by the Japanese retreated
Americans win with 1 artillery and 1 marine remaining. Battle score for attacker is -3
Casualties for Japanese: 1 elite
Battle in 20 Sea Zone
Japanese attack with 7 NavyFighters, 9 fighters and 5 tactical_bombers
ANZAC defend with 1 Escort
Japanese roll dice for 7 NavyFighters, 9 fighters and 5 tactical_bombers in 20 Sea Zone, round 2 : 8/21 hits, 11.33 expected hits
ANZAC roll dice for 1 Escort in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Escort owned by the ANZAC lost in 20 Sea Zone
Japanese win with 7 NavyFighters, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 Escort
Battle in Kiangsu
Japanese attack with 2 Rails
Americans defend with 1 artillery and 1 marine
Japanese roll dice for 2 Rails in Kiangsu, round 2 : 0/0 hits, 0.00 expected hits
Chinese roll dice for 1 artillery and 1 marine in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
1 Rail owned by the Japanese lost in Kiangsu
Japanese roll dice for 1 Rail in Kiangsu, round 3 : 0/0 hits, 0.00 expected hits
Chinese roll dice for 1 artillery and 1 marine in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
1 Rail owned by the Japanese lost in Kiangsu
Chinese win with 1 artillery and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 2 Rails
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Aleutian Islands
3 fighters moved from 20 Sea Zone to Philippines
7 NavyFighters, 6 fighters and 5 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 Japan_destroyer moved from 19 Sea Zone to 35 Sea Zone
3 fighters moved from 8 Sea Zone to 6 Sea Zone
1 Japan_destroyer moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Sakha to Amur
1 elite moved from Buryatia to Amur
1 air_transport and 1 infantry moved from Japan to Yakut S.S.R.
1 air_transport moved from Yakut S.S.R. to Japan
1 air_transport and 1 infantry moved from Japan to Buryatia
1 air_transport and 1 infantry moved from Japan to Sakha
Place Units - Japanese
1 Escort and 1 transport placed in 6 Sea Zone
1 Japanese_LCV, 1 armour, 1 elite and 6 infantry placed in Japan
Turn Complete - Japanese
Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
Japanese collect 26 PUs; end with 26 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Japan Liberates Formosa Turn21: Japanese met a national objective for an additional 1 PUs; end with 30 PUs
Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 31 PUs
Trigger Japan Loses Okinawa Turn21: Japanese met a national objective for an additional -1 PUs; end with 30 PUs
Trigger Japan Loses Hainan Turn21: Japanese met a national objective for an additional -1 PUs; end with 29 PUs
Trigger Japanese Loses AleutianIslands Pacific Expanded Turn21: Japanese met a national objective for an additional -1 PUs; end with 28 PUs
Trigger Japan Loses CarolineIslands Turn21: Japanese met a national objective for an additional -3 PUs; end with 25 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.17
Japanese regular : -3.83
ANZAC regular : -0.33
Well I pulled it together enough to post lol
Activated 3rd waffen and deducted a buck for Celebes
heh heh exactly. I guess it keeps the brain active. Supposed to help stave off dementia lol
Don’t think it’s working too good in my case lol
Oh I forgot to dust the extra PG and add the 8 bucks for it. I’ll do it on G 22
I think that’s probably the best solution for it. I’ll try and work on some updates today, although i got some yard work I been slacking on that needs done lol
Sure hope asvitkine adds the new code so we don’t have to edit Paras and U-boats. That’d be Way sweet :)
Hey some dude just clued me into how to make Paras and U-boats work without edit :)
I think it should work. Would be Huge improvement. I mean, hopefully asvitkine just codes it, but if not, I’m pretty sure it’ll work.
Require some more units and images, as well as a shitload of triggers, but F it, better than edit :)
Landmines be about the only heavy edit rule left. Still gotta dick with escorts a bit and some of the Pacific Islands but still be a major improvement :)