@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
barnee vs Panzerstahl-Helm Game 4
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Good morning,
it’s been 2 month of fighting now. :-) Epic!
Game History
Round: 17 Purchase Units - Americans Americans buy 4 ArmoredInfantrys, 4 TotalWarAirTrprts, 1 artillery, 1 destroyer, 1 elite, 2 infantry, 1 marine, 1 transport and 7 usa_armours; Remaining resources: 0 PUs; Place Units - Americans Units in French Indo China being upgraded or consumed: 1 infantry 1 marine placed in French Indo China Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 elite moved from Northwest Persia to Caucasus 2 usa_armours moved from Persia to Caucasus 1 ArmoredInfantry and 3 usa_armours moved from Iraq to Egypt 1 elite and 2 usa_fighters moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 USA_Hvy_Bomber moved from Russia to Egypt 3 USA_Hvy_Bombers moved from United Kingdom to Egypt 3 usa_tactical_bombers moved from Northwest Persia to Caucasus 1 usa_tactical_bomber moved from 26 Sea Zone to 8 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone Americans take 20 Sea Zone from Japanese 2 usa_fighters and 2 usa_tactical_bombers moved from 36 Sea Zone to 19 Sea Zone 1 artillery moved from Kwangtung to Kiangsi 1 infantry moved from Kwangsi to Kiangsi 2 usa_fighters and 2 usa_tactical_bombers moved from 36 Sea Zone to Kiangsi Combat - Americans Battle in Kiangsi Americans attack with 1 artillery, 1 infantry, 2 usa_fighters and 2 usa_tactical_bombers Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 infantry, 2 usa_fighters and 2 usa_tactical_bombers in Kiangsi, round 2 : 6/6 hits, 3,00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Americans win, taking Kiangsi from Japanese with 1 artillery, 1 infantry, 2 usa_fighters and 2 usa_tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 8 Sea Zone Americans attack with 1 submarine and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 usa_tactical_bomber in 8 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 Japan_destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 usa_tactical_bomber in 8 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 Japan_destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 Japan_destroyer owned by the Japanese lost in 8 Sea Zone Americans win with 1 submarine and 1 usa_tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in 19 Sea Zone Americans attack with 1 submarine, 2 usa_fighters and 2 usa_tactical_bombers Japanese defend with 1 Japan_destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 usa_fighters and 2 usa_tactical_bombers in 19 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Japanese roll dice for 1 Japan_destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Japan_destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 submarine, 2 usa_fighters and 2 usa_tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in Caucasus Americans attack with 1 elite, 2 usa_armours and 3 usa_tactical_bombers Germans defend with 1 waffen_panzer Americans roll dice for 1 elite, 2 usa_armours and 3 usa_tactical_bombers in Caucasus, round 2 : 3/7 hits, 3,17 expected hits Germans roll dice for 1 waffen_panzer in Caucasus, round 2 : 1/1 hits, 0,83 expected hits 1 usa_armour owned by the Americans lost in Caucasus 1 waffen_panzer owned by the Germans lost in Caucasus Americans win, taking Caucasus from Germans with 1 elite, 1 usa_armour and 3 usa_tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 usa_armour Casualties for Germans: 1 waffen_panzer Battle in Egypt Americans attack with 1 ArmoredInfantry, 4 USA_Hvy_Bombers, 1 elite, 1 infantry, 3 usa_armours and 2 usa_fighters Italians defend with 1 UndergroundMinr, 4 armour, 3 artilleries and 1 harbour Americans roll dice for 1 ArmoredInfantry, 4 USA_Hvy_Bombers, 1 elite, 1 infantry, 3 usa_armours and 2 usa_fighters in Egypt, round 2 : 10/17 hits, 8,67 expected hits Italians roll dice for 4 armour and 3 artilleries in Egypt, round 2 : 0/7 hits, 3,00 expected hits 3 artilleries owned by the Italians and 4 armour owned by the Italians lost in Egypt Americans win, taking Egypt from Italians with 1 ArmoredInfantry, 4 USA_Hvy_Bombers, 1 elite, 1 infantry, 3 usa_armours and 2 usa_fighters remaining. Battle score for attacker is 32 Casualties for Italians: 4 armour and 3 artilleries Non Combat Move - Americans Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 1 1stUSTank and 1 2ndUSTank moved from Iraq to Caucasus 1 usa_armour moved from Persia to Turkmenistan 2 usa_fighters moved from Egypt to Trans-Jordan 1 ArmoredInfantry and 1 air_transport moved from Gibraltar to Trans-Jordan 2 air_transports moved from Trans-Jordan to Gibraltar 3 ArmoredInfantrys and 1 elite moved from Eastern United States to 101 Sea Zone 3 ArmoredInfantrys, 1 Escort, 1 Heavy_Transport, 1 carrier and 1 elite moved from 101 Sea Zone to 91 Sea Zone 3 ArmoredInfantrys and 1 elite moved from 91 Sea Zone to Gibraltar 1 elite moved from Iraq to Northwest Persia 4 USA_Hvy_Bombers moved from Egypt to Trans-Jordan 1 usa_tactical_bomber moved from 8 Sea Zone to 1 Sea Zone 1 carrier moved from 26 Sea Zone to 1 Sea Zone 1 usa_fighter moved from Caroline Islands to 36 Sea Zone 2 usa_fighters and 2 usa_tactical_bombers moved from 19 Sea Zone to 36 Sea Zone 2 usa_fighters and 2 usa_tactical_bombers moved from Kiangsi to 36 Sea Zone 1 artillery moved from Kwangsi to Hunan 1 marine moved from Kwangsi to Hunan 1 artillery moved from Yunnan to Hunan 1 ArmoredInfantry moved from French Indo China to Hunan 1 artillery and 1 marine moved from French Indo China to Kwangsi 3 usa_tactical_bombers moved from Caucasus to Russia Place Units - Americans 3 usa_armours placed in Persia 3 usa_armours placed in Iraq 1 ArmoredInfantry and 1 usa_armour placed in French Indo China 1 transport placed in 10 Sea Zone 3 ArmoredInfantrys, 4 TotalWarAirTrprts and 1 elite placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 infantry placed in French Indo China 1 destroyer placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 89 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Trigger AmericansTotalWarAirTrprtPlaceEUS: has removed 4 TotalWarAirTrprts owned by Americans in Eastern United States Trigger AmericansTotalWarAirTrprtPlaceEUS: Americans has 4 air_transports placed in Eastern United States Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 56 PUs; end with 56 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 70 PUs Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 73 PUs Trigger Americans Loses DNG Turn17: Americans met a national objective for an additional -2 PUs; end with 71 PUs Trigger Americans Loses AleutianIslands Turn17: Americans met a national objective for an additional -1 PUs; end with 70 PUs Trigger Americans Loses Guam Turn17: Americans met a national objective for an additional -1 PUs; end with 69 PUs Trigger Americans Loses Celebes Turn17: Americans met a national objective for an additional -1 PUs; end with 68 PUs Trigger USA Controls Hainan Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 69 PUs Trigger Americans Loses Philippines Turn17: Americans met a national objective for an additional -3 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kweichow to Chahar 2 artilleries and 2 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 3 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Chahar to Hunan 1 artillery moved from Kweichow to Hunan Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Sikang 1 artillery and 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 22 PUs Purchase Units - British British buy 1 Escort, 2 UK_LCVs, 3 artilleries, 5 infantry, 1 mech_infantry and 3 uk_armours; Remaining resources: 0 PUs; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 2 artilleries, 2 commandos and 2 infantry moved from Shensi to Hopei 1 mech_infantry moved from Hunan to Jehol Chinese take Jehol from Japanese 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 artillery and 3 infantry moved from Tanganyika Territory to Kenya 1 uk_fighter and 1 uk_tactical_bomber moved from United Kingdom to 110 Sea Zone 1 UK_Hvy_Bomber moved from United Kingdom to Southern France 1 UK_Hvy_Bomber moved from Iraq to 110 Sea Zone Combat - British Strategic bombing raid in Southern France Italians roll AA dice in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 7,7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in 110 Sea Zone British attack with 1 UK_Hvy_Bomber, 1 uk_fighter and 1 uk_tactical_bomber Germans defend with 1 Escort and 1 GermanUBoat 1 GermanUBoat owned by the Germans submerged British roll dice for 1 UK_Hvy_Bomber, 1 uk_fighter and 1 uk_tactical_bomber in 110 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits Germans roll dice for 1 Escort in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Escort owned by the Germans lost in 110 Sea Zone British win with 1 UK_Hvy_Bomber, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 Escort Battle in Hopei British attack with 2 artilleries, 2 commandos and 2 infantry Japanese defend with 1 infantry British roll dice for 2 artilleries, 2 commandos and 2 infantry in Hopei, round 2 : 3/6 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei British win, taking Hopei from Japanese with 2 artilleries, 2 commandos and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa 2 aaGuns and 1 infantry moved from Kweichow to Anhwe 1 artillery, 1 commando and 8 infantry moved from Hunan to Anhwe 1 mech_infantry and 2 uk_armours moved from Yunnan to Anhwe 2 infantry moved from Burma to Yunnan 1 mech_infantry and 2 uk_armours moved from India to Yunnan 2 infantry moved from India to Burma 1 UK_Hvy_Bomber moved from Iraq to Russia 3 uk_fighters moved from Trans-Jordan to Caucasus 1 UK_Hvy_Bomber moved from Trans-Jordan to Russia 1 uk_fighter moved from 98 Sea Zone to 91 Sea Zone 1 uk_fighter and 1 uk_tactical_bomber moved from 110 Sea Zone to United Kingdom 1 UK_Hvy_Bomber moved from 110 Sea Zone to United Kingdom 1 battleship and 1 carrier moved from 81 Sea Zone to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 2 cruisers moved from 81 Sea Zone to 98 Sea Zone 1 UK_Hvy_Bomber moved from Southern France to Trans-Jordan Place Units - British 2 infantry, 1 mech_infantry and 2 uk_armours placed in India 1 artillery and 2 infantry placed in Egypt 1 Escort placed in 110 Sea Zone 2 UK_LCVs, 2 artilleries, 1 infantry and 1 uk_armour placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4 British collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 54 PUs Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : -1,83 Americans regular : 3,83 Italians regular : -3,00 Japanese regular : -2,67 Germans regular : -0,17 British regular : 1,50 Italians AA : -0,17
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@Panzerstahl-Helm Guten Abend
Yea I went through my records and it seems are games average about 2 months with close to a turn per day :)
Good action :)
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4d6: 5, 6, 6, 5
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and the yank Subs are off there mark and do no damage. Italia collects 13 and 3 bonus for 16 total.
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Game History
Round: 17 Purchase Units - Italians Italians buy 1 Hvy_Undg_1, 1 TakeOverItaly, 1 armour, 1 destroyer, 1 infantry and 1 italian_para; Remaining resources: 0 PUs; Place Units - Italians Units in Southern Italy being upgraded or consumed: 1 UndergroundMinr 1 Hvy_Undg_1 placed in Southern Italy Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy 1 armour moved from Italian Somaliland to Kenya Combat - Italians Battle in Kenya Italians attack with 1 armour British defend with 1 artillery and 3 infantry Italians roll dice for 1 armour in Kenya, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1.33 expected hits 1 armour owned by the Italians lost in Kenya British win with 1 artillery and 3 infantry remaining. Battle score for attacker is -5 Casualties for Italians: 1 armour Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bessarabia 1 armour moved from Romania to Ukraine 1 infantry moved from Ukraine to Rostov 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Bessarabia to Western Ukraine 1 Rail moved from Southern Italy to Southern France 1 Rail and 1 infantry moved from Southern France to Bessarabia EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Southern Italy to Greece EDIT: 1 infantry moved from Northern Italy to Yugoslavia EDIT: 1 infantry moved from Southern France to Northern Italy Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Southern France: 1 harbour EDIT: Changing unit bombing damage for these Italians owned units to: factory_minor = 0 EDIT: Turning off Edit Mode 1 infantry placed in Southern France Turning on Edit Mode EDIT: Removing units owned by Italians from Southern France: 1 infantry EDIT: Adding units owned by Italians to Southern Italy: 1 infantry EDIT: Removing units owned by Italians from Southern France: 1 factory_minor EDIT: Adding units owned by Germans to Southern France: 1 factory_minor and 1 harbour EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6 EDIT: Turning off Edit Mode 1 destroyer placed in 97 Sea Zone 1 TakeOverItaly, 1 armour and 1 italian_para placed in Southern Italy Trigger TakeOverALLItalianUnitsGermanyDone: Setting giveUnitControlInAllTerritories to true for playerAttachment attached to Italians Trigger ConquerItaly: Germans takes ownership of territory Southern Italy Trigger ConquerItaly: Germans takes ownership of territory Northern Italy Trigger ConquerItaly: Germans takes ownership of territory Sardinia Trigger ConquerItaly: Germans takes ownership of territory Sicily Trigger ConquerItaly: Germans takes ownership of territory Cyprus Trigger ConquerItaly: Germans takes ownership of territory Southern France Trigger ConquerItaly: Germans takes ownership of territory Italian Somaliland Trigger ConquerItaly: Germans takes ownership of territory Albania Trigger ConquerItaly: Germans takes ownership of territory Greece Trigger ItaliansRemoveInfrastructure: has removed 1 factory_major owned by Italians in Northern Italy Trigger ItaliansRemoveInfrastructure: has removed 1 airfield and 1 harbour owned by Italians in Southern Italy Turn Complete - Italians Units Change Ownership Some Units in Southern France change ownership: 1 aaGun and 6 infantry Some Units in Northern Italy change ownership: 1 aaGun and 2 infantry Some Units in Southern Italy change ownership: 1 aaGun, 3 armour, 1 bomber, 10 infantry and 1 italian_para Some Units in Belarus change ownership: 1 infantry Some Units in Bryansk change ownership: 1 infantry Some Units in Rostov change ownership: 1 infantry Some Units in Bessarabia change ownership: 1 infantry Some Units in Ukraine change ownership: 1 armour Some Units in Western Ukraine change ownership: 1 infantry Some Units in Bulgaria change ownership: 1 infantry Some Units in Greece change ownership: 1 Italian_LCV, 1 armour and 2 infantry Some Units in 97 Sea Zone change ownership: 1 destroyer Some Units in Yugoslavia change ownership: 1 infantry
Combat Hit Differential Summary :
Italians regular : -0.50 British regular : -0.33
Little busy with the take over but it wasn’t too bad. I need to fix the token so it doesn’t use a place. That’s why I had to do the edits in S FRA
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hmmmm…my wife is not happy! :-)
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 Escort, 2 artilleries, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Formosa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Okinawa 1 infantry moved from 19 Sea Zone to Okinawa Combat - ANZAC Battle in Okinawa Non Combat Move - ANZAC 3 artilleries and 1 infantry moved from Hunan to Anhwe 4 infantry moved from Yunnan to Hunan 3 artilleries and 1 infantry moved from Kweichow to Anhwe 2 infantry moved from Shan State to Yunnan 2 fighters moved from 36 Sea Zone to Anhwe 2 air_transports moved from Shan State to Queensland 2 air_transports, 1 artillery and 1 infantry moved from Queensland to Shan State 1 tactical_bomber moved from Queensland to 36 Sea Zone 1 Escort_Convoy moved from 36 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 tactical_bomber placed in Queensland 1 Escort and 1 submarine placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone 2 artilleries and 1 infantry placed in New South Wales Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ20: has removed 1 Escort_Convoy owned by ANZAC in 20 Sea Zone Trigger ANZAC RemoveANZACConvoySZ54Invert: has removed 1 Escort owned by ANZAC in 54 Sea Zone Trigger ANZAC RemoveANZACConvoySZ20: ANZAC has 1 Escort placed in 20 Sea Zone Trigger ANZAC RemoveANZACConvoySZ54Invert: ANZAC has 1 Escort_Convoy placed in 54 Sea Zone ANZAC collect 23 PUs; end with 23 PUs Trigger ANZAC Controls Formosa Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 24 PUs Trigger ANZAC Liberates Celebes Turn17: ANZAC met a national objective for an additional 1 PUs; end with 25 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Trigger ANZAC Liberates DNG Turn17: ANZAC met a national objective for an additional 2 PUs; end with 32 PUs Trigger ANZAC Controls Okinawa Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 33 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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oh dear that’s not good :) Tell her I’m sorry and send the kids to Oma and Opa’s for a night and take her out to a fancy dinner :)
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wow middle of the night for you. Did little Miss Clara wake you up ? :)
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Game History
Round: 18 Research Technology - Germans Actions And Operations - Germans Germans spend 5 PUs on User Action: Action Germans TakeOverItaly Action Germans TakeOverItaly activates a trigger called: Trigger GermansAtWarWithItaly Trigger GermansAtWarWithItaly: Changing Relationship for Germans and Italians from Allied to War Purchase Units - Germans Trigger ItalianLCVsGermanControlled: Setting maxBuiltPerPlayer to 10 for unitAttachment attached to German_LCV Trigger ItalianParasGermanControlled: Setting maxBuiltPerPlayer to 14 for unitAttachment attached to german_para Trigger GermansTakeOverItalyDestruct: has removed 1 TakeOverItaly owned by Italians in Southern Italy Trigger GermansPlaceItalianInfrastructureSouthernItaly: Germans has 1 factory_major placed in Northern Italy Trigger GermansPlaceItalianInfrastructureSouthernItaly: Germans has 1 airfield, 1 factory_minor and 1 harbour placed in Southern Italy Turning on Edit Mode EDIT: Changing PUs for Italians from 16 to 0 EDIT: Changing PUs for Germans from 89 to 105 EDIT: Removing units owned by Germans from Southern Italy: 1 factory_minor EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 10 EDIT: Turning off Edit Mode Germans buy 1 Escort, 5 GermanUBoats, 1 King_Tiger, 2 Panzer_Grndrss, 6 TotalWar_Tanks, 1 Waffen_Oberst, 1 Waffen_Para, 1 Wolfpack, 1 airfield_Hvy, 1 artillery, 1 elite, 1 german_para, 6 infantry, 1 waffen_infantry and 1 waffen_panzer; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 armour, 1 german_para, 1 infantry and 1 waffen_infantry 1 Waffen_Oberst, 1 Waffen_Para, 1 waffen_infantry and 1 waffen_panzer placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 1st USA Tank: 1 USATankGeneral3 EDIT: Adding units owned by Americans to 1st USA Tank: 1 USA_TankGeneral EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 1st Waffen: 1 Waffen_Oberst_3 EDIT: Adding units owned by Germans to 1st Waffen: 1 Waffen_Oberst_4 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 Type_XXI_UBoat moved from 109 Sea Zone to 110 Sea Zone 1 GermanUBoat moved from 110 Sea Zone to 109 Sea Zone 2 Me_262s moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 4 Me_262s moved from Western Germany to 97 Sea Zone 1 armour and 1 elite moved from Vologda to Samara EDIT: 1 2ndUSTank moved from Caucasus to 2nd USA Tank EDIT: 1 USATankGeneral3 and 5 usa_armours moved from 2nd USA Tank to Caucasus EDIT: 1 USA_TankGeneral and 5 usa_armours moved from 1st USA Tank to Caucasus EDIT: 1 1stUSTank moved from Caucasus to 1st USA Tank 1 bomber moved from Southern Italy to Caucasus 3 LuftwaffeAces and 3 Me_262s moved from Bryansk to Caucasus 2 German_Hvy_Bmbrs moved from Bryansk to Caucasus 1 Panzer_General and 4 armour moved from Kazakhstan to Caucasus 1 elite, 1 infantry and 1 waffen_infantry moved from Rostov to Caucasus 1 armour moved from Ukraine to Caucasus 3 armour moved from Bryansk to Caucasus EDIT: 1 1stWaffenArmy moved from Bryansk to 1st Waffen EDIT: Germans undo move 18. EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst_4 and 2 waffen_infantrys moved from 1st Waffen to Caucasus EDIT: 1 1stWaffenArmy moved from Bryansk to 1st Waffen EDIT: Germans undo move 18. EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst_4 and 2 waffen_infantrys moved from 1st Waffen to Bryansk EDIT: 1 Waffen_Oberst_4, 2 waffen_infantrys and 1 waffen_panzer moved from Bryansk to Caucasus 3 Panzer_Grndrss moved from Bryansk to Caucasus EDIT: 1 German_LCV, 1 armour and 1 infantry moved from Greece to Caucasus Combat - Germans British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone Turning on Edit Mode EDIT: Battle in 110 Sea Zone EDIT: Germans attack with 1 Type_XXI_UBoat EDIT: British defend with 1 Escort, 1 uk_fighter and 1 uk_tactical_bomber EDIT: 1/1 hits, 0.67 expected hits EDIT: 1/3 hits, 1.50 expected hits EDIT: 1 Escort owned by the British lost in 110 Sea Zone EDIT: British and Germans reach a stalemate EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6 EDIT: Turning off Edit Mode Battle in 97 Sea Zone Germans attack with 6 Me_262s, 1 destroyer and 1 fighter Americans defend with 2 submarines Germans roll dice for 6 Me_262s, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 6/8 hits, 4.83 expected hits Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 97 Sea Zone 2 submarines owned by the Americans lost in 97 Sea Zone Germans win with 6 Me_262s and 1 fighter remaining. Battle score for attacker is 5 Casualties for Germans: 1 destroyer Casualties for Americans: 2 submarines Battle in Samara Germans attack with 1 armour and 1 elite Russians defend with 1 Soviet_Partisan Germans roll dice for 1 armour and 1 elite in Samara, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Soviet_Partisan in Samara, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour and 1 elite in Samara, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Soviet_Partisan in Samara, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour and 1 elite in Samara, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Soviet_Partisan in Samara, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour and 1 elite in Samara, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Soviet_Partisan in Samara, round 5 : 0/1 hits, 0.17 expected hits 1 Soviet_Partisan owned by the Russians lost in Samara Germans win with 1 armour and 1 elite remaining. Battle score for attacker is 1 Casualties for Russians: 1 Soviet_Partisan Battle in Caucasus Germans attack with 2 German_Hvy_Bmbrs, 1 German_LCV, 3 LuftwaffeAces, 3 Me_262s, 1 Panzer_General, 3 Panzer_Grndrss, 1 Waffen_Oberst_4, 9 armour, 1 bomber, 1 elite, 2 infantry, 3 waffen_infantrys and 1 waffen_panzer British defend with 3 uk_fighters; Americans defend with 1 USATankGeneral3, 1 USA_TankGeneral, 1 elite and 11 usa_armours Germans roll dice for 2 German_Hvy_Bmbrs, 1 German_LCV, 3 LuftwaffeAces, 3 Me_262s, 1 Panzer_General, 3 Panzer_Grndrss, 1 Waffen_Oberst_4, 9 armour, 1 bomber, 1 elite, 2 infantry, 3 waffen_infantrys and 1 waffen_panzer in Caucasus, round 2 : 20/38 hits, 18.00 expected hits Russians roll dice for 1 USATankGeneral3, 1 USA_TankGeneral, 1 elite, 3 uk_fighters and 11 usa_armours in Caucasus, round 2 : 10/22 hits, 11.17 expected hits 3 Panzer_Grndrss owned by the Germans, 1 elite owned by the Germans, 1 German_LCV owned by the Germans, 2 infantry owned by the Germans and 3 armour owned by the Germans lost in Caucasus 1 elite owned by the Americans, 1 USA_TankGeneral owned by the Americans, 1 USATankGeneral3 owned by the Americans, 11 usa_armours owned by the Americans and 3 uk_fighters owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 German_Hvy_Bmbrs, 3 LuftwaffeAces, 3 Me_262s, 1 Panzer_General, 1 Waffen_Oberst_4, 6 armour, 1 bomber, 3 waffen_infantrys and 1 waffen_panzer remaining. Battle score for attacker is 54 Casualties for Germans: 1 German_LCV, 3 Panzer_Grndrss, 3 armour, 1 elite and 2 infantry Casualties for Americans: 1 USATankGeneral3, 1 USA_TankGeneral, 1 elite and 11 usa_armours Casualties for British: 3 uk_fighters Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Bryansk Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Bessarabia EDIT: 1 Panzer_General and 5 armour moved from Caucasus to 1st Panzer EDIT: 1 1stPanzerArmy moved from 1st Panzer to Caucasus EDIT: 1 Waffen_Oberst_4, 2 waffen_infantrys and 1 waffen_panzer moved from Caucasus to 1st Waffen EDIT: 1 1stWaffenArmy moved from 1st Waffen to Caucasus 1 Panzer_General and 1 Rail moved from Germany to Bryansk 1 Rail and 1 waffen_panzer moved from Germany to Bryansk 1 Waffen_Oberst and 1 waffen_infantry moved from Eastern Poland to Bryansk EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer moved from Bryansk to 2nd Waffen EDIT: 1 2ndWaffenArmy moved from 2nd Waffen to Bryansk 4 G_air_transports and 4 armour moved from Western Germany to Bryansk 4 G_air_transports moved from Bryansk to Western Germany EDIT: 1 Panzer_General and 5 armour moved from Bryansk to 2nd Panzer EDIT: 1 2ndPanzerArmy moved from 2nd Panzer to Bryansk 1 infantry moved from Nenetsia to Vologda 1 mech_infantry moved from Novgorod to Nenetsia 1 Panzer_Grndrs moved from Eastern Poland to Bryansk 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Bryansk 1 armour moved from Poland to Western Ukraine 1 Waffen_Para moved from Novgorod to Rostov 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Belarus to Archangel 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Belarus 1 Europe_Rail moved from Germany to Western Germany 1 Europe_Rail and 1 infantry moved from Western Germany to Bessarabia 1 infantry moved from Volgograd to Kazakhstan 1 armour moved from Poland to Romania 1 infantry moved from Yugoslavia to Bulgaria 2 German_Hvy_Bmbrs moved from Caucasus to Bryansk 1 bomber moved from Caucasus to Bryansk 3 LuftwaffeAces and 3 Me_262s moved from Caucasus to Bryansk 1 Waffen_Para moved from Germany to Romania 1 armour moved from Western Germany to Germany 1 German_LCV moved from Western Germany to Germany 1 Waffen_Oberst moved from Germany to Western Germany 1 waffen_infantry moved from Germany to Western Germany 1 elite moved from Germany to Poland 1 infantry moved from Germany to Poland EDIT: 1 Type_XXI_UBoat moved from 110 Sea Zone to 109 Sea Zone 4 Me_262s moved from 97 Sea Zone to Southern Italy 2 Me_262s and 1 fighter moved from 97 Sea Zone to Western Germany 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern France to Northern Italy Place Units - Germans 1 King_Tiger and 6 TotalWar_Tanks placed in Western Germany 2 Panzer_Grndrss and 1 infantry placed in Eastern Poland 1 artillery, 1 elite, 1 german_para and 1 infantry placed in Germany 1 Wolfpack placed in 97 Sea Zone 4 GermanUBoats placed in 97 Sea Zone 1 Escort placed in 110 Sea Zone 1 GermanUBoat placed in 112 Sea Zone Units in Southern Italy being upgraded or consumed: 1 airfield 1 airfield_Hvy placed in Southern Italy 1 infantry placed in Western Germany 2 infantry placed in Germany 1 infantry placed in Western Germany Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6 Germans collect 74 PUs (3 lost to blockades); end with 74 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 86 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 94 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 109 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -1.83 Germans regular : 0.83 EDIT: : -0.17
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Good morning,
the US generals go back to start. :-)
BR
Game History
Round: 18 Purchase Units - Russians Russians buy 1 elite; Remaining resources: 2 PUs; 0 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Trigger ItalyUser: Changer has 1 ItalyUser placed in Southern Italy Combat - Russians Non Combat Move - Russians Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia Place Units - Russians Turning on Edit Mode EDIT: Changing unit hit damage for these Russians owned units to: FlakTower = 1 EDIT: Turning off Edit Mode 1 elite placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
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Guten Morgen
Yea I think Patton got a little too aggressive :)
Did you fine tune the images ? I’m gonna add a extra folder same as land mines for the Generals.
Haven’t done them all yet and some won’t be as cool but, there kinda growing on me lol
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Game History
Round: 18 Purchase Units - Japanese Japanese buy 1 Fortification, 2 Japan_destroyers, 2 Japanese_LCVs, 3 armour, 1 elite and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 Escort moved from 6 Sea Zone to 20 Sea Zone 6 NavyFighters moved from 35 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Jehol 4 infantry moved from Shantung to Jehol 3 armour moved from Kiangsu to Jehol 1 fighter and 1 tactical_bomber moved from Shantung to Jehol 1 fighter and 1 tactical_bomber moved from Kiangsu to Jehol 2 NavyFighters and 2 fighters moved from 6 Sea Zone to 19 Sea Zone 3 fighters moved from Japan to 19 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone 1 fighter moved from 35 Sea Zone to 19 Sea Zone 3 fighters moved from Philippines to 20 Sea Zone 2 fighters moved from 35 Sea Zone to 20 Sea Zone 1 armour moved from Urals to Evenkiyskiy 1 tactical_bomber moved from Buryatia to Evenkiyskiy 1 infantry moved from Urals to Evenkiyskiy 1 elite moved from Shantung to Jehol Combat - Japanese Battle in Borneo Battle in 19 Sea Zone Japanese attack with 1 Japan_destroyer, 2 NavyFighters, 10 fighters and 3 tactical_bombers Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 Japan_destroyer, 2 NavyFighters, 10 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 6/16 hits, 8.33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking Borneo from British, taking 19 Sea Zone from Americans with 1 Japan_destroyer, 2 NavyFighters, 10 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in 20 Sea Zone Japanese attack with 1 Escort, 6 NavyFighters, 5 fighters and 2 tactical_bombers ANZAC defend with 1 Escort Japanese roll dice for 1 Escort, 6 NavyFighters, 5 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 8/14 hits, 7.00 expected hits ANZAC roll dice for 1 Escort in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 NavyFighter owned by the Japanese lost in 20 Sea Zone 1 Escort owned by the ANZAC lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 1 Escort, 5 NavyFighters, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 NavyFighter Casualties for ANZAC: 1 Escort Battle in Evenkiyskiy Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Evenkiyskiy, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Jehol Japanese attack with 3 armour, 1 elite, 2 fighters, 5 infantry and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 3 armour, 1 elite, 2 fighters, 5 infantry and 2 tactical_bombers in Jehol, round 2 : 9/14 hits, 5.00 expected hits Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Jehol Japanese win, taking Jehol from Chinese with 3 armour, 1 elite, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu 3 armour moved from Shantung to Manchuria 1 aaGun moved from Shantung to Jehol 1 fighter and 2 tactical_bombers moved from Jehol to Manchuria 3 fighters moved from 19 Sea Zone to Japan 3 fighters moved from 20 Sea Zone to Philippines 5 NavyFighters, 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone 1 NavyFighter moved from 19 Sea Zone to 35 Sea Zone 1 NavyFighter and 2 fighters moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Jehol to 6 Sea Zone 5 fighters and 3 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from Kiangsu to Shantung 1 air_transport and 1 elite moved from Japan to Yenisey 1 air_transport moved from Shantung to Japan 1 infantry moved from Yakut S.S.R. to Buryatia 1 tactical_bomber moved from Evenkiyskiy to Yenisey 1 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Buryatia to Amur 1 infantry moved from Amur to Manchuria Place Units - Japanese 1 Fortification placed in Aleutian Islands 2 Japan_destroyers placed in 6 Sea Zone 2 Japanese_LCVs, 3 armour, 1 elite and 2 infantry placed in Japan Turn Complete - Japanese Trigger Japanese RemoveConvoySZ35: has removed 1 Escort_Convoy owned by Japanese in 35 Sea Zone Trigger Japanese RemoveConvoySZ35: Japanese has 1 Escort placed in 35 Sea Zone Japanese collect 37 PUs; end with 37 PUs Trigger Japan Loses Okinawa Turn18: Japanese met a national objective for an additional -1 PUs; end with 36 PUs Trigger Japan Loses Hainan Turn18: Japanese met a national objective for an additional -1 PUs; end with 35 PUs Trigger Japan Loses CarolineIslands Turn18: Japanese met a national objective for an additional -3 PUs; end with 32 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 35 PUs Trigger Japanese Controls AleutianIslands Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 36 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 37 PUs Trigger Japan Loses Formosa Turn18: Japanese met a national objective for an additional -1 PUs; end with 36 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : 2.33 ANZAC regular : 0.67 Russians regular : -0.33
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well, i’m glad the chinese are to stupid to know how to use the Factories anyways :)
Sadly, they are quick learners lol
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I flew the ATrprt too far. Here’s a new one. All the dudes just doing the shuffle, so i just switched out the two :)
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Guten Abend,
Germany is a hard nut to crack…and Stalin still needs to worry.
BR
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 Escort, 2 Fortifications, 2 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 36 Sea Zone to 19 Sea Zone ANZAC take 20 Sea Zone from Japanese 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to Borneo 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 54 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 transport ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 19 Sea Zone ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 Japan_destroyer ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 Japan_destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 Japan_destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 Japan_destroyer owned by the Japanese lost in 19 Sea Zone ANZAC win, taking 19 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in Borneo ANZAC attack with 1 artillery, 1 infantry and 2 tactical_bombers Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Borneo to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Shensi 1 tactical_bomber moved from Queensland to 36 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 Escort_Convoy moved from 54 Sea Zone to 41 Sea Zone 1 Escort moved from 41 Sea Zone to 36 Sea Zone 2 air_transports, 1 artillery and 1 infantry moved from Queensland to Shan State 1 artillery and 1 infantry moved from Shan State to Yunnan 2 air_transports moved from Shan State to Queensland 2 artilleries and 1 infantry moved from New South Wales to Queensland 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from Anhwe to Shensi 1 fighter moved from Anhwe to 36 Sea Zone 4 infantry moved from Hunan to Anhwe 6 artilleries and 2 infantry moved from Anhwe to Jehol 2 infantry moved from Yunnan to Szechwan Place Units - ANZAC 1 Fortification placed in Celebes 1 Fortification placed in Okinawa 2 fighters placed in Queensland 1 Escort placed in 54 Sea Zone 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ54Invert: has removed 1 Escort owned by ANZAC in 54 Sea Zone Trigger ANZAC RemoveANZACConvoySZ41: has removed 1 Escort_Convoy owned by ANZAC in 41 Sea Zone Trigger ANZAC RemoveANZACConvoySZ54Invert: ANZAC has 1 Escort_Convoy placed in 54 Sea Zone Trigger ANZAC RemoveANZACConvoySZ41: ANZAC has 1 Escort placed in 41 Sea Zone ANZAC collect 23 PUs; end with 23 PUs Trigger ANZAC Liberates Celebes Turn18: ANZAC met a national objective for an additional 1 PUs; end with 24 PUs Trigger ANZAC Liberates DNG Turn18: ANZAC met a national objective for an additional 2 PUs; end with 26 PUs Trigger ANZAC Controls Formosa Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 27 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs Trigger ANZAC Controls Okinawa Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 33 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : -1,17 ANZAC regular : -1,50
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@barnee
forgot the Frenchies…they are still cruising around on their Destroyer. -
@barnee said in barnee vs Panzerstahl-Helm Game 4:
Guten Morgen
Yea I think Patton got a little too aggressive :)
Did you fine tune the images ? I’m gonna add a extra folder same as land mines for the Generals.
Haven’t done them all yet and some won’t be as cool but, there kinda growing on me lol
No, I haven’t been able to work on the images yet.
Soon my ladies will be out for a trip and I will have some time to customize my units a little bit. 😎Patton had 2 options - wait for reinforcement or advance to find glory. He choosed poorly.
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@barnee said in barnee vs Panzerstahl-Helm Game 4:
wow middle of the night for you. Did little Miss Clara wake you up ? :)
Well, it was Miss Emilia that time ( and recently quit often) . She seems to transform into a speaking machine… always asking and not getting tired! Adorable and very lovely I must admit. Always makes me fall in love 😂❤️
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heh heh that’s Awesome :)