Hi Markus
Enjoy your game with crockett :)
GD that partisan bastard lol
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 Italian_LCV, 2 armour and 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
1 fighter moved from Southern Italy to Rostov
1 bomber moved from Egypt to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 Soviet_Partisan
Italians roll dice for 1 bomber and 1 fighter in Rostov, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 Soviet_Partisan in Rostov, round 2 : 1/1 hits, 0.17 expected hits
1 fighter owned by the Italians lost in Rostov
1 Soviet_Partisan owned by the Russians lost in Rostov
Italians win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Italians: 1 fighter
Casualties for Russians: 1 Soviet_Partisan
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bessarabia
1 bomber moved from Rostov to Bryansk
1 air_transport and 1 infantry moved from Southern Italy to Egypt
EDIT: 1 Italian_LCV moved from Southern Italy to Greece
1 Rail and 1 infantry moved from Southern Italy to Bessarabia
Place Units - Italians
3 artilleries placed in Egypt
1 Italian_LCV and 2 armour placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
Russians regular : 0.83
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 Escort, 1 air_transport, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 air_transport and 1 infantry moved from Queensland to Malaya
4 artilleries moved from Malaya to Shan State
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 36 Sea Zone
Place Units - ANZAC
1 air_transport, 1 infantry and 1 tactical_bomber placed in Queensland
1 Escort and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Trigger ANZAC Liberates DNG Turn12: ANZAC met a national objective for an additional 2 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Move - French
1 fighter moved from Northwest Persia to Urals
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
3d6<=2: 6, 5, 3; Hits: 0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 Atlantic_Walls, 1 GermanUBoat, 1 German_Hvy_Bmbr, 2 King_Tigers, 1 Panzer_Grndrs, 4 TotalWarAirTrprts, 6 TotalWarMechInfs, 1 Waffen_Oberst, 1 Waffen_Para, 1 elite, 1 german_para, 4 infantry and 1 waffen_infantry; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 1 german_para, 1 infantry and 1 waffen_infantry
1 Waffen_Oberst, 1 Waffen_Para and 1 waffen_infantry placed in Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 GermanUBoat moved from 112 Sea Zone to 109 Sea Zone
1 Panzer_Grndrs, 1 armour and 1 mech_infantry moved from Karelia to Archangel
1 elite moved from Novgorod to Archangel
1 Waffen_Para moved from Novgorod to Tambov
EDIT: 1 ArmyGroupCentre moved from Bryansk to Army Group Centre
EDIT: 2 Panzer_Grndrss, 1 armour, 1 elite, 1 infantry, 3 mech_infantrys and 2 waffen_infantrys moved from Army Group Centre to Bryansk
EDIT: 1 Panzer_General3 and 5 armour moved from 2nd Panzer to Bryansk
EDIT: 1 2ndPanzerArmy moved from Army Group Centre to 2nd Panzer
EDIT: 1 4thWaffenArmy moved from Army Group Centre to Bryansk
EDIT: 1 Panzer_Grndrs, 1 armour and 1 mech_infantry moved from Bryansk to Caucasus
EDIT: 1 tactical_bomber moved from Bryansk to Volgograd
EDIT: 2 armour moved from Bryansk to Volgograd
EDIT: 2 mech_infantrys moved from Bryansk to Volgograd
EDIT: 1 Panzer_Grndrs moved from Bryansk to Volgograd
EDIT: 2 infantry moved from Bryansk to Tambov
EDIT: 1 mech_infantry moved from Belarus to Tambov
Combat - Germans
Battle in Caucasus
Germans attack with 1 Panzer_Grndrs, 1 armour and 1 mech_infantry
Americans defend with 1 usa_armour; Russians defend with 1 factory_minor
Germans roll dice for 1 Panzer_Grndrs, 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 usa_armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
1 usa_armour owned by the Americans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 Panzer_Grndrs and 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 usa_armour
Battle in Archangel
Germans attack with 1 Panzer_Grndrs, 1 armour, 1 elite and 1 mech_infantry
Russians defend with 1 airfield and 1 infantry
Germans roll dice for 1 Panzer_Grndrs, 1 armour, 1 elite and 1 mech_infantry in Archangel, round 2 : 0/5 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Panzer_Grndrs, 1 armour, 1 elite and 1 mech_infantry in Archangel, round 3 : 2/5 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 Panzer_Grndrs, 1 armour and 1 elite remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 Panzer_Grndrs, 2 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 elite and 1 infantry
Germans roll dice for 1 Panzer_Grndrs, 2 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/6 hits, 2.33 expected hits
Russians roll dice for 1 elite and 1 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 Panzer_Grndrs, 2 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 elite and 1 infantry in Volgograd, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 elite owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 Panzer_Grndrs, 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 elite and 1 infantry
Battle in Tambov
Germans attack with 1 Waffen_Para, 2 infantry and 1 mech_infantry; Changer loiter and taunt
Changer defend; Russians defend with 1 infantry
Germans roll dice for 1 Waffen_Para, 2 infantry and 1 mech_infantry in Tambov, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Waffen_Para, 2 infantry and 1 mech_infantry in Tambov, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 Waffen_Para, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Bryansk
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
1 tactical_bomber moved from Volgograd to Bryansk
3 tactical_bombers moved from Egypt to Southern Italy
1 mech_infantry moved from Bessarabia to Rostov
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 Panzer_Grndrs moved from Eastern Poland to Bryansk
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Novgorod
2 mech_infantrys moved from Poland to Belarus
4 armour moved from Eastern Poland to Bryansk
1 Panzer_Grndrs and 1 mech_infantry moved from Norway to Karelia
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Baltic States
1 Waffen_Para moved from Germany to Novgorod
EDIT: 1 German_LCV and 2 infantry moved from Germany to Norway
EDIT: 1 German_LCV, 1 infantry and 1 mech_infantry moved from Western Germany to Norway
EDIT: 1 3rdWaffenArmy moved from Western Germany to 3rd Waffen
EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst_4, 1 waffen_infantry and 1 waffen_panzer moved from 3rd Waffen to Western Germany
1 Rail and 1 Waffen_Oberst moved from Germany to Bryansk
1 Rail moved from Germany to Western Germany
EDIT: 1 Rail and 1 waffen_panzer moved from Western Germany to Bryansk
1 elite moved from Germany to Poland
EDIT: 1 waffen_infantry moved from Western Germany to Normandy Bordeaux
EDIT: 1 WaffenPnzrGrndr moved from Western Germany to Normandy Bordeaux
EDIT: 1 German_LCV moved from Norway to Western Germany
1 armour moved from Germany to Eastern Poland
1 Panzer_General moved from Germany to Eastern Poland
3 armour moved from Western Germany to Poland
1 armour moved from Western Germany to Germany
EDIT: 1 Panzer_General3 and 5 armour moved from Bryansk to 2nd Panzer
EDIT: 1 2ndPanzerArmy moved from 2nd Panzer to Army Group Centre
EDIT: 1 Waffen_Oberst, 2 waffen_infantrys and 1 waffen_panzer moved from Bryansk to 3rd Waffen
EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Army Group Centre
EDIT: 1 4thWaffenArmy moved from Bryansk to Army Group Centre
EDIT: 1 Panzer_Grndrs, 2 armour, 1 elite, 1 infantry and 1 mech_infantry moved from Bryansk to Army Group Centre
EDIT: 1 ArmyGroupCentre moved from Army Group Centre to Bryansk
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 Waffen_Oberst_4
EDIT: Adding units owned by Germans to Western Germany: 1 Waffen_Oberst
EDIT: Turning off Edit Mode
2 Atlantic_Walls placed in Norway
1 German_Hvy_Bmbr, 2 King_Tigers, 1 elite, 1 german_para and 2 infantry placed in Germany
1 Panzer_Grndrs and 2 infantry placed in Eastern Poland
1 GermanUBoat placed in 113 Sea Zone
4 TotalWarAirTrprts and 6 TotalWarMechInfs placed in Western Germany
Trigger GermansTotalWarAirTrprtPlaceWesternGermany4: has removed 4 TotalWarAirTrprts owned by Germans in Western Germany
Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany
Trigger GermansTotalWarAirTrprtPlaceWesternGermany4: Germans has 4 G_air_transports placed in Western Germany
Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
Combat Hit Differential Summary :
Russians regular : 0.17
Germans regular : -4.17
A little busy, but I believe everything is correct. Just a remider, your 2 Partisans will turn into a Inf on CM. They will then take control of Vyborg but can’t do anything else that turn.
well it would help if I post the right save lol
the CM was for the LMs lol
Just because lol
Ok I’ll stop
Actually thinking about chating UHD UHD UHD !!!
Sorry. I’m not at my best in the wee hours :)
Too bad they don’t have a self ban I can hit for 12 hours lol
Good morning :-)
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 Mass_Tankss, 1 Soviet_Commisar, 1 elite and 2 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 3 TankLendLease;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 1stCorps, 1 1stTankArmy, 2 armour, 1 elite, 5 guard_infantrys and 2 infantry moved from 1st Army Group to Russia
EDIT: 1 1stSovietAG moved from Russia to 1st Army Group
EDIT: 2 infantry moved from Russia to Tambov
EDIT: 2 guard_infantrys moved from Russia to Tambov
EDIT: 1 guard_infantry moved from Russia to Volgograd
EDIT: 2 armour moved from Russia to Volgograd
EDIT: 1 guard_infantry moved from Kazakhstan to Volgograd
EDIT: 1 guard_infantry moved from Russia to Volgograd
EDIT: 2 tactical_bombers moved from Russia to Volgograd
EDIT: 1 FighterAce moved from Russia to Tambov
Combat - Russians
Russians creates battle in territory Vyborg
Battle in Tambov
Changer loiter and taunt; Russians attack with 1 FighterAce, 2 guard_infantrys and 2 infantry
Germans defend with 1 Waffen_Para, 1 infantry and 1 mech_infantry; Changer defend
Russians roll dice for 1 FighterAce, 2 guard_infantrys and 2 infantry in Tambov, round 2 : 0/6 hits, 2,00 expected hits
Germans roll dice for 1 Waffen_Para, 1 infantry and 1 mech_infantry in Tambov, round 2 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 FighterAce, 2 guard_infantrys and 1 infantry in Tambov, round 3 : 3/5 hits, 1,83 expected hits
Germans roll dice for 1 Waffen_Para, 1 infantry and 1 mech_infantry in Tambov, round 3 : 0/3 hits, 1,33 expected hits
1 Waffen_Para owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Vyborg from Germans, taking Tambov from Germans with 1 FighterAce, 2 guard_infantrys and 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 infantry
Casualties for Germans: 1 Waffen_Para, 1 infantry and 1 mech_infantry
Battle in Volgograd
Russians attack with 2 armour, 3 guard_infantrys and 2 tactical_bombers
Germans defend with 1 Panzer_Grndrs, 2 armour and 1 mech_infantry
Russians roll dice for 2 armour, 3 guard_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/7 hits, 3,33 expected hits
Germans roll dice for 1 Panzer_Grndrs, 2 armour and 1 mech_infantry in Volgograd, round 2 : 3/4 hits, 1,83 expected hits
3 guard_infantrys owned by the Russians lost in Volgograd
1 Panzer_Grndrs owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 armour and 2 tactical_bombers in Volgograd, round 3 : 1/4 hits, 2,33 expected hits
Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 3 guard_infantrys
Casualties for Germans: 1 Panzer_Grndrs, 2 armour and 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia
2 tactical_bombers moved from Volgograd to Russia
1 FighterAce moved from Tambov to Russia
1 armour moved from Urals to Russia
1 elite moved from Vologda to Nenetsia
EDIT: 1 elite moved from Russia to Vologda
EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 1st Corps to Russia
EDIT: 1 1stCorps moved from Russia to 1st Corps
EDIT: 1 Soviet_Commisar_3 moved from Russia to Kazakhstan
1 armour moved from Novosibirsk to Kazakhstan
1 armour moved from Kazakhstan to Russia
1 guard_infantry moved from Urals to Kazakhstan
Place Units - Russians
3 Mass_Tankss, 1 Soviet_Commisar and 1 elite placed in Russia
2 infantry placed in Russia
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : -1,00
Russians regular : -2,50
wow another massive jag on last night lol Just got to thinking, I should be able to make those Partisans auto change into an Inf the way the Escorts do in Convoy mode.
Be one less thing for us to edit. Be easier than Escorts, as it’s just for russia, in russia.
Be nice to take Escorts another step, so when 3 Trprts are present and 2 Escrts, they auto change, but the number of triggers just jumps immensely.
Anyway, at least they work a lot better than they did :)
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 Escorts, 1 armour, 1 carrier, 1 elite and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Evenkiyskiy to Urals
2 bombers moved from Hunan to Urals
1 armour moved from Novosibirsk to Urals
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
EDIT: 1 Japanese_LCV, 1 elite and 1 infantry moved from Philippines to Celebes
2 NavyFighters moved from 35 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from Hunan to Yunnan
1 armour moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
2 infantry moved from Anhwe to Kweichow
1 fighter moved from Shantung to Kweichow
1 fighter moved from Kiangsu to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
2 fighters moved from Philippines to 43 Sea Zone
1 Japan_destroyer moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 Japan_destroyer moved from 35 Sea Zone to 19 Sea Zone
2 NavyFighters moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
1 NavyFighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
3 NavyFighters moved from 35 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 Japan_destroyer, 2 NavyFighters and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 Japan_destroyer, 2 NavyFighters and 2 fighters in 19 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 Japan_destroyer, 2 NavyFighters and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 Japan_destroyer, 4 NavyFighters and 1 tactical_bomber
Americans defend with 1 Escort and 1 submarine
Japanese roll dice for 1 Japan_destroyer, 4 NavyFighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Escort in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Japan_destroyer owned by the Japanese lost in 20 Sea Zone
1 submarine owned by the Americans and 1 Escort owned by the Americans lost in 20 Sea Zone
Japanese win with 4 NavyFighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 Japan_destroyer
Casualties for Americans: 1 Escort and 1 submarine
Battle in 43 Sea Zone
Japanese attack with 2 NavyFighters and 2 fighters
Americans defend with 1 Escort; ANZAC defend with 1 submarine
1 submarine owned by the ANZAC submerged
Japanese roll dice for 2 NavyFighters and 2 fighters in 43 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 Escort in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Escort owned by the Americans lost in 43 Sea Zone
Japanese win with 2 NavyFighters and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 Escort
Battle in Kwangsi
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
Americans defend with 1 marine
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Kwangsi, round 2 : 1/5 hits, 2.83 expected hits
Chinese roll dice for 1 marine in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 marine
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Celebes
Changer loiter and taunt; Japanese attack with 1 Japanese_LCV, 1 elite, 3 fighters, 1 infantry and 2 tactical_bombers
Changer defend; ANZAC defend with 2 infantry; Americans defend with 1 harbour
Japanese roll dice for 1 Japanese_LCV, 1 elite, 3 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/8 hits, 3.33 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from Americans with 1 Japanese_LCV, 1 elite, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Urals
Japanese attack with 2 armour and 2 bombers
French defend with 1 fighter; Russians defend with 1 guard_infantry and 1 russian_minor
Japanese roll dice for 2 armour and 2 bombers in Urals, round 2 : 2/4 hits, 2.33 expected hits
Russians roll dice for 1 fighter and 1 guard_infantry in Urals, round 2 : 1/2 hits, 1.17 expected hits
1 armour owned by the Japanese lost in Urals
1 guard_infantry owned by the Russians and 1 fighter owned by the French lost in Urals
Some non-combat units are destroyed:
Japanese win, taking Urals from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour
Casualties for French: 1 fighter
Casualties for Russians: 1 guard_infantry
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 uk_armour
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 1 uk_armour in Kweichow, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 uk_armour owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for British: 1 uk_armour
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Novosibirsk
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Timguska
1 Escort_Convoy moved from 6 Sea Zone to 20 Sea Zone
4 NavyFighters moved from 20 Sea Zone to 35 Sea Zone
2 NavyFighters moved from 43 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 NavyFighters moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 19 Sea Zone to 35 Sea Zone
1 air_transport and 1 elite moved from Japan to Hunan
1 air_transport moved from Hunan to Japan
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to Buryatia
1 infantry moved from Manchuria to Amur
1 Rail and 1 infantry moved from Kiangsu to Novosibirsk
1 elite moved from Kansu to Timguska
2 bombers moved from Urals to Timguska
1 Rail moved from Kiangsu to Shantung
1 Rail and 1 infantry moved from Shantung to Timguska
2 armour moved from Shantung to Hunan
2 armour moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 aaGun and 1 infantry moved from Jehol to Anhwe
1 fighter moved from Kweichow to Shantung
1 fighter moved from Kweichow to Kiangsu
1 tactical_bomber moved from Kweichow to Hunan
1 fighter moved from Philippines to Japan
3 fighters moved from Celebes to 35 Sea Zone
2 tactical_bombers moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Japan
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from Kwangsi to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from Yunnan to Hunan
Place Units - Japanese
2 Escorts and 1 carrier placed in 6 Sea Zone
1 armour and 2 infantry placed in Kiangsu
3 infantry placed in Shantung
1 elite and 3 infantry placed in Japan
Turn Complete - Japanese
Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
Trigger Japanese RemoveConvoySZ20: has removed 1 Escort_Convoy owned by Japanese in 20 Sea Zone
Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
Trigger Japanese RemoveConvoySZ20: Japanese has 1 Escort placed in 20 Sea Zone
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,2,1,2,5,2,1,6,2,3,6,4,2,6,3,5,1,5,2,5,1,2,3,4,2,1,6,6,5,1,6,2,2,5,6,2,4,3,2,3,2,2,2,1,5,3,2,3,2,1
Japanese collect 49 PUs (4 lost to blockades); end with 49 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 50 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 54 PUs
Trigger Japan Loses CarolineIslands Turn13: Japanese met a national objective for an additional -3 PUs; end with 51 PUs
Trigger Japan Loses Hainan Turn13: Japanese met a national objective for an additional -1 PUs; end with 50 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : -0.50
Japanese regular : -4.33
ANZAC regular : -0.17
Russians regular : -0.17
Kinda fckd up my ncm but w/e lol
hmm something fckd up with the save. Its all fckd up actually lol
See if I can fix it
Overacheiving once again lol
well the combat worked right at least lol I’m high af
Idky it didn’t work. The save.
Well I will go from last one as i can’t find the other. Won’t really be different
OK finally pulled my head out of my ass. Here it is the first one
good morning
Game History
Round: 13
Research Technology - Americans
Purchase Units - Americans
Americans buy 4 TotalWarTacBmbrs, 2 UndergroundMinrs, 2 air_transports, 1 artillery, 1 elite, 2 infantry, 1 submarine and 6 usa_armours; Remaining resources: 0 PUs;
Place Units - Americans
Units in Persia being upgraded or consumed: 1 factory_minor
1 UndergroundMinr placed in Persia
Units in Iraq being upgraded or consumed: 1 factory_minor
1 UndergroundMinr placed in Iraq
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
2 usa_tactical_bombers moved from Russia to Timguska
3 USA_Hvy_Bombers moved from Russia to Timguska
1 usa_fighter moved from Kazakhstan to Caucasus
1 usa_fighter moved from Kazakhstan to Caucasus
1 ArmoredInfantry and 2 usa_armours moved from Iraq to Caucasus
2 usa_fighters moved from Trans-Jordan to Caucasus
1 artillery and 1 marine moved from French Indo China to Yunnan
1 NavyFighter moved from 36 Sea Zone to Kwangsi
1 NavyFighter moved from 36 Sea Zone to 20 Sea Zone
1 usa_fighter moved from 36 Sea Zone to Kwangsi
1 usa_fighter moved from 36 Sea Zone to 20 Sea Zone
2 usa_tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
2 usa_tactical_bombers moved from 36 Sea Zone to Kwangsi
3 usa_fighters and 2 usa_tactical_bombers moved from 36 Sea Zone to Yunnan
1 artillery and 1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 marine and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 marine moved from 44 Sea Zone to Celebes
1 USA_Hvy_Bomber moved from Queensland to Celebes
Combat - Americans
Battle in Timguska
Americans attack with 3 USA_Hvy_Bombers and 2 usa_tactical_bombers
Japanese defend with 2 bombers, 1 elite and 2 infantry
Americans roll dice for 3 USA_Hvy_Bombers and 2 usa_tactical_bombers in Timguska, round 2 : 6/8 hits, 5,00 expected hits
Japanese roll dice for 2 bombers, 1 elite and 2 infantry in Timguska, round 2 : 1/6 hits, 1,67 expected hits
1 usa_tactical_bomber owned by the Americans lost in Timguska
2 infantry owned by the Japanese, 2 bombers owned by the Japanese and 1 elite owned by the Japanese lost in Timguska
Americans win with 3 USA_Hvy_Bombers and 1 usa_tactical_bomber remaining. Battle score for attacker is 23
Casualties for Americans: 1 usa_tactical_bomber
Casualties for Japanese: 2 bombers, 1 elite and 2 infantry
Battle in 20 Sea Zone
Americans attack with 1 NavyFighter, 1 usa_fighter and 2 usa_tactical_bombers
Japanese defend with 1 Escort
Americans roll dice for 1 NavyFighter, 1 usa_fighter and 2 usa_tactical_bombers in 20 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Japanese roll dice for 1 Escort in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Escort owned by the Japanese lost in 20 Sea Zone
Americans win with 1 NavyFighter, 1 usa_fighter and 2 usa_tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 Escort
Battle in Celebes
Changer loiter and taunt; Americans attack with 1 USA_Hvy_Bomber, 1 artillery and 1 marine
Changer defend; Japanese defend with 1 Japanese_LCV, 1 elite, 1 harbour and 1 infantry
Americans roll dice for 1 USA_Hvy_Bomber, 1 artillery and 1 marine in Celebes, round 2 : 2/4 hits, 2,17 expected hits
Japanese roll dice for 1 Japanese_LCV, 1 elite and 1 infantry in Celebes, round 2 : 2/3 hits, 1,00 expected hits
1 marine owned by the Americans and 1 artillery owned by the Americans lost in Celebes
1 infantry owned by the Japanese and 1 elite owned by the Japanese lost in Celebes
Americans roll dice for 1 USA_Hvy_Bomber in Celebes, round 3 : 2/2 hits, 1,33 expected hits
Japanese roll dice for 1 Japanese_LCV in Celebes, round 3 : 0/0 hits, 0,00 expected hits
1 Japanese_LCV owned by the Japanese lost in Celebes
Americans win with 1 USA_Hvy_Bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery and 1 marine
Casualties for Japanese: 1 Japanese_LCV, 1 elite and 1 infantry
Battle in Yunnan
Americans attack with 1 artillery, 1 marine, 3 usa_fighters and 2 usa_tactical_bombers
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 artillery, 1 marine, 3 usa_fighters and 2 usa_tactical_bombers in Yunnan, round 2 : 6/7 hits, 3,67 expected hits
Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,83 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
Americans win, taking Yunnan from Japanese with 1 artillery, 1 marine, 3 usa_fighters and 2 usa_tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour and 1 infantry
Battle in Kwangsi
Americans attack with 1 NavyFighter, 1 usa_fighter and 2 usa_tactical_bombers
Japanese defend with 1 armour
Americans roll dice for 1 NavyFighter, 1 usa_fighter and 2 usa_tactical_bombers in Kwangsi, round 2 : 2/4 hits, 2,33 expected hits
Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Kwangsi
Americans win with 1 NavyFighter, 1 usa_fighter and 2 usa_tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in Caucasus
Americans attack with 1 ArmoredInfantry, 2 usa_armours and 4 usa_fighters
Germans defend with 1 Panzer_Grndrs, 1 armour and 1 factory_minor
Americans roll dice for 1 ArmoredInfantry, 2 usa_armours and 4 usa_fighters in Caucasus, round 2 : 3/7 hits, 3,33 expected hits
Germans roll dice for 1 Panzer_Grndrs and 1 armour in Caucasus, round 2 : 1/2 hits, 1,00 expected hits
1 ArmoredInfantry owned by the Americans lost in Caucasus
1 Panzer_Grndrs owned by the Germans and 1 armour owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 2 usa_armours and 4 usa_fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 ArmoredInfantry
Casualties for Germans: 1 Panzer_Grndrs and 1 armour
Non Combat Move - Americans
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
2 usa_fighters moved from Caucasus to Russia
3 USA_Hvy_Bombers moved from Timguska to Russia
1 usa_tactical_bomber moved from Timguska to Kazakhstan
2 usa_fighters moved from Caucasus to Northwest Persia
1 USA_TankGeneral and 1 usa_armour moved from Iraq to Northwest Persia
3 usa_armours moved from Persia to Northwest Persia
1 usa_para moved from Syria to Trans-Jordan
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 NavyFighter, 1 usa_fighter and 2 usa_tactical_bombers moved from Kwangsi to 36 Sea Zone
3 usa_fighters moved from Yunnan to 36 Sea Zone
2 usa_tactical_bombers moved from Yunnan to 36 Sea Zone
1 NavyFighter, 1 usa_fighter and 2 usa_tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 pacific_destroyer moved from 42 Sea Zone to 36 Sea Zone
1 Escort moved from 54 Sea Zone to 43 Sea Zone
1 Escort_Convoy moved from 54 Sea Zone to 42 Sea Zone
3 submarines moved from 54 Sea Zone to 33 Sea Zone
2 usa_fighters moved from Queensland to 36 Sea Zone
1 Escort and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 Escort and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 usa_fighters moved from Eastern United States to Gibraltar
1 FighterAceUSA moved from Gibraltar to Trans-Jordan
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 usa_fighter moved from Eastern United States to 26 Sea Zone
1 USA_Hvy_Bomber moved from Celebes to French Indo China
1 Escort moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
4 TotalWarTacBmbrs, 2 air_transports and 1 elite placed in Eastern United States
1 submarine placed in 101 Sea Zone
3 usa_armours placed in Iraq
3 usa_armours placed in Persia
1 artillery and 2 infantry placed in French Indo China
Trigger AmericansTotalWarTacBmbrPlaceEUS: has removed 4 TotalWarTacBmbrs owned by Americans in Eastern United States
Trigger AmericansTotalWarTacBmbrPlaceEUS: Americans has 4 usa_tactical_bombers placed in Eastern United States
Turn Complete - Americans
Trigger Americans RemoveUSAConvoySZ42: has removed 1 Escort_Convoy owned by Americans in 42 Sea Zone
Trigger Americans RemoveUSAConvoySZ42: Americans has 1 Escort placed in 42 Sea Zone
Americans collect 57 PUs; end with 57 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 71 PUs
Trigger Americans Loses Philippines Turn13: Americans met a national objective for an additional -3 PUs; end with 68 PUs
Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 71 PUs
Trigger Americans Loses Guam Turn13: Americans met a national objective for an additional -1 PUs; end with 70 PUs
Trigger Americans Loses Celebes Turn13: Americans met a national objective for an additional -1 PUs; end with 69 PUs
Trigger USA Controls Hainan Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Sikang
2 infantry moved from Shensi to Tsinghai
1 fighter moved from Szechwan to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 5 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 artillery in Sikang, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery in Sikang, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery in Sikang, round 7 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 7 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Szechwan
Place Units - Chinese
1 artillery and 2 infantry placed in Szechwan
1 infantry placed in Shensi
Chinese undo move 2.
1 infantry placed in Sikang
Chinese undo move 1.
1 artillery placed in Szechwan
1 infantry placed in Shensi
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 UK_Hvy_Bomber, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
2 mech_infantrys moved from Shan State to Kweichow
2 uk_fighters moved from Szechwan to Kweichow
1 uk_armour moved from Szechwan to Suiyuyan
Chinese take Suiyuyan from Japanese
1 uk_armour moved from French Indo China to Kwangtung
Chinese take Kwangsi from Japanese
British take Kwangtung from Japanese
Combat - British
Battle in Kweichow
British attack with 2 mech_infantrys and 2 uk_fighters
Japanese defend with 1 infantry
British roll dice for 2 mech_infantrys and 2 uk_fighters in Kweichow, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 2 mech_infantrys and 2 uk_fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Anglo Egyptian Sudan
2 uk_fighters moved from Kweichow to Szechwan
1 bomber moved from India to Russia
1 aaGun, 2 artilleries, 2 commandos and 3 infantry moved from Shan State to French Indo China
4 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 artillery and 4 infantry moved from India to Burma
1 infantry moved from Syria to Trans-Jordan
2 Rails and 2 infantry moved from Union of South Africa to Anglo Egyptian Sudan
2 artilleries, 1 commando and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 artilleries, 1 commando and 1 infantry moved from 81 Sea Zone to Trans-Jordan
Place Units - British
4 infantry and 2 mech_infantrys placed in India
2 infantry and 1 mech_infantry placed in Union of South Africa
1 UK_Hvy_Bomber and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
British collect 40 PUs (6 lost to blockades); end with 40 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 46 PUs
Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -3,83
Americans regular : 2,83
Japanese regular : -2,00
Germans regular : 0,00
British regular : 0,67
Guten Morgen
Gentlemen, do you play with the Flak Tower rule ?
yes our first game with it
GD those Fckn Hvy Bmbrs lol
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 Italian_LCV, 2 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Bryansk to Caucasus
EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Greece to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 Italian_LCV, 1 armour, 1 bomber and 1 infantry
Americans defend with 2 usa_armours; Russians defend with 1 factory_minor
Italians roll dice for 1 Italian_LCV, 1 armour, 1 bomber and 1 infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 2 usa_armours in Caucasus, round 2 : 1/2 hits, 1.00 expected hits
1 Italian_LCV owned by the Italians lost in Caucasus
2 usa_armours owned by the Americans lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 Italian_LCV
Casualties for Americans: 2 usa_armours
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bessarabia
1 bomber moved from Caucasus to Southern Italy
1 infantry moved from Bessarabia to Ukraine
1 Rail moved from Southern Italy to Southern France
1 Rail and 1 infantry moved from Southern France to Bessarabia
EDIT: 1 Italian_LCV and 1 armour moved from Southern Italy to Greece
Place Units - Italians
1 armour and 2 infantry placed in Egypt
1 Italian_LCV, 1 armour and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Italians collect 13 PUs (4 lost to blockades); end with 13 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : 0.00