Hi Markus
Enjoy your game with crockett :)
ok no hits for arty. I always forget how todo dicebot and have to go back to last time i used it lol
Game History
Round: 10
Purchase Units - Japanese
Note to players Japanese: <body><b>It is Late 1944 and the Emperor has Ordered Suicide Attacks on the American Navy !<br />Refer to Game Notes for Usage.<b></body>
Japanese buy 1 Heavy_BB, 2 Japan_destroyers, 2 armour, 1 elite and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
1 Japan_destroyer moved from 16 Sea Zone to 17 Sea Zone
1 Escort moved from 6 Sea Zone to 16 Sea Zone
2 NavyFighters moved from 6 Sea Zone to 17 Sea Zone
3 fighters moved from Japan to 17 Sea Zone
4 NavyFighters moved from 35 Sea Zone to 44 Sea Zone
2 NavyFighters moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 Japan_destroyer, 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 JPN_Pacific_DD moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Celebes
3 fighters moved from Philippines to 44 Sea Zone
2 fighters moved from 35 Sea Zone to Celebes
1 fighter moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 elite moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 bombers, 1 fighter and 2 tactical_bombers moved from Anhwe to Yunnan
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 JPN_Pacific_DD, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 JPN_Pacific_DD, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from British with 1 JPN_Pacific_DD, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 Japan_destroyer, 6 NavyFighters, 3 fighters, 1 tactical_bomber and 1 transport
Americans defend with 1 transport; ANZAC defend with 1 submarine
Japanese roll dice for 1 Japan_destroyer, 6 NavyFighters, 3 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 2/11 hits, 5.50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Americans and 1 submarine owned by the ANZAC lost in 44 Sea Zone
1 artillery owned by the Americans lost in Celebes
Japanese win, taking 44 Sea Zone from British with 1 Japan_destroyer, 6 NavyFighters, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 Japan_destroyer, 2 NavyFighters and 3 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 Japan_destroyer, 2 NavyFighters and 3 fighters in 17 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 1 Japan_destroyer, 2 NavyFighters and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 2 bombers, 1 elite, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 elite, 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 elite, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Changer loiter and taunt; Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
Japanese win, taking Celebes from Americans with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kweichow
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Shensi
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from 44 Sea Zone to Philippines
3 tactical_bombers moved from Celebes to 35 Sea Zone
2 fighters moved from Celebes to 35 Sea Zone
6 NavyFighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
3 fighters moved from 17 Sea Zone to Japan
2 NavyFighters moved from 17 Sea Zone to 6 Sea Zone
1 Escort_Convoy moved from 6 Sea Zone to 19 Sea Zone
1 air_transport and 1 elite moved from Japan to Philippines
1 air_transport moved from Philippines to Japan
1 Japanese_LCV moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 Japanese_LCV, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 Japanese_LCV and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 elite moved from Amur to Manchuria
1 aaGun moved from Korea to Amur
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 Rail and 1 infantry moved from Kiangsu to Shensi
1 Rail moved from Kiangsu to Shantung
1 Rail and 1 infantry moved from Shantung to Kweichow
1 fighter and 2 tactical_bombers moved from Yunnan to Hunan
1 fighter moved from Anhwe to Shantung
1 fighter moved from Anhwe to Kiangsu
2 bombers moved from Yunnan to Hunan
1 armour moved from Kiangsu to Anhwe
1 armour moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
3 armour moved from Anhwe to Hunan
Place Units - Japanese
1 Heavy_BB and 2 Japan_destroyers placed in 6 Sea Zone
1 armour and 2 infantry placed in Kiangsu
1 armour and 2 infantry placed in Shantung
1 elite and 3 infantry placed in Japan
Turn Complete - Japanese
Trigger Japanese RemoveConvoySZ19: has removed 1 Escort_Convoy owned by Japanese in 19 Sea Zone
Trigger Japanese RemoveConvoySZ19: Japanese has 1 Escort placed in 19 Sea Zone
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 61 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Trigger Japan Loses CarolineIslands Turn10: Japanese met a national objective for an additional -3 PUs; end with 61 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.50
Japanese regular : -4.50
ANZAC regular : -0.17
Went ahead and just took the 3 dollar hit, so added 7 back to G. Karelia Partisan took over, so I changed back to G and minus a buck for r.
Think that’s it :)
Oh boy, I complete forgot about the US Fighter Aces :-)
Here we go! Move, move, move!
BR and good night
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 Escorts, 1 FighterAceUSA, 1 USA_Hvy_Bomber, 1 artillery, 1 factory_minor, 1 infantry, 2 marines, 3 submarines and 3 usa_armours; Remaining resources: 2 PUs;
Place Units - Americans
Units in Western United States being upgraded or consumed: 2 infantry
2 marines placed in Western United States
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
1 USA_Hvy_Bomber moved from Trans-Jordan to Northern Italy
1 mech_infantry moved from Trans-Jordan to Northwest Persia
Americans take Northwest Persia from Italians
2 artilleries, 1 infantry, 2 marines and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 Escort moved from 54 Sea Zone to 42 Sea Zone
1 usa_fighter and 1 usa_tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 Escort_Convoys, 2 Heavy_BBs, 2 NavyFighters, 2 artilleries, 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 1 infantry, 2 marines, 1 mech_infantry, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 1 pacific_transport, 2 transports, 2 usa_fighters and 5 usa_tactical_bombers moved from 33 Sea Zone to 44 Sea Zone
2 artilleries, 1 infantry, 2 marines and 1 mech_infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in Northern Italy causes 10 damage total.
Battle in 44 Sea Zone
Americans attack with 2 Escort_Convoys, 2 Heavy_BBs, 2 NavyFighters, 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 1 pacific_transport, 2 transports, 2 usa_fighters and 5 usa_tactical_bombers
Japanese defend with 1 Japan_destroyer and 1 transport
Americans roll dice for 2 Escort_Convoys, 2 Heavy_BBs, 2 NavyFighters, 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 1 pacific_transport, 2 transports, 2 usa_fighters and 5 usa_tactical_bombers in 44 Sea Zone, round 2 : 12/22 hits, 12,33 expected hits
Japanese roll dice for 1 Japan_destroyer and 1 transport in 44 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits
1 transport owned by the Japanese and 1 Japan_destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 2 Escort_Convoys, 2 Heavy_BBs, 2 NavyFighters, 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 1 pacific_transport, 2 transports, 2 usa_fighters and 5 usa_tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 Japan_destroyer and 1 transport
Battle in 42 Sea Zone
Americans attack with 1 Escort, 1 usa_fighter and 1 usa_tactical_bomber
Japanese defend with 1 JPN_Pacific_DD
Americans roll dice for 1 Escort, 1 usa_fighter and 1 usa_tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 JPN_Pacific_DD in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 Escort owned by the Americans lost in 42 Sea Zone
1 JPN_Pacific_DD owned by the Japanese lost in 42 Sea Zone
Americans win with 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 Escort
Casualties for Japanese: 1 JPN_Pacific_DD
Battle in Celebes
Changer loiter and taunt; Americans attack with 2 artilleries, 1 infantry, 2 marines and 1 mech_infantry
Changer defend; Japanese defend with 2 infantry
Americans roll dice for 2 artilleries, 1 infantry, 2 marines and 1 mech_infantry in Celebes, round 2 : 0/6 hits, 2,00 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 artilleries, 1 infantry, 2 marines and 1 mech_infantry in Celebes, round 3 : 2/6 hits, 2,00 expected hits
Japanese roll dice for 2 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Celebes
2 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 2 artilleries, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
1 usa_fighter and 1 usa_tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 54 Sea Zone to 44 Sea Zone
2 artilleries and 2 marines moved from Western United States to 10 Sea Zone
2 artilleries, 2 marines, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 artilleries and 2 marines moved from 26 Sea Zone to Hawaiian Islands
1 usa_para moved from Persia to Trans-Jordan
2 usa_fighters moved from Gibraltar to Trans-Jordan
1 usa_fighter moved from 91 Sea Zone to Gibraltar
1 transport moved from 87 Sea Zone to 82 Sea Zone
1 USA_Hvy_Bomber moved from Eastern United States to Trans-Jordan
2 usa_fighters and 1 usa_tactical_bomber moved from Norway to Archangel
2 pacific_destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 usa_fighters moved from Western United States to Wake Island
2 usa_fighters moved from Western United States to Hawaiian Islands
1 USA_Hvy_Bomber moved from Northern Italy to Trans-Jordan
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 factory_minor placed in Persia
3 usa_armours placed in Iraq
2 Escorts and 3 submarines placed in 10 Sea Zone
1 FighterAceUSA and 1 USA_Hvy_Bomber placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 2 Russian_Rocketss
EDIT: Adding units owned by Russians to Russia: 2 Russian_Rocketss
EDIT: Turning off Edit Mode
Turn Complete - Americans
Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
Americans collect 57 PUs; end with 59 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 73 PUs
Trigger Americans Liberates Celebes Turn10: Americans met a national objective for an additional 1 PUs; end with 74 PUs
Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 77 PUs
Trigger Americans Loses Philippines Turn10: Americans met a national objective for an additional -3 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 artillery moved from Szechwan to Shensi
1 artillery moved from Szechwan to Kweichow
2 infantry moved from Szechwan to Kweichow
1 fighter and 4 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 elite and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 elite and 1 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1,17 expected hits
Japanese roll dice for 1 elite in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 1 elite in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 elite owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 elite and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 Escort, 1 commando, 5 infantry, 2 uk_armours and 2 uk_paras; Remaining resources: 0 PUs;
Place Units - British
Units in India being upgraded or consumed: 1 infantry
1 commando placed in India
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Szechwan to Kansu
1 mech_infantry moved from Szechwan to Sikang
1 bomber moved from Szechwan to Kansu
1 uk_tactical_bomber moved from Szechwan to Sikang
1 uk_armour moved from Trans-Jordan to Syria
British take Syria from Italians
1 uk_armour moved from Syria to Trans-Jordan
EDIT: 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 uk_para moved from Norway to Finland
6 uk_fighters moved from Norway to Finland
EDIT: 1 UK_LCV, 1 elite and 1 infantry moved from United Kingdom to Holland Belgium
1 uk_tactical_bomber moved from United Kingdom to Holland Belgium
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Kansu
British attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 mech_infantry in Kansu, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber and 1 mech_infantry in Kansu, round 3 : 2/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kansu
1 infantry owned by the Japanese lost in Kansu
British win with 1 bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
British attack with 1 mech_infantry and 1 uk_tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 mech_infantry and 1 uk_tactical_bomber in Sikang, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 mech_infantry and 1 uk_tactical_bomber in Sikang, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Sikang
1 uk_tactical_bomber owned by the British retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
British attack with 1 UK_LCV, 1 elite, 1 infantry and 1 uk_tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 UK_LCV, 1 elite, 1 infantry and 1 uk_tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 UK_LCV owned by the British lost in Holland Belgium
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 elite, 1 infantry and 1 uk_tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 UK_LCV
Casualties for Germans: 1 infantry
Battle in Finland
British attack with 6 uk_fighters and 1 uk_para
Germans defend with 1 infantry
British roll dice for 6 uk_fighters and 1 uk_para in Finland, round 2 : 3/7 hits, 3,17 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
British win, taking Finland from Germans with 6 uk_fighters and 1 uk_para remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 usa_fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 usa_fighter
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Northwest Persia
Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Anglo Egyptian Sudan
6 uk_fighters moved from Finland to Archangel
1 uk_tactical_bomber moved from Holland Belgium to United Kingdom
1 uk_tactical_bomber moved from Sikang to Szechwan
1 bomber moved from Kansu to Burma
1 commando, 2 infantry and 2 mech_infantrys moved from India to Burma
1 uk_tactical_bomber moved from Szechwan to Burma
1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 uk_fighter moved from Trans-Jordan to Northwest Persia
EDIT: 1 Rail moved from Union of South Africa to Trans-Jordan
1 Rail and 1 infantry moved from Trans-Jordan to Northwest Persia
1 artillery and 1 commando moved from Belgian Congo to Anglo Egyptian Sudan
1 Rail moved from Union of South Africa to Rhodesia
1 Rail and 1 artillery moved from Rhodesia to Anglo Egyptian Sudan
1 artillery moved from Rhodesia to Belgian Congo
1 elite moved from Scotland to United Kingdom
1 artillery, 2 infantry and 1 uk_armour moved from Quebec to 106 Sea Zone
1 artillery, 2 infantry, 2 transports and 1 uk_armour moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 uk_armour moved from 91 Sea Zone to Morocco
4 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Trans-Jordan
Place Units - British
1 Escort placed in 110 Sea Zone
3 infantry and 2 uk_armours placed in India
2 infantry placed in Union of South Africa
2 uk_paras placed in United Kingdom
British undo move 3.
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -2,67
Japanese regular : -0,17
Germans regular : 0,33
British regular : -1,17
Italians AA : -0,17
I did some edits and I moved the Russian rockets back to Moscow. They were all alone in Samara, which was complete nonsense.
BR
who won the game last night ? :)
Nice to see the Celebes battle worked correctly. What triplea version are you on ?
I’ve tried to recreate the bug with mixed results and don’t know which version I started the game with
Looks as if you forgot to move the yanks in F W AF. I’ll move them to F E Q AF as I don’t see any other move u can make with them if they stay as is.
Oh that yank sub been hanging off East Africa too. Go ahead and move him on ANZAC if u want
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 UndergroundMinrs, 1 armour and 5 infantry; Remaining resources: 0 PUs;
Place Units - Italians
Units in Southern Italy being upgraded or consumed: 1 factory_minor
1 UndergroundMinr placed in Southern Italy
Units in Egypt being upgraded or consumed: 1 factory_minor
1 UndergroundMinr placed in Egypt
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Italians takes Syria from British
EDIT: Turning off Edit Mode
EDIT: 1 ArmoredInfantry and 1 USA_TankGeneral moved from French West Africa to French Equatorial Africa
EDIT: 1 italian_para moved from Southern Italy to Syria
Combat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Greece to Caucasus
EDIT: 1 italian_para moved from Southern Italy to Greece
1 air_transport and 1 infantry moved from Southern Italy to Egypt
1 bomber moved from Greece to Egypt
1 fighter moved from Greece to Southern Italy
1 armour moved from Yugoslavia to Greece
EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Greece
2 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to Southern France
1 armour moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
Place Units - Italians
1 armour and 2 infantry placed in Egypt
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Moved those Yanks to FEQ
So the German HB isn’t very visible. It’s also 48x48. I can make it darker and bigger
or go with this
anyway, if you missed it and wanted to leave a yank Ftr to protect Iraq Fctry, that’s fine with me.
I’m just gonna go with the darker one. Didn’t know if saw it or not, as it was easy to miss.
Took me a minute to find it. Thought for sure i bought one lol
@Panzerstahl-Helm well actually you’d wanna go undg as G has a shit load of Escorts in Cairo. :)
Well, w/e you wanna do. Just in case you didn’t see it was/is my point lol
:)
Persia too :)
Howdy,
I am using TripleA version 2.6.14477
I moved the Yanks back to F W AF, becaus they booked the cruise and will take a different route. ;-) In F E Q AF (took me a while to figure out what you meant when I only read your post) they are vulnerable to the German Luftwaffe. ( you may have not planned to attack them anyways, but I know what I would do, hence I moved them back and out of the way of any enamy ;-) )
I leave the factories in Iraq and Persia as it is. Persia factory was just purchased, hence I cant transform them yet.
Note 3:
The Industrial Complex must be controlled by the
owner from the start of the turn before it can be
transformed or destroyed.
You may very likely bomb one of them, but I prefer that over you use the hvy bomber in an attack. ;-)
Besides that, I bombed Northern Italy in exchange :-)
But thanks for asking and bringing that up.
BR
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 ArmoredInfantry and 1 USA_TankGeneral moved from French Equatorial Africa to French West Africa
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 Fortification and 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 Fortification and 1 infantry in Borneo, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the ANZAC lost in Borneo
1 infantry owned by the Japanese lost in Borneo
ANZAC roll dice for 2 artilleries and 1 infantry in Borneo, round 3 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 Fortification in Borneo, round 3 : 0/0 hits, 0,00 expected hits
1 Fortification owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 Fortification and 1 infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 carrier and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
EDIT: 1 submarine moved from 76 Sea Zone to 81 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
ANZAC undo move 1.
1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC Liberates DNG Turn10: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to Archangel
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,50
ANZAC regular : -0,33
That’s what I get for over achieving late night lol.
Oh boy, I been playing the undg Fctrys wrong all this time. I thought they could get bought and transform same turn. I’ll have to update the notes for that :)
Hey Panzer only one more game to go and you qualify for some free dudes :)
https://www.axisandallies.org/forums/topic/40751/g40-award-winning-free-units/3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
triggerAttachmenLate1944: has removed 1 Late1944_red owned by Changer in Late 1944
triggerAttachmenLate1944: Changer has 1 Late1944 placed in Late 1944
Germans buy 1 Me_262, 1 Panzer_Grndrs, 6 TotalWarMechInfs, 6 TotalWar_Tanks, 1 Waffen_Hvy_Tank, 1 Waffen_Para, 1 elite, 1 factory_minor, 1 infantry and 3 waffen_infantrys; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 1 King_Tiger, 1 german_para and 3 infantry
1 Waffen_Hvy_Tank, 1 Waffen_Para and 3 waffen_infantrys placed in Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
Turning on Edit Mode
EDIT: Germans takes Norway from Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Germans takes Samara from Russians
EDIT: Turning off Edit Mode
1 Type_XXI_UBoat moved from 112 Sea Zone to 110 Sea Zone
3 GermanUBoats and 1 Wolfpack moved from 112 Sea Zone to 119 Sea Zone
3 GermanUBoats and 1 Wolfpack moved from 119 Sea Zone to 109 Sea Zone
Germans take 109 Sea Zone from Americans
1 GermanUBoat moved from 125 Sea Zone to 119 Sea Zone
2 LuftwaffeAces moved from Western Germany to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 waffen_infantry moved from Germany to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
EDIT: 2 German_LCVs, 2 Panzer_Grndrss, 1 elite and 1 mech_infantry moved from Western Germany to Norway
1 Panzer_Grndrs and 1 armour moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Bryansk
1 elite moved from Belarus to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 Panzer_Grndrs moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
EDIT: 1 Waffen_Para moved from Novgorod to Samara
EDIT: 1 1stWaffenArmy moved from Caucasus to 1st Waffen
EDIT: 2 Waffen_Artys, 1 Waffen_Oberst and 1 waffen_panzer moved from 1st Waffen to Caucasus
EDIT: 1 1stPanzerArmy moved from Caucasus to 1st Panzer
EDIT: 1 Panzer_General3 and 5 armour moved from 1st Panzer to Caucasus
EDIT: 1 Waffen_Arty and 2 armour moved from Caucasus to Volgograd
1 German_Hvy_Bmbr moved from Germany to Volgograd
Combat - Germans
British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Turning on Edit Mode
EDIT: Battle in 110 Sea Zone
EDIT: Germans attack with 1 Type_XXI_UBoat
EDIT: British defend with 1 Escort and 1 uk_tactical_bomber
EDIT: 1/1 hits, 0.67 expected hits
EDIT: 0/2 hits, 0.83 expected hits
EDIT: 1 Escort owned by the British lost in 110 Sea Zone
EDIT: British and Germans reach a stalemate
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
EDIT: Battle in Finland
EDIT: Germans attack with 1 Panzer_Grndrs, 1 armour and 1 tactical_bomber
EDIT: British defend with 1 uk_para
EDIT: 0/3 hits, 1.50 expected hits
EDIT: 0/1 hits, 0.33 expected hits
EDIT: 2/3 hits, 1.50 expected hits
EDIT: 1/1 hits, 0.33 expected hits
EDIT: 1 Panzer_Grndrs owned by the Germans lost in Finland
EDIT: 1 uk_para owned by the British lost in Finland
EDIT: Germans takes Finland from British
EDIT: Germans win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 0
EDIT: Turning off Edit Mode
Battle in Volgograd
Germans attack with 1 German_Hvy_Bmbr, 1 Waffen_Arty and 2 armour
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 German_Hvy_Bmbr, 1 Waffen_Arty and 2 armour in Volgograd, round 2 : 4/5 hits, 2.83 expected hits
Russians roll dice for 1 armour and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits
1 armour owned by the Germans lost in Volgograd
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 German_Hvy_Bmbr, 1 Waffen_Arty and 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour and 1 infantry
Battle in Bryansk
Germans attack with 1 Panzer_Grndrs, 1 elite, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 elite
Germans roll dice for 1 Panzer_Grndrs, 1 elite, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 1/7 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 elite in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Bryansk
1 artillery owned by the Russians lost in Bryansk
Germans roll dice for 1 Panzer_Grndrs, 1 elite, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 : 2/5 hits, 1.33 expected hits
Russians roll dice for 1 elite in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Bryansk
1 elite owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 Panzer_Grndrs, 1 elite and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 elite
Battle in Holland Belgium
Germans attack with 2 LuftwaffeAces, 1 artillery, 3 infantry and 1 waffen_infantry
British defend with 1 elite and 1 infantry
Germans roll dice for 2 LuftwaffeAces, 1 artillery, 3 infantry and 1 waffen_infantry in Holland Belgium, round 2 : 4/9 hits, 3.33 expected hits
British roll dice for 1 elite and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the British and 1 elite owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 LuftwaffeAces, 1 artillery, 3 infantry and 1 waffen_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 elite and 1 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Caucasus
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
2 LuftwaffeAces moved from Holland Belgium to Western Germany
EDIT: 1 Type_XXI_UBoat moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Bryansk to Caucasus
1 German_Hvy_Bmbr moved from Volgograd to Caucasus
1 tactical_bomber moved from Finland to Novgorod
2 fighters moved from Southern Italy to Caucasus
1 aaGun moved from Ukraine to Rostov
1 Rail moved from Germany to Western Ukraine
1 Rail and 1 armour moved from Western Ukraine to Caucasus
1 G_air_transport and 1 armour moved from Western Germany to Caucasus
1 armour moved from Western Ukraine to Rostov
1 mech_infantry moved from Eastern Poland to Ukraine
1 Rail and 1 Waffen_Hvy_Tank moved from Germany to Caucasus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Baltic States to Novgorod
3 mech_infantrys moved from Eastern Poland to Novgorod
1 elite moved from Poland to Baltic States
2 waffen_infantrys moved from Germany to Eastern Poland
1 elite moved from Germany to Western Germany
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 German_LCV moved from Germany to Western Germany
1 infantry moved from Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
1 Panzer_Grndrs moved from Yugoslavia to Bessarabia
1 G_air_transport moved from Egypt to Western Germany
EDIT: 1 Panzer_General3 and 5 armour moved from Caucasus to 1st Panzer
EDIT: 1 1stPanzerArmy moved from 1st Panzer to Caucasus
1 Waffen_Para moved from Germany to Novgorod
Place Units - Germans
1 factory_minor placed in Caucasus
6 TotalWar_Tanks and 1 elite placed in Germany
1 Panzer_Grndrs and 1 infantry placed in Eastern Poland
1 Me_262 and 6 TotalWarMechInfs placed in Western Germany
Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany
Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany
Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany
Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
Combat Hit Differential Summary :
Russians regular : 1.50
Germans regular : 1.83
EDIT: : -1.17
British regular : -1.00
Sorry for moving your guys last night. I shouldn’t have done that :)
Good morning and happy Easter. I will only be able to do my R11 later on today. We go visit my family until Tuesday.
No worries about “moving” my units. I appreciate that you keep an eye on them and check, if I somewhere shot myself in the knee.
I hope below screenshot with the new Egypt flow is from another game. Italy in Egypt already would be a desaster… 😳
Happy Easter ! well almost anyways :) The young girls will be happy to get there Easter Baskets :) Well the wee one probably just trying to take it all in :)
No worries. Play at your convience. I’m not sure if i spelled that right. lol
Yea that’s from our game. You can swap out current place and it’ll work.
Italy been camping out in cairo for a while now :)
Happy Easter