forgot to make that edit so just reposted.
GovZ (Allies +41) vs. oysteilo
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands Combat - ANZAC Battle in Hawaiian Islands ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 airfield, 1 harbour and 2 infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Hawaiian Islands, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Hawaiian Islands 1 infantry owned by the Japanese lost in Hawaiian Islands ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Hawaiian Islands, round 3 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Hawaiian Islands 1 infantry owned by the Japanese lost in Hawaiian Islands ANZAC win, taking Hawaiian Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 54 Sea Zone 8 submarines moved from 33 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : 0.50
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been away for a little while
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@oysteilo said in GovZ (Allies +41) vs. oysteilo:
been away for a little while
No problem. Take as much time as you need. I’m in no hurry. In fact, I’d be good if you want to call it a draw and discuss. If not, it seems Marti will be the one deciding this game. FYI - I doubt I’ll ever see the board like this again as you have caused me to change my opening in 2 ways - no more Yunnan stack bid & blocking Japan from taking Sumatra on J2.
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Are you offering a draw? Good to have that sorted out before I move Germany. I will seriously consider it.
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@oysteilo said in GovZ (Allies +41) vs. oysteilo:
Are you offering a draw? Good to have that sorted out before I move Germany. I will seriously consider it.
Sure, if that’s allowed around here (I may have been playing online chess too much recently). I’m dealing with a software conversion at work that’s turning into a nightmare, and need to cut back on my playing time.
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there is no such thing as a draw in here, so if we agree on a draw the game is not scored. It means we are just walking away from it and noone is claiming it
is that what you want/offer?
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@oysteilo said in GovZ (Allies +41) vs. oysteilo:
there is no such thing as a draw in here, so if we agree on a draw the game is not scored. It means we are just walking away from it and noone is claiming it
is that what you want/offer?
Sure. I’m dealing with a ton at work right now and won’t have time to think through a turn until the weekend at least. PM sent.
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I am fine with calling it a draw if you are too. It means none of us will post a win or a claimed victory. I am happy o discuss the game but wont do that before hear from you
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@oysteilo said in GovZ (Allies +41) vs. oysteilo:
I am fine with calling it a draw if you are too. It means none of us will post a win or a claimed victory. I am happy o discuss the game but wont do that before hear from you
It’s a draw then. Thanks, this is going to help me out - I’m not sure if I have the time for one game much less the four I was playing.
Thanks for the game. You are very challenging opponent and I hope to get to play you again when I have more time. Your Japanese reaction to my Allied attack was one of the best I’ve dealt with. You forced me to learn a couple of new tactics, but I was always a turn too late setting them up in this game.
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I have always wanted to buy a ton of bombers with USA and the way you do it works pretty well, but it comes at a high price. If you had keept moscow a couple of more rounds (which i think you could have, with a little more planning) I am confident I would have lost. What makes your play so potent is that you can land your bombers in china after attacking the japanese and I think there is were the russians come into play, well done