GovZ (Allies +41) vs. oysteilo


  • Moday or tuesday


  • No worries. Please take as much time as you need.


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 fighters and 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 infantry moved from Japan to 6 Sea Zone
            3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
            2 battleships and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                  Japanese take 19 Sea Zone from ANZAC
                  Japanese take 20 Sea Zone from ANZAC
            3 fighters moved from French Indo China to Philippines
            1 tactical_bomber moved from French Indo China to Philippines
            4 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone
            1 mech_infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 mech_infantry moved from Urals to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in Hawaiian Islands
            Battle in Philippines
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 2/3 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                    1 infantry owned by the ANZAC lost in Philippines
                Japanese win, taking Hawaiian Islands from Americans, taking Philippines from Americans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            6 carriers, 2 destroyers, 5 fighters and 7 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            4 tactical_bombers moved from 6 Sea Zone to French Indo China
            4 fighters and 3 tactical_bombers moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            2 fighters and 3 infantry placed in Japan
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 37 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 1.83
    ANZAC regular : -0.17
    

    Savegame


  • Move coming later today. I’m pretty sure I’m attacking SZ35.


  • @GovZ said in GovZ (Allies +41) vs. oysteilo:

    Move coming later today. I’m pretty sure I’m attacking SZ35.

    If you do that, please dont assume anything. I want options


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Venezuela to Argentina
            1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Brazil to Argentina
            1 bomber moved from Caroline Islands to 26 Sea Zone
            9 bombers moved from Caroline Islands to 36 Sea Zone
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 36 Sea Zone
                Americans attack with 9 bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 9 bombers in 36 Sea Zone, round 2 : 5/9 hits, 6.00 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 36 Sea Zone
                Americans win with 9 bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Argentina
                Americans attack with 1 armour, 1 bomber, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
                Neutral_True defend with 4 infantry
                    Americans roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Argentina, round 2 : 3/10 hits, 3.33 expected hits
                    Neutral_True roll dice for 4 infantry in Argentina, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_True lost in Argentina
                    Americans roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Argentina, round 3 : 4/10 hits, 3.33 expected hits
                    Neutral_True roll dice for 1 infantry in Argentina, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Argentina
                Americans win, taking Argentina from Neutral_True with 1 armour, 1 bomber, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Neutral_True: 4 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Argentina to Suriname
            1 bomber moved from Argentina to Eastern United States
            2 aaGuns and 6 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 aaGuns, 4 destroyers, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns and 6 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 91 Sea Zone to Gibraltar
            2 artilleries and 4 infantry moved from Spain to Gibraltar
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            2 fighters moved from Western United States to 91 Sea Zone
            4 bombers moved from United Kingdom to Western United States
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 6 submarines moved from 33 Sea Zone to 54 Sea Zone
            2 fighters moved from Caroline Islands to Queensland
            1 bomber moved from 26 Sea Zone to Wake Island
            9 bombers moved from 36 Sea Zone to Yunnan
    
        Place Units - Americans
            2 fighters and 8 infantry placed in Eastern United States
            1 bomber placed in Western United States
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shantung to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Chahar to Jehol
            1 artillery and 1 infantry moved from Anhwe to Jehol
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 7 infantry moved from Hunan to Yunnan
            3 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 artilleries and 6 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from West India to Iraq
            2 infantry moved from Saudi Arabia to Iraq
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to 99 Sea Zone
            1 submarine moved from 96 Sea Zone to 99 Sea Zone
            3 fighters moved from Trans-Jordan to Alexandria
            2 infantry moved from Egypt to Alexandria
            1 armour and 1 bomber moved from Union of South Africa to Angola
            3 mech_infantrys moved from Mozambique to Angola
    
        Combat - British
            British creates battle in territory 93 Sea Zone
            Battle in 99 Sea Zone
                British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 99 Sea Zone
                    1 destroyer owned by the Italians lost in 99 Sea Zone
                British win, taking 93 Sea Zone from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in Angola
                British attack with 1 armour, 1 bomber and 3 mech_infantrys
                Neutral_True defend with 2 infantry
                    British roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Angola, round 2 : 2/5 hits, 1.67 expected hits
                    Neutral_True roll dice for 2 infantry in Angola, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Angola
                    2 infantry owned by the Neutral_True lost in Angola
                British win, taking Angola from Neutral_True with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Iraq
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                    1 mech_infantry owned by the Germans lost in Iraq
                British win, taking Iraq from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Alexandria
                British attack with 3 fighters and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 3 fighters and 2 infantry in Alexandria, round 2 : 1/5 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 carriers, 2 cruisers, 2 destroyers and 4 fighters moved from 33 Sea Zone to 54 Sea Zone
            2 aaGuns and 6 infantry moved from Hunan to Yunnan
            1 artillery and 4 infantry moved from Burma to Yunnan
            1 armour and 3 mech_infantrys moved from India to Yunnan
            1 aaGun and 6 infantry moved from West India to Eastern Persia
            1 artillery and 7 infantry moved from India to West India
            1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
            1 artillery and 1 infantry moved from Saudi Arabia to Trans-Jordan
            3 infantry moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Egypt to Trans-Jordan
            3 fighters moved from Alexandria to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Trans-Jordan
            1 bomber moved from Angola to Egypt
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            2 fighters moved from Gibraltar to Egypt
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 artillery moved from Spain to Gibraltar
    
        Place Units - British
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            2 infantry placed in Quebec
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
            British collect 34 PUs (1 lost to blockades); end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 armour, 4 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
            Some Units in India change ownership: 1 armour, 4 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : 0.33
    Japanese regular : -0.33
    Germans regular : 0.67
    Neutral_True regular : -1.33
    British regular : -0.33
    

    Savegame


  • If you do that, please dont assume anything. I want options

    Sorry for the delay - nasty weather in the area. I decided not to attack 35 and instead hit 36. I did assume you didn’t want to scramble against 9 bombers.

    I think I would have won attacking 35, but it would have depended completely on 1 US bomber taking out the AB to prevent scrambles against the UK, ANZAC, & USSR waves. I didn’t want to leave the game in Marti’s hands.


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            2 fighters moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            1 mech_infantry moved from Caucasus to Iraq
            2 armour moved from Northwest Persia to Iraq
            1 fighter moved from Southern Italy to Iraq
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in Cyprus
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 3 fighters
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 93 Sea Zone
                Italians win, taking Cyprus from British, taking 93 Sea Zone from British with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Iraq
                Italians attack with 2 armour, 1 fighter and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Iraq, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                British defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Greece to Southern Italy
            2 fighters moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from Northern Italy to Southern France
            3 aaGuns, 2 artilleries and 4 infantry moved from Caucasus to Northwest Persia
            1 fighter moved from Iraq to Northwest Persia
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            1 artillery and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    British regular : -1.17
    

    Savegame


  • @GovZ said in GovZ (Allies +41) vs. oysteilo:

    If you do that, please dont assume anything. I want options

    Sorry for the delay - nasty weather in the area. I decided not to attack 35 and instead hit 36. I did assume you didn’t want to scramble against 9 bombers.

    I think I would have won attacking 35, but it would have depended completely on 1 US bomber taking out the AB to prevent scrambles against the UK, ANZAC, & USSR waves. I didn’t want to leave the game in Marti’s hands.

    yeah, I didnt really cnsider the AB bombing by USA when I did my japan move…


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Combat - ANZAC
            Battle in Hawaiian Islands
                ANZAC attack with 1 armour, 1 artillery and 2 infantry
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Hawaiian Islands, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Hawaiian Islands
                    1 infantry owned by the Japanese lost in Hawaiian Islands
                    ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Hawaiian Islands, round 3 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Hawaiian Islands
                    1 infantry owned by the Japanese lost in Hawaiian Islands
                ANZAC win, taking Hawaiian Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 45 Sea Zone to 54 Sea Zone
            8 submarines moved from 33 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    ANZAC regular : 0.50
    

    Savegame


  • been away for a little while


  • @oysteilo said in GovZ (Allies +41) vs. oysteilo:

    been away for a little while

    No problem. Take as much time as you need. I’m in no hurry. In fact, I’d be good if you want to call it a draw and discuss. If not, it seems Marti will be the one deciding this game. FYI - I doubt I’ll ever see the board like this again as you have caused me to change my opening in 2 ways - no more Yunnan stack bid & blocking Japan from taking Sumatra on J2.


  • Are you offering a draw? Good to have that sorted out before I move Germany. I will seriously consider it.


  • @oysteilo said in GovZ (Allies +41) vs. oysteilo:

    Are you offering a draw? Good to have that sorted out before I move Germany. I will seriously consider it.

    Sure, if that’s allowed around here (I may have been playing online chess too much recently). I’m dealing with a software conversion at work that’s turning into a nightmare, and need to cut back on my playing time.


  • there is no such thing as a draw in here, so if we agree on a draw the game is not scored. It means we are just walking away from it and noone is claiming it

    is that what you want/offer?


  • @oysteilo said in GovZ (Allies +41) vs. oysteilo:

    there is no such thing as a draw in here, so if we agree on a draw the game is not scored. It means we are just walking away from it and noone is claiming it

    is that what you want/offer?

    Sure. I’m dealing with a ton at work right now and won’t have time to think through a turn until the weekend at least. PM sent.


  • I am fine with calling it a draw if you are too. It means none of us will post a win or a claimed victory. I am happy o discuss the game but wont do that before hear from you


  • @oysteilo said in GovZ (Allies +41) vs. oysteilo:

    I am fine with calling it a draw if you are too. It means none of us will post a win or a claimed victory. I am happy o discuss the game but wont do that before hear from you

    It’s a draw then. Thanks, this is going to help me out - I’m not sure if I have the time for one game much less the four I was playing.

    Thanks for the game. You are very challenging opponent and I hope to get to play you again when I have more time. Your Japanese reaction to my Allied attack was one of the best I’ve dealt with. You forced me to learn a couple of new tactics, but I was always a turn too late setting them up in this game.


  • I have always wanted to buy a ton of bombers with USA and the way you do it works pretty well, but it comes at a high price. If you had keept moscow a couple of more rounds (which i think you could have, with a little more planning) I am confident I would have lost. What makes your play so potent is that you can land your bombers in china after attacking the japanese and I think there is were the russians come into play, well done

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