@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 26
Purchase Units - Americans
Americans buy 1 airfield, 1 factory_minor, 4 fighters, 1 harbour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Sweden
Americans take Sweden from Germans
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Spain to Turkey
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Venezuela
1 fighter and 1 tactical_bomber moved from Central America to Venezuela
1 fighter and 1 tactical_bomber moved from Central America to 66 Sea Zone
2 fighters moved from Central America to 66 Sea Zone
1 fighter moved from Central America to 66 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 cruiser and 1 marine moved from 10 Sea Zone to 64 Sea Zone
1 marine moved from 64 Sea Zone to Colombia
2 tactical_bombers moved from Spain to 112 Sea Zone
1 tactical_bomber moved from Spain to 112 Sea Zone
1 infantry moved from Spain to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Spain to Iraq
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
2 tactical_bombers moved from Spain to 85 Sea Zone
2 fighters moved from 91 Sea Zone to 85 Sea Zone
10 fighters moved from Trans-Jordan to Saudi Arabia
1 fighter moved from Trans-Jordan to Saudi Arabia
10 fighters moved from Trans-Jordan to Syria
Combat - Americans
Strategic bombing raid in Turkey
Germans roll AA dice in Turkey : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Turkey
Bombing raid in Turkey causes 0 damage total.
Strategic bombing raid in Iraq
Germans roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Iraq causes 5 damage total.
Battle in Colombia
Battle in Denmark
Battle in Brazil
Battle in Saudi Arabia
Americans attack with 11 fighters
Japanese defend with 1 infantry
Americans roll dice for 11 fighters in Saudi Arabia, round 2 : 6/11 hits, 5.50 expected hits
Japanese roll dice for 1 infantry in Saudi Arabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Saudi Arabia
Americans win, taking Colombia from Neutral_True, taking Denmark from Germans, taking Brazil from Japanese with 11 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Venezuela
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Venezuela, round 2 : 0/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Venezuela, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Venezuela, round 3 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Venezuela, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Venezuela
1 infantry owned by the Japanese lost in Venezuela
Americans win, taking Venezuela from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 85 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 2 fighters and 2 tactical_bombers in 85 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 85 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 85 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 66 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 66 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 66 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Syria
Americans attack with 10 fighters
Japanese defend with 1 infantry
Americans roll dice for 10 fighters in Syria, round 2 : 7/10 hits, 5.00 expected hits
Japanese roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Syria
Americans win with 10 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern Italy
Americans attack with 2 infantry
Germans defend with 1 mech_infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
Americans roll dice for 2 infantry in Southern Italy, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 mech_infantry in Southern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 infantry in Southern Italy, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 mech_infantry in Southern Italy, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Southern Italy, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 mech_infantry in Southern Italy, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Southern Italy, round 5 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 mech_infantry in Southern Italy, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern Italy
Italians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 mech_infantry
EDIT: Changing ownership of Southern Italy from Italians to Americans
EDIT: Adding units owned by Americans to Southern Italy: 2 infantry
EDIT: Turning off Edit Mode
2 bombers moved from Spain to Southern Italy
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
2 carriers moved from 91 Sea Zone to 86 Sea Zone
2 fighters and 2 tactical_bombers moved from 85 Sea Zone to 86 Sea Zone
1 destroyer moved from 64 Sea Zone to 86 Sea Zone
11 fighters moved from Saudi Arabia to Trans-Jordan
10 fighters moved from Syria to Trans-Jordan
8 fighters moved from Central America to Hawaiian Islands
1 infantry moved from 10 Sea Zone to Western United States
1 infantry moved from 10 Sea Zone to Western United States
1 battleship, 10 carriers, 1 cruiser, 3 destroyers, 2 fighters and 11 submarines moved from 10 Sea Zone to 64 Sea Zone
4 fighters and 1 tactical_bomber moved from 66 Sea Zone to 64 Sea Zone
2 bombers moved from Southern Italy to Spain
1 carrier moved from 91 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Venezuela to Central America
1 destroyer moved from 64 Sea Zone to 91 Sea Zone
3 fighters moved from Western United States to Central America
1 bomber moved from Iraq to Trans-Jordan
1 fighter moved from 91 Sea Zone to Spain
1 transport moved from 101 Sea Zone to 64 Sea Zone
1 submarine moved from 64 Sea Zone to 89 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 fighter moved from Spain to Norway
1 fighter moved from Gibraltar to Spain
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Central America to Southeast Mexico
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
3 infantry placed in Spain
1 infantry and 1 mech_infantry placed in Western United States
4 fighters placed in Western United States
4 infantry placed in Central United States
2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,1
Americans collect 69 PUs (2 lost to blockades); end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
2 infantry moved from Anhwe to Hopei
1 fighter moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Hopei
7 infantry moved from Anhwe to Kiangsu
2 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Battle in Shantung
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Shantung, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 2 infantry in Shantung, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shantung, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shantung, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shantung, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shantung, round 7 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shantung, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 infantry in Shantung, round 8 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shantung, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese retreated to Anhwe
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Kiangsu
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Kiangsu, round 2 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 armour moved from Trans-Jordan to Saudi Arabia
British take Saudi Arabia from Japanese
1 armour moved from Trans-Jordan to Syria
British take Syria from Japanese
1 armour moved from Syria to Trans-Jordan
1 armour moved from Saudi Arabia to Trans-Jordan
12 fighters moved from Norway to Western Germany
1 bomber moved from Norway to Western Germany
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
Combat - British
British creates battle in territory 80 Sea Zone
Air Battle in Western Germany
British attacks with 13 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Germany causes 6 damage total.
Battle in Novgorod
Battle in Nenetsia
Battle in Archangel
Cleaning up after air battles
Non Combat Move - British
3 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
4 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 aaGun moved from 127 Sea Zone to Novgorod
1 battleship moved from 112 Sea Zone to 127 Sea Zone
1 carrier and 2 fighters moved from 112 Sea Zone to 127 Sea Zone
1 carrier and 2 fighters moved from 112 Sea Zone to 127 Sea Zone
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
2 tactical_bombers moved from 112 Sea Zone to Norway
2 fighters moved from Western Germany to 112 Sea Zone
10 fighters moved from Western Germany to Norway
1 bomber moved from Western Germany to Norway
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 marines moved from United Kingdom to 110 Sea Zone
2 cruisers and 2 marines moved from 110 Sea Zone to 112 Sea Zone
2 marines moved from 112 Sea Zone to Norway
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Spain
2 submarines moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 85 Sea Zone
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,1
British collect 32 PUs (6 lost to blockades); end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Anhwe: 1 fighter
EDIT: Adding units owned by British to Suiyuyan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 2 fighters
EDIT: Adding units owned by British to 112 Sea Zone: 2 tactical_bombers
EDIT: Removing units owned by British from Norway: 2 tactical_bombers
EDIT: Adding units owned by British to Norway: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Spain: 1 aaGun
EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to 127 Sea Zone: 1 transport
EDIT: Adding units owned by British to Archangel: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Nenetsia: 1 infantry
EDIT: Adding units owned by British to Novgorod: 1 infantry
EDIT: Changing ownership of Nenetsia from British to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Nenetsia from Germans to Italians
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : 2.67
Italians regular : 0.67
Japanese regular : -2.00
Germans AA : 0.50
changed my mind on nenetsia walk in, hope that’s ok
ever had a game this insane?
This might be my longest yet.
Never had people fighting in S America too.
you and i have had really long games, pretty sure longer, but you mean as axis?
@Adam514 said in L24 BM4 Adam514 (Axis) vs axis-dominion (Allies+21):
Never had people fighting in S America too.
same, i believe this is a first time for this level of fighting in s. america
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 26
Combat Move - Italians
1 artillery and 4 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Southern Italy
Italians attack with 1 artillery and 5 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery and 5 infantry in Southern Italy, round 2 : 0/6 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern Italy
Italians roll dice for 1 artillery and 4 infantry in Southern Italy, round 3 : 3/5 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Southern Italy, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Southern Italy
Italians win, taking Southern Italy from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Bulgaria to Greater Southern Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,2
Italians collect 7 PUs (5 lost to blockades); end with 7 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 26
Combat Move - Italians
1 artillery and 4 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Southern Italy
Italians attack with 1 artillery and 5 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery and 5 infantry in Southern Italy, round 2 : 0/6 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern Italy
Italians roll dice for 1 artillery and 4 infantry in Southern Italy, round 3 : 3/5 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Southern Italy, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Southern Italy
Italians win, taking Southern Italy from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Bulgaria to Greater Southern Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,2
Italians collect 7 PUs (5 lost to blockades); end with 7 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 4 infantry
EDIT: Adding units owned by Italians to Southern Italy: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 26
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 marine moved from Western United States to 10 Sea Zone
1 cruiser and 1 marine moved from 10 Sea Zone to 64 Sea Zone
1 marine moved from 64 Sea Zone to Ecuador
Combat - ANZAC
Battle in Ecuador
Non Combat Move - ANZAC
1 fighter moved from Suiyuyan to Archangel
1 fighter moved from Queensland to Hawaiian Islands
1 submarine and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 submarine moved from 91 Sea Zone to 85 Sea Zone
2 fighters moved from Anhwe to Suiyuyan
1 mech_infantry moved from Queensland to New South Wales
1 infantry moved from New South Wales to Queensland
1 mech_infantry moved from Queensland to New South Wales
2 armour moved from Queensland to New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,4
ANZAC collect 6 PUs (2 lost to blockades); end with 11 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Normandy Bordeaux to Spain
Turn Complete - French
Combat Hit Differential Summary :
I edited all the Italians in S Italy and posted a 2nd map, will edit on the German turn when I do it.
oh my bad. sure
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 26
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 marine moved from Western United States to 10 Sea Zone
1 cruiser and 1 marine moved from 10 Sea Zone to 64 Sea Zone
1 marine moved from 64 Sea Zone to Ecuador
Combat - ANZAC
Battle in Ecuador
Non Combat Move - ANZAC
1 fighter moved from Suiyuyan to Archangel
1 fighter moved from Queensland to Hawaiian Islands
1 submarine and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 submarine moved from 91 Sea Zone to 85 Sea Zone
2 fighters moved from Anhwe to Suiyuyan
1 mech_infantry moved from Queensland to New South Wales
1 infantry moved from New South Wales to Queensland
1 mech_infantry moved from Queensland to New South Wales
2 armour moved from Queensland to New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,4
ANZAC collect 6 PUs (2 lost to blockades); end with 11 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Normandy Bordeaux to Spain
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 4 infantry
EDIT: Adding units owned by Italians to Southern Italy: 4 infantry
EDIT: Removing units owned by ANZAC from 64 Sea Zone: 2 fighters
EDIT: Adding units owned by ANZAC to Central America: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
edited for you. plus i wanted to land my anz ftrs onto CA
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 26
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 marine moved from Western United States to 10 Sea Zone
1 cruiser and 1 marine moved from 10 Sea Zone to 64 Sea Zone
1 marine moved from 64 Sea Zone to Ecuador
Combat - ANZAC
Battle in Ecuador
Non Combat Move - ANZAC
1 fighter moved from Suiyuyan to Archangel
1 fighter moved from Queensland to Hawaiian Islands
1 submarine and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 submarine moved from 91 Sea Zone to 85 Sea Zone
2 fighters moved from Anhwe to Suiyuyan
1 mech_infantry moved from Queensland to New South Wales
1 infantry moved from New South Wales to Queensland
1 mech_infantry moved from Queensland to New South Wales
2 armour moved from Queensland to New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,4
ANZAC collect 6 PUs (2 lost to blockades); end with 11 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Normandy Bordeaux to Spain
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 4 infantry
EDIT: Adding units owned by Italians to Southern Italy: 4 infantry
EDIT: Removing units owned by ANZAC from 64 Sea Zone: 2 fighters
EDIT: Adding units owned by ANZAC to Central America: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 fighter
EDIT: Adding units owned by ANZAC to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 27
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 82 PUs;
Germans buy 3 armour, 3 artilleries, 3 bombers and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Iraq to Saudi Arabia
Germans take Saudi Arabia from British
1 armour moved from Saudi Arabia to Iraq
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Iraq
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
1 fighter moved from Northern Italy to Southern France
1 fighter moved from Western Germany to Southern France
1 bomber moved from Turkey to 95 Sea Zone
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Denmark
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Denmark, round 2 : 3/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 fighters moved from Denmark to Southern Italy
2 fighters moved from Southern France to Southern Italy
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
3 artilleries moved from Turkey to Iraq
2 mech_infantrys moved from Turkey to Iraq
4 mech_infantrys moved from Kazakhstan to Turkey
1 artillery and 15 infantry moved from Finland to Vyborg
1 bomber moved from Turkey to Southern Italy
1 bomber moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
2 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Western Germany to Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caroline Islands: 1 bomber
EDIT: Adding units owned by Germans to Guam: 1 bomber
EDIT: Turning off Edit Mode
3 bombers placed in Russia
3 armour placed in Turkey
3 artilleries placed in Iraq
3 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Poland: 2 infantry
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Northern Italy: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,4
Germans collect 65 PUs (5 lost to blockades); end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Germans regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 27
Combat Move - Russians
1 infantry moved from Anhwe to Kiangsi
2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsi
2 armour and 2 mech_infantrys moved from Anhwe to Manchuria
Chinese take Jehol from Japanese
Combat - Russians
Battle in Manchuria
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 aaGun and 1 infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Manchuria, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Manchuria
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in Kiangsi
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kiangsi
1 infantry owned by the Japanese lost in Kiangsi
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Kiangsi to Kiangsu
1 aaGun, 4 armour, 3 infantry and 3 mech_infantrys moved from Anhwe to Kiangsu
1 aaGun, 8 artilleries, 1 fighter and 32 infantry moved from Trans-Jordan to Egypt
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 1.33
Russians regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 27
Purchase Units - Japanese
Japanese buy 1 aaGun, 3 artilleries, 1 destroyer, 1 factory_minor, 7 infantry, 3 mech_infantrys and 4 transports; Remaining resources: 12 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Shantung to Jehol
Japanese take Jehol from Chinese
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 fighters moved from 19 Sea Zone to Manchuria
2 fighters moved from Japan to Manchuria
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 fighter moved from Sikang to Hopei
1 infantry moved from Kweichow to Hopei
1 infantry moved from Shensi to Hopei
1 infantry moved from Hunan to Anhwe
1 bomber moved from French Indo China to Anhwe
2 infantry moved from Argentina to Brazil
4 fighters moved from Argentina to Brazil
Combat - Japanese
Japanese creates battle in territory 85 Sea Zone
Battle in Manchuria
Japanese attack with 4 fighters and 4 infantry
Russians defend with 2 armour and 1 mech_infantry
Japanese roll dice for 4 fighters and 4 infantry in Manchuria, round 2 : 3/8 hits, 2.67 expected hits
Chinese roll dice for 2 armour and 1 mech_infantry in Manchuria, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
1 mech_infantry owned by the Russians and 2 armour owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 4 fighters and 3 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Hopei
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Hopei
2 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Brazil
Japanese attack with 4 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 4 fighters and 2 infantry in Brazil, round 2 : 1/6 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Brazil
Japanese win, taking Brazil from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Szechwan to Shensi
1 mech_infantry moved from Kwangsi to Szechwan
2 fighters and 1 tactical_bomber moved from Hopei to Shensi
1 bomber moved from Anhwe to French Indo China
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Yunnan to Kweichow
2 infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry moved from French Indo China to Yunnan
1 aaGun, 3 infantry and 5 mech_infantrys moved from Kwangsi to Hunan
2 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 2 carriers, 1 marine and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
2 artilleries, 1 battleship, 16 carriers, 10 destroyers, 26 fighters, 5 infantry, 1 marine, 18 submarines, 6 tactical_bombers and 4 transports moved from 25 Sea Zone to 12 Sea Zone
1 submarine moved from 85 Sea Zone to 63 Sea Zone
1 submarine moved from 39 Sea Zone to 72 Sea Zone
1 submarine moved from 72 Sea Zone to 70 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Argentina to Paraguay
1 infantry moved from Bolivia to Paraguay
4 fighters moved from Brazil to Paraguay
4 fighters moved from 6 Sea Zone to Midway
2 fighters moved from Manchuria to 19 Sea Zone
2 fighters moved from Manchuria to 6 Sea Zone
1 fighter moved from Japan to Caroline Islands
1 infantry moved from Iraq to Saudi Arabia
1 infantry moved from Turkey to Syria
5 artilleries and 10 infantry moved from Turkey to Caucasus
2 mech_infantrys moved from Turkey to Volgograd
1 fighter moved from Finland to Russia
4 fighters and 3 tactical_bombers moved from Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 mech_infantry moved from Greater Southern Germany to Western Germany
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 factory_minor placed in Korea
1 aaGun and 2 infantry placed in Argentina
1 destroyer and 1 transport placed in 36 Sea Zone
1 infantry placed in French Indo China
3 transports placed in 6 Sea Zone
3 artilleries and 4 infantry placed in Japan
3 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,3,4,4
Japanese collect 81 PUs (3 lost to blockades); end with 93 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 96 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 106 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 111 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 116 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.33
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 27
Purchase Units - Americans
Americans buy 1 factory_minor, 5 fighters, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Sweden to Finland
Americans take Finland from Germans
3 infantry moved from Spain to Southern France
1 infantry moved from Venezuela to Brazil
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
2 fighters and 2 tactical_bombers moved from 86 Sea Zone to Brazil
1 fighter moved from Norway to Germany
1 bomber moved from Spain to Germany
1 bomber moved from Trans-Jordan to Iraq
1 bomber moved from Spain to Germany
2 fighters and 2 tactical_bombers moved from Spain to Southern France
Combat - Americans
Air Battle in Germany
Americans attacks with 3 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Iraq
Germans roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Iraq causes 4 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Brazil
Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Brazil, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Brazil, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Brazil
2 infantry owned by the Japanese lost in Brazil
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Southern France
Americans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Southern France, round 2 : 2/7 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
4 fighters moved from 127 Sea Zone to Novgorod
3 tactical_bombers moved from Norway to Novgorod
2 fighters moved from 112 Sea Zone to Novgorod
1 infantry moved from Norway to Finland
1 fighter moved from Germany to Novgorod
4 fighters moved from Western United States to Hawaiian Islands
4 fighters moved from Central America to Hawaiian Islands
1 fighter moved from 64 Sea Zone to Hawaiian Islands
21 fighters moved from Trans-Jordan to Sardinia
1 aaGun, 1 armour and 2 infantry moved from Trans-Jordan to Egypt
1 bomber moved from Iraq to Egypt
1 fighter moved from 64 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Brazil to 86 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Spain to 89 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 marine moved from Colombia to 64 Sea Zone
1 battleship, 10 carriers, 2 cruisers, 4 destroyers, 1 marine, 10 submarines and 2 transports moved from 64 Sea Zone to 89 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Spain
2 transports moved from 91 Sea Zone to 101 Sea Zone
5 infantry and 1 mech_infantry moved from Western United States to Central United States
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from Southern France to Spain
1 tactical_bomber moved from Southern France to Spain
1 fighter moved from 89 Sea Zone to Central United States
1 fighter moved from Spain to Central United States
1 tactical_bomber moved from Central America to Central United States
2 fighters and 1 tactical_bomber moved from 64 Sea Zone to Central United States
1 fighter moved from Brazil to Central America
1 carrier moved from 86 Sea Zone to 91 Sea Zone
10 carriers moved from 89 Sea Zone to 101 Sea Zone
1 battleship and 1 marine moved from 89 Sea Zone to 101 Sea Zone
3 destroyers moved from 89 Sea Zone to 101 Sea Zone
2 cruisers moved from 89 Sea Zone to 101 Sea Zone
1 marine moved from 101 Sea Zone to Central United States
1 transport moved from 86 Sea Zone to 91 Sea Zone
2 bombers moved from Germany to Novgorod
1 tactical_bomber moved from Brazil to 91 Sea Zone
1 tactical_bomber moved from Southern France to Spain
Place Units - Americans
1 factory_minor placed in Sweden
3 infantry placed in Norway
3 infantry placed in Spain
5 fighters and 5 infantry placed in Central United States
1 mech_infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 2 tactical_bombers
EDIT: Adding units owned by British to 91 Sea Zone: 2 tactical_bombers
EDIT: Removing units owned by Americans from Spain: 2 tactical_bombers
EDIT: Adding units owned by Americans to 112 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
5 infantry moved from Kiangsu to Anhwe
1 fighter moved from Suiyuyan to Anhwe
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
Combat - Chinese
Battle in Kiangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kiangsi, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 6 infantry in Anhwe, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Suiyuyan
Place Units - Chinese
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Norway to Germany
3 fighters moved from Norway to Germany
1 infantry moved from Archangel to Vologda
British take Vologda from Germans
1 infantry moved from Archangel to Smolensk
British take Smolensk from Germans
1 infantry moved from Novgorod to Belarus
British take Belarus from Germans
1 cruiser moved from 127 Sea Zone to 112 Sea Zone
1 battleship moved from 127 Sea Zone to 112 Sea Zone
1 transport moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 fighter and 1 tactical_bomber moved from Norway to Denmark
1 destroyer moved from 127 Sea Zone to 112 Sea Zone
2 fighters moved from Norway to Denmark
1 fighter moved from Norway to Denmark
Combat - British
Air Battle in Germany
British attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Denmark
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 5/7 hits, 3.00 expected hits
Germans roll dice for 2 infantry in Denmark, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Denmark
2 infantry owned by the Germans lost in Denmark
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Germans: 2 infantry
Cleaning up after air battles
Non Combat Move - British
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Archangel to Novgorod
1 fighter moved from Suiyuyan to Archangel
3 fighters moved from Germany to Southern France
4 fighters moved from Denmark to Southern France
1 tactical_bomber moved from Denmark to Southern France
1 fighter moved from Norway to Southern France
2 carriers and 4 transports moved from 127 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from 91 Sea Zone to Southern France
2 fighters moved from Norway to Southern France
2 fighters moved from Norway to Southern France
3 aaGuns, 6 armour, 10 artilleries, 16 infantry and 21 mech_infantrys moved from Trans-Jordan to Egypt
6 infantry moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 81 Sea Zone to 98 Sea Zone
2 submarines moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Germany to Southern France
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Novgorod
5 artilleries and 1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Suiyuyan: 1 fighter and 1 infantry
EDIT: Adding units owned by Chinese to Hopei: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hopei: 1 infantry
EDIT: Adding units owned by Chinese to Suiyuyan: 1 fighter and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Anhwe: 1 infantry
EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,3,2,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,2
British collect 29 PUs (9 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : -0.50
Japanese regular : 2.33
Germans AA : -0.67
Germans regular : 2.00
British regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 27
Purchase Units - Italians
Italians buy 1 aaGun, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
ANZAC defend with 2 infantry and 1 tactical_bomber
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 4/8 hits, 2.33 expected hits
British roll dice for 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Italians lost in Trans-Jordan
2 infantry owned by the ANZAC and 1 tactical_bomber owned by the ANZAC lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Italians: 2 infantry
Casualties for ANZAC: 2 infantry and 1 tactical_bomber
Non Combat Move - Italians
1 aaGun moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Greater Southern Germany to Southern Italy
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 aaGun and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,4,6,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
Italians collect 8 PUs (5 lost to blockades); end with 8 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 1.67
British regular : 0.83