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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 26
Purchase Units - Americans
Americans buy 1 airfield, 1 factory_minor, 4 fighters, 1 harbour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Sweden
Americans take Sweden from Germans
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Spain to Turkey
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Venezuela
1 fighter and 1 tactical_bomber moved from Central America to Venezuela
1 fighter and 1 tactical_bomber moved from Central America to 66 Sea Zone
2 fighters moved from Central America to 66 Sea Zone
1 fighter moved from Central America to 66 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 cruiser and 1 marine moved from 10 Sea Zone to 64 Sea Zone
1 marine moved from 64 Sea Zone to Colombia
2 tactical_bombers moved from Spain to 112 Sea Zone
1 tactical_bomber moved from Spain to 112 Sea Zone
1 infantry moved from Spain to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Spain to Iraq
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
2 tactical_bombers moved from Spain to 85 Sea Zone
2 fighters moved from 91 Sea Zone to 85 Sea Zone
10 fighters moved from Trans-Jordan to Saudi Arabia
1 fighter moved from Trans-Jordan to Saudi Arabia
10 fighters moved from Trans-Jordan to Syria
Combat - Americans
Strategic bombing raid in Turkey
Germans roll AA dice in Turkey : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Turkey
Bombing raid in Turkey causes 0 damage total.
Strategic bombing raid in Iraq
Germans roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Iraq causes 5 damage total.
Battle in Colombia
Battle in Denmark
Battle in Brazil
Battle in Saudi Arabia
Americans attack with 11 fighters
Japanese defend with 1 infantry
Americans roll dice for 11 fighters in Saudi Arabia, round 2 : 6/11 hits, 5.50 expected hits
Japanese roll dice for 1 infantry in Saudi Arabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Saudi Arabia
Americans win, taking Colombia from Neutral_True, taking Denmark from Germans, taking Brazil from Japanese with 11 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Venezuela
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Venezuela, round 2 : 0/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Venezuela, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Venezuela, round 3 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Venezuela, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Venezuela
1 infantry owned by the Japanese lost in Venezuela
Americans win, taking Venezuela from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 85 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 2 fighters and 2 tactical_bombers in 85 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 85 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 85 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 66 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 66 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 66 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Syria
Americans attack with 10 fighters
Japanese defend with 1 infantry
Americans roll dice for 10 fighters in Syria, round 2 : 7/10 hits, 5.00 expected hits
Japanese roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Syria
Americans win with 10 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern Italy
Americans attack with 2 infantry
Germans defend with 1 mech_infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
Americans roll dice for 2 infantry in Southern Italy, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 mech_infantry in Southern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 infantry in Southern Italy, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 mech_infantry in Southern Italy, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Southern Italy, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 mech_infantry in Southern Italy, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Southern Italy, round 5 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 mech_infantry in Southern Italy, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern Italy
Italians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 mech_infantry
EDIT: Changing ownership of Southern Italy from Italians to Americans
EDIT: Adding units owned by Americans to Southern Italy: 2 infantry
EDIT: Turning off Edit Mode
2 bombers moved from Spain to Southern Italy
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
2 carriers moved from 91 Sea Zone to 86 Sea Zone
2 fighters and 2 tactical_bombers moved from 85 Sea Zone to 86 Sea Zone
1 destroyer moved from 64 Sea Zone to 86 Sea Zone
11 fighters moved from Saudi Arabia to Trans-Jordan
10 fighters moved from Syria to Trans-Jordan
8 fighters moved from Central America to Hawaiian Islands
1 infantry moved from 10 Sea Zone to Western United States
1 infantry moved from 10 Sea Zone to Western United States
1 battleship, 10 carriers, 1 cruiser, 3 destroyers, 2 fighters and 11 submarines moved from 10 Sea Zone to 64 Sea Zone
4 fighters and 1 tactical_bomber moved from 66 Sea Zone to 64 Sea Zone
2 bombers moved from Southern Italy to Spain
1 carrier moved from 91 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Venezuela to Central America
1 destroyer moved from 64 Sea Zone to 91 Sea Zone
3 fighters moved from Western United States to Central America
1 bomber moved from Iraq to Trans-Jordan
1 fighter moved from 91 Sea Zone to Spain
1 transport moved from 101 Sea Zone to 64 Sea Zone
1 submarine moved from 64 Sea Zone to 89 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 fighter moved from Spain to Norway
1 fighter moved from Gibraltar to Spain
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Central America to Southeast Mexico
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
3 infantry placed in Spain
1 infantry and 1 mech_infantry placed in Western United States
4 fighters placed in Western United States
4 infantry placed in Central United States
2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,1
Americans collect 69 PUs (2 lost to blockades); end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
2 infantry moved from Anhwe to Hopei
1 fighter moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Hopei
7 infantry moved from Anhwe to Kiangsu
2 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Battle in Shantung
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Shantung, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 2 infantry in Shantung, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shantung, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shantung, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shantung, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shantung, round 7 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shantung, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 infantry in Shantung, round 8 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shantung, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese retreated to Anhwe
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Kiangsu
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Kiangsu, round 2 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 armour moved from Trans-Jordan to Saudi Arabia
British take Saudi Arabia from Japanese
1 armour moved from Trans-Jordan to Syria
British take Syria from Japanese
1 armour moved from Syria to Trans-Jordan
1 armour moved from Saudi Arabia to Trans-Jordan
12 fighters moved from Norway to Western Germany
1 bomber moved from Norway to Western Germany
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
Combat - British
British creates battle in territory 80 Sea Zone
Air Battle in Western Germany
British attacks with 13 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Germany causes 6 damage total.
Battle in Novgorod
Battle in Nenetsia
Battle in Archangel
Cleaning up after air battles
Non Combat Move - British
3 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
4 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 aaGun moved from 127 Sea Zone to Novgorod
1 battleship moved from 112 Sea Zone to 127 Sea Zone
1 carrier and 2 fighters moved from 112 Sea Zone to 127 Sea Zone
1 carrier and 2 fighters moved from 112 Sea Zone to 127 Sea Zone
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
2 tactical_bombers moved from 112 Sea Zone to Norway
2 fighters moved from Western Germany to 112 Sea Zone
10 fighters moved from Western Germany to Norway
1 bomber moved from Western Germany to Norway
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 marines moved from United Kingdom to 110 Sea Zone
2 cruisers and 2 marines moved from 110 Sea Zone to 112 Sea Zone
2 marines moved from 112 Sea Zone to Norway
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Spain
2 submarines moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 85 Sea Zone
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,1
British collect 32 PUs (6 lost to blockades); end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Anhwe: 1 fighter
EDIT: Adding units owned by British to Suiyuyan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 2 fighters
EDIT: Adding units owned by British to 112 Sea Zone: 2 tactical_bombers
EDIT: Removing units owned by British from Norway: 2 tactical_bombers
EDIT: Adding units owned by British to Norway: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : 2.67
Italians regular : 0.67
Japanese regular : -2.00
Germans AA : 0.50
hold up, gonna adjust a little
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 26
Purchase Units - Americans
Americans buy 1 airfield, 1 factory_minor, 4 fighters, 1 harbour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Sweden
Americans take Sweden from Germans
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Spain to Turkey
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Venezuela
1 fighter and 1 tactical_bomber moved from Central America to Venezuela
1 fighter and 1 tactical_bomber moved from Central America to 66 Sea Zone
2 fighters moved from Central America to 66 Sea Zone
1 fighter moved from Central America to 66 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 cruiser and 1 marine moved from 10 Sea Zone to 64 Sea Zone
1 marine moved from 64 Sea Zone to Colombia
2 tactical_bombers moved from Spain to 112 Sea Zone
1 tactical_bomber moved from Spain to 112 Sea Zone
1 infantry moved from Spain to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Spain to Iraq
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
2 tactical_bombers moved from Spain to 85 Sea Zone
2 fighters moved from 91 Sea Zone to 85 Sea Zone
10 fighters moved from Trans-Jordan to Saudi Arabia
1 fighter moved from Trans-Jordan to Saudi Arabia
10 fighters moved from Trans-Jordan to Syria
Combat - Americans
Strategic bombing raid in Turkey
Germans roll AA dice in Turkey : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Turkey
Bombing raid in Turkey causes 0 damage total.
Strategic bombing raid in Iraq
Germans roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Iraq causes 5 damage total.
Battle in Colombia
Battle in Denmark
Battle in Brazil
Battle in Saudi Arabia
Americans attack with 11 fighters
Japanese defend with 1 infantry
Americans roll dice for 11 fighters in Saudi Arabia, round 2 : 6/11 hits, 5.50 expected hits
Japanese roll dice for 1 infantry in Saudi Arabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Saudi Arabia
Americans win, taking Colombia from Neutral_True, taking Denmark from Germans, taking Brazil from Japanese with 11 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Venezuela
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Venezuela, round 2 : 0/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Venezuela, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Venezuela, round 3 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Venezuela, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Venezuela
1 infantry owned by the Japanese lost in Venezuela
Americans win, taking Venezuela from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 85 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 2 fighters and 2 tactical_bombers in 85 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 85 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 85 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 66 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 66 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 66 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Syria
Americans attack with 10 fighters
Japanese defend with 1 infantry
Americans roll dice for 10 fighters in Syria, round 2 : 7/10 hits, 5.00 expected hits
Japanese roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Syria
Americans win with 10 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern Italy
Americans attack with 2 infantry
Germans defend with 1 mech_infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
Americans roll dice for 2 infantry in Southern Italy, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 mech_infantry in Southern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 infantry in Southern Italy, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 mech_infantry in Southern Italy, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Southern Italy, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 mech_infantry in Southern Italy, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Southern Italy, round 5 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 mech_infantry in Southern Italy, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern Italy
Italians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 mech_infantry
EDIT: Changing ownership of Southern Italy from Italians to Americans
EDIT: Adding units owned by Americans to Southern Italy: 2 infantry
EDIT: Turning off Edit Mode
2 bombers moved from Spain to Southern Italy
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
2 carriers moved from 91 Sea Zone to 86 Sea Zone
2 fighters and 2 tactical_bombers moved from 85 Sea Zone to 86 Sea Zone
1 destroyer moved from 64 Sea Zone to 86 Sea Zone
11 fighters moved from Saudi Arabia to Trans-Jordan
10 fighters moved from Syria to Trans-Jordan
8 fighters moved from Central America to Hawaiian Islands
1 infantry moved from 10 Sea Zone to Western United States
1 infantry moved from 10 Sea Zone to Western United States
1 battleship, 10 carriers, 1 cruiser, 3 destroyers, 2 fighters and 11 submarines moved from 10 Sea Zone to 64 Sea Zone
4 fighters and 1 tactical_bomber moved from 66 Sea Zone to 64 Sea Zone
2 bombers moved from Southern Italy to Spain
1 carrier moved from 91 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Venezuela to Central America
1 destroyer moved from 64 Sea Zone to 91 Sea Zone
3 fighters moved from Western United States to Central America
1 bomber moved from Iraq to Trans-Jordan
1 fighter moved from 91 Sea Zone to Spain
1 transport moved from 101 Sea Zone to 64 Sea Zone
1 submarine moved from 64 Sea Zone to 89 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 fighter moved from Spain to Norway
1 fighter moved from Gibraltar to Spain
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Central America to Southeast Mexico
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
3 infantry placed in Spain
1 infantry and 1 mech_infantry placed in Western United States
4 fighters placed in Western United States
4 infantry placed in Central United States
2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,1
Americans collect 69 PUs (2 lost to blockades); end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
2 infantry moved from Anhwe to Hopei
1 fighter moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Hopei
7 infantry moved from Anhwe to Kiangsu
2 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Battle in Shantung
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Shantung, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 2 infantry in Shantung, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shantung, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shantung, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shantung, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shantung, round 7 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shantung, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 infantry in Shantung, round 8 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shantung, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese retreated to Anhwe
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Kiangsu
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Kiangsu, round 2 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 armour moved from Trans-Jordan to Saudi Arabia
British take Saudi Arabia from Japanese
1 armour moved from Trans-Jordan to Syria
British take Syria from Japanese
1 armour moved from Syria to Trans-Jordan
1 armour moved from Saudi Arabia to Trans-Jordan
12 fighters moved from Norway to Western Germany
1 bomber moved from Norway to Western Germany
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
Combat - British
British creates battle in territory 80 Sea Zone
Air Battle in Western Germany
British attacks with 13 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Germany causes 6 damage total.
Battle in Novgorod
Battle in Nenetsia
Battle in Archangel
Cleaning up after air battles
Non Combat Move - British
3 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
4 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 aaGun moved from 127 Sea Zone to Novgorod
1 battleship moved from 112 Sea Zone to 127 Sea Zone
1 carrier and 2 fighters moved from 112 Sea Zone to 127 Sea Zone
1 carrier and 2 fighters moved from 112 Sea Zone to 127 Sea Zone
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
2 tactical_bombers moved from 112 Sea Zone to Norway
2 fighters moved from Western Germany to 112 Sea Zone
10 fighters moved from Western Germany to Norway
1 bomber moved from Western Germany to Norway
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 marines moved from United Kingdom to 110 Sea Zone
2 cruisers and 2 marines moved from 110 Sea Zone to 112 Sea Zone
2 marines moved from 112 Sea Zone to Norway
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Spain
2 submarines moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 85 Sea Zone
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,1
British collect 32 PUs (6 lost to blockades); end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Anhwe: 1 fighter
EDIT: Adding units owned by British to Suiyuyan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 2 fighters
EDIT: Adding units owned by British to 112 Sea Zone: 2 tactical_bombers
EDIT: Removing units owned by British from Norway: 2 tactical_bombers
EDIT: Adding units owned by British to Norway: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Spain: 1 aaGun
EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to 127 Sea Zone: 1 transport
EDIT: Adding units owned by British to Archangel: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Nenetsia: 1 infantry
EDIT: Adding units owned by British to Novgorod: 1 infantry
EDIT: Changing ownership of Nenetsia from British to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Nenetsia from Germans to Italians
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : 2.67
Italians regular : 0.67
Japanese regular : -2.00
Germans AA : 0.50
changed my mind on nenetsia walk in, hope that’s ok
ever had a game this insane?
This might be my longest yet.
Never had people fighting in S America too.
you and i have had really long games, pretty sure longer, but you mean as axis?
@Adam514 said in L24 BM4 Adam514 (Axis) vs axis-dominion (Allies+21):
Never had people fighting in S America too.
same, i believe this is a first time for this level of fighting in s. america
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 26
Combat Move - Italians
1 artillery and 4 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Southern Italy
Italians attack with 1 artillery and 5 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery and 5 infantry in Southern Italy, round 2 : 0/6 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern Italy
Italians roll dice for 1 artillery and 4 infantry in Southern Italy, round 3 : 3/5 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Southern Italy, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Southern Italy
Italians win, taking Southern Italy from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Bulgaria to Greater Southern Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,2
Italians collect 7 PUs (5 lost to blockades); end with 7 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 26
Combat Move - Italians
1 artillery and 4 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Southern Italy
Italians attack with 1 artillery and 5 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery and 5 infantry in Southern Italy, round 2 : 0/6 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern Italy
Italians roll dice for 1 artillery and 4 infantry in Southern Italy, round 3 : 3/5 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Southern Italy, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Southern Italy
Italians win, taking Southern Italy from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Bulgaria to Greater Southern Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,2
Italians collect 7 PUs (5 lost to blockades); end with 7 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 4 infantry
EDIT: Adding units owned by Italians to Southern Italy: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 26
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 marine moved from Western United States to 10 Sea Zone
1 cruiser and 1 marine moved from 10 Sea Zone to 64 Sea Zone
1 marine moved from 64 Sea Zone to Ecuador
Combat - ANZAC
Battle in Ecuador
Non Combat Move - ANZAC
1 fighter moved from Suiyuyan to Archangel
1 fighter moved from Queensland to Hawaiian Islands
1 submarine and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 submarine moved from 91 Sea Zone to 85 Sea Zone
2 fighters moved from Anhwe to Suiyuyan
1 mech_infantry moved from Queensland to New South Wales
1 infantry moved from New South Wales to Queensland
1 mech_infantry moved from Queensland to New South Wales
2 armour moved from Queensland to New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,4
ANZAC collect 6 PUs (2 lost to blockades); end with 11 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Normandy Bordeaux to Spain
Turn Complete - French
Combat Hit Differential Summary :
I edited all the Italians in S Italy and posted a 2nd map, will edit on the German turn when I do it.
oh my bad. sure
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 26
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 marine moved from Western United States to 10 Sea Zone
1 cruiser and 1 marine moved from 10 Sea Zone to 64 Sea Zone
1 marine moved from 64 Sea Zone to Ecuador
Combat - ANZAC
Battle in Ecuador
Non Combat Move - ANZAC
1 fighter moved from Suiyuyan to Archangel
1 fighter moved from Queensland to Hawaiian Islands
1 submarine and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 submarine moved from 91 Sea Zone to 85 Sea Zone
2 fighters moved from Anhwe to Suiyuyan
1 mech_infantry moved from Queensland to New South Wales
1 infantry moved from New South Wales to Queensland
1 mech_infantry moved from Queensland to New South Wales
2 armour moved from Queensland to New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,4
ANZAC collect 6 PUs (2 lost to blockades); end with 11 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Normandy Bordeaux to Spain
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 4 infantry
EDIT: Adding units owned by Italians to Southern Italy: 4 infantry
EDIT: Removing units owned by ANZAC from 64 Sea Zone: 2 fighters
EDIT: Adding units owned by ANZAC to Central America: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
edited for you. plus i wanted to land my anz ftrs onto CA
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 26
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 marine moved from Western United States to 10 Sea Zone
1 cruiser and 1 marine moved from 10 Sea Zone to 64 Sea Zone
1 marine moved from 64 Sea Zone to Ecuador
Combat - ANZAC
Battle in Ecuador
Non Combat Move - ANZAC
1 fighter moved from Suiyuyan to Archangel
1 fighter moved from Queensland to Hawaiian Islands
1 submarine and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 submarine moved from 91 Sea Zone to 85 Sea Zone
2 fighters moved from Anhwe to Suiyuyan
1 mech_infantry moved from Queensland to New South Wales
1 infantry moved from New South Wales to Queensland
1 mech_infantry moved from Queensland to New South Wales
2 armour moved from Queensland to New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,4
ANZAC collect 6 PUs (2 lost to blockades); end with 11 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Normandy Bordeaux to Spain
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 4 infantry
EDIT: Adding units owned by Italians to Southern Italy: 4 infantry
EDIT: Removing units owned by ANZAC from 64 Sea Zone: 2 fighters
EDIT: Adding units owned by ANZAC to Central America: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 fighter
EDIT: Adding units owned by ANZAC to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 27
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 82 PUs;
Germans buy 3 armour, 3 artilleries, 3 bombers and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Iraq to Saudi Arabia
Germans take Saudi Arabia from British
1 armour moved from Saudi Arabia to Iraq
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Iraq
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
1 fighter moved from Northern Italy to Southern France
1 fighter moved from Western Germany to Southern France
1 bomber moved from Turkey to 95 Sea Zone
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Denmark
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Denmark, round 2 : 3/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 fighters moved from Denmark to Southern Italy
2 fighters moved from Southern France to Southern Italy
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
3 artilleries moved from Turkey to Iraq
2 mech_infantrys moved from Turkey to Iraq
4 mech_infantrys moved from Kazakhstan to Turkey
1 artillery and 15 infantry moved from Finland to Vyborg
1 bomber moved from Turkey to Southern Italy
1 bomber moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
2 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Western Germany to Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caroline Islands: 1 bomber
EDIT: Adding units owned by Germans to Guam: 1 bomber
EDIT: Turning off Edit Mode
3 bombers placed in Russia
3 armour placed in Turkey
3 artilleries placed in Iraq
3 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Poland: 2 infantry
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Northern Italy: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,4
Germans collect 65 PUs (5 lost to blockades); end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Germans regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 27
Combat Move - Russians
1 infantry moved from Anhwe to Kiangsi
2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsi
2 armour and 2 mech_infantrys moved from Anhwe to Manchuria
Chinese take Jehol from Japanese
Combat - Russians
Battle in Manchuria
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 aaGun and 1 infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Manchuria, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Manchuria
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in Kiangsi
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kiangsi
1 infantry owned by the Japanese lost in Kiangsi
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Kiangsi to Kiangsu
1 aaGun, 4 armour, 3 infantry and 3 mech_infantrys moved from Anhwe to Kiangsu
1 aaGun, 8 artilleries, 1 fighter and 32 infantry moved from Trans-Jordan to Egypt
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 1.33
Russians regular : 1.83