Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Kiangsu to Yunnan 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 fighter moved from Formosa to Philippines 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 2 fighters moved from Japan to Kwangtung 1 fighter moved from Okinawa to Kwangtung 1 tactical_bomber moved from Japan to Kwangtung 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to Kwangtung 1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsi to Kwangtung 3 infantry moved from Kiangsi to Hunan 1 tactical_bomber moved from Kiangsu to Yunnan 2 infantry moved from Korea to Amur 1 fighter moved from Korea to Amur Combat - Japanese Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer, 1 fighter and 1 submarine Units damaged: 1 battleship owned by the Japanese Japanese win with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 24 Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine Battle in Philippines Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Hunan Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 5 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers and 1 cruiser British defend with 1 battleship Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in Amur Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese win, taking Amur from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Adding units owned by Japanese to Shan State: 1 infantry EDIT: Removing units owned by Japanese from Siam: 2 infantry EDIT: Changing ownership of French Indo China from French to Japanese EDIT: Changing ownership of Shan State from UK_Pacific to Japanese EDIT: Turning off Edit Mode 1 fighter moved from Amur to Japan 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi 2 bombers moved from 37 Sea Zone to Kwangsi 1 mech_infantry moved from Manchuria to Anhwe 2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 carriers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsu to Kiangsi 1 artillery moved from Jehol to Chahar 1 artillery moved from Shantung to Jehol 2 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria Place Units - Japanese 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 44 PUsL24 BM4 Adam514 (Axis) vs axis-dominion (Allies+21)
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TripleA Turn Summary: French round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 4 aaGuns, 8 armour, 1 infantry and 15 mech_infantrys moved from Queensland to New South Wales 1 cruiser, 1 submarine and 1 transport moved from 64 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber moved from Turkey to Iraq Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,4 ANZAC collect 6 PUs (2 lost to blockades); end with 7 PUs Combat Move - French Turn Complete - French French collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Research Technology - Germans Purchase Units - Germans Germans repair damage of 8x factory_major, 17x factory_major; Remaining resources: 69 PUs; Germans buy 1 artillery, 1 fighter, 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 1 infantry moved from Caucasus to Turkey 17 artilleries and 36 infantry moved from Northwest Persia to Turkey 6 armour moved from Northwest Persia to Turkey 2 armour moved from Northwest Persia to Turkey 4 armour moved from Greece to Turkey 2 armour moved from Greece to Turkey 2 infantry moved from Northern Italy to France 3 fighters and 3 tactical_bombers moved from Western Germany to France 1 bomber moved from Western Germany to Spain Combat - Germans Strategic bombing raid in Spain Americans roll AA dice in Spain : 1/1 hits, 0.17 expected hits 1 bomber owned by the Germans killed by AA in Spain Bombing raid in Spain causes 0 damage total. Battle in France Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in France, round 2 : 5/8 hits, 3.83 expected hits French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in France Germans destroys 13PUs while taking French capital Germans win, taking France from French with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Turkey Germans attack with 14 armour, 19 artilleries and 37 infantry British defend with 5 infantry; Americans defend with 1 aaGun, 1 airfield, 1 factory_minor and 3 infantry Germans roll dice for 14 armour, 19 artilleries and 37 infantry in Turkey, round 2 : 26/70 hits, 22.67 expected hits Americans roll dice for 1 aaGun and 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Germans lost in Turkey 1 aaGun owned by the Americans, 3 infantry owned by the Americans and 5 infantry owned by the British lost in Turkey Germans win, taking Turkey from Americans with 14 armour, 19 artilleries and 36 infantry remaining. Battle score for attacker is 26 Casualties for Germans: 1 infantry Casualties for Americans: 1 aaGun and 3 infantry Casualties for British: 5 infantry Non Combat Move - Germans 1 aaGun, 1 armour, 1 infantry and 27 mech_infantrys moved from Northwest Persia to Turkey 1 mech_infantry moved from Volgograd to Turkey 1 mech_infantry moved from Caucasus to Turkey 1 mech_infantry moved from Kazakhstan to Turkey 1 mech_infantry moved from Rostov to Turkey 3 mech_infantrys moved from Russia to Kazakhstan 1 bomber moved from India to Philippines 8 armour and 38 mech_infantrys moved from Greece to Turkey 2 mech_infantrys moved from Yugoslavia to Greece 1 mech_infantry moved from Novgorod to Poland 11 artilleries, 23 infantry and 2 mech_infantrys moved from Northern Italy to Western Germany 3 fighters and 3 tactical_bombers moved from France to Western Germany 4 mech_infantrys moved from Western Germany to Germany 10 artilleries and 20 infantry moved from Western Germany to Germany 5 artilleries and 5 infantry moved from Western Germany to Germany 2 bombers moved from Western Germany to Germany Place Units - Germans 1 artillery, 1 fighter and 8 infantry placed in Western Germany 9 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2,3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,4,5,6,3,4,4,3 Germans collect 64 PUs (5 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 French regular : -0.33 Americans AA : 0.83 Germans regular : 4.50
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TripleA Turn Summary: Russians round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Combat Move - Russians 1 infantry moved from Shantung to Jehol 1 fighter moved from Shantung to Jehol 1 fighter and 1 tactical_bomber moved from Hopei to Jehol 1 armour, 1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu 1 armour, 1 infantry and 1 mech_infantry moved from Shensi to Tsinghai 1 armour moved from Kweichow to Kansu 1 armour moved from Kweichow to Tsinghai 1 mech_infantry moved from Kweichow to Kansu 1 mech_infantry moved from Kweichow to Tsinghai Combat - Russians Battle in Kansu Russians attack with 2 armour, 1 infantry and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Kansu, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Germans with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Russians attack with 2 armour, 1 infantry and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Tsinghai, round 2 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Tsinghai, round 3 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Jehol Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Russians win, taking Jehol from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun, 1 armour, 4 infantry and 2 mech_infantrys moved from Shantung to Kiangsu 2 fighters and 1 tactical_bomber moved from Jehol to Kiangsu 1 aaGun, 1 artillery and 1 infantry moved from Kweichow to Hopei 1 armour moved from Chahar to Kiangsu 1 aaGun, 8 artilleries, 1 fighter and 32 infantry moved from Iraq to Trans-Jordan Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : -0.33 Russians regular : -2.33
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TripleA Turn Summary: Japanese round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Purchase Units - Japanese Japanese buy 2 destroyers, 4 fighters, 5 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 1 fighter moved from 19 Sea Zone to Jehol 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Shantung 1 infantry moved from Kiangsi to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 fighter moved from 19 Sea Zone to Jehol 2 mech_infantrys moved from Turkmenistan to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 mech_infantry moved from Novosibirsk to Tsinghai 1 bomber moved from French Indo China to Tsinghai 1 submarine moved from 62 Sea Zone to 52 Sea Zone Japanese take 62 Sea Zone from Americans 1 submarine moved from 54 Sea Zone to 50 Sea Zone Japanese take 54 Sea Zone from Americans 4 fighters moved from 63 Sea Zone to 52 Sea Zone 4 fighters moved from 63 Sea Zone to 50 Sea Zone 1 submarine moved from 49 Sea Zone to 30 Sea Zone 2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone 6 fighters and 1 tactical_bomber moved from 49 Sea Zone to Gilbert Islands 1 mech_infantry moved from Northwest Persia to Syria Japanese take Syria from French 1 destroyer moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Shantung Battle in 25 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 25 Sea Zone Japanese win, taking Shantung from Chinese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 50 Sea Zone Japanese attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters in 50 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Tsinghai Japanese attack with 1 bomber, 1 infantry and 3 mech_infantrys Russians defend with 2 armour and 2 mech_infantrys Japanese roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Tsinghai, round 2 : 1/5 hits, 1.33 expected hits Chinese roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 2 : 3/4 hits, 1.67 expected hits 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Tsinghai 1 mech_infantry owned by the Russians lost in Tsinghai 1 bomber owned by the Japanese retreated 1 mech_infantry owned by the Japanese retreated to Novosibirsk Chinese win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 infantry and 2 mech_infantrys Casualties for Russians: 1 mech_infantry Battle in 52 Sea Zone Japanese attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters in 52 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 52 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 52 Sea Zone Japanese roll dice for 4 fighters in 52 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 52 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 52 Sea Zone 1 destroyer owned by the Americans lost in 52 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is -8 Casualties for Japanese: 1 fighter and 1 submarine Casualties for Americans: 1 destroyer Battle in 30 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 30 Sea Zone Japanese roll dice for 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 30 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 30 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Gilbert Islands Japanese attack with 6 fighters and 1 tactical_bomber Americans defend with 1 fighter Japanese roll dice for 6 fighters and 1 tactical_bomber in Gilbert Islands, round 2 : 3/7 hits, 3.67 expected hits UK_Pacific roll dice for 1 fighter in Gilbert Islands, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Gilbert Islands Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Battle in Jehol Japanese attack with 2 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Jehol, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 infantry in Jehol, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 infantry in Jehol, round 4 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 63 Sea Zone to 66 Sea Zone 1 marine moved from 66 Sea Zone to Argentina Japanese take Argentina from Neutral_True 1 artillery and 1 infantry moved from 66 Sea Zone to Chile Japanese take Chile from Neutral_True 3 fighters moved from 52 Sea Zone to 66 Sea Zone 1 fighter moved from 50 Sea Zone to 66 Sea Zone 2 carriers and 1 destroyer moved from 63 Sea Zone to 66 Sea Zone 1 destroyer moved from 51 Sea Zone to 66 Sea Zone 1 bomber moved from Tsinghai to Turkey 3 infantry moved from Burma to Yunnan 2 mech_infantrys moved from India to Yunnan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 aaGun, 2 infantry and 2 mech_infantrys moved from Kiangsi to Hunan 2 fighters moved from Jehol to 19 Sea Zone 1 aaGun moved from Amur to Manchuria 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 33 Sea Zone to 47 Sea Zone 1 infantry moved from New Britain to 47 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Solomon Islands to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 6 fighters and 1 tactical_bomber moved from Gilbert Islands to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone 4 carriers, 3 destroyers and 2 tactical_bombers moved from 63 Sea Zone to 33 Sea Zone 1 submarine moved from 49 Sea Zone to 62 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone 7 carriers, 8 destroyers and 2 fighters moved from 49 Sea Zone to 33 Sea Zone 3 fighters moved from 50 Sea Zone to 33 Sea Zone 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from Kwangsi to Hunan 2 infantry moved from French Indo China to Kwangsi 1 fighter moved from Kwangtung to French Indo China 2 fighters and 1 tactical_bomber moved from India to French Indo China 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 2 fighters moved from Japan to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 2 carriers, 2 destroyers and 4 fighters moved from 42 Sea Zone to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 72 Sea Zone to 70 Sea Zone 1 submarine moved from 70 Sea Zone to 82 Sea Zone 1 submarine moved from 80 Sea Zone to 72 Sea Zone 1 mech_infantry moved from Northwest Persia to Turkey 1 mech_infantry moved from Northwest Persia to Kazakhstan 2 infantry moved from Northwest Persia to Persia 3 fighters and 1 tactical_bomber moved from Greece to Germany 2 fighters moved from Northern Italy to Germany 1 tactical_bomber moved from Northern Italy to Germany 1 tactical_bomber moved from Northern Italy to Germany 1 fighter moved from Northern Italy to Germany 1 fighter and 1 tactical_bomber moved from Northern Italy to Germany 2 fighters and 1 tactical_bomber moved from Northern Italy to Western Germany 1 infantry moved from India to Burma Place Units - Japanese 2 infantry and 1 mech_infantry placed in India 2 infantry placed in French Indo China Japanese undo move 1. 1 infantry placed in French Indo China 2 destroyers and 4 submarines placed in 6 Sea Zone 3 fighters and 1 infantry placed in Japan 1 fighter, 1 infantry and 1 mech_infantry placed in India Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 4 fighters EDIT: Adding units owned by Japanese to Japan: 4 fighters EDIT: Removing units owned by Japanese from Korea: 1 aaGun EDIT: Adding units owned by Japanese to Japan: 1 aaGun EDIT: Removing units owned by Japanese from French Indo China: 1 infantry EDIT: Adding units owned by Japanese to Japan: 1 infantry EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 1 infantry EDIT: Adding units owned by Japanese to Japan: 1 infantry EDIT: Removing units owned by Japanese from Japan: 2 fighters EDIT: Adding units owned by Japanese to 33 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 79 PUs; end with 79 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.33 Japanese regular : -7.67 UK_Pacific regular : -0.67
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well that was brain dead of me, i thought i could block you from south america lol duh
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hmm apparently that blocker paid off lmaoo
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Too many things paid off haha.
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You blocked me from taking Brazil this turn.
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that’s right!
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time for the moment of truth…
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TripleA Manual Gamesave Post: Americans round 24
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 battleship moved from 26 Sea Zone to 25 Sea Zone 3 submarines moved from 26 Sea Zone to 25 Sea Zone 2 submarines moved from 26 Sea Zone to 25 Sea Zone 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 7 armour, 12 artilleries, 4 bombers, 39 fighters, 18 infantry, 4 mech_infantrys and 7 tactical_bombers moved from Holland Belgium to Western Germany 4 fighters moved from United Kingdom to Western Germany 7 fighters moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone Combat - Americans Battle in Wake Island Battle in 25 Sea Zone Americans attack with 1 battleship, 5 fighters, 5 submarines and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 5 submarines in 25 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win, taking Wake Island from Japanese with 1 battleship, 5 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Western Germany Americans attack with 7 armour, 12 artilleries, 4 bombers, 50 fighters, 18 infantry, 4 mech_infantrys and 7 tactical_bombers Germans defend with 1 aaGun, 1 airfield, 16 artilleries, 2 bombers, 1 factory_major, 17 fighters, 1 harbour, 52 infantry, 1 marine, 2 mech_infantrys and 11 tactical_bombers; Italians defend with 1 bomber, 1 fighter and 4 infantry; Japanese defend with 2 fighters and 1 tactical_bomber Germans roll AA dice in Western Germany : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Western Germany Americans roll dice for 7 armour, 12 artilleries, 4 bombers, 49 fighters, 18 infantry, 4 mech_infantrys and 7 tactical_bombers in Western Germany, round 2 : 51/101 hits, 45.00 expected hits
Combat Hit Differential Summary :
Americans regular : 5.33 Japanese regular : -0.33 Germans AA : 0.50
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need OOL for w.ger
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Max defense.
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TripleA Manual Gamesave Post: Americans round 24
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Purchase Units - Americans Americans buy 2 destroyers, 5 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 battleship moved from 26 Sea Zone to 25 Sea Zone 3 submarines moved from 26 Sea Zone to 25 Sea Zone 2 submarines moved from 26 Sea Zone to 25 Sea Zone 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 7 armour, 12 artilleries, 4 bombers, 39 fighters, 18 infantry, 4 mech_infantrys and 7 tactical_bombers moved from Holland Belgium to Western Germany 4 fighters moved from United Kingdom to Western Germany 7 fighters moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone Combat - Americans Battle in Wake Island Battle in 25 Sea Zone Americans attack with 1 battleship, 5 fighters, 5 submarines and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 5 submarines in 25 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win, taking Wake Island from Japanese with 1 battleship, 5 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Western Germany Americans attack with 7 armour, 12 artilleries, 4 bombers, 50 fighters, 18 infantry, 4 mech_infantrys and 7 tactical_bombers Germans defend with 1 aaGun, 1 airfield, 16 artilleries, 2 bombers, 1 factory_major, 17 fighters, 1 harbour, 52 infantry, 1 marine, 2 mech_infantrys and 11 tactical_bombers; Italians defend with 1 bomber, 1 fighter and 4 infantry; Japanese defend with 2 fighters and 1 tactical_bomber Germans roll AA dice in Western Germany : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Western Germany Americans roll dice for 7 armour, 12 artilleries, 4 bombers, 49 fighters, 18 infantry, 4 mech_infantrys and 7 tactical_bombers in Western Germany, round 2 : 51/101 hits, 45.00 expected hits Germans roll dice for 1 aaGun, 16 artilleries, 3 bombers, 20 fighters, 56 infantry, 1 marine, 2 mech_infantrys and 12 tactical_bombers in Western Germany, round 2 : 46/110 hits, 44.83 expected hits 7 armour owned by the Americans, 5 fighters owned by the Americans, 18 infantry owned by the Americans, 12 artilleries owned by the Americans and 4 mech_infantrys owned by the Americans lost in Western Germany 1 aaGun owned by the Germans, 2 bombers owned by the Germans, 43 infantry owned by the Germans, 1 bomber owned by the Italians and 4 infantry owned by the Italians lost in Western Germany 7 tactical_bombers owned by the Americans, 44 fighters owned by the Americans and 4 bombers owned by the Americans retreated Germans win with 16 artilleries, 20 fighters, 9 infantry, 1 marine, 2 mech_infantrys and 12 tactical_bombers remaining. Battle score for attacker is -32 Casualties for Americans: 7 armour, 12 artilleries, 6 fighters, 18 infantry and 4 mech_infantrys Casualties for Italians: 1 bomber and 4 infantry Casualties for Germans: 1 aaGun, 2 bombers and 43 infantry Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : 5.33 Japanese regular : -0.33 Germans AA : 0.50 Germans regular : 1.17
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that was the result… i’m going to go all in with the brits, while i work out my noncom and get to the battle, plz think about whether you’ll want to scramble a tac to negate my bombards.
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Yeah scramble tac if you’re coming in with all those bombards.
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TripleA Manual Gamesave Post: British round 24
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Purchase Units - British British buy 11 infantry; Remaining resources: 0 PUs; Combat Move - British 4 marines moved from Holland Belgium to 110 Sea Zone 1 marine moved from Holland Belgium to 110 Sea Zone 1 battleship, 4 cruisers and 5 marines moved from 110 Sea Zone to 112 Sea Zone 5 marines moved from 112 Sea Zone to Western Germany 1 transport moved from 110 Sea Zone to 105 Sea Zone 2 infantry moved from Spain to 105 Sea Zone 2 infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 31 infantry moved from Holland Belgium to Western Germany 12 artilleries moved from Holland Belgium to Western Germany 1 mech_infantry moved from Holland Belgium to Western Germany 1 armour moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Holland Belgium to Western Germany 6 fighters moved from Holland Belgium to Western Germany 2 fighters moved from United Kingdom to Western Germany 4 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 2 artilleries and 1 infantry moved from United Kingdom to 110 Sea Zone 1 marine moved from Holland Belgium to 110 Sea Zone 2 artilleries, 1 infantry, 1 marine and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries, 1 infantry and 1 marine moved from 112 Sea Zone to Western Germany 2 marines moved from Holland Belgium to 110 Sea Zone 2 marines and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 marines moved from 112 Sea Zone to Western Germany 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone
Combat Hit Differential Summary :
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alright, about to do the attack, will scramble a tac for you.
also, note that i have 4 US ftrs on the 2 uk cvs in 110
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TripleA Manual Gamesave Post: British round 24
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Purchase Units - British British buy 11 infantry; Remaining resources: 0 PUs; Combat Move - British 4 marines moved from Holland Belgium to 110 Sea Zone 1 marine moved from Holland Belgium to 110 Sea Zone 1 battleship, 4 cruisers and 5 marines moved from 110 Sea Zone to 112 Sea Zone 5 marines moved from 112 Sea Zone to Western Germany 1 transport moved from 110 Sea Zone to 105 Sea Zone 2 infantry moved from Spain to 105 Sea Zone 2 infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 31 infantry moved from Holland Belgium to Western Germany 12 artilleries moved from Holland Belgium to Western Germany 1 mech_infantry moved from Holland Belgium to Western Germany 1 armour moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Holland Belgium to Western Germany 6 fighters moved from Holland Belgium to Western Germany 2 fighters moved from United Kingdom to Western Germany 4 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 2 artilleries and 1 infantry moved from United Kingdom to 110 Sea Zone 1 marine moved from Holland Belgium to 110 Sea Zone 2 artilleries, 1 infantry, 1 marine and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries, 1 infantry and 1 marine moved from 112 Sea Zone to Western Germany 2 marines moved from Holland Belgium to 110 Sea Zone 2 marines and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 marines moved from 112 Sea Zone to Western Germany 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone Combat - British Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone Germans scrambles to create a battle in territory 112 Sea Zone Battle in 112 Sea Zone British attack with 1 battleship, 1 carrier, 4 cruisers, 2 destroyers and 4 transports Japanese defend with 1 tactical_bomber British roll dice for 1 battleship, 1 carrier, 4 cruisers, 2 destroyers and 4 transports in 112 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits Japanese roll dice for 1 tactical_bomber in 112 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the British 1 tactical_bomber owned by the Japanese lost in 112 Sea Zone British win with 1 battleship, 1 carrier, 4 cruisers, 2 destroyers and 4 transports remaining. Battle score for attacker is 11 Casualties for Japanese: 1 tactical_bomber Battle in Western Germany British attack with 1 armour, 14 artilleries, 1 bomber, 12 fighters, 34 infantry, 8 marines, 1 mech_infantry and 3 tactical_bombers Germans defend with 1 airfield, 16 artilleries, 1 factory_major, 17 fighters, 1 harbour, 9 infantry, 1 marine, 2 mech_infantrys and 11 tactical_bombers; Italians defend with 1 fighter; Japanese defend with 2 fighters British roll dice for 1 armour, 14 artilleries, 1 bomber, 12 fighters, 34 infantry, 8 marines, 1 mech_infantry and 3 tactical_bombers in Western Germany, round 2 : 30/74 hits, 24.67 expected hits Germans roll dice for 16 artilleries, 20 fighters, 9 infantry, 1 marine, 2 mech_infantrys and 11 tactical_bombers in Western Germany, round 2 : 27/59 hits, 28.17 expected hits 27 infantry owned by the British lost in Western Germany 16 artilleries owned by the Germans, 9 infantry owned by the Germans, 2 tactical_bombers owned by the Germans, 2 mech_infantrys owned by the Germans and 1 marine owned by the Germans lost in Western Germany British roll dice for 1 armour, 14 artilleries, 1 bomber, 12 fighters, 7 infantry, 8 marines, 1 mech_infantry and 3 tactical_bombers in Western Germany, round 3 : 23/47 hits, 19.17 expected hits Germans roll dice for 20 fighters and 9 tactical_bombers in Western Germany, round 3 : 19/29 hits, 17.83 expected hits 12 artilleries owned by the British and 7 infantry owned by the British lost in Western Germany 13 fighters owned by the Germans, 9 tactical_bombers owned by the Germans and 1 fighter owned by the Italians lost in Western Germany British roll dice for 1 armour, 2 artilleries, 1 bomber, 12 fighters, 8 marines, 1 mech_infantry and 3 tactical_bombers in Western Germany, round 4 : 15/28 hits, 12.83 expected hits Germans roll dice for 6 fighters in Western Germany, round 4 : 3/6 hits, 4.00 expected hits 1 mech_infantry owned by the British and 2 artilleries owned by the British lost in Western Germany 2 fighters owned by the Japanese and 4 fighters owned by the Germans lost in Western Germany British converts factory_major into different units British win, taking Western Germany from Germans with 1 armour, 1 bomber, 12 fighters, 8 marines and 3 tactical_bombers remaining. Battle score for attacker is 263 Casualties for British: 14 artilleries, 34 infantry and 1 mech_infantry Casualties for Germans: 16 artilleries, 17 fighters, 9 infantry, 1 marine, 2 mech_infantrys and 11 tactical_bombers Casualties for Italians: 1 fighter Casualties for Japanese: 2 fighters Non Combat Move - British
Combat Hit Differential Summary :
Japanese regular : 0.50 Germans regular : -1.00 British regular : 12.00
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that was a blowout