@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Manchuria to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Yaroslavl to Vologda
1 infantry moved from Gorky to Vologda
1 mech_infantry moved from Gorky to Nenetsia
1 mech_infantry moved from Nenetsia to Archangel
Russians take Archangel from Italians
2 fighters moved from Kirov to Vologda
2 tactical_bombers moved from Russia to Vologda
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
2 armour and 2 mech_infantrys moved from Southern Caucasus to Iraq
1 submarine moved from 94 Sea Zone to 93 Sea Zone
Combat - Russians
Battle in Iraq
Russians attack with 2 armour and 2 mech_infantrys
Italians defend with 2 infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Iraq
Russians roll dice for 2 armour and 2 mech_infantrys in Iraq, round 3 : 4/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Iraq
1 infantry owned by the Italians lost in Iraq
Russians win, taking Iraq from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Vologda, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Gorky to Nenetsia
2 fighters and 2 tactical_bombers moved from Vologda to Russia
1 mech_infantry moved from Bryansk to Gorky
1 infantry moved from Russia to Yaroslavl
2 infantry moved from Russia to Gorky
3 artilleries moved from Russia to Bryansk
1 infantry moved from Bryansk to Smolensk
1 aaGun, 4 artilleries and 21 infantry moved from Rostov to Ukraine
1 aaGun moved from Kursk to Ukraine
2 infantry moved from Kursk to Ukraine
1 infantry moved from Kursk to Bryansk
1 armour and 1 mech_infantry moved from Stalingrad to Southern Caucasus
1 armour and 1 mech_infantry moved from Northern Sinkiang to Kazakhstan
1 aaGun, 2 artilleries and 8 infantry moved from Northern Manchuria to Southern Manchuria
1 infantry moved from Northern Manchuria to Southern Manchuria
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Russia
1 artillery and 2 infantry moved from Northern Sinkiang to Kansu
1 aaGun, 1 artillery and 5 infantry moved from Siberia to Amur
Place Units - Russians
1 artillery, 3 infantry and 1 mech_infantry placed in Russia
1 artillery placed in Russia
1 armour and 2 mech_infantrys placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,3,4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,1
Russians collect 37 PUs (7 lost to blockades); end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 aaGun and 3 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun and 3 infantry
EDIT: Removing units owned by Russians from Ukraine: 6 infantry
EDIT: Adding units owned by Russians to Kursk: 6 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.00
Germans regular : 0.67
Russians regular : 2.00
@mikawagunichi just made an edit for the R NCM…3 inf & aa went to Bry, instead of Ukr from Kur also 6 inf from Ros went to Kur instead of UKR…
the most recent file is correct, thanks
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries and 3 infantry moved from New Guinea to 47 Sea Zone
1 marine moved from New Britain to 47 Sea Zone
1 destroyer, 4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 50 Sea Zone
2 infantry moved from Solomon Islands to 55 Sea Zone
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 64 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 47 Sea Zone to 64 Sea Zone
1 cruiser and 1 marine moved from 47 Sea Zone to 64 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone
1 marine moved from Dutch New Guinea to 56 Sea Zone
1 cruiser and 1 marine moved from 56 Sea Zone to 64 Sea Zone
3 artilleries, 7 infantry and 2 marines moved from 64 Sea Zone to New South Wales
1 armour moved from Northern Australia to 56 Sea Zone
1 armour and 1 transport moved from 56 Sea Zone to 64 Sea Zone
1 armour moved from 64 Sea Zone to New South Wales
1 infantry moved from Northern Australia to Queensland
Japanese take Queensland from ANZAC
1 submarine moved from 81 Sea Zone to 82 Sea Zone
1 submarine moved from 40 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 7 Sea Zone
2 fighters and 1 tactical_bomber moved from 7 Sea Zone to 17 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Shan State
1 battleship moved from 55 Sea Zone to 64 Sea Zone
1 artillery, 6 infantry and 1 mech_infantry moved from Yunnan to Shan State
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Kwangsi to Yunnan
2 infantry moved from Kwangsi to Kweichow
1 infantry moved from Kwangsi to Yunnan
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 64 Sea Zone
Japanese attack with 1 battleship, 2 cruisers and 6 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 cruisers and 6 transports in 64 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 64 Sea Zone
Japanese win, taking 64 Sea Zone from Neutral with 1 battleship, 2 cruisers and 6 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 50 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 50 Sea Zone, round 2 : 6/9 hits, 5.00 expected hits
ANZAC roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
1 destroyer owned by the ANZAC lost in 50 Sea Zone
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 2 artilleries, 8 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries, 8 infantry and 1 mech_infantry in Shan State, round 2 : 1/11 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in New South Wales
Japanese attack with 1 armour, 3 artilleries, 7 infantry and 2 marines
ANZAC defend with 3 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Japanese roll dice for 1 armour, 3 artilleries, 7 infantry and 2 marines in New South Wales, round 2 : 2/13 hits, 3.83 expected hits
ANZAC roll dice for 3 aaGuns, 1 armour, 2 artilleries and 3 infantry in New South Wales, round 2 : 1/6 hits, 2.17 expected hits
1 infantry owned by the Japanese lost in New South Wales
2 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 armour, 3 artilleries, 6 infantry and 2 marines in New South Wales, round 3 : 2/12 hits, 3.67 expected hits
ANZAC roll dice for 1 aaGun, 1 armour, 2 artilleries and 3 infantry in New South Wales, round 3 : 3/6 hits, 2.17 expected hits
3 infantry owned by the Japanese lost in New South Wales
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 armour, 3 artilleries, 3 infantry and 2 marines in New South Wales, round 4 : 4/9 hits, 3.17 expected hits
ANZAC roll dice for 1 armour, 2 artilleries and 2 infantry in New South Wales, round 4 : 1/5 hits, 1.83 expected hits
1 infantry owned by the Japanese lost in New South Wales
2 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 armour, 3 artilleries, 2 infantry and 2 marines in New South Wales, round 5 : 2/8 hits, 2.83 expected hits
ANZAC roll dice for 1 armour in New South Wales, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the ANZAC lost in New South Wales
Japanese captures 7PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 3 artilleries, 2 infantry and 2 marines remaining. Battle score for attacker is 23
Casualties for Japanese: 5 infantry
Casualties for ANZAC: 3 aaGuns, 1 armour, 2 artilleries and 3 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
2 bombers moved from Caroline Islands to French Indo China
5 infantry moved from Anhwe to Shantung
1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Anhwe to Shantung
1 carrier, 1 destroyer and 2 fighters moved from 58 Sea Zone to 42 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 47 Sea Zone to 50 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to Kiangsu
2 fighters moved from 17 Sea Zone to Japan
1 destroyer moved from 35 Sea Zone to 64 Sea Zone
1 battleship and 1 cruiser moved from 47 Sea Zone to 55 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 55 Sea Zone
4 fighters and 4 tactical_bombers moved from 50 Sea Zone to 55 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
3 artilleries placed in French Indo China
3 infantry placed in Kiangsu
1 fighter and 2 infantry placed in Japan
3 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -2.67
UK_Pacific regular : 0.67
ANZAC regular : -1.33
@666 Assumed no scramble in 50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 aaGun, 1 destroyer, 4 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 112 Sea Zone to 94 Sea Zone
1 submarine moved from 112 Sea Zone to 94 Sea Zone
1 fighter moved from Morocco to 94 Sea Zone
1 fighter moved from 93 Sea Zone to 94 Sea Zone
1 bomber moved from Normandy Bordeaux to 94 Sea Zone
1 fighter moved from 113 Sea Zone to 94 Sea Zone
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 destroyer moved from 31 Sea Zone to 50 Sea Zone
4 fighters moved from 31 Sea Zone to 50 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Britain
2 fighters and 1 tactical_bomber moved from 27 Sea Zone to 50 Sea Zone
Combat - Americans
Battle in New Britain
Battle in 94 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 94 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 94 Sea Zone
Americans win, taking New Britain from Japanese with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 50 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 carriers moved from 27 Sea Zone to 31 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 27 Sea Zone to 31 Sea Zone
2 artilleries and 2 infantry moved from 31 Sea Zone to Johnston Island
1 destroyer moved from 32 Sea Zone to 31 Sea Zone
6 fighters and 1 tactical_bomber moved from 50 Sea Zone to 31 Sea Zone
1 artillery and 2 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 27 Sea Zone to 31 Sea Zone
1 artillery and 3 infantry moved from 31 Sea Zone to Johnston Island
1 tactical_bomber moved from Western United States to 31 Sea Zone
1 artillery moved from Western United States to Central United States
1 transport moved from 110 Sea Zone to 104 Sea Zone
2 infantry moved from Brazil to 88 Sea Zone
1 aaGun moved from Brazil to French Guiana
2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
3 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to Gibraltar
2 fighters moved from 94 Sea Zone to 93 Sea Zone
1 bomber moved from 94 Sea Zone to Normandy Bordeaux
2 transports moved from 113 Sea Zone to 110 Sea Zone
Place Units - Americans
1 aaGun and 2 infantry placed in Norway
2 infantry placed in Normandy Bordeaux
1 fighter placed in 113 Sea Zone
Americans undo move 1.
1 transport placed in 104 Sea Zone
1 destroyer and 1 submarine placed in 11 Sea Zone
1 infantry placed in Eastern United States
Americans undo move 1.
1 infantry and 1 tactical_bomber placed in Normandy Bordeaux
1 aaGun and 2 infantry placed in Norway
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -0.33
Germans regular : -0.17
Territory Summary for Americans :
Norway : 1 flag, 1 aaGun, 1 factory_minor and 5 infantry
Johnston Island : 3 artilleries, 5 infantry and 2 marines
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Midway : 1 airfield
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Central United States : 1 artillery and 1 factory_major
Wake Island : 1 airfield
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Gibraltar : 1 fighter, 3 infantry and 1 mech_infantry
New Britain : 1 flag, 1 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 7 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
94 Sea Zone : 1 destroyer and 1 submarine
110 Sea Zone : 2 transports
48 Sea Zone : 1 transport
Brazil : 1 flag
French Guiana : 1 flag, 1 aaGun and 1 infantry
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
31 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 4 transports
50 Sea Zone : 1 destroyer
93 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 2 transports
104 Sea Zone : 2 transports
11 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 43 / 60
Russians : 44 / 44
Japanese : 54 / 79
Americans : 58 / 78
Chinese : 14 / 13
British : 32 / 42
UK_Pacific : 7 / 10
Italians : 20 / 33
ANZAC : 5 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shansi to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shansi to Anhwe
2 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
1 artillery and 2 infantry moved from Hopei to Kiangsi
1 infantry moved from Hopei to Kiangsi
1 artillery and 6 infantry moved from Hopei to Hunan
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 6 infantry in Hunan, round 2 : 3/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Shansi
1 artillery moved from Chahar to Shansi
Place Units - Chinese
1 infantry placed in Shansi
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.67
Territory Summary for Chinese :
Jehol : 1 infantry
Anhwe : 3 infantry
Shansi : 1 artillery, 1 fighter and 1 infantry
Kiangsi : 1 artillery and 2 infantry
Hunan : 1 artillery and 9 infantry
Szechwan : 1 infantry
Production/PUs Summary :
Germans : 43 / 60
Russians : 44 / 44
Japanese : 50 / 79
Americans : 58 / 78
Chinese : 18 / 19
British : 32 / 42
UK_Pacific : 7 / 10
Italians : 20 / 33
ANZAC : 5 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Combat Move - British
1 bomber and 3 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
3 fighters moved from 113 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 mech_infantry moved from Southern Persia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Southern Persia to Trans-Jordan
1 destroyer moved from 40 Sea Zone to 82 Sea Zone
1 fighter and 1 tactical_bomber moved from Kenya to 82 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Combat Hit Differential Summary :
@mikawagunichi scramble ?
@666 no thanks
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 aaGun, 1 destroyer, 4 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 112 Sea Zone to 94 Sea Zone
1 submarine moved from 112 Sea Zone to 94 Sea Zone
1 fighter moved from Morocco to 94 Sea Zone
1 fighter moved from 93 Sea Zone to 94 Sea Zone
1 bomber moved from Normandy Bordeaux to 94 Sea Zone
1 fighter moved from 113 Sea Zone to 94 Sea Zone
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 destroyer moved from 31 Sea Zone to 50 Sea Zone
4 fighters moved from 31 Sea Zone to 50 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Britain
2 fighters and 1 tactical_bomber moved from 27 Sea Zone to 50 Sea Zone
Combat - Americans
Battle in New Britain
Battle in 94 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 94 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 94 Sea Zone
Americans win, taking New Britain from Japanese with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 50 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 carriers moved from 27 Sea Zone to 31 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 27 Sea Zone to 31 Sea Zone
2 artilleries and 2 infantry moved from 31 Sea Zone to Johnston Island
1 destroyer moved from 32 Sea Zone to 31 Sea Zone
6 fighters and 1 tactical_bomber moved from 50 Sea Zone to 31 Sea Zone
1 artillery and 2 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 27 Sea Zone to 31 Sea Zone
1 artillery and 3 infantry moved from 31 Sea Zone to Johnston Island
1 tactical_bomber moved from Western United States to 31 Sea Zone
1 artillery moved from Western United States to Central United States
1 transport moved from 110 Sea Zone to 104 Sea Zone
2 infantry moved from Brazil to 88 Sea Zone
1 aaGun moved from Brazil to French Guiana
2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
3 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to Gibraltar
2 fighters moved from 94 Sea Zone to 93 Sea Zone
1 bomber moved from 94 Sea Zone to Normandy Bordeaux
2 transports moved from 113 Sea Zone to 110 Sea Zone
Place Units - Americans
1 aaGun and 2 infantry placed in Norway
2 infantry placed in Normandy Bordeaux
1 fighter placed in 113 Sea Zone
Americans undo move 1.
1 transport placed in 104 Sea Zone
1 destroyer and 1 submarine placed in 11 Sea Zone
1 infantry placed in Eastern United States
Americans undo move 1.
1 infantry and 1 tactical_bomber placed in Normandy Bordeaux
1 aaGun and 2 infantry placed in Norway
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shansi to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shansi to Anhwe
2 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
1 artillery and 2 infantry moved from Hopei to Kiangsi
1 infantry moved from Hopei to Kiangsi
1 artillery and 6 infantry moved from Hopei to Hunan
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 6 infantry in Hunan, round 2 : 3/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Shansi
1 artillery moved from Chahar to Shansi
Place Units - Chinese
1 infantry placed in Shansi
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs
Purchase Units - British
British repair damage of 3x harbour; Remaining resources: 39 PUs;
British buy 1 airfield, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 3 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
3 fighters moved from 113 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 mech_infantry moved from Southern Persia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Southern Persia to Trans-Jordan
1 destroyer moved from 40 Sea Zone to 82 Sea Zone
1 fighter and 1 tactical_bomber moved from Kenya to 82 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 1 bomber, 7 fighters and 4 infantry
Germans defend with 3 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 bomber, 7 fighters and 4 infantry in Holland Belgium, round 2 : 4/12 hits, 4.67 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 bomber, 7 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Trans-Jordan
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 82 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 82 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 82 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 82 Sea Zone
1 submarine owned by the Japanese lost in 82 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Iraq
2 artilleries and 6 infantry moved from Southern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 mech_infantry moved from Kenya to Anglo-Egyptian Sudan
1 armour, 1 artillery, 3 infantry and 1 marine moved from Belgian Congo to Anglo-Egyptian Sudan
1 aaGun moved from Hopei to Hunan
1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 113 Sea Zone to 93 Sea Zone
2 fighters moved from Holland Belgium to Norway
1 bomber moved from Holland Belgium to Normandy Bordeaux
4 fighters moved from Holland Belgium to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 carrier moved from 113 Sea Zone to 93 Sea Zone
1 fighter moved from Holland Belgium to 93 Sea Zone
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 airfield placed in Gibraltar
1 fighter placed in United Kingdom
3 infantry and 1 mech_infantry placed in United Kingdom
British undo move 3.
1 mech_infantry placed in Southern Persia
3 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.67
Italians regular : -0.33
Japanese regular : -0.17
Germans regular : -1.17
British regular : -0.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Holland Belgium : 1 flag, 4 infantry
Norway : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters and 7 infantry
Jehol : 1 infantry
Johnston Island : 3 artilleries, 5 infantry and 2 marines
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Midway : 1 airfield
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Central United States : 1 artillery and 1 factory_major
Wake Island : 1 airfield
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Anhwe : 3 infantry
Shansi : 1 artillery, 1 fighter and 1 infantry
Kiangsi : 1 artillery and 2 infantry
Hunan : 1 aaGun, 1 artillery and 9 infantry
Szechwan : 1 infantry
Gibraltar : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Iceland : 1 airfield
Scotland : 1 airfield
Quebec : 1 factory_minor and 1 harbour
Trans-Jordan : 1 mech_infantry
Anglo-Egyptian Sudan : 1 armour, 1 artillery, 5 infantry, 1 marine and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Rhodesia : 1 artillery and 2 infantry
Eastern India : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour and 23 infantry
Ethiopia : 1 flag
Italian Somaliland : 1 flag
New Britain : 1 flag, 1 infantry
French Madagascar : 1 flag
Morocco : 1 flag
French West Africa : 1 flag
Normandy Bordeaux : 1 flag, 3 aaGuns, 2 armour, 1 artillery, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 12 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
French Central Africa : 1 flag
94 Sea Zone : 1 destroyer and 1 submarine
Northwest Persia : 1 flag
110 Sea Zone : 2 transports
Southern Persia : 1 flag, 1 factory_minor and 1 mech_infantry
48 Sea Zone : 1 transport
Brazil : 1 flag
112 Sea Zone : 1 flag
French Guiana : 1 flag, 1 aaGun and 1 infantry
113 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
31 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 4 transports
50 Sea Zone : 1 destroyer
93 Sea Zone : 2 carriers, 2 destroyers, 3 fighters, 5 submarines and 3 transports
Iraq : 2 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
104 Sea Zone : 2 transports
109 Sea Zone : 1 flag
11 Sea Zone : 1 destroyer and 1 submarine
Northeast Persia : 1 flag
Production/PUs Summary :
Germans : 40 / 60
Russians : 44 / 44
Japanese : 50 / 79
Americans : 58 / 78
Chinese : 18 / 19
British : 36 / 39
UK_Pacific : 7 / 10
Italians : 19 / 33
ANZAC : 5 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 aaGun, 1 destroyer, 4 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 112 Sea Zone to 94 Sea Zone
1 submarine moved from 112 Sea Zone to 94 Sea Zone
1 fighter moved from Morocco to 94 Sea Zone
1 fighter moved from 93 Sea Zone to 94 Sea Zone
1 bomber moved from Normandy Bordeaux to 94 Sea Zone
1 fighter moved from 113 Sea Zone to 94 Sea Zone
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 destroyer moved from 31 Sea Zone to 50 Sea Zone
4 fighters moved from 31 Sea Zone to 50 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Britain
2 fighters and 1 tactical_bomber moved from 27 Sea Zone to 50 Sea Zone
Combat - Americans
Battle in New Britain
Battle in 94 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 94 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 94 Sea Zone
Americans win, taking New Britain from Japanese with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 50 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 carriers moved from 27 Sea Zone to 31 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 27 Sea Zone to 31 Sea Zone
2 artilleries and 2 infantry moved from 31 Sea Zone to Johnston Island
1 destroyer moved from 32 Sea Zone to 31 Sea Zone
6 fighters and 1 tactical_bomber moved from 50 Sea Zone to 31 Sea Zone
1 artillery and 2 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 27 Sea Zone to 31 Sea Zone
1 artillery and 3 infantry moved from 31 Sea Zone to Johnston Island
1 tactical_bomber moved from Western United States to 31 Sea Zone
1 artillery moved from Western United States to Central United States
1 transport moved from 110 Sea Zone to 104 Sea Zone
2 infantry moved from Brazil to 88 Sea Zone
1 aaGun moved from Brazil to French Guiana
2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
3 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to Gibraltar
2 fighters moved from 94 Sea Zone to 93 Sea Zone
1 bomber moved from 94 Sea Zone to Normandy Bordeaux
2 transports moved from 113 Sea Zone to 110 Sea Zone
Place Units - Americans
1 aaGun and 2 infantry placed in Norway
2 infantry placed in Normandy Bordeaux
1 fighter placed in 113 Sea Zone
Americans undo move 1.
1 transport placed in 104 Sea Zone
1 destroyer and 1 submarine placed in 11 Sea Zone
1 infantry placed in Eastern United States
Americans undo move 1.
1 infantry and 1 tactical_bomber placed in Normandy Bordeaux
1 aaGun and 2 infantry placed in Norway
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shansi to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shansi to Anhwe
2 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
1 artillery and 2 infantry moved from Hopei to Kiangsi
1 infantry moved from Hopei to Kiangsi
1 artillery and 6 infantry moved from Hopei to Hunan
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 6 infantry in Hunan, round 2 : 3/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Shansi
1 artillery moved from Chahar to Shansi
Place Units - Chinese
1 infantry placed in Shansi
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs
Purchase Units - British
British repair damage of 3x harbour; Remaining resources: 39 PUs;
British buy 1 airfield, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 3 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
3 fighters moved from 113 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 mech_infantry moved from Southern Persia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Southern Persia to Trans-Jordan
1 destroyer moved from 40 Sea Zone to 82 Sea Zone
1 fighter and 1 tactical_bomber moved from Kenya to 82 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 1 bomber, 7 fighters and 4 infantry
Germans defend with 3 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 bomber, 7 fighters and 4 infantry in Holland Belgium, round 2 : 4/12 hits, 4.67 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 bomber, 7 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Trans-Jordan
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 82 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 82 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 82 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 82 Sea Zone
1 submarine owned by the Japanese lost in 82 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Iraq
2 artilleries and 6 infantry moved from Southern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 mech_infantry moved from Kenya to Anglo-Egyptian Sudan
1 armour, 1 artillery, 3 infantry and 1 marine moved from Belgian Congo to Anglo-Egyptian Sudan
1 aaGun moved from Hopei to Hunan
1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 113 Sea Zone to 93 Sea Zone
2 fighters moved from Holland Belgium to Norway
1 bomber moved from Holland Belgium to Normandy Bordeaux
4 fighters moved from Holland Belgium to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 carrier moved from 113 Sea Zone to 93 Sea Zone
1 fighter moved from Holland Belgium to 93 Sea Zone
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 airfield placed in Gibraltar
1 fighter placed in United Kingdom
3 infantry and 1 mech_infantry placed in United Kingdom
British undo move 3.
1 mech_infantry placed in Southern Persia
3 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 aaGun and 1 infantry
EDIT: Removing units owned by British from 93 Sea Zone: 1 transport
EDIT: Adding units owned by British to 113 Sea Zone: 1 transport
EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.67
Italians regular : -0.33
Japanese regular : -0.17
Germans regular : -1.17
British regular : -0.00
@mikawagunichi sorry for the ncm changes…UK decided against send the inf & aa to GIB and rather dropped them in Normandy, also the Brit SS stated in sz113…for now. Please use the latest file.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Syria to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 marine moved from Algeria to Morocco
Italians take Morocco from Americans
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Algeria to 96 Sea Zone
1 fighter moved from 96 Sea Zone to Southern Italy
3 artilleries moved from Southern Italy to 99 Sea Zone
3 infantry moved from Northern Italy to 99 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 99 Sea Zone to 100 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
4 artilleries and 4 infantry moved from 100 Sea Zone to Egypt
2 aaGuns moved from France to Western Germany
2 artilleries and 10 infantry moved from Southern France to France
2 artilleries and 1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Egypt
3 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 artillery and 1 transport moved from 27 Sea Zone to 31 Sea Zone
1 artillery moved from 31 Sea Zone to Johnston Island
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Norway
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Norway : 1 fighter
Marshall Islands : 1 flag
Johnston Island : 1 artillery and 1 marine
Gibraltar : 1 fighter
Burma : 1 infantry
South Australia : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
Normandy Bordeaux : 2 infantry
31 Sea Zone : 1 cruiser, 4 fighters and 1 transport
93 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 40 / 60
Russians : 44 / 44
Japanese : 50 / 79
Americans : 57 / 78
Chinese : 18 / 19
British : 35 / 39
UK_Pacific : 7 / 10
Italians : 21 / 34
ANZAC : 5 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 11x factory_major; Remaining resources: 49 PUs;
Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Archangel
2 armour moved from Finland to Archangel
3 infantry moved from France to Holland Belgium
1 fighter and 2 tactical_bombers moved from France to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
2 fighters and 3 tactical_bombers moved from Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 6 fighters, 3 infantry and 5 tactical_bombers
British defend with 4 infantry
Germans roll dice for 6 fighters, 3 infantry and 5 tactical_bombers in Holland Belgium, round 2 : 7/14 hits, 6.83 expected hits
British roll dice for 4 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans lost in Holland Belgium
4 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 4 infantry
Battle in Archangel
Germans attack with 2 armour and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 armour and 1 infantry in Archangel, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 aaGun and 1 infantry moved from Finland to Vyborg
5 armour and 4 mech_infantrys moved from Eastern Poland to Leningrad
1 mech_infantry moved from Eastern Poland to Bessarabia
1 aaGun and 8 infantry moved from Germany to Poland
5 artilleries and 8 infantry moved from Western Germany to Germany
5 artilleries and 6 infantry moved from France to Western Germany
6 fighters and 5 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter and 2 tactical_bombers moved from Malta to Western Germany
1 fighter moved from Malta to Southern Italy
1 tactical_bomber moved from Egypt to Southern Italy
Place Units - Germans
1 artillery and 9 infantry placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 1.00
British regular : 0.67
@666 Assumed no scramble to Holland.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Southern Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Ukraine
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 armour moved from Iraq to Syria
Russians take Syria from Italians
1 armour moved from Syria to Iraq
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
2 fighters and 2 tactical_bombers moved from Russia to Archangel
1 mech_infantry moved from Gorky to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 2 armour
Russians roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 : 4/7 hits, 2.83 expected hits
Germans roll dice for 2 armour in Archangel, round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Battle in Bessarabia
Russians attack with 7 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 7 infantry in Bessarabia, round 2 : 2/7 hits, 1.17 expected hits
Italians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Italians with 7 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Southern Caucasus to Iraq
1 armour and 1 mech_infantry moved from Kazakhstan to Southern Caucasus
1 armour and 2 mech_infantrys moved from Stalingrad to Southern Caucasus
1 artillery and 2 infantry moved from Kansu to Tsinghai
1 infantry moved from Korea to Northern Manchuria
1 artillery moved from Amur to Northern Manchuria
1 aaGun and 5 infantry moved from Amur to Siberia
2 infantry moved from Gorky to Nenetsia
1 infantry moved from Yaroslavl to Vologda
1 mech_infantry moved from Russia to Gorky
3 infantry moved from Russia to Gorky
1 artillery moved from Russia to Gorky
1 artillery moved from Russia to Bryansk
6 infantry moved from Kursk to Bryansk
1 infantry moved from Smolensk to Southern Belarus
1 infantry moved from Bryansk to Smolensk
2 fighters and 2 tactical_bombers moved from Archangel to Gorky
1 aaGun moved from Russia to Gorky
Place Units - Russians
1 armour and 2 infantry placed in Siberia
9 infantry and 1 mech_infantry placed in Russia
Russians undo move 2.
3 infantry placed in Stalingrad
6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,6,2,5,5,6
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,2,3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,3
Russians collect 39 PUs (8 lost to blockades); end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 94 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from Northern Manchuria: 1 infantry
EDIT: Adding units owned by Russians to Southern Manchuria: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -1.00
Russians regular : 2.00
Territory Summary for Russians :
Southern Caucasus : 2 armour and 3 mech_infantrys
Southern Belarus : 1 infantry
Nenetsia : 2 infantry
Siberia : 1 aaGun, 1 armour, 1 factory_minor and 7 infantry
Bryansk : 2 aaGuns, 6 artilleries and 41 infantry
Smolensk : 1 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 armour, 1 factory_major, 6 infantry and 1 mech_infantry
Archangel : 2 infantry and 1 mech_infantry
Bessarabia : 1 aaGun and 7 infantry
Ukraine : 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry
Urals : 1 factory_minor
Gorky : 1 aaGun, 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Vologda : 1 infantry
Novgorod : 1 infantry
Stalingrad : 1 factory_minor and 3 infantry
Southern Manchuria : 1 aaGun, 2 artilleries and 11 infantry
Northern Manchuria : 1 artillery
Korea : 1 flag
Tsinghai : 1 artillery and 2 infantry
Syria : 1 flag
94 Sea Zone : 1 submarine
21 Sea Zone : 1 flag
Iraq : 1 flag, 3 armour and 2 mech_infantrys
Production/PUs Summary :
Germans : 43 / 57
Russians : 47 / 46
Japanese : 50 / 79
Americans : 57 / 78
Chinese : 18 / 19
British : 32 / 39
UK_Pacific : 7 / 10
Italians : 18 / 34
ANZAC : 5 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor, 2 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from New South Wales to 64 Sea Zone
1 artillery and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 fighter moved from 55 Sea Zone to 48 Sea Zone
1 destroyer, 3 fighters and 4 tactical_bombers moved from 55 Sea Zone to 50 Sea Zone
2 fighters moved from 42 Sea Zone to Eastern India
2 bombers moved from French Indo China to Eastern India
1 infantry moved from Shantung to Jehol
1 tactical_bomber moved from Kiangsu to Jehol
2 fighters moved from Japan to Jehol
1 fighter moved from Japan to Anhwe
1 tactical_bomber moved from French Indo China to Anhwe
4 infantry moved from Shantung to Anhwe
5 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
1 armour moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 armour moved from Victoria to South Australia
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 57 Sea Zone
1 infantry moved from 57 Sea Zone to Western Australia
1 infantry moved from New South Wales to South Australia
2 artilleries moved from New South Wales to South Australia
Combat Hit Differential Summary :
@666 An intercept and a scramble decision.
@mikawagunichi no thanks to either