@simon33 Yes, this is a very aggressive Axis approach. I did not use it much in the past; I am trying how it can work.
L24 P2V Mainah L vs mikawagunichi X+10 (Game 3)
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Setting up.
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by Italians to Southern Italy: 1 tactical_bomber EDIT: Turning off Edit Mode Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 109 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 battleship moved from 116 Sea Zone to 113 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 2 bombers moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone 3 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 6 infantry moved from Austria to Yugoslavia 2 armour moved from Holland Belgium to Normandy Bordeaux 1 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France
Combat Hit Differential Summary :
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@mainah Bid is a tac bomber to S. Italy.
Any scrambles?
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@mikawagunichi
Scramble to Normandy, Full Scramble to 113, No scramble 114 -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by Italians to Southern Italy: 1 tactical_bomber EDIT: Turning off Edit Mode Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 109 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 battleship moved from 116 Sea Zone to 113 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 2 bombers moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone 3 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 6 infantry moved from Austria to Yugoslavia 2 armour moved from Holland Belgium to Normandy Bordeaux 1 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France Combat - Germans French scrambles 1 units out of France to defend against the attack in Normandy Bordeaux British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone Battle in France Germans attack with 4 armour, 3 artilleries, 5 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry Germans roll dice for 4 armour, 3 artilleries, 5 infantry and 5 mech_infantrys in France, round 2 : 5/17 hits, 5.83 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 : 1/10 hits, 3.67 expected hits 1 infantry owned by the Germans lost in France 1 aaGun owned by the French and 4 infantry owned by the French lost in France Germans roll dice for 4 armour, 3 artilleries, 4 infantry and 5 mech_infantrys in France, round 3 : 7/16 hits, 5.67 expected hits French roll dice for 2 armour, 2 artilleries and 2 infantry in France, round 3 : 3/6 hits, 2.33 expected hits 3 infantry owned by the Germans lost in France 1 armour owned by the French, 2 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 4 armour, 3 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 4 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 113 Sea Zone Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 2/7 hits, 4.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 3 fighters in 113 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Germans British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 submarine owned by the Germans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone 1 cruiser owned by the French lost in 113 Sea Zone Germans roll dice for 1 battleship, 3 fighters and 2 tactical_bombers in 113 Sea Zone, round 3 : 4/6 hits, 3.50 expected hits British roll dice for 1 battleship, 1 cruiser and 3 fighters in 113 Sea Zone, round 3 : 2/5 hits, 3.17 expected hits 1 battleship owned by the Germans and 1 fighter owned by the Germans lost in 113 Sea Zone 1 cruiser owned by the British, 1 fighter owned by the French and 2 fighters owned by the British lost in 113 Sea Zone Germans roll dice for 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits British roll dice for 1 battleship in 113 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Germans lost in 113 Sea Zone 1 battleship owned by the British lost in 113 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 1 battleship, 1 fighter, 1 submarine and 2 tactical_bombers Casualties for French: 1 cruiser and 1 fighter Casualties for British: 1 battleship, 1 cruiser and 2 fighters Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in Normandy Bordeaux Germans attack with 2 armour and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Germans roll dice for 2 armour and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.50 expected hits French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 2 armour and 2 infantry in Normandy Bordeaux, round 3 : 3/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 fighter owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 armour and 1 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 2 infantry Casualties for French: 1 artillery, 1 fighter and 1 infantry Battle in 114 Sea Zone Germans attack with 2 bombers, 1 fighter, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone 1 destroyer owned by the British lost in 114 Sea Zone Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits British roll dice for 1 battleship and 1 cruiser in 114 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone 1 cruiser owned by the British and 1 battleship owned by the British lost in 114 Sea Zone Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 1 fighter and 6 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 1 fighter and 6 infantry in Yugoslavia, round 2 : 2/10 hits, 3.00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Yugoslavia 2 infantry owned by the Neutral_Allies lost in Yugoslavia Germans roll dice for 3 armour, 1 fighter and 5 infantry in Yugoslavia, round 3 : 3/9 hits, 2.83 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Yugoslavia 3 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 bombers, 1 fighter and 2 tactical_bombers moved from 114 Sea Zone to Western Germany 2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 fighter moved from Yugoslavia to Western Germany 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 2 artilleries moved from Austria to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone Place Units - Germans 1 submarine placed in 115 Sea Zone 2 bombers placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : -2.33 Neutral_Allies regular : -0.67 Germans regular : -3.50 British regular : -2.50
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Baltic States to Northern Belarus 1 aaGun, 1 artillery and 6 infantry moved from Leningrad to Northern Belarus 3 infantry moved from Vyborg to Leningrad 2 infantry moved from Karelia to Archangel 1 armour and 1 mech_infantry moved from Russia to Northern Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 1 submarine moved from 130 Sea Zone to 128 Sea Zone 1 armour and 1 mech_infantry moved from Stalingrad to Ukraine 2 aaGuns and 6 infantry moved from Sakha to Siberia 3 infantry moved from Amur to Siberia 3 infantry moved from Buryatia to Sakha Place Units - Russians 1 artillery and 2 infantry placed in Siberia 1 armour, 1 infantry and 1 mech_infantry placed in Leningrad Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 2 aaGuns EDIT: Adding units owned by Russians to Bryansk: 2 aaGuns EDIT: Turning off Edit Mode 3 infantry placed in Ukraine 1 infantry placed in Stalingrad Turning on Edit Mode EDIT: Removing units owned by Russians from Southern Caucasus: 2 infantry EDIT: Adding units owned by Russians to Northern Caucasus: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Jehol to Shansi 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Southern Manchuria to Chahar 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 artillery and 2 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/9 hits, 3.33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/9 hits, 3.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi 1 fighter moved from Formosa to Kwangsi 1 fighter and 1 tactical_bomber moved from Shansi to Shantung 1 cruiser moved from 21 Sea Zone to 37 Sea Zone 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Kwangsi 2 infantry moved from 20 Sea Zone to Kiangsu 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 3 infantry moved from Southern Manchuria to Jehol 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to Japan 3 infantry moved from Korea to Southern Manchuria 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 battleship and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Caroline Islands 2 carriers moved from 7 Sea Zone to 35 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 7 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Hokkaido to Japan 1 armour, 1 artillery and 4 infantry moved from Japan to Kyushu 2 tactical_bombers moved from Japan to Paulau Place Units - Japanese 1 submarine and 3 transports placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : -2.50
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 59 Sea Zone 1 fighter moved from Davao to Wake Island 1 artillery, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands 2 aaGuns, 1 infantry and 1 mech_infantry moved from Western United States to Central United States 1 bomber moved from Central United States to Hawaiian Islands 1 artillery and 1 infantry moved from Eastern United States to Central United States 2 aaGuns moved from Eastern United States to Central United States 1 fighter moved from Eastern United States to 104 Sea Zone Place Units - Americans 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 carrier and 2 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 3 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Eastern Sinkiang to Tsinghai 1 fighter and 6 infantry moved from Szechwan to Tsinghai 2 infantry moved from Hopei to Tsinghai Place Units - Chinese 4 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 bomber moved from United Kingdom to 109 Sea Zone 1 cruiser moved from 93 Sea Zone to 109 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone 1 destroyer moved from 100 Sea Zone to 98 Sea Zone Combat - British Battle in 109 Sea Zone British attack with 1 bomber, 1 cruiser and 1 destroyer Germans defend with 2 submarines British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 109 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in 98 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 destroyer Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 artillery and 2 infantry moved from Alexandria to Egypt 1 armour moved from Alexandria to Anglo-Egyptian Sudan 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan 1 carrier and 1 cruiser moved from 100 Sea Zone to 83 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 fighter moved from 98 Sea Zone to 83 Sea Zone 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from Malta to 98 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 aaGun and 1 infantry moved from 95 Sea Zone to Southern France 1 fighter moved from Gibraltar to United Kingdom 1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 bomber moved from 109 Sea Zone to New Brunswick Nova Scotia 1 artillery and 1 infantry moved from Ontario to Quebec 1 infantry moved from Western India to Baluchistan 1 transport moved from 40 Sea Zone to 38 Sea Zone 2 infantry moved from Malaya to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 fighter moved from Burma to Sumatra 1 fighter and 1 tactical_bomber moved from Eastern India to Sumatra 2 infantry moved from Burma to Eastern India 1 battleship moved from 132 Sea Zone to 40 Sea Zone Place Units - British 4 infantry placed in United Kingdom 1 fighter placed in Union of South Africa 1 transport placed in 73 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 73 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 83 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : -0.50 British regular : 1.83
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Italians Italians buy 2 marines; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 armour moved from Albania to 99 Sea Zone 1 armour and 1 transport moved from 99 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 1 bomber moved from Northern Italy to 95 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone 1 battleship and 1 cruiser moved from 99 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 infantry moved from Ethiopia to British Somaliland Italians take British Somaliland from British 1 infantry moved from 94 Sea Zone to Gibraltar 1 infantry moved from 94 Sea Zone to Gibraltar 1 armour and 1 infantry moved from 94 Sea Zone to Morocco 1 artillery moved from Ethiopia to Kenya Combat - Italians Battle in Gibraltar Battle in Tunisia Italians attack with 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 0.83 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia 1 infantry owned by the French lost in Tunisia Italians win, taking Gibraltar from British, taking Tunisia from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Morocco Italians attack with 1 armour and 1 infantry French defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Morocco Italians win, taking Morocco from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 95 Sea Zone Italians attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 transport; French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits French roll dice for 1 cruiser, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 95 Sea Zone 1 destroyer owned by the French and 1 cruiser owned by the French lost in 95 Sea Zone 1 transport owned by the British lost in 95 Sea Zone Italians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Italians: 1 fighter and 1 submarine Casualties for French: 1 cruiser and 1 destroyer Casualties for British: 1 transport Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits French roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the British lost in Southern France Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 3 : 2/5 hits, 1.83 expected hits French roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Southern France 1 infantry owned by the French and 1 infantry owned by the British lost in Southern France Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Southern France, round 4 : 1/4 hits, 1.50 expected hits French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 12 Casualties for British: 1 aaGun and 1 infantry Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 bomber, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to France 1 aaGun moved from Northern Italy to Yugoslavia 2 aaGuns and 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 marines placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2 Italians collect 15 PUs (1 lost to blockades); end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
French regular : 0.17 Italians regular : -1.67
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to Java 1 fighter moved from Queensland to Java 1 destroyer moved from 64 Sea Zone to 57 Sea Zone 1 cruiser moved from 65 Sea Zone to 64 Sea Zone 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 74 Sea Zone to 83 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to Java 1 fighter moved from Queensland to Java 1 destroyer moved from 64 Sea Zone to 57 Sea Zone 1 cruiser moved from 65 Sea Zone to 64 Sea Zone 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 74 Sea Zone to 83 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Egypt: 1 infantry EDIT: Adding units owned by ANZAC to Alexandria: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 tactical_bomber and 10 transports; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 4 bombers and 4 fighters moved from Western Germany to United Kingdom
Combat Hit Differential Summary :
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@mainah Intercept in London?
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@mikawagunichi
Nope. -
TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 tactical_bomber and 10 transports; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 4 bombers and 4 fighters moved from Western Germany to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 8 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 2/4 hits, 0.67 expected hits 2 bombers owned by the Germans killed by AA in United Kingdom Bombing raid in United Kingdom rolls: 3,6 and causes: 9 damage to unit: factory_major Bombing raid in United Kingdom causes 9 damage total. Battle in Greece Germans attack with 3 armour and 5 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 1/8 hits, 2.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Greece 1 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 3 armour and 4 infantry in Greece, round 3 : 2/7 hits, 2.17 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Greece 2 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 3 armour and 3 infantry in Greece, round 4 : 2/6 hits, 2.00 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 4 infantry Cleaning up after air battles Non Combat Move - Germans 2 bombers moved from United Kingdom to Western Germany 7 infantry moved from Finland to Norway 4 fighters moved from United Kingdom to Holland Belgium 3 aaGuns moved from Western Germany to Holland Belgium 2 artilleries moved from Slovakia Hungary to Germany 3 artilleries moved from Poland to Germany 3 artilleries moved from France to Western Germany 1 infantry moved from France to Western Germany 1 infantry moved from Normandy Bordeaux to Holland Belgium 4 armour and 5 mech_infantrys moved from France to Germany 2 armour moved from Normandy Bordeaux to Western Germany 2 infantry moved from Denmark to Western Germany 1 infantry moved from Poland to Germany 4 infantry moved from Yugoslavia to Slovakia Hungary 2 aaGuns and 14 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Romania to Slovakia Hungary Place Units - Germans 1 tactical_bomber placed in Western Germany 10 transports placed in 116 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
British AA : 1.33 Neutral_Allies regular : -0.67 Germans regular : -1.50
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@mikawagunichi
Why does the AA gun count as a land unit for the purposes of the Atlantic wall objective? I don’t think that is correct. It has been ruled out as a land unit for every other purpose (NCM to take a friendly neutral, etc) in every other rule? -
@mainah Ultimately a question for the game’s designers, though I believe it counts for ability to land scramble to a territory as well.
My 2 cents is that the Atlantic wall is inherently defensive in nature as are AA guns. But adam514 and regularkid would be the people to ask.
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@mikawagunichi
The question is less about me being a stickler for rules myself, but more for understanding them so when I play against someone who is I am not blind sided. My understanding is P2V uses OOB rules unless otherwise stated.I am going to ask for a ruling. I hope your not offended, I truly enjoy playing you. I just want to know. If it is ruled against, I want you to keep the NO IPCs. Your play is excellent, and the minor adjustments needed you would have accounted for if you knew.
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And I am not holding up play for the ruling, though I am sure we’ll get the answer before I figure out my best move at this point. I almost had it figured out, but then found a small chunk in the plan that I know you’d catch and exploit. Starting at square zero again.
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@mainah Sure, no problem.