Yeah, full scramble.
Game 2-PTV ArtofWar (Ax+12) v mikawagunichi (Al)
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Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 destroyer and 1 submarine moved from 132 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes 2 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 2 infantry moved from 132 Sea Zone to Malaya 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone 2 infantry moved from Kwangsi to 37 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 artillery moved from Jehol to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung 1 mech_infantry moved from Kwangsi to Kwangtung 1 armour moved from Yunnan to Kwangtung 1 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 1 fighter moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 2 bombers moved from Kwangsi to Manilla 1 cruiser and 1 marine moved from 35 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 battleship moved from 132 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 132 Sea Zone to Borneo 1 fighter moved from Kwangsi to Borneo 1 fighter moved from 132 Sea Zone to Sumatra 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from Szechwan to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Kiangsi to Kwangtung Combat - Japanese Battle in Guam Battle in Celebes Battle in Malaya Battle in Java Japanese attack with 1 artillery, 1 infantry and 1 marine ANZAC defend with 1 infantry Japanese win, taking Guam from Americans, taking Celebes from ANZAC, taking Malaya from UK_Pacific, taking Java from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 marine ANZAC defend with 1 infantry Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 56 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer and 1 transport Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer and 1 transport Battle in Kwangtung Japanese attack with 1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Davao Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese win, taking Davao from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Manilla Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 infantry Japanese win, taking Manilla from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 artillery moved from Japan to Kyushu 1 destroyer moved from 35 Sea Zone to 47 Sea Zone 1 carrier and 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 43 Sea Zone 1 carrier moved from 132 Sea Zone to 38 Sea Zone 1 carrier moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 132 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 fighter moved from Sumatra to 38 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to 38 Sea Zone 2 fighters and 1 tactical_bomber moved from 56 Sea Zone to 43 Sea Zone 1 fighter moved from Borneo to 43 Sea Zone 1 tactical_bomber moved from Borneo to Kwangsi 2 bombers moved from Manilla to Kwangsi 2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi 1 infantry moved from Yunnan to French Indo China Japanese take French Indo China from Neutral_Axis 2 fighters and 1 tactical_bomber moved from Shan State to Kwangsi 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to Japan 1 artillery moved from Kiangsi to Fukien 1 infantry moved from Hunan to Szechwan Place Units - Japanese 1 carrier, 3 destroyers and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
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Please move the arty & AA from Kyushu to Japan (or can do on IT-4 turn).
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Game save is still in combat move
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This version should include the NCM (including the edits) and placement of units
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@ArtofWar1947 Thank you.
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TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 cruiser, 3 destroyers, 6 infantry and 5 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 55 Sea Zone to 47 Sea Zone 1 fighter moved from 55 Sea Zone to 45 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 1 bomber moved from Hawaiian Islands to 56 Sea Zone 1 destroyer moved from 55 Sea Zone to 47 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 56 Sea Zone Americans attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 56 Sea Zone 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 47 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 56 Sea Zone to Queensland 1 artillery, 1 infantry and 2 marines moved from 55 Sea Zone to Queensland 2 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from 45 Sea Zone to 55 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 infantry and 1 mech_infantry moved from 28 Sea Zone to Hawaiian Islands 2 fighters moved from Hawaiian Islands to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Queensland 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 destroyer moved from 104 Sea Zone to 107 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 5 submarines and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 fighter moved from Eastern United States to 93 Sea Zone 1 armour and 1 mech_infantry moved from Central United States to Eastern United States Place Units - Americans 4 infantry placed in Central United States 4 transports placed in 104 Sea Zone 1 destroyer and 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States 1 destroyer placed in 11 Sea Zone 1 cruiser and 1 destroyer placed in 104 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 2 infantry moved from Anhwe to Shansi 1 fighter moved from Kansu to Shansi 3 infantry moved from Anhwe to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Honan 12 infantry moved from Anhwe to Honan Place Units - Chinese 1 infantry placed in Eastern Sinkiang 1 infantry placed in Kansu 1 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Purchase Units - British British buy 1 factory_minor, 1 harbour and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Brazil to 88 Sea Zone 2 infantry moved from Brazil to French Guiana British take French Guiana from Neutral_Axis 2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to French West Africa 1 infantry moved from Libya to Tobruk British take Tobruk from Italians 1 transport moved from 74 Sea Zone to 78 Sea Zone 1 infantry moved from Ethiopia to 78 Sea Zone 1 infantry and 1 transport moved from 78 Sea Zone to 74 Sea Zone 1 infantry moved from 74 Sea Zone to French Madagascar 1 artillery moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 fighter moved from Gibraltar to French West Africa 1 infantry moved from Burma to Yunnan 2 fighters moved from Eastern India to Yunnan Combat - British British creates battle in territory 109 Sea Zone Battle in French Madagascar Battle in Yunnan British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 2 fighters owned by the British retreated Japanese win, taking French Madagascar from Neutral_Axis with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in French West Africa British attack with 1 fighter and 2 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 fighter and 2 infantry in French West Africa, round 2 : 0/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in French West Africa, round 3 : 0/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in French West Africa, round 4 : 1/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa British win, taking French West Africa from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 fighter moved from French West Africa to 93 Sea Zone 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour moved from Tanganyika Territory to Belgian Congo 1 transport moved from 82 Sea Zone to 78 Sea Zone 1 artillery moved from Ethiopia to 78 Sea Zone 1 artillery and 1 transport moved from 78 Sea Zone to 82 Sea Zone 1 artillery moved from 82 Sea Zone to Iraq 1 destroyer moved from 40 Sea Zone to 82 Sea Zone 2 fighters moved from Yunnan to Eastern India 1 fighter moved from United Kingdom to Gibraltar 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 bomber moved from Southern Persia to Iraq 1 tactical_bomber moved from Southern Persia to Iraq Place Units - British 1 factory_minor placed in Iraq 1 harbour placed in Southern Persia 3 infantry placed in Southern Persia 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 2,4 British collect 36 PUs (2 lost to blockades); end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 4 artilleries placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 4 artilleries
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 0.50 Japanese regular : 1.00 Neutral_Axis regular : -1.00 British regular : -2.67
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@ArtofWar1947 Assumed no scramble in 56.
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40618-mika #2-IT4.tsvg Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northern Belarus to Southern Belarus Italians take Southern Belarus from Russians 1 armour moved from Southern Belarus to Northern Belarus 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 fighter moved from 99 Sea Zone to Trans-Jordan 1 bomber moved from Southern Italy to Iraq Combat - Italians Strategic bombing raid in Iraq British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Iraq causes 3 damage total. Battle in Trans-Jordan Italians attack with 2 fighters and 1 infantry Russians defend with 1 mech_infantry Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan 1 mech_infantry owned by the Russians lost in Trans-Jordan Italians win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Egypt 1 fighter moved from Trans-Jordan to 99 Sea Zone 1 bomber moved from Iraq to Egypt Place Units - Italians 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -1.33 British AA : -0.17 British regular : 0.33
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TripleA Manual Gamesave Post: French round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 bomber and 5 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Queensland to 55 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 64 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 bomber and 2 infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@ArtofWar1947 no thanks
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Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Kursk 3 armour, 2 artilleries, 13 infantry and 1 mech_infantry moved from Ukraine to Rostov 1 armour moved from Northern Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Novgorod 2 armour, 5 artilleries, 13 infantry and 2 mech_infantrys moved from Northern Belarus to Novgorod 13 infantry moved from Leningrad to Novgorod 1 infantry moved from Vologda to Novgorod 1 fighter and 1 tactical_bomber moved from Leningrad to Kursk 1 tactical_bomber moved from Leningrad to Kursk 1 bomber moved from Western Germany to Kursk 1 submarine moved from 122 Sea Zone to 107 Sea Zone 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 107 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 3 armour, 5 artilleries, 27 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans win, taking Novgorod from Russians with 3 armour, 5 artilleries, 26 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 107 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Kursk Germans attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans win, taking Kursk from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 3 armour, 2 artilleries, 13 infantry and 1 mech_infantry Russians defend with 1 infantry Germans win, taking Rostov from Russians with 3 armour, 2 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Ukraine to Rostov 1 bomber, 1 fighter and 2 tactical_bombers moved from Kursk to Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 1 armour and 1 mech_infantry moved from Poland to Western Ukraine 2 armour and 1 mech_infantry moved from Northern Belarus to Western Ukraine 3 transports moved from 118 Sea Zone to 117 Sea Zone 1 aaGun moved from Western Germany to 116 Sea Zone 1 infantry moved from Germany to 116 Sea Zone 1 infantry moved from Germany to Austria 2 artilleries and 4 infantry moved from Germany to 117 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 aaGun, 2 artilleries and 5 infantry moved from 118 Sea Zone to Leningrad 1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 115 Sea Zone 2 artilleries and 7 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Albania to Southern Italy 2 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 fighter and 1 infantry placed in Western Germany 1 artillery and 7 infantry placed in Germany 1 destroyer and 2 submarines placed in 99 Sea Zone 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,6 Germans collect 54 PUs; end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
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Just noticed that the AA in N. Belarus should have been moved NCM to Novgorod.
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@ArtofWar1947 Looks like the save is on combat move again. No problem on the edit.
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Strange; I opened the G5-scramble file, did the combat, the NCM, and placement. I THEN saved changes, AND then changed the name of file by deleting “scramble”. This should have saved the whole G5 turn.
In any case, I used the Auto save file after the G5 combat, redid the NCM (including edits) and placement, and saved as the G5 name you see (replacing the G5-scramble file on my desktop.
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Gorky to Vologda Russians take Vologda from Germans 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans Combat - Russians Non Combat Move - Russians 1 artillery and 14 infantry moved from Stalingrad to Samara 3 infantry moved from Urals to Samara 3 artilleries moved from Russia to Samara 1 infantry moved from Gorky to Nenetsia 1 infantry moved from Russia to Yaroslavl 38 infantry moved from Russia to Samara 2 aaGuns, 3 artilleries and 15 infantry moved from Siberia to Amur Place Units - Russians 2 armour, 2 artilleries and 6 infantry placed in Russia 2 infantry placed in Urals Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Gorky to Vologda Russians take Vologda from Germans 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans Combat - Russians Non Combat Move - Russians 1 artillery and 14 infantry moved from Stalingrad to Samara 3 infantry moved from Urals to Samara 3 artilleries moved from Russia to Samara 1 infantry moved from Gorky to Nenetsia 1 infantry moved from Russia to Yaroslavl 38 infantry moved from Russia to Samara 2 aaGuns, 3 artilleries and 15 infantry moved from Siberia to Amur Place Units - Russians 2 armour, 2 artilleries and 6 infantry placed in Russia 2 infantry placed in Urals Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Syria: 2 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Iraq: 2 armour and 1 mech_infantry EDIT: Removing units owned by Russians from Northeast Persia: 1 infantry EDIT: Adding units owned by Russians to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@ArtofWar1947 No problem. Use my 2nd save please, had some NCM edits.
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Did not scramble to 56 because the odds were impossibly against the ALLIES.
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 1 factory_minor, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Japan to 7 Sea Zone 1 artillery and 1 transport moved from 7 Sea Zone to 21 Sea Zone 1 infantry moved from Manilla to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Jehol 1 fighter and 1 tactical_bomber moved from Japan to Jehol 1 artillery moved from Manilla to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Shantung 1 marine moved from Guam to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Shantung 1 artillery moved from Fukien to Kiangsu 2 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu 1 infantry moved from Szechwan to Hopei 1 artillery moved from Hunan to Hopei 1 infantry moved from Kiangsi to Hopei 1 infantry moved from 20 Sea Zone to Kiangsu 1 marine moved from Java to 43 Sea Zone 1 artillery and 1 marine moved from Sumatra to 38 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 56 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 38 Sea Zone to 56 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 56 Sea Zone 1 artillery, 2 infantry and 2 marines moved from 56 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Dutch New Guinea 2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Hopei Combat - Japanese Battle in 56 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 4 transports Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 56 Sea Zone Japanese win with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/7 hits, 2.67 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Kiangsu Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 6/9 hits, 4.17 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Hopei 3 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Shantung Japanese attack with 1 artillery, 1 infantry and 1 marine Chinese defend with 1 infantry Japanese roll dice for 1 cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Shantung, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 infantry moved from Southern Manchuria to Korea 1 fighter and 1 tactical_bomber moved from Jehol to Korea 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Davao 1 artillery moved from Kwangtung to Kiangsi 1 artillery moved from Kwangtung to Hunan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from Kwangtung to Yunnan 2 bombers, 2 fighters and 2 tactical_bombers moved from Hopei to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to 20 Sea Zone 1 submarine moved from 22 Sea Zone to 21 Sea Zone 2 destroyers moved from 7 Sea Zone to 21 Sea Zone 1 carrier and 1 destroyer moved from 7 Sea Zone to 20 Sea Zone 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 transport moved from 21 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 56 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 1 submarine placed in 6 Sea Zone 3 destroyers placed in 7 Sea Zone 1 artillery and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.33 Japanese regular : 1.50 ANZAC regular : 0.67
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 1 fighter, 7 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Queensland to 55 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 46 Sea Zone 1 artillery and 3 infantry moved from 46 Sea Zone to Dutch New Guinea 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to Dutch New Guinea 1 bomber moved from Queensland to Dutch New Guinea
Combat Hit Differential Summary :