Game set-Up:
Bid Spending.jpg
40618-mika #2-IT4.tsvg Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northern Belarus to Southern Belarus
Italians take Southern Belarus from Russians
1 armour moved from Southern Belarus to Northern Belarus
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from 99 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Iraq
Combat - Italians
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.
Battle in Trans-Jordan
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
1 mech_infantry owned by the Russians lost in Trans-Jordan
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to 99 Sea Zone
1 bomber moved from Iraq to Egypt
Place Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
British AA : -0.17
British regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber and 5 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to 55 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 64 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 bomber and 2 infantry placed in Queensland
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@ArtofWar1947 no thanks
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Kursk
3 armour, 2 artilleries, 13 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Northern Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Novgorod
2 armour, 5 artilleries, 13 infantry and 2 mech_infantrys moved from Northern Belarus to Novgorod
13 infantry moved from Leningrad to Novgorod
1 infantry moved from Vologda to Novgorod
1 fighter and 1 tactical_bomber moved from Leningrad to Kursk
1 tactical_bomber moved from Leningrad to Kursk
1 bomber moved from Western Germany to Kursk
1 submarine moved from 122 Sea Zone to 107 Sea Zone
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 107 Sea Zone
Combat - Germans
Battle in Novgorod
Germans attack with 3 armour, 5 artilleries, 27 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Novgorod from Russians with 3 armour, 5 artilleries, 26 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 107 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kursk
Germans attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Kursk from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 armour, 2 artilleries, 13 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 armour, 2 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Ukraine to Rostov
1 bomber, 1 fighter and 2 tactical_bombers moved from Kursk to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
2 armour and 1 mech_infantry moved from Northern Belarus to Western Ukraine
3 transports moved from 118 Sea Zone to 117 Sea Zone
1 aaGun moved from Western Germany to 116 Sea Zone
1 infantry moved from Germany to 116 Sea Zone
1 infantry moved from Germany to Austria
2 artilleries and 4 infantry moved from Germany to 117 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 aaGun, 2 artilleries and 5 infantry moved from 118 Sea Zone to Leningrad
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 115 Sea Zone
2 artilleries and 7 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Albania to Southern Italy
2 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 fighter and 1 infantry placed in Western Germany
1 artillery and 7 infantry placed in Germany
1 destroyer and 2 submarines placed in 99 Sea Zone
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,6
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Just noticed that the AA in N. Belarus should have been moved NCM to Novgorod.
@ArtofWar1947 Looks like the save is on combat move again. No problem on the edit.
Strange; I opened the G5-scramble file, did the combat, the NCM, and placement. I THEN saved changes, AND then changed the name of file by deleting “scramble”. This should have saved the whole G5 turn.
In any case, I used the Auto save file after the G5 combat, redid the NCM (including edits) and placement, and saved as the G5 name you see (replacing the G5-scramble file on my desktop.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Gorky to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
Combat - Russians
Non Combat Move - Russians
1 artillery and 14 infantry moved from Stalingrad to Samara
3 infantry moved from Urals to Samara
3 artilleries moved from Russia to Samara
1 infantry moved from Gorky to Nenetsia
1 infantry moved from Russia to Yaroslavl
38 infantry moved from Russia to Samara
2 aaGuns, 3 artilleries and 15 infantry moved from Siberia to Amur
Place Units - Russians
2 armour, 2 artilleries and 6 infantry placed in Russia
2 infantry placed in Urals
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Gorky to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
Combat - Russians
Non Combat Move - Russians
1 artillery and 14 infantry moved from Stalingrad to Samara
3 infantry moved from Urals to Samara
3 artilleries moved from Russia to Samara
1 infantry moved from Gorky to Nenetsia
1 infantry moved from Russia to Yaroslavl
38 infantry moved from Russia to Samara
2 aaGuns, 3 artilleries and 15 infantry moved from Siberia to Amur
Place Units - Russians
2 armour, 2 artilleries and 6 infantry placed in Russia
2 infantry placed in Urals
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Syria: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Iraq: 2 armour and 1 mech_infantry
EDIT: Removing units owned by Russians from Northeast Persia: 1 infantry
EDIT: Adding units owned by Russians to Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@ArtofWar1947 No problem. Use my 2nd save please, had some NCM edits.
Did not scramble to 56 because the odds were impossibly against the ALLIES.
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 factory_minor, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Japan to 7 Sea Zone
1 artillery and 1 transport moved from 7 Sea Zone to 21 Sea Zone
1 infantry moved from Manilla to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from Japan to Jehol
1 artillery moved from Manilla to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Shantung
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Shantung
1 artillery moved from Fukien to Kiangsu
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 infantry moved from Szechwan to Hopei
1 artillery moved from Hunan to Hopei
1 infantry moved from Kiangsi to Hopei
1 infantry moved from 20 Sea Zone to Kiangsu
1 marine moved from Java to 43 Sea Zone
1 artillery and 1 marine moved from Sumatra to 38 Sea Zone
1 infantry moved from Malaya to 38 Sea Zone
1 infantry moved from Malaya to 38 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 38 Sea Zone to 56 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 artillery, 2 infantry and 2 marines moved from 56 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Dutch New Guinea
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Hopei
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 4 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/7 hits, 2.67 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kiangsu
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 6/9 hits, 4.17 expected hits
Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Hopei
3 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Shantung
Japanese attack with 1 artillery, 1 infantry and 1 marine
Chinese defend with 1 infantry
Japanese roll dice for 1 cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Shantung, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Southern Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Jehol to Korea
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Davao
1 artillery moved from Kwangtung to Kiangsi
1 artillery moved from Kwangtung to Hunan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
2 bombers, 2 fighters and 2 tactical_bombers moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to 20 Sea Zone
1 submarine moved from 22 Sea Zone to 21 Sea Zone
2 destroyers moved from 7 Sea Zone to 21 Sea Zone
1 carrier and 1 destroyer moved from 7 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 transport moved from 21 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 56 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 submarine placed in 6 Sea Zone
3 destroyers placed in 7 Sea Zone
1 artillery and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.33
Japanese regular : 1.50
ANZAC regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 fighter, 7 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 55 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 46 Sea Zone
1 artillery and 3 infantry moved from 46 Sea Zone to Dutch New Guinea
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to Dutch New Guinea
1 bomber moved from Queensland to Dutch New Guinea
Combat Hit Differential Summary :
@ArtofWar1947 Scramble to Dutch New Guinea?
NO thanks.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 fighter, 7 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 55 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 46 Sea Zone
1 artillery and 3 infantry moved from 46 Sea Zone to Dutch New Guinea
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to Dutch New Guinea
1 bomber moved from Queensland to Dutch New Guinea
Combat - Americans
Battle in Dutch New Guinea
Americans attack with 1 artillery, 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 infantry and 2 marines
Americans roll dice for 1 artillery, 1 bomber, 5 fighters, 3 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/11 hits, 4.67 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 2 marines in Dutch New Guinea, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Dutch New Guinea
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Dutch New Guinea
Americans roll dice for 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 3 : 6/10 hits, 4.50 expected hits
Japanese roll dice for 2 marines in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits
2 marines owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 2 marines
Non Combat Move - Americans
2 marines moved from Queensland to 55 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 2 marines moved from 55 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
1 marine moved from 65 Sea Zone to New Zealand
2 destroyers moved from 28 Sea Zone to 65 Sea Zone
1 carrier and 2 fighters moved from 55 Sea Zone to 46 Sea Zone
1 carrier and 2 fighters moved from 46 Sea Zone to 45 Sea Zone
1 destroyer moved from 47 Sea Zone to 65 Sea Zone
1 submarine moved from 47 Sea Zone to 36 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 transport moved from 28 Sea Zone to 11 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
2 aaGuns, 1 armour and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
4 infantry moved from Central United States to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
2 aaGuns, 1 armour, 1 cruiser, 4 infantry, 1 mech_infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 bomber moved from Dutch New Guinea to Queensland
5 fighters and 1 tactical_bomber moved from Dutch New Guinea to New Guinea
Place Units - Americans
1 destroyer and 1 transport placed in 11 Sea Zone
1 artillery and 3 infantry placed in Western United States
3 transports placed in 104 Sea Zone
2 artilleries and 1 fighter placed in Eastern United States
4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Eastern Sinkiang to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Shansi to Chahar
1 infantry moved from Inner Mongolia to Chahar
1 fighter moved from Honan to Chahar
1 infantry moved from Honan to Tsinghai
3 infantry moved from Honan to Hopei
8 infantry moved from Honan to Tsinghai
Combat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Tsinghai, round 2 : 6/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
1 infantry placed in Kansu
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 36 PUs;
British buy 1 armour, 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 marine moved from Iraq to 82 Sea Zone
1 battleship, 1 cruiser, 1 marine and 1 transport moved from 82 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 40 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
Combat - British
Battle in Sumatra
Battle in Java
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
British win, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry and 1 transport moved from 74 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Western India
1 bomber and 1 tactical_bomber moved from Iraq to Eastern India
1 infantry moved from Eastern India to Burma
3 infantry moved from Southern Persia to Iraq
1 transport moved from 93 Sea Zone to 109 Sea Zone
1 infantry moved from French West Africa to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 90 Sea Zone
1 infantry moved from French Guiana to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from Eastern India to Southern Persia
2 fighters moved from Southern Persia to Iraq
Place Units - British
1 armour and 2 fighters placed in Southern Persia
1 artillery and 2 infantry placed in Iraq
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 fighter placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in Eastern India change ownership: 1 fighter
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 cruiser, 1 destroyer and 5 submarines
EDIT: Adding units owned by Americans to 94 Sea Zone: 1 cruiser, 1 destroyer and 5 submarines
EDIT: Removing units owned by British from 82 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 5.83
Americans regular : -1.17
Japanese regular : -0.67
British regular : 0.17
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Egypt to Alexandria
1 bomber and 1 fighter moved from Egypt to Alexandria
1 fighter moved from 99 Sea Zone to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Alexandria, round 2 : 2/5 hits, 2.17 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Alexandria to 99 Sea Zone
1 fighter moved from Alexandria to Egypt
1 bomber moved from Alexandria to Egypt
1 armour moved from Albania to 99 Sea Zone
1 armour moved from 99 Sea Zone to Southern Italy
1 armour moved from Northern Belarus to Romania
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : 0.67
@ArtofWar1947 Looks like that’s still the save from your Japan turn attached.
Sorry, grabbed the wrong file.
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Egypt to Alexandria
1 bomber and 1 fighter moved from Egypt to Alexandria
1 fighter moved from 99 Sea Zone to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Alexandria, round 2 : 2/5 hits, 2.17 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Alexandria to 99 Sea Zone
1 fighter moved from Alexandria to Egypt
1 bomber moved from Alexandria to Egypt
1 armour moved from Albania to 99 Sea Zone
1 armour moved from 99 Sea Zone to Southern Italy
1 armour moved from Northern Belarus to Romania
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 46 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 45 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 marine moved from 45 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Japanese defend with 2 infantry
ANZAC roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Celebes, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Celebes
2 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
2 fighters moved from Celebes to Dutch New Guinea
1 destroyer moved from 55 Sea Zone to 65 Sea Zone
1 fighter moved from Queensland to 65 Sea Zone
3 infantry moved from New South Wales to Queensland
1 bomber moved from Queensland to Eastern India
Place Units - ANZAC
1 destroyer placed in 55 Sea Zone
2 artilleries placed in Queensland
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 82 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.50