2d6<=3: 4, 4; Hits: 0
2d6<=1: 5, 4; Hits: 0
1d6<=4: 2; Hits: 1
Game 2-PTV ArtofWar (Ax+12) v mikawagunichi (Al)
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@mikawagunichi Game History
Round: 17 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 12 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 55 Sea Zone to 50 Sea Zone 2 artilleries and 11 infantry moved from Jehol to Southern Manchuria 2 transports moved from 5 Sea Zone to 7 Sea Zone 2 artilleries and 2 infantry moved from Japan to 7 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 3 artilleries and 3 infantry moved from 5 Sea Zone to Siberia 2 infantry moved from Kiangsi to Anhwe 1 infantry moved from Szechwan to Tsinghai Japanese take Tsinghai from Chinese 1 artillery and 11 infantry moved from Szechwan to Hopei 3 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Kiangsu to Shantung 1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung Combat - Japanese Japanese creates battle in territory 20 Sea Zone Battle in 50 Sea Zone Japanese attack with 1 fighter Americans defend with 3 transports 3 transports owned by the Americans lost in 50 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 18 Casualties for Americans: 3 transports Battle in Southern Manchuria Japanese attack with 2 artilleries and 11 infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries and 11 infantry in Southern Manchuria, round 2 : 4/13 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Siberia Japanese attack with 3 artilleries and 3 infantry Russians defend with 2 armour Japanese roll dice for 3 artilleries and 3 infantry in Siberia, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 2 armour in Siberia, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 2 armour Battle in Hopei Japanese attack with 1 artillery and 11 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 11 infantry in Hopei, round 2 : 2/12 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 11 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 3 armour, 1 artillery, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 armour, 1 artillery, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Shantung, round 2 : 6/14 hits, 5.00 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 3 armour, 1 artillery, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Hunan to Hopei 1 infantry moved from Hunan to Kiangsi 2 infantry moved from Kwangtung to Kiangsi 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 carrier moved from 6 Sea Zone to 21 Sea Zone 3 transports moved from 20 Sea Zone to 7 Sea Zone 4 infantry moved from Japan to 7 Sea Zone 4 infantry and 3 transports moved from 7 Sea Zone to 20 Sea Zone 1 armour and 1 mech_infantry moved from Kiangsu to 20 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from 20 Sea Zone to Southern Manchuria 1 aaGun and 2 infantry moved from Japan to Kyushu 1 fighter and 1 tactical_bomber moved from Shantung to 21 Sea Zone 1 destroyer and 2 submarines moved from 132 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 43 Sea Zone 2 battleships, 6 carriers, 3 cruisers, 8 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 3 transports moved from 55 Sea Zone to 43 Sea Zone 1 fighter moved from 50 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from French Indo China to 43 Sea Zone 3 armour and 3 mech_infantrys moved from Western India to Eastern India 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung 1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu Place Units - Japanese 1 fighter and 1 infantry placed in Eastern India 1 submarine placed in 132 Sea Zone 1 infantry placed in Malaya 1 artillery, 1 infantry and 1 tactical_bomber placed in French Indo China 1 destroyer and 2 transports placed in 21 Sea Zone Japanese undo move 4. 2 infantry and 1 tactical_bomber placed in French Indo China 2 artilleries and 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 4.17 Russians regular : -1.00
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@ArtofWar1947 If you will permit the edit, I messed up a couple unit placements with US last round. 1 inf in Norway should be swapped with an art in E. US so i can load both units there on the TT.
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Okay.
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If you plan to land them he infantry unit and tank tat Gibraltar, I may need to redo my IT-16 buy and NCM.
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@ArtofWar1947 Probably just going to French W. Africa. I will confirm with you before actually doing the turn.
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TripleA Manual Gamesave Post: Americans round 17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17 Purchase Units - Americans Americans repair damage of 2x airfield, 6x factory_minor; Remaining resources: 66 PUs; Americans buy 1 artillery, 7 destroyers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from French West Africa to Gold Coast British take Gold Coast from Italians 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Italians 4 artilleries and 1 infantry moved from French West Africa to 89 Sea Zone 2 battleships and 1 destroyer moved from 89 Sea Zone to 84 Sea Zone 1 fighter and 1 tactical_bomber moved from 59 Sea Zone to 42 Sea Zone 1 destroyer moved from 59 Sea Zone to 42 Sea Zone 2 destroyers moved from 59 Sea Zone to 42 Sea Zone 1 destroyer moved from 59 Sea Zone to 42 Sea Zone 1 infantry moved from French West Africa to Nigeria British take Nigeria from Italians 4 artilleries, 1 infantry and 4 transports moved from 89 Sea Zone to 84 Sea Zone 4 artilleries and 1 infantry moved from 84 Sea Zone to French Equatorial Africa
Combat Hit Differential Summary :
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@ArtofWar1947 Scramble decision and confirming that I would take the TT to French W. Africa.
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Pass on the scramble.
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TripleA Manual Gamesave Post: British round 17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17 Purchase Units - British British buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 2 fighters and 1 transport moved from 118 Sea Zone to 116 Sea Zone 1 infantry moved from Norway to 116 Sea Zone 1 infantry moved from 116 Sea Zone to Denmark 1 fighter moved from United Kingdom to Denmark 3 bombers moved from Gibraltar to Denmark
Combat Hit Differential Summary :
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@ArtofWar1947 Scramble to Denmark?
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Scramble 3 fighters.
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Scramble to SZ 116.
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TripleA Manual Gamesave Post: UK_Pacific round 17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17 Purchase Units - Americans Americans repair damage of 2x airfield, 6x factory_minor; Remaining resources: 66 PUs; Americans buy 1 artillery, 7 destroyers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from French West Africa to Gold Coast British take Gold Coast from Italians 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Italians 4 artilleries and 1 infantry moved from French West Africa to 89 Sea Zone 2 battleships and 1 destroyer moved from 89 Sea Zone to 84 Sea Zone 1 fighter and 1 tactical_bomber moved from 59 Sea Zone to 42 Sea Zone 1 destroyer moved from 59 Sea Zone to 42 Sea Zone 2 destroyers moved from 59 Sea Zone to 42 Sea Zone 1 destroyer moved from 59 Sea Zone to 42 Sea Zone 1 infantry moved from French West Africa to Nigeria British take Nigeria from Italians 4 artilleries, 1 infantry and 4 transports moved from 89 Sea Zone to 84 Sea Zone 4 artilleries and 1 infantry moved from 84 Sea Zone to French Equatorial Africa Combat - Americans Americans creates battle in territory 108 Sea Zone Battle in French Equatorial Africa Americans attack with 4 artilleries and 1 infantry Italians defend with 1 armour and 1 infantry Americans roll dice for 2 battleships in French Equatorial Africa, round 2 : 0/2 hits, 1.33 expected hits Americans roll dice for 4 artilleries and 1 infantry in French Equatorial Africa, round 2 : 1/5 hits, 1.67 expected hits Italians roll dice for 1 armour and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Italians lost in French Equatorial Africa Americans roll dice for 4 artilleries and 1 infantry in French Equatorial Africa, round 3 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 armour in French Equatorial Africa, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans lost in French Equatorial Africa 1 armour owned by the Italians lost in French Equatorial Africa Americans win, taking French Equatorial Africa from Italians with 4 artilleries remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour and 1 infantry Casualties for Americans: 1 infantry Battle in 42 Sea Zone Americans attack with 4 destroyers, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 4 destroyers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 4 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 artillery EDIT: Adding units owned by Americans to Eastern United States: 1 infantry EDIT: Adding units owned by Americans to Norway: 1 artillery EDIT: Removing units owned by Americans from Norway: 1 infantry EDIT: Turning off Edit Mode 1 battleship, 5 carriers, 1 cruiser, 12 destroyers and 1 fighter moved from 59 Sea Zone to 63 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 63 Sea Zone 2 artilleries moved from Western United States to 11 Sea Zone 2 artilleries, 2 destroyers and 2 transports moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 artilleries moved from 27 Sea Zone to Hawaiian Islands 1 submarine moved from 23 Sea Zone to 17 Sea Zone 11 artilleries, 3 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 11 infantry, 1 tactical_bomber and 11 transports moved from 118 Sea Zone to 116 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone 1 armour and 1 infantry moved from 89 Sea Zone to French West Africa Place Units - Americans 1 artillery and 2 infantry placed in Norway 7 destroyers placed in 11 Sea Zone Americans undo move 2. 1 destroyer placed in 104 Sea Zone 6 destroyers placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,1 Americans collect 55 PUs (3 lost to blockades); end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shansi to Jehol Chinese take Jehol from Japanese 3 infantry moved from Shansi to Chahar 1 fighter and 2 infantry moved from Honan to Tsinghai Combat - Chinese Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 6 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Shansi 2 artilleries and 7 infantry moved from Honan to Shansi Place Units - Chinese 1 infantry placed in Honan 3 infantry placed in Shansi Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 2 fighters and 1 transport moved from 118 Sea Zone to 116 Sea Zone 1 infantry moved from Norway to 116 Sea Zone 1 infantry moved from 116 Sea Zone to Denmark 1 fighter moved from United Kingdom to Denmark 3 bombers moved from Gibraltar to Denmark Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone Germans scrambles to create a battle in territory 116 Sea Zone Battle in 116 Sea Zone British attack with 1 carrier and 1 transport; French loiter and taunt; Americans loiter and taunt; Russians loiter and taunt Germans defend with 3 fighters British roll dice for 1 carrier and 1 transport in 116 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits Germans roll dice for 3 fighters in 116 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits 1 transport owned by the British, 1 infantry owned by the British and 1 carrier owned by the British lost in 116 Sea Zone Germans win with 3 fighters remaining. Battle score for attacker is -25 Casualties for British: 1 carrier, 1 infantry and 1 transport Battle in Denmark British attack with 3 bombers and 1 fighter Germans defend with 1 infantry British roll dice for 3 bombers and 1 fighter in Denmark, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Denmark British win with 3 bombers and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Non Combat Move - British 3 bombers moved from Denmark to Norway 1 fighter moved from Denmark to Norway 7 fighters moved from Gibraltar to French Equatorial Africa Place Units - British 2 artilleries placed in Southern Persia 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,1,6 British collect 20 PUs (1 lost to blockades); end with 20 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : -2.17 Japanese regular : -0.67 Italians regular : -0.33 Germans regular : 0.67 British regular : 0.00
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@ArtofWar1947 The Baltic sure has been the scene of many mistakes this game. Sigh.
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By both sides.
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Game History
Round: 17 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Algeria to 96 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from 94 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Italians attack with 2 artilleries and 2 infantry British defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 carrier moved from 97 Sea Zone to 94 Sea Zone 2 fighters moved from Algeria to 94 Sea Zone 1 tactical_bomber moved from Algeria to France 2 fighters moved from Malta to Iraq 2 armour and 2 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from 97 Sea Zone to Western Germany 1 fighter moved from Malta to Western Germany 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Western Germany 1 aaGun, 5 armour, 2 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland 1 infantry moved from Western Germany to Denmark 1 infantry moved from France to Western Germany Place Units - Italians 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 1 fighter placed in Southern Italy 3 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 British regular : -0.33
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TripleA Manual Gamesave Post: French round 17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 transport moved from 59 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Sumatra Battle in Dutch New Guinea Non Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to South Australia 1 fighter moved from 63 Sea Zone to Queensland Place Units - ANZAC 1 artillery and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1,1,3,4,6,2,5,1,6,4,2,6,3,3,5,2,6,4,4,2,4,3,6,4,6,1,3,1,2,3,6,5,2,2,4,5,2,1,4,6,2,2,3,6,4,1 ANZAC collect 13 PUs (3 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Did not intercept SBR on Norway because of the overwhelming odds.
Pardon the edits; I decided on a conservative, rather then a bold, approach because chance was less of a factor.
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 destroyers and 4 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Leningrad Germans take Leningrad from Russians 1 infantry moved from Baltic States to Northern Belarus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Northern Belarus 1 bomber, 7 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter moved from Germany to Norway Combat - Germans Germans creates battle in territory 108 Sea Zone Air Battle in Norway Germans attacks with 10 units heading to Norway Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Americans roll AA dice in Norway : 1/1 hits, 0.17 expected hits 1 bomber owned by the Germans killed by AA in Norway Bombing raid in Norway rolls: 2 and causes: 2 damage to unit: airfield Bombing raid in Norway causes 2 damage total. Battle in Northern Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus 1 infantry owned by the Russians lost in Northern Belarus Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 4 artilleries and 10 infantry moved from Baltic States to Eastern Poland 2 aaGuns, 6 artilleries and 37 infantry moved from Baltic States to Leningrad 1 fighter and 1 tactical_bomber moved from Northern Belarus to Germany 3 fighters moved from Norway to Germany 5 fighters and 1 tactical_bomber moved from Norway to Western Germany 1 submarine moved from 108 Sea Zone to 116 Sea Zone 1 submarine moved from 128 Sea Zone to 116 Sea Zone 1 transport moved from 82 Sea Zone to 40 Sea Zone 1 submarine moved from 72 Sea Zone to 74 Sea Zone 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from France to Western Germany Place Units - Germans 1 airfield placed in Germany 2 destroyers and 4 submarines placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,5 Germans collect 42 PUs (2 lost to blockades); end with 42 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 53 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans AA : 0.67 Russians regular : 0.67 Germans regular : -0.33
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TripleA Manual Gamesave Post: Russians round 18
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 18 Purchase Units - Russians Russians buy 1 artillery, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Russians creates battle in territory 116 Sea Zone Non Combat Move - Russians 3 armour moved from Ukraine to Stalingrad 3 armour moved from Urals to Eastern Sinkiang 1 infantry moved from Russia to Gorky 1 infantry moved from Russia to Yaroslavl 8 infantry moved from Russia to Smolensk 1 infantry moved from Southern Belarus to Northern Belarus 1 infantry moved from Smolensk to Southern Belarus 1 tactical_bomber moved from 116 Sea Zone to Norway 1 fighter moved from Norway to 116 Sea Zone 11 artilleries and 11 infantry moved from 116 Sea Zone to Norway 1 infantry moved from Korea to Northern Manchuria 2 aaGuns, 5 artilleries and 11 infantry moved from Korea to Amur Place Units - Russians 3 mech_infantrys placed in Urals 1 artillery, 3 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,1,4,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2 Russians collect 39 PUs (4 lost to blockades); end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :