Game set-Up:
Bid Spending.jpg
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Iraq to Northwest Persia
Germans take Northwest Persia from Russians
3 infantry moved from Poland to Eastern Poland
2 fighters and 2 tactical_bombers moved from Romania to Eastern Poland
1 bomber and 8 fighters moved from Western Germany to Norway
1 fighter moved from Finland to Norway
4 tactical_bombers moved from Western Germany to Eastern Poland
Combat - Germans
Air Battle in Norway
Germans attacks with 10 units heading to Norway
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Norway
Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Norway causes 4 damage total.
Battle in Eastern Poland
Germans attack with 2 fighters, 3 infantry and 6 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 6 tactical_bombers in Eastern Poland, round 2 : 5/11 hits, 4.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 fighters moved from Iraq to Romania
3 infantry moved from Slovakia Hungary to Romania
2 tactical_bombers moved from Eastern Poland to Romania
2 fighters moved from Eastern Poland to Western Germany
4 tactical_bombers moved from Eastern Poland to Germany
1 bomber and 9 fighters moved from Norway to Western Germany
3 infantry moved from Poland to Slovakia Hungary
4 armour and 4 mech_infantrys moved from Germany to Romania
3 infantry moved from Western Germany to Germany
7 artilleries moved from Germany to Poland
7 infantry moved from Poland to Germany
14 infantry moved from France to Western Germany
2 tactical_bombers moved from Western Germany to Finland
1 submarine moved from 93 Sea Zone to 112 Sea Zone
1 aaGun moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
1 submarine moved from 82 Sea Zone to 74 Sea Zone
1 submarine moved from 40 Sea Zone to 132 Sea Zone
Place Units - Germans
3 infantry placed in Germany
3 infantry placed in Iraq
2 fighters and 6 infantry placed in Western Germany
1 destroyer placed in 116 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,1,6,1
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans AA : -0.17
Russians regular : -1.00
Germans regular : 0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 armour and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
13 infantry moved from Southern Persia to Northwest Persia
13 infantry moved from Southern Caucasus to Northwest Persia
1 artillery moved from Bessarabia to Eastern Poland
2 infantry moved from Northern Belarus to Eastern Poland
1 fighter moved from Northern Belarus to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Leningrad to Vyborg
Russians take Vyborg from Germans
Combat - Russians
Battle in Northwest Persia
Russians attack with 26 infantry
Germans defend with 1 infantry
Russians roll dice for 26 infantry in Northwest Persia, round 2 : 1/26 hits, 4.33 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northwest Persia
1 infantry owned by the Germans lost in Northwest Persia
Russians win, taking Northwest Persia from Germans with 25 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Eastern Poland, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 3 infantry in Eastern Poland, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Eastern Poland
1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 4 : 2/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Eastern Poland, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Eastern Poland
2 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Leningrad
1 aaGun moved from Northern Belarus to Leningrad
10 infantry moved from Northern Belarus to Leningrad
10 artilleries moved from Smolensk to Novgorod
6 armour and 2 mech_infantrys moved from Russia to Novgorod
7 armour and 5 mech_infantrys moved from Bessarabia to Ukraine
1 armour moved from Stalingrad to Ukraine
2 armour moved from Southern Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Southern Caucasus to Russia
Place Units - Russians
2 armour and 7 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 45 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
Russians regular : -4.17
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 16 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Caroline Islands to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to New Guinea
1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
1 transport moved from 35 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Fukien to Kiangsu
1 fighter and 1 tactical_bomber moved from Fukien to Kiangsu
1 fighter moved from French Indo China to Kiangsu
1 cruiser moved from 35 Sea Zone to 47 Sea Zone
2 destroyers moved from 35 Sea Zone to 47 Sea Zone
1 destroyer moved from 35 Sea Zone to 47 Sea Zone
1 submarine moved from 35 Sea Zone to 48 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Davao to Guam
1 fighter moved from 35 Sea Zone to Guam
1 fighter moved from Paulau to 48 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 48 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
3 armour, 4 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys moved from Eastern India to Western India
1 artillery and 1 infantry moved from Iraq to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Western India
1 artillery and 1 marine moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 marine and 1 transport moved from 73 Sea Zone to 81 Sea Zone
1 artillery and 1 marine moved from 81 Sea Zone to Western India
1 fighter and 1 tactical_bomber moved from 74 Sea Zone to Western India
1 armour moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 armour moved from South West Africa to Union of South Africa
1 infantry moved from Southern Manchuria to Jehol
Japanese take Jehol from Chinese
Combat - Japanese
Battle in 18 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 18 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 47 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 3 destroyers
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser and 3 destroyers in 47 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 47 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 3 destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in New Guinea
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in New Guinea, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Kiangsu
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 48 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 48 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 48 Sea Zone
Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Guam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 marine
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 marine in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
1 marine owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 marine
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Western India
Japanese attack with 3 armour, 6 artilleries, 3 fighters, 8 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Western India, round 2 : 1/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Western India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Western India
Japanese win, taking Western India from UK_Pacific with 3 armour, 6 artilleries, 3 fighters, 8 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Szechwan from Chinese to Japanese
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Szechwan: 1 infantry
EDIT: Turning off Edit Mode
1 transport moved from 40 Sea Zone to 132 Sea Zone
1 carrier moved from 74 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Western India to 81 Sea Zone
1 destroyer moved from 73 Sea Zone to 81 Sea Zone
1 fighter moved from Western India to Iraq
1 fighter moved from Western India to Eastern India
2 infantry moved from Burma to Eastern India
1 infantry moved from Hunan to Kwangtung
1 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Yunnan
1 carrier moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from 18 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Iwo Jima to 7 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
3 armour, 2 infantry and 3 mech_infantrys moved from Fukien to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 fighter moved from Kiangsu to 20 Sea Zone
1 infantry moved from 21 Sea Zone to Kwangtung
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Malaya to Kwangtung
1 destroyer moved from 35 Sea Zone to 50 Sea Zone
1 carrier moved from 35 Sea Zone to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 47 Sea Zone
1 tactical_bomber moved from Guam to 20 Sea Zone
1 fighter moved from Guam to 35 Sea Zone
1 fighter moved from 48 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 48 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
2 transports moved from 35 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Japan to Kyushu
Place Units - Japanese
1 infantry placed in Union of South Africa
2 infantry placed in Eastern India
2 infantry placed in Malaya
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
1 artillery and 5 infantry placed in Japan
2 destroyers placed in 7 Sea Zone
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.67
Japanese regular : 0.17
UK_Pacific regular : -0.33
ANZAC regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - British
British buy 3 artilleries and 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
3 bombers and 6 fighters moved from United Kingdom to Western Germany
2 fighters moved from 116 Sea Zone to Western Germany
4 fighters and 1 tactical_bomber moved from Norway to Western Germany
Combat Hit Differential Summary :
@ArtofWar1947 Intercept?
Intercept with all 15 fighters.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 80 PUs;
Americans buy 1 armour, 2 battleships, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
8 artilleries, 1 fighter and 10 infantry moved from Norway to Finland
1 fighter moved from 116 Sea Zone to Finland
Combat - Americans
Americans creates battle in territory 116 Sea Zone
Battle in 116 Sea Zone
British loiter and taunt; Americans attack with 3 battleships, 2 carriers, 2 cruisers, 2 destroyers and 11 transports
Germans defend with 1 destroyer
Americans roll dice for 3 battleships, 2 carriers, 2 cruisers, 2 destroyers and 11 transports in 116 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
Germans roll dice for 1 destroyer in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 116 Sea Zone
Americans win with 3 battleships, 2 carriers, 2 cruisers, 2 destroyers and 11 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Finland
Americans attack with 8 artilleries, 2 fighters and 10 infantry
Germans defend with 2 armour, 1 artillery, 12 infantry, 3 mech_infantrys and 2 tactical_bombers
Americans roll dice for 8 artilleries, 2 fighters and 10 infantry in Finland, round 2 : 9/20 hits, 6.67 expected hits
Germans roll dice for 2 armour, 1 artillery, 12 infantry, 3 mech_infantrys and 2 tactical_bombers in Finland, round 2 : 6/20 hits, 7.67 expected hits
6 infantry owned by the Americans lost in Finland
9 infantry owned by the Germans lost in Finland
Americans roll dice for 8 artilleries, 2 fighters and 4 infantry in Finland, round 3 : 4/14 hits, 5.00 expected hits
Germans roll dice for 2 armour, 1 artillery, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Finland, round 3 : 4/11 hits, 4.67 expected hits
4 infantry owned by the Americans lost in Finland
1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Finland
Americans roll dice for 8 artilleries and 2 fighters in Finland, round 4 : 2/10 hits, 3.67 expected hits
Germans roll dice for 2 armour, 3 mech_infantrys and 2 tactical_bombers in Finland, round 4 : 2/7 hits, 3.33 expected hits
2 artilleries owned by the Americans lost in Finland
2 mech_infantrys owned by the Germans lost in Finland
Americans roll dice for 6 artilleries and 2 fighters in Finland, round 5 : 2/8 hits, 3.00 expected hits
Germans roll dice for 2 armour, 1 mech_infantry and 2 tactical_bombers in Finland, round 5 : 2/5 hits, 2.50 expected hits
2 artilleries owned by the Americans lost in Finland
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Finland
Americans roll dice for 4 artilleries and 2 fighters in Finland, round 6 : 3/6 hits, 2.33 expected hits
Germans roll dice for 1 armour and 2 tactical_bombers in Finland, round 6 : 0/3 hits, 1.50 expected hits
1 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 4 artilleries and 2 fighters remaining. Battle score for attacker is 41
Casualties for Americans: 4 artilleries and 10 infantry
Casualties for Germans: 2 armour, 1 artillery, 12 infantry, 3 mech_infantrys and 2 tactical_bombers
Non Combat Move - Americans
2 fighters moved from Finland to Norway
2 fighters moved from Norway to 116 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 13 destroyers and 1 submarine moved from 31 Sea Zone to 27 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 29 Sea Zone to 27 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
3 fighters and 3 tactical_bombers moved from Western United States to 27 Sea Zone
1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
1 armour and 2 infantry placed in Norway
2 destroyers placed in 104 Sea Zone
2 battleships placed in 11 Sea Zone
1 fighter and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
1 artillery and 23 infantry moved from Kiangsi to Hunan
1 fighter moved from Honan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 23 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 23 infantry in Hunan, round 2 : 4/25 hits, 4.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 23 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Honan to Hopei
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Hopei
1 fighter moved from Hunan to Hopei
Place Units - Chinese
7 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Purchase Units - British
British buy 3 artilleries and 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
3 bombers and 6 fighters moved from United Kingdom to Western Germany
2 fighters moved from 116 Sea Zone to Western Germany
4 fighters and 1 tactical_bomber moved from Norway to Western Germany
1 bomber moved from Bessarabia to Germany
Combat - British
Air Battle in Western Germany
British attacks with 16 units heading to Western Germany
Germans launches 15 interceptors out of Western Germany
Attackers Fire, : 6/16 hits, 4.67 expected hits
Defenders Fire, : 6/15 hits, 5.00 expected hits
6 fighters owned by the British lost in Western Germany
4 fighters owned by the Germans and 2 fighters owned by the Italians lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Germany causes 6 damage total.
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits
1 tactical_bomber owned by the British killed by AA in Western Germany
Germans roll AA dice in Western Germany : 1/3 hits, 0.50 expected hits
1 bomber owned by the British killed by AA in Western Germany
Bombing raid in Western Germany rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.
Cleaning up after air battles
Non Combat Move - British
1 bomber moved from Germany to Norway
2 bombers moved from Western Germany to Norway
6 fighters moved from Western Germany to Norway
1 artillery and 1 infantry moved from Algeria to Morocco
1 battleship, 1 destroyer and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 aaGuns, 9 artilleries and 9 infantry moved from Baluchistan to Southern Persia
1 infantry moved from Central India to Baluchistan
Place Units - British
1 fighter placed in United Kingdom
3 artilleries placed in Southern Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,2
British collect 18 PUs (3 lost to blockades); end with 19 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : 0.67
Japanese regular : -0.33
Defenders Fire, : 1.00
Germans AA : 1.17
Attackers Fire, : 1.33
Germans regular : -6.00
@ArtofWar1947 I assumed you would kill Italian fig before German ones, but feel free to edit that if I assumed incorrectly.
Assumed correctly about the Italian fighters.
You are dangerous guy; with the probability of a US win in Finland at only about 30%, I did not imagine you would attack, let alone win. I now know better.
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Algeria
2 artilleries and 5 infantry moved from Libya to Tunisia
1 fighter moved from 98 Sea Zone to Tunisia
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Romania
1 fighter moved from Northern Italy to Tunisia
Combat - Italians
Battle in Algeria
Battle in Tunisia
Italians attack with 2 artilleries, 2 fighters and 5 infantry
British defend with 1 infantry
Italians roll dice for 2 artilleries, 2 fighters and 5 infantry in Tunisia, round 2 : 3/9 hits, 2.83 expected hits
British roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tunisia
Italians win, taking Algeria from French, taking Tunisia from British with 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from Tunisia to 96 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
1 infantry moved from French Equatorial Africa to French Central Africa
1 mech_infantry moved from French Central Africa to Anglo-Egyptian Sudan
1 armour moved from Gold Coast to French Central Africa
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Northern Italy to Western Germany
Place Units - Italians
1 fighter placed in Southern Italy
1 armour placed in Northern Italy
1 fighter and 2 mech_infantrys placed in Egypt
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : -0.33
@ArtofWar1947 I fully planned on losing that attack and finishing up with the UK. Ridiculously lucky dice. fyi - I had elbow surgery this morning and am struggling with one handed computer use. May be a few days for this turn.
No rush. Take care of yourself first.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 transports moved from 31 Sea Zone to 27 Sea Zone
3 artilleries moved from Queensland to South Australia
1 aaGun, 1 fighter and 21 infantry moved from Queensland to New South Wales
Place Units - ANZAC
3 infantry placed in Queensland
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to 116 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@ArtofWar1947 no intercept
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 57 PUs;
Germans buy 2 armour, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Poland to Eastern Poland
2 fighters and 2 tactical_bombers moved from Romania to Eastern Poland
4 tactical_bombers moved from Germany to Eastern Poland
1 bomber and 9 fighters moved from Western Germany to Norway
Combat - Germans
Air Battle in Norway
Germans attacks with 10 units heading to Norway
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Norway causes 5 damage total.
Battle in Eastern Poland
Germans attack with 2 fighters, 1 infantry and 6 tactical_bombers
Russians defend with 1 artillery
Germans win with 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Cleaning up after air battles
Non Combat Move - Germans
3 infantry moved from Slovakia Hungary to Romania
15 infantry moved from Germany to Poland
4 tactical_bombers moved from Eastern Poland to Germany
2 fighters and 2 tactical_bombers moved from Eastern Poland to Romania
15 infantry moved from Western Germany to Germany
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 3 infantry moved from France to Western Germany
1 submarine moved from 112 Sea Zone to 122 Sea Zone
1 submarine moved from 74 Sea Zone to 72 Sea Zone
1 submarine moved from 132 Sea Zone to 21 Sea Zone
2 destroyers moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 bomber and 9 fighters moved from Norway to Western Germany
Place Units - Germans
1 infantry placed in Normandy Bordeaux
1 armour, 1 artillery and 1 infantry placed in France
2 fighters placed in Western Germany
1 armour, 1 fighter and 1 mech_infantry placed in Iraq
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,4,4,4
Germans collect 41 PUs (2 lost to blockades); end with 41 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vyborg to Karelia
Russians take Karelia from Germans
2 infantry moved from Leningrad to Archangel
1 infantry moved from Vologda to Archangel
1 fighter moved from Leningrad to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
1 mech_infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
Combat - Russians
Battle in Archangel
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 3/7 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 infantry moved from Leningrad to Baltic States
1 infantry moved from Northern Belarus to Eastern Poland
1 aaGun and 7 infantry moved from Leningrad to Northern Belarus
10 artilleries moved from Novgorod to Northern Belarus
6 armour and 2 mech_infantrys moved from Novgorod to Bryansk
2 armour and 7 mech_infantrys moved from Russia to Bryansk
2 armour moved from Rostov to Ukraine
1 fighter moved from Archangel to Norway
2 fighters and 1 tactical_bomber moved from Archangel to Leningrad
1 aaGun moved from Northern Belarus to Baltic States
1 aaGun moved from Northern Belarus to Eastern Poland
24 infantry moved from Northwest Persia to Southern Caucasus
Place Units - Russians
3 fighters placed in Russia
2 armour and 1 mech_infantry placed in Siberia
Turn Complete - Russians
Russians collect 47 PUs; end with 47 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.33
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 16 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Malaya to 132 Sea Zone
2 infantry and 1 transport moved from 132 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Solomon Islands
1 marine moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from Americans
1 artillery moved from Guam to 22 Sea Zone
1 artillery and 1 transport moved from 22 Sea Zone to 47 Sea Zone
1 artillery moved from 47 Sea Zone to New Britain
1 infantry moved from Szechwan to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kwangtung to Kiangsi
1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Fukien
1 infantry moved from Jehol to Shansi
Japanese take Shansi from Chinese
2 infantry moved from Jehol to Chahar
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Chahar
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Fukien
2 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 marine moved from Western India to 81 Sea Zone
1 battleship and 1 marine moved from 81 Sea Zone to 40 Sea Zone
1 marine moved from 40 Sea Zone to Ceylon
1 infantry moved from Western India to Baluchistan
1 fighter moved from Iraq to Southern Persia
1 fighter moved from Southern Persia to Baluchistan
1 fighter moved from 81 Sea Zone to Baluchistan
1 infantry moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
Combat - Japanese
Battle in Ceylon
Battle in Solomon Islands
Battle in New Britain
Battle in Fukien
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Fukien, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Ceylon from UK_Pacific, taking Solomon Islands from ANZAC, taking New Britain from ANZAC, taking Fukien from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Baluchistan
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Baluchistan, round 2 : 2/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Baluchistan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Baluchistan
Japanese win, taking Baluchistan from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 47 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone
1 destroyer moved from 50 Sea Zone to 31 Sea Zone
1 submarine moved from 48 Sea Zone to 35 Sea Zone
1 destroyer moved from 81 Sea Zone to 82 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to French Indo China
1 fighter moved from Eastern India to Kwangtung
3 infantry moved from Eastern India to Western India
1 fighter moved from Baluchistan to 40 Sea Zone
1 carrier, 1 cruiser and 2 transports moved from 81 Sea Zone to 40 Sea Zone
1 transport moved from 82 Sea Zone to 40 Sea Zone
1 fighter moved from Baluchistan to Iraq
1 armour and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 armour, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 armour and 1 infantry moved from 82 Sea Zone to Iraq
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 carrier moved from 20 Sea Zone to 21 Sea Zone
1 carrier moved from 7 Sea Zone to 20 Sea Zone
2 destroyers moved from 7 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 artillery moved from Iwo Jima to 7 Sea Zone
1 artillery and 2 infantry moved from Japan to 7 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 21 Sea Zone
2 artilleries and 2 infantry moved from 21 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Chahar to 20 Sea Zone
1 fighter moved from Fukien to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Fukien to Kwangtung
1 aaGun moved from Jehol to Shantung
1 aaGun moved from Kyushu to Japan
Place Units - Japanese
3 infantry placed in Eastern India
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 5 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 0.67
UK_Pacific regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 75 PUs;
Americans buy 1 battleship, 1 fighter, 9 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 27 Sea Zone to 31 Sea Zone
3 fighters and 3 tactical_bombers moved from 27 Sea Zone to 31 Sea Zone
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 3 tactical_bombers in 31 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 battleship, 5 carriers, 1 cruiser and 18 destroyers moved from 27 Sea Zone to 65 Sea Zone
3 fighters and 3 tactical_bombers moved from 31 Sea Zone to 65 Sea Zone
3 transports moved from 27 Sea Zone to 11 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 battleships, 2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
2 infantry moved from 28 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from 116 Sea Zone to Norway
4 artilleries moved from Finland to Norway
3 battleships, 2 carriers, 2 cruisers, 2 destroyers and 11 transports moved from 116 Sea Zone to 118 Sea Zone
2 destroyers moved from 104 Sea Zone to 111 Sea Zone
1 submarine moved from 4 Sea Zone to 7 Sea Zone
Place Units - Americans
3 infantry placed in Norway
1 battleship placed in 104 Sea Zone
1 fighter, 6 infantry and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Hopei to Kiangsi
2 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Hopei to Tsinghai
1 artillery moved from Hopei to Szechwan
1 artillery moved from Hunan to Szechwan
2 infantry moved from Hunan to Szechwan
3 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Szechwan
1 infantry moved from Hunan to Kweichow
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 3 infantry in Szechwan, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
7 infantry moved from Hunan to Szechwan
12 infantry moved from Hunan to Hopei
1 fighter moved from Kiangsi to Hopei
Place Units - Chinese
5 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Purchase Units - British
British buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Norway to France
1 bomber moved from Norway to France
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in France causes 9 damage total. Damaged units is as follows: factory_minor = 4, airfield = 5
Non Combat Move - British
2 bombers moved from France to Norway
1 carrier, 1 fighter and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 fighter moved from United Kingdom to Norway
1 battleship, 1 destroyer and 1 transport moved from 91 Sea Zone to 109 Sea Zone
Place Units - British
1 artillery and 1 infantry placed in Quebec
1 armour and 2 infantry placed in Southern Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5,4
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 5,4
British collect 20 PUs; end with 20 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : -0.83
Japanese regular : -0.67
Germans AA : -0.33
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Algeria to Morocco
2 artilleries and 2 infantry moved from Tunisia to 96 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
2 fighters moved from 94 Sea Zone to Morocco
2 artilleries and 2 infantry moved from 94 Sea Zone to Morocco
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
3 armour and 3 mech_infantrys moved from Romania to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 3 armour and 3 mech_infantrys
Russians defend with 1 mech_infantry
Italians roll dice for 3 armour and 3 mech_infantrys in Bessarabia, round 2 : 1/6 hits, 2.50 expected hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Bessarabia
1 mech_infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Morocco
Italians attack with 3 artilleries, 2 fighters and 5 infantry
British defend with 1 armour, 1 artillery and 1 infantry; French defend with 1 infantry; Americans defend with 2 aaGuns
Americans roll AA dice in Morocco : 1/2 hits, 0.33 expected hits
1 fighter owned by the Italians lost in Morocco
Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 3/3 hits, 1.67 expected hits
Italians roll dice for 3 artilleries, 1 fighter and 5 infantry in Morocco, round 2 : 2/9 hits, 2.83 expected hits
British roll dice for 2 aaGuns, 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Italians lost in Morocco
2 aaGuns owned by the Americans, 1 infantry owned by the French, 1 artillery owned by the British and 1 infantry owned by the British lost in Morocco
Italians roll dice for 3 artilleries, 1 fighter and 4 infantry in Morocco, round 3 : 1/8 hits, 2.67 expected hits
British roll dice for 1 armour in Morocco, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in Morocco
1 armour owned by the British lost in Morocco
Italians win, taking Morocco from British with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter and 2 infantry
Casualties for Americans: 2 aaGuns
Casualties for British: 1 armour, 1 artillery and 1 infantry
Casualties for French: 1 infantry
Battle in Northwest Persia
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of British Somaliland from British to Italians
EDIT: Removing units owned by Italians from Ethiopia: 1 infantry
EDIT: Adding units owned by Italians to British Somaliland: 1 infantry
EDIT: Turning off Edit Mode
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Anglo-Egyptian Sudan to Egypt
1 armour moved from French Central Africa to Anglo-Egyptian Sudan
3 infantry moved from Tunisia to Algeria
1 infantry moved from Southern France to France
1 infantry moved from Austria to Western Germany
1 aaGun and 3 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Germany
1 fighter moved from Morocco to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
2 fighters moved from Northwest Persia to Iraq
Place Units - Italians
1 armour and 1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 armour, 1 infantry and 1 tactical_bomber placed in Egypt
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians regular : -2.83
Americans AA : 0.67
Russians regular : 0.33
British regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to New Zealand
Place Units - ANZAC
1 artillery placed in New South Wales
3 infantry placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,3,2,4,6,2,1,3
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :