TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 59 Sea Zone
1 infantry and 1 mech_infantry moved from 59 Sea Zone to Java
1 submarine moved from 27 Sea Zone to 34 Sea Zone
1 bomber moved from Queensland to 34 Sea Zone
1 submarine moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Egypt to Ethiopia
Americans take Ethiopia from Italians
1 infantry moved from French West Africa to French Central Africa
1 submarine moved from 93 Sea Zone to 112 Sea Zone
1 cruiser and 1 transport moved from 69 Sea Zone to 67 Sea Zone
2 infantry moved from French Guiana to Brazil
1 infantry moved from French Guiana to Brazil
1 submarine moved from 93 Sea Zone to 85 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
3 transports moved from 104 Sea Zone to 109 Sea Zone
Combat - Americans
Battle in Java
Battle in Sumatra
Battle in 34 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win, taking Java from Japanese, taking Sumatra from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from Hawaiian Islands to Queensland
1 battleship, 2 carriers, 4 fighters and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
1 fighter moved from 26 Sea Zone to 27 Sea Zone
1 bomber moved from 34 Sea Zone to Solomon Islands
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 cruiser moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
1 cruiser, 1 destroyer, 2 fighters and 3 submarines placed in 104 Sea Zone
1 battleship placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 artilleries, 1 fighter and 12 infantry moved from Yunnan to Szechwan
Non Combat Move - Chinese
2 infantry moved from Inner Mongolia to Tsinghai
Place Units - Chinese
2 artilleries and 2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Anglo-Egyptian Sudan to Egypt
12 infantry moved from Burma to Shan State
1 fighter moved from Eastern India to Shan State
1 armour moved from Eastern India to Shan State
1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Shan State
Combat - British
Japanese scrambles 1 units out of 132 Sea Zone to defend against the attack in Shan State
Battle in Shan State
British attack with 1 armour, 1 artillery, 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 6 artilleries, 1 fighter, 10 infantry and 1 marine
British roll dice for 1 armour, 1 artillery, 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 7/24 hits, 6.00 expected hits
Japanese roll dice for 1 armour, 6 artilleries, 1 fighter, 10 infantry and 1 marine in Shan State, round 2 : 9/19 hits, 6.83 expected hits
9 infantry owned by the British lost in Shan State
7 infantry owned by the Japanese lost in Shan State
British roll dice for 1 armour, 1 artillery, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 3 : 3/15 hits, 4.50 expected hits
Japanese roll dice for 1 armour, 6 artilleries, 1 fighter, 3 infantry and 1 marine in Shan State, round 3 : 3/12 hits, 4.50 expected hits
3 infantry owned by the British lost in Shan State
3 infantry owned by the Japanese lost in Shan State
British roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 4 : 1/12 hits, 4.00 expected hits
Japanese roll dice for 1 armour, 6 artilleries, 1 fighter and 1 marine in Shan State, round 4 : 3/9 hits, 3.50 expected hits
3 infantry owned by the British lost in Shan State
1 artillery owned by the Japanese lost in Shan State
British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 5 : 3/9 hits, 3.50 expected hits
Japanese roll dice for 1 armour, 5 artilleries, 1 fighter and 1 marine in Shan State, round 5 : 5/8 hits, 3.17 expected hits
2 mech_infantrys owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
3 artilleries owned by the Japanese lost in Shan State
1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
1 armour owned by the British retreated to Yunnan
Japanese win with 1 armour, 2 artilleries, 1 fighter and 1 marine remaining. Battle score for attacker is -19
Casualties for British: 1 artillery, 17 infantry and 2 mech_infantrys
Casualties for Japanese: 4 artilleries and 10 infantry
Moving scrambled unit from Shan State back to originating territory: 132 Sea Zone
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Eastern India
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : 1.33
British regular : -4.00
Savegame