Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Kiangsu to Yunnan 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 fighter moved from Formosa to Philippines 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 2 fighters moved from Japan to Kwangtung 1 fighter moved from Okinawa to Kwangtung 1 tactical_bomber moved from Japan to Kwangtung 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to Kwangtung 1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsi to Kwangtung 3 infantry moved from Kiangsi to Hunan 1 tactical_bomber moved from Kiangsu to Yunnan 2 infantry moved from Korea to Amur 1 fighter moved from Korea to Amur Combat - Japanese Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer, 1 fighter and 1 submarine Units damaged: 1 battleship owned by the Japanese Japanese win with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 24 Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine Battle in Philippines Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Hunan Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 5 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers and 1 cruiser British defend with 1 battleship Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in Amur Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese win, taking Amur from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Adding units owned by Japanese to Shan State: 1 infantry EDIT: Removing units owned by Japanese from Siam: 2 infantry EDIT: Changing ownership of French Indo China from French to Japanese EDIT: Changing ownership of Shan State from UK_Pacific to Japanese EDIT: Turning off Edit Mode 1 fighter moved from Amur to Japan 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi 2 bombers moved from 37 Sea Zone to Kwangsi 1 mech_infantry moved from Manchuria to Anhwe 2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 carriers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsu to Kiangsi 1 artillery moved from Jehol to Chahar 1 artillery moved from Shantung to Jehol 2 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria Place Units - Japanese 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 44 PUsL24 bm4 axis-dom (axis) vs pacifier (allies+19) - rematch
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assumed no scramble in 109
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Game History
Round: 7 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Samara Russians take Samara from Germans 1 armour moved from Samara to Russia 1 armour and 1 mech_infantry moved from Russia to Rostov Russians take Tambov from Germans 1 mech_infantry moved from Russia to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 1 mech_infantry moved from Russia to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 3 fighters and 1 tactical_bomber moved from Russia to Rostov 1 fighter moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel 2 fighters owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Rostov Russians attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 artilleries Russians roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 4/6 hits, 2,83 expected hits Italians roll dice for 3 artilleries in Rostov, round 2 : 0/3 hits, 1,00 expected hits 3 artilleries owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 3 artilleries Non Combat Move - Russians 2 mech_infantrys moved from Russia to Urals 1 armour moved from Russia to Urals 1 infantry moved from Vologda to Urals 1 aaGun, 3 artilleries and 9 infantry moved from Vologda to Russia 1 aaGun, 3 artilleries and 37 infantry moved from Smolensk to Russia 3 fighters and 1 tactical_bomber moved from Rostov to Russia 2 fighters moved from Archangel to Russia 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -1,00 Germans regular : 0,67 Russians regular : -0,00
I just played a former version of TI once, but have got to know someone recently who plays is frequently
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 carriers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from French Indo China to India 2 infantry moved from Burma to India 1 bomber moved from French Indo China to India Combat - Japanese Battle in India Japanese attack with 3 bombers and 2 infantry British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 3 bombers and 2 infantry in India, round 2 : 4/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India 1 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 3 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 5 carriers moved from 36 Sea Zone to 6 Sea Zone 1 destroyer and 4 submarines moved from 36 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 2 fighters moved from 36 Sea Zone to Japan 6 fighters moved from 36 Sea Zone to 6 Sea Zone 4 fighters moved from French Indo China to 6 Sea Zone 1 fighter moved from Anhwe to 6 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from French Indo China to 6 Sea Zone 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 mech_infantry moved from Anhwe to Manchuria 1 aaGun moved from Hunan to Anhwe 1 artillery moved from Hunan to Anhwe 1 artillery moved from Kwangsi to Hunan 1 infantry moved from Yunnan to Burma 1 infantry moved from French Indo China to Yunnan 3 bombers moved from India to Anhwe 1 aaGun moved from Chahar to Anhwe 3 transports moved from 38 Sea Zone to 36 Sea Zone 2 battleships, 1 carrier and 2 cruisers moved from 38 Sea Zone to 36 Sea Zone 1 destroyer moved from 38 Sea Zone to 36 Sea Zone 2 fighters moved from 38 Sea Zone to French Indo China 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 aaGun moved from Korea to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Japan 3 infantry moved from Korea to Manchuria 1 tactical_bomber moved from Burma to Anhwe 2 fighters and 2 tactical_bombers moved from Burma to Manchuria Place Units - Japanese 4 carriers placed in 6 Sea Zone 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67 UK_Pacific regular : 0.67
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yea TI4 is an amazingly awesome game imo prob my favorite game of all time, overall. it just has so many dimensions to it, it has evolved over several decades (like a&a). btw there’s an online version that we sometimes play on tabletop simulator, and it’s really well done.
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@axis-dominion said in L24 bm4 axis-dom (axis) vs pacifier (allies+19) - rematch:
…btw there’s an online version that we sometimes play on tabletop simulator, and it’s really well done.
good to know that!!
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Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 harbour and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier and 2 fighters moved from 99 Sea Zone to 95 Sea Zone 1 armour moved from Egypt to Iraq Combat - Americans Americans creates battle in territory 17 Sea Zone Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 5 carriers, 3 cruisers, 6 destroyers, 7 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 31 Sea Zone EDIT: 1 artillery and 3 infantry moved from 31 Sea Zone to Wake Island EDIT: 1 marine moved from Marshall Islands to 32 Sea Zone EDIT: 1 battleship and 1 marine moved from 32 Sea Zone to 31 Sea Zone EDIT: 1 marine moved from 31 Sea Zone to Wake Island 1 carrier and 2 destroyers moved from 26 Sea Zone to 31 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 infantry and 1 marine moved from 31 Sea Zone to Wake Island 1 bomber moved from Caroline Islands to Wake Island 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery moved from 31 Sea Zone to Wake Island 2 fighters moved from Midway to 31 Sea Zone 1 fighter moved from Western United States to 31 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 bomber moved from Gibraltar to Syria 1 fighter moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to United Kingdom Place Units - Americans 1 harbour placed in Wake Island 3 fighters placed in Western United States 1 carrier placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 15 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Kansu Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Eastern Persia to India 1 bomber moved from Syria to India 1 bomber moved from Syria to India 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 2 infantry moved from Syria to 99 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 carriers, 4 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 3 fighters and 1 mech_infantry moved from United Kingdom to Eire 2 infantry moved from Quebec to Eastern United States 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 artillery moved from Iraq to Northwest Persia 1 artillery moved from Eastern Persia to Persia 3 infantry moved from Trans-Jordan to Syria 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Gibraltar to Eire 2 infantry moved from 95 Sea Zone to Sardinia Combat - British Battle in Sardinia Battle in Eire British attack with 4 fighters and 1 mech_infantry Germans defend with 2 infantry British roll dice for 4 fighters and 1 mech_infantry in Eire, round 2 : 2/5 hits, 2,17 expected hits Germans roll dice for 2 infantry in Eire, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British lost in Eire 2 infantry owned by the Germans lost in Eire British win, taking Sardinia from Italians with 4 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 2 infantry Battle in India British attack with 2 bombers and 1 mech_infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 bombers and 1 mech_infantry in India, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 bombers moved from India to Eastern Persia 1 artillery moved from Eastern Persia to West India 1 aaGun moved from Eastern Persia to Persia 1 marine moved from Crete to 99 Sea Zone 1 infantry moved from Syria to 99 Sea Zone 1 battleship, 1 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 aaGun moved from 95 Sea Zone to Sardinia 1 infantry moved from 95 Sea Zone to Sardinia 1 aaGun moved from United Kingdom to Scotland 3 fighters moved from Eire to United Kingdom 1 fighter moved from Eire to Scotland 1 aaGun moved from United Kingdom to Scotland 2 fighters moved from 95 Sea Zone to Syria 1 tactical_bomber moved from 99 Sea Zone to 95 Sea Zone 3 fighters moved from 99 Sea Zone to Syria 1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia 1 tactical_bomber moved from Syria to Eastern Persia Place Units - British 1 transport placed in 71 Sea Zone 1 infantry and 1 mech_infantry placed in Union of South Africa 1 armour and 1 infantry placed in Egypt 1 submarine placed in 98 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,5,6,3,6,1,4,4,6,1 British collect 28 PUs (8 lost to blockades); end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 0,33 British regular : 0,33
I assumed no scramble sz95.
Notice Comment Log: “sz95: UK tac on US carrier!”
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Rostov 2 armour, 1 infantry and 1 mech_infantry moved from Bryansk to Rostov 1 bomber moved from Southern Italy to Rostov 2 fighters moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 3 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry Russians defend with 1 armour and 1 mech_infantry Italians roll dice for 3 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/8 hits, 3.50 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 3 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 armour and 1 mech_infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Rostov to Ukraine 1 aaGun and 2 artilleries moved from Romania to Bessarabia 2 infantry moved from Greece to Bulgaria 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,4,2,1,5,2,4,3 Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians regular : -1.50 Russians regular : -0.83
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Rostov 2 armour, 1 infantry and 1 mech_infantry moved from Bryansk to Rostov 1 bomber moved from Southern Italy to Rostov 2 fighters moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 3 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry Russians defend with 1 armour and 1 mech_infantry Italians roll dice for 3 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/8 hits, 3.50 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 3 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 armour and 1 mech_infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Rostov to Ukraine 1 aaGun and 2 artilleries moved from Romania to Bessarabia 2 infantry moved from Greece to Bulgaria 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,4,2,1,5,2,4,3 Italians collect 7 PUs (10 lost to blockades); end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Bryansk: 1 aaGun EDIT: Adding units owned by Italians to Rostov: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -1.50 Russians regular : -0.83
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Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC COMMENT: Notice Comment Log: “sz95: UK tac on US carrier!” 1 submarine moved from 62 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 carrier, 1 cruiser and 2 submarines moved from 17 Sea Zone to 31 Sea Zone 1 bomber and 1 fighter moved from Caroline Islands to Wake Island 1 fighter moved from Caroline Islands to Hawaiian Islands 1 fighter moved from New South Wales to Queensland 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 factory_minor placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 2 infantry moved from United Kingdom to Scotland Non Combat Move - French COMMENT: sz95: French Ftr on US carrier, too Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Gibraltar to 95 Sea Zone EDIT: 1 aaGun moved from Bryansk to Rostov Turn Complete - French
Combat Hit Differential Summary :
@pacifiersboard said in L24 bm4 axis-dom (axis) vs pacifier (allies+19) - rematch:
Notice Comment Log: “sz95: UK tac on US carrier!”
Probably I didn’t add comment above, so it disappeared and I readded.
See new Comment Log also - “sz95: French Ftr on US carrier, too”
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to Nenetsia 1 infantry moved from Archangel to Nenetsia 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 3 armour and 11 mech_infantrys moved from Bryansk to Caucasus 3 armour and 9 mech_infantrys moved from Ukraine to Caucasus 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Novosibirsk 3 armour and 3 mech_infantrys moved from Volgograd to Novosibirsk 2 armour and 2 mech_infantrys moved from Timguska to Novosibirsk Combat - Germans Battle in Novosibirsk Germans attack with 6 armour and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour and 5 mech_infantrys in Novosibirsk, round 2 : 4/11 hits, 3.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novosibirsk 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Nenetsia Germans attack with 2 bombers and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 2 bombers and 1 infantry in Nenetsia, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 1 infantry in Nenetsia, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Nenetsia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Nenetsia Germans win, taking Nenetsia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Caucasus Germans attack with 6 armour and 20 mech_infantrys British defend with 1 infantry Germans roll dice for 6 armour and 20 mech_infantrys in Caucasus, round 2 : 6/26 hits, 6.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 6 armour and 19 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 infantry moved from Bryansk to Tambov 6 artilleries moved from Novgorod to Belarus 2 bombers moved from Nenetsia to Novgorod 1 armour and 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine 4 mech_infantrys moved from Western Germany to Slovakia Hungary 1 mech_infantry moved from Southern Italy to Western Germany 1 aaGun moved from Northern Italy to France 2 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Western Germany to Novgorod 1 tactical_bomber moved from Western Germany to Novgorod 1 aaGun moved from Bryansk to Belarus 3 infantry moved from Bryansk to Belarus 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 submarine moved from 109 Sea Zone to 111 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany 3 infantry moved from Bryansk to Ukraine 3 artilleries moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Novgorod 3 artilleries moved from Ukraine to Rostov 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 15 artilleries and 9 infantry moved from Bryansk to Rostov 2 tactical_bombers moved from Southern Italy to Ukraine 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Anhwe: 2 bombers EDIT: Adding units owned by Germans to Japan: 2 bombers EDIT: Turning off Edit Mode 2 armour and 1 mech_infantry placed in Volgograd 3 armour placed in Ukraine 3 armour placed in Novgorod 2 fighters and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,1,2,5,1,3,1,2 Germans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -2.17
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Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Novosibirsk Russians take Samara from Germans 1 armour moved from Urals to Novosibirsk Russians take Timguska from Germans 1 mech_infantry moved from Urals to Novosibirsk 1 infantry and 2 mech_infantrys moved from Urals to Novosibirsk 5 fighters and 1 tactical_bomber moved from Russia to Novosibirsk Combat - Russians Battle in Novosibirsk Russians attack with 2 armour, 5 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 6 armour and 4 mech_infantrys Russians roll dice for 2 armour, 5 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 4/12 hits, 4,83 expected hits Germans roll dice for 6 armour and 4 mech_infantrys in Novosibirsk, round 2 : 6/10 hits, 4,33 expected hits 3 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 2 armour owned by the Russians lost in Novosibirsk 4 mech_infantrys owned by the Germans lost in Novosibirsk 1 tactical_bomber owned by the Russians and 5 fighters owned by the Russians retreated Germans win with 6 armour remaining. Battle score for attacker is -11 Casualties for Russians: 2 armour, 1 infantry and 3 mech_infantrys Casualties for Germans: 4 mech_infantrys Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Novosibirsk to Russia 2 aaGuns and 18 infantry moved from Amur to Buryatia Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : 1,67 Russians regular : -0,83
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Burma to India 3 bombers moved from Anhwe to India 2 battleships moved from 36 Sea Zone to 33 Sea Zone 2 cruisers moved from 36 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - Japanese Battle in Iwo Jima Battle in Caroline Islands Japanese attack with 2 artilleries and 4 infantry Americans defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 2 artilleries and 4 infantry in Caroline Islands, round 2 : 0/6 hits, 1.67 expected hits Americans roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands 1 aaGun owned by the Americans lost in Caroline Islands Japanese roll dice for 2 artilleries and 3 infantry in Caroline Islands, round 3 : 1/5 hits, 1.50 expected hits Americans roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands Japanese roll dice for 2 artilleries and 3 infantry in Caroline Islands, round 4 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands Japanese win, taking Iwo Jima from Americans, taking Caroline Islands from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry Casualties for Americans: 1 aaGun and 2 infantry Battle in India Japanese attack with 3 bombers and 2 infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 3 bombers and 2 infantry in India, round 2 : 2/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 3 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 2 destroyers and 5 submarines moved from 6 Sea Zone to 33 Sea Zone 9 carriers moved from 6 Sea Zone to 33 Sea Zone 6 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone 3 fighters moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from Yunnan to Burma 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Manchuria to Chahar 1 armour moved from Chahar to Anhwe 2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe 2 fighters moved from French Indo China to Anhwe 1 artillery moved from Hunan to Anhwe 1 artillery moved from Kwangsi to Hunan 3 bombers moved from India to French Indo China 1 bomber moved from Japan to Anhwe 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 6 fighters moved from 6 Sea Zone to 33 Sea Zone 1 carrier moved from 36 Sea Zone to 33 Sea Zone 1 destroyer moved from 36 Sea Zone to 33 Sea Zone 2 infantry moved from Manchuria to Jehol 1 artillery moved from Manchuria to Jehol Place Units - Japanese 1 factory_minor placed in Kiangsu 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 2 fighters, 3 infantry and 1 tactical_bomber placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -4.33 UK_Pacific regular : -0.33
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Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Syria to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Gibraltar to 95 Sea Zone 1 fighter moved from Algeria to 95 Sea Zone 1 carrier moved from 95 Sea Zone to 94 Sea Zone EDIT: 1 fighter moved from 95 Sea Zone to 94 Sea Zone EDIT: 1 tactical_bomber moved from 95 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Southeast Mexico to Central United States 1 bomber moved from Wake Island to Queensland 2 artilleries, 5 infantry and 2 marines moved from Wake Island to 31 Sea Zone 2 artilleries, 7 carriers, 3 cruisers, 9 destroyers, 10 fighters, 5 infantry, 1 marine, 4 submarines, 1 tactical_bomber and 4 transports moved from 31 Sea Zone to 54 Sea Zone 2 artilleries, 5 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 battleship and 1 marine moved from 31 Sea Zone to 54 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 bomber, 5 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 fighter moved from Shensi to Hunan 1 infantry moved from Kweichow to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 fighter moved from Hunan to Shensi 13 infantry moved from Kweichow to Hunan Place Units - Chinese 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 2 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 2 infantry moved from Sardinia to 95 Sea Zone 1 battleship, 4 cruisers, 2 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 94 Sea Zone 3 infantry, 1 marine and 1 mech_infantry moved from 94 Sea Zone to Tunisia 1 armour and 1 infantry moved from Algeria to Tunisia 1 tactical_bomber moved from 94 Sea Zone to Tunisia 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 98 Sea Zone to 77 Sea Zone 1 artillery moved from West India to India 1 mech_infantry moved from Eastern Persia to India 2 bombers moved from Eastern Persia to India Combat - British Battle in India British attack with 1 artillery, 2 bombers and 1 mech_infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 artillery, 2 bombers and 1 mech_infantry in India, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British lost in India 2 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Japanese: 2 infantry Battle in Tunisia British attack with 1 armour, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 battleship and 4 cruisers in Tunisia, round 2 : 2/5 hits, 2,67 expected hits British roll dice for 1 armour, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 1/8 hits, 2,33 expected hits Italians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the British lost in Tunisia 3 infantry owned by the Italians lost in Tunisia British roll dice for 1 armour, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 3 : 3/6 hits, 2,00 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Tunisia 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 3 infantry Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - British COMMENT: sz94: UK tac (along with French Ftr) on US carrier. (so 2 US Ftr on UK carrier and 1 UK Ftr on its like carrier) 3 fighters moved from United Kingdom to Gibraltar 2 carriers, 1 destroyer and 2 fighters moved from 95 Sea Zone to 94 Sea Zone 2 aaGuns moved from Scotland to United Kingdom 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from Algeria to Tunisia 1 infantry moved from Egypt to Trans-Jordan 1 armour, 1 artillery, 10 fighters, 3 infantry and 1 tactical_bomber moved from Syria to Iraq 1 artillery and 2 infantry moved from Northwest Persia to Iraq 1 aaGun and 1 artillery moved from Persia to Iraq 3 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Eastern Persia to West India 1 aaGun moved from Eastern Persia to West India 1 tactical_bomber moved from Eastern Persia to Shensi 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 tactical_bomber moved from Tunisia to 94 Sea Zone 1 fighter moved from Scotland to 94 Sea Zone 1 armour moved from Eastern Persia to West India 2 bombers moved from India to Iraq Place Units - British 1 destroyer placed in 110 Sea Zone 1 transport placed in 71 Sea Zone 1 armour and 1 infantry placed in Union of South Africa 1 armour, 1 infantry and 1 mech_infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Italians regular : 0,67 Japanese regular : 0,00 British regular : -1,00
see Comment Log - “sz94: UK tac (along with French Ftr) on US carrier. (so 2 US Ftr on UK carrier and 1 UK Ftr on its like carrier)”
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 bomber and 2 fighters moved from Ukraine to Southern Italy 1 aaGun, 3 armour, 1 infantry and 1 mech_infantry moved from Rostov to Bryansk 1 aaGun and 2 artilleries moved from Bessarabia to Ukraine 2 infantry moved from Bulgaria to Romania 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,4,1,4,2,6 Italians collect 9 PUs (7 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 bomber and 2 fighters moved from Ukraine to Southern Italy 1 aaGun, 3 armour, 1 infantry and 1 mech_infantry moved from Rostov to Bryansk 1 aaGun and 2 artilleries moved from Bessarabia to Ukraine 2 infantry moved from Bulgaria to Romania 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,4,1,4,2,6 Italians collect 9 PUs (7 lost to blockades); end with 10 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Bryansk: 1 aaGun EDIT: Adding units owned by Italians to Volgograd: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Wake Island to 17 Sea Zone 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Northwest Persia to Iraq Combat - ANZAC Battle in 17 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 bomber moved from 17 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Queensland 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery moved from Wake Island to 31 Sea Zone 1 fighter moved from Wake Island to 31 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 31 Sea Zone to 54 Sea Zone 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from 94 Sea Zone to Iraq 1 infantry moved from Algeria to Tunisia 1 infantry moved from Scotland to Eire French take Eire from Germans 1 infantry moved from Scotland to United Kingdom Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
A
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 bomber and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novosibirsk to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 1 infantry moved from Nenetsia to Vologda Germans take Vologda from Russians 1 armour moved from Novosibirsk to Urals Germans take Urals from Russians 1 armour moved from Urals to Timguska Germans take Timguska from Russians 2 bombers moved from Novgorod to 110 Sea Zone 4 fighters moved from Western Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 2 bombers, 4 fighters and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 1 aaGun, 6 artilleries and 3 infantry moved from Belarus to Bryansk 1 infantry moved from Smolensk to Bryansk 3 armour moved from Novgorod to Bryansk 1 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk 3 artilleries and 5 infantry moved from Ukraine to Bryansk 18 artilleries and 9 infantry moved from Rostov to Bryansk 1 infantry moved from Tambov to Bryansk 4 mech_infantrys moved from Slovakia Hungary to Western Ukraine 4 armour moved from Novosibirsk to Volgograd 2 armour moved from Volgograd to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 3 mech_infantrys moved from Caucasus to Ukraine 6 armour and 16 mech_infantrys moved from Caucasus to Bryansk 3 armour moved from Ukraine to Bryansk 2 bombers moved from 110 Sea Zone to Western Germany 4 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 marine moved from Novgorod to Vyborg 2 bombers moved from Japan to French Indo China 1 submarine moved from 111 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 2 tactical_bombers moved from Southern Italy to Ukraine 1 tactical_bomber moved from Novgorod to Ukraine 2 fighters moved from Novgorod to Bryansk 2 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 1 tactical_bomber moved from Western Germany to Novgorod 2 fighters moved from Southern Italy to Ukraine Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Ukraine 3 tactical_bombers placed in Novgorod 1 bomber placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Vyborg: 1 marine EDIT: Adding units owned by Germans to Novgorod: 1 marine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 aaGun and 3 infantry EDIT: Adding units owned by Germans to Northern Italy: 1 aaGun and 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 3 infantry EDIT: Adding units owned by Germans to Southern Italy: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 fighter EDIT: Adding units owned by Germans to Southern Italy: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,4,6,2,4,1 Germans collect 62 PUs (5 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans regular : 1.33 British regular : -0.33
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assumed no scramble in 110
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Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara Russians take Samara from Germans Combat - Russians Non Combat Move - Russians 4 aaGuns, 6 artilleries and 69 infantry moved from Russia to Samara 1 submarine moved from 97 Sea Zone to 93 Sea Zone 2 infantry moved from Buryatia to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from Russia to Syria 1 fighter moved from Russia to Syria 2 fighters moved from Russia to Yakut S.S.R. 1 fighter moved from Russia to Syria Place Units - Russians 1 armour, 1 fighter and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :