L24 bm4 axis-dom (axis) vs pacifier (allies+19) - rematch


  • @pacifiersboard said in L24 bm4 axis-dom (axis) vs pacifier (allies+19) - rematch:

    @axis-dominion

    When resuming the game I have messed up with my windows what to close and what to keep… i.e.

    • In my first approach I had considered for UK purchase: 2 tanks, 2 mech, 3 art, 4 inf. I changed my mind though - but left the instance open because of the battle calculations I had run in there.

    • So I then planned on purchasing 2 tanks, 3 mech, 2 art and a minor IC. Next I realised the missing ncm of the US Ftr, posted the question above and went on with my game against Pejon. After having read your answer, this buy is what I assumed to be my buy when I rolled the dice.

    • During placement I realised that I had continued with the different buy from what I had intended, when I was having 4 Inf remaining for placement instead of the factory. I finally find that 2 tanks and 2 or 3 mech with 3 or 2 art (this is not what it is important to me) plus the factory is the purchase I wanted.

    As there was only the one combat for UK (that into the bargain went well for me) I am taking the effort of writing all this stuff. May I exchange the 4 inf for an IC? I will offer to reroll India if this makes it a fair and suitable agreement to you.

    Otherwise please take the factory out and edit thee 4 inf to London. Cheers :)

    no worries, go for it. let me know when you post the final version.


  • @axis-dominion cool, thx again!!


  • @axis-dominion

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 2 carriers, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Northern Italy to Southern France
                  Americans take Southern France from Germans
            1 mech_infantry moved from Northern Italy to 95 Sea Zone
            1 mech_infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from 99 Sea Zone to Greece
            1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            1 carrier moved from 95 Sea Zone to 92 Sea Zone
            2 destroyers moved from 95 Sea Zone to 92 Sea Zone
            1 armour moved from Northwest Persia to Caucasus
                  Americans take Caucasus from Germans
            1 fighter moved from 95 Sea Zone to Syria
            1 fighter moved from Western United States to 2 Sea Zone
            1 fighter moved from Gibraltar to Syria
            1 bomber moved from Algeria to Syria
            1 fighter moved from Gibraltar to Syria
            1 mech_infantry moved from Algeria to Libya
            1 infantry moved from Algeria to Morocco
    
        Combat - Americans
            Battle in Greece
            Battle in 2 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win, taking Greece from Italians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from Central United States to British Columbia
            1 aaGun moved from Western United States to British Columbia
            2 carriers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 transport moved from 31 Sea Zone to 10 Sea Zone
            1 fighter moved from Western United States to 30 Sea Zone
            1 artillery, 3 infantry and 1 marine moved from Wake Island to 31 Sea Zone
            1 bomber moved from Wake Island to Queensland
            8 fighters and 1 tactical_bomber moved from Midway to 54 Sea Zone
            1 artillery, 1 battleship, 8 carriers, 3 cruisers, 8 destroyers, 10 fighters, 3 infantry, 2 marines, 3 submarines, 1 tactical_bomber and 2 transports moved from 31 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            3 fighters moved from 54 Sea Zone to Queensland
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 marine moved from 54 Sea Zone to Queensland
            1 destroyer moved from 31 Sea Zone to 49 Sea Zone
            1 destroyer moved from 49 Sea Zone to 54 Sea Zone
            1 fighter moved from 2 Sea Zone to British Columbia
    
        Place Units - Americans
            1 armour, 1 artillery, 2 fighters and 1 infantry placed in Western United States
            2 carriers placed in 10 Sea Zone
            3 submarines placed in 97 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Kweichow to Anhwe
            22 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 22 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 22 infantry in Yunnan, round 2 : 1/22 hits, 3,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 22 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kweichow to Szechwan
            1 fighter moved from Anhwe to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour moved from Northern Italy to Normandy Bordeaux
                  British take Normandy Bordeaux from Germans
            1 armour moved from Northern Italy to Albania
                  British take Yugoslavia from Germans
                  British take Albania from Italians
            3 armour and 2 bombers moved from Eastern Persia to India
            1 tactical_bomber moved from Kweichow to India
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            EDIT: 1 fighter moved from United Kingdom to 95 Sea Zone
    
        Combat - British
            Battle in India
                British attack with 3 armour, 2 bombers and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    British roll dice for 3 armour, 2 bombers and 1 tactical_bomber in India, round 2 : 4/6 hits, 3,50 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in India, round 2 : 1/3 hits, 1,00 expected hits
                    1 armour owned by the British lost in India
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
                British win, taking India from Japanese with 2 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 armour
                Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers moved from India to Caucasus
            1 tactical_bomber moved from India to West India
            1 infantry moved from Eastern Persia to West India
            1 aaGun, 5 artilleries and 10 infantry moved from Northwest Persia to Caucasus
            1 submarine moved from 75 Sea Zone to 76 Sea Zone
            1 infantry moved from Union of South Africa to Rhodesia
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 aaGun and 1 infantry moved from Northern Italy to Southern France
            1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 aaGun moved from Northern Italy to 95 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
            1 marine moved from Northern Italy to 95 Sea Zone
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from Libya to 96 Sea Zone
            2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from Syria to 99 Sea Zone
            2 infantry and 2 mech_infantrys moved from 99 Sea Zone to Greece
            3 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Egypt to Iraq
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 fighters moved from United Kingdom to 92 Sea Zone
            EDIT: 2 carriers and 2 fighters moved from 95 Sea Zone to 99 Sea Zone
            2 fighters moved from Northern Italy to 99 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 battleship moved from 95 Sea Zone to 92 Sea Zone
            1 cruiser and 1 marine moved from 95 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Syria
            2 cruisers moved from 95 Sea Zone to 99 Sea Zone
            1 cruiser moved from 95 Sea Zone to 92 Sea Zone
            1 fighter moved from Northern Italy to Syria
            2 fighters and 1 tactical_bomber moved from Northern Italy to Greece
            10 fighters and 1 tactical_bomber moved from Northern Italy to Caucasus
    
        Place Units - British
            1 artillery placed in United Kingdom
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 armour and 2 artilleries placed in Egypt
            4 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Adding units owned by British to Iraq: 1 factory_minor
            EDIT: Removing units owned by British from United Kingdom: 4 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
            British collect 43 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,2,5,3,2,5,6
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,50
    Japanese regular : -0,67
    British regular : 0,50
    

    triplea_40609_10d!=!uk_.tsvg


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to Northern Italy
                  Italians take Northern Italy from Americans
            1 mech_infantry moved from Eastern Poland to Yugoslavia
                  Italians take Yugoslavia from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 aaGuns, 2 artilleries and 1 infantry moved from Rostov to Tambov
            3 armour moved from Eastern Poland to Yugoslavia
            2 infantry moved from Eastern Poland to Slovakia Hungary
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,3,2,6,6,2,2,5
            Italians collect 5 PUs (9 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @axis-dominion

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 bomber moved from French Guiana to Anglo Egyptian Sudan
            2 infantry moved from Northwest Persia to Caucasus
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 66 Sea Zone to 63 Sea Zone
            1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 submarine moved from 31 Sea Zone to 6 Sea Zone
            1 destroyer moved from 54 Sea Zone to 49 Sea Zone
            1 fighter moved from Queensland to New Zealand
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from 99 Sea Zone to Gibraltar
            1 infantry moved from Libya to Tobruk
            1 infantry moved from Scotland to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    triplea_40609_10_.tsvg


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 22 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Russia to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Tambov
    
        Combat - Germans
    
        Non Combat Move - Germans
            6 armour and 6 mech_infantrys moved from Eastern Poland to Yugoslavia
            6 armour and 3 mech_infantrys moved from Germany to Yugoslavia
            3 fighters moved from Germany to Yugoslavia
            4 fighters moved from Western Germany to Yugoslavia
            1 fighter moved from Southern Italy to Yugoslavia
            5 tactical_bombers moved from Germany to Yugoslavia
            3 bombers moved from Germany to Southern Italy
            1 bomber moved from Rostov to Southern Italy
            2 tactical_bombers moved from Germany to Southern Italy
            1 aaGun moved from Rostov to Ukraine
            2 infantry moved from Germany to Greater Southern Germany
            1 armour moved from Nenetsia to Russia
            2 tactical_bombers moved from Germany to Yugoslavia
            1 tactical_bomber moved from Germany to Southern Italy
            6 armour moved from Rostov to Ukraine
            4 mech_infantrys moved from Rostov to Ukraine
            2 mech_infantrys moved from Russia to Ukraine
            20 artilleries and 13 infantry moved from Russia to Tambov
            7 artilleries and 6 infantry moved from Rostov to Tambov
            5 armour moved from Russia to Tambov
            5 mech_infantrys moved from Russia to Tambov
            1 mech_infantry moved from Russia to Tambov
            3 armour and 3 mech_infantrys moved from Russia to Tambov
            1 armour moved from Russia to Tambov
            1 mech_infantry moved from Russia to Tambov
            2 armour and 2 mech_infantrys moved from Russia to Ukraine
            1 marine moved from Novgorod to 115 Sea Zone
            1 marine moved from Finland to 115 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 marines and 1 transport moved from 115 Sea Zone to 112 Sea Zone
            2 marines moved from 112 Sea Zone to Western Germany
            1 submarine moved from 119 Sea Zone to 124 Sea Zone
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun moved from Western Germany to France
            2 aaGuns, 1 artillery and 13 infantry moved from Western Germany to Northern Italy
            2 armour moved from Russia to Tambov
    
        Place Units - Germans
            2 fighters placed in Western Germany
            3 infantry placed in Ukraine
            3 infantry placed in Russia
            3 mech_infantrys placed in Novgorod
            3 infantry placed in France
            2 mech_infantrys placed in Western Germany
            6 infantry placed in Western Germany
            7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 22 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Russia to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Tambov
    
        Combat - Germans
    
        Non Combat Move - Germans
            6 armour and 6 mech_infantrys moved from Eastern Poland to Yugoslavia
            6 armour and 3 mech_infantrys moved from Germany to Yugoslavia
            3 fighters moved from Germany to Yugoslavia
            4 fighters moved from Western Germany to Yugoslavia
            1 fighter moved from Southern Italy to Yugoslavia
            5 tactical_bombers moved from Germany to Yugoslavia
            3 bombers moved from Germany to Southern Italy
            1 bomber moved from Rostov to Southern Italy
            2 tactical_bombers moved from Germany to Southern Italy
            1 aaGun moved from Rostov to Ukraine
            2 infantry moved from Germany to Greater Southern Germany
            1 armour moved from Nenetsia to Russia
            2 tactical_bombers moved from Germany to Yugoslavia
            1 tactical_bomber moved from Germany to Southern Italy
            6 armour moved from Rostov to Ukraine
            4 mech_infantrys moved from Rostov to Ukraine
            2 mech_infantrys moved from Russia to Ukraine
            20 artilleries and 13 infantry moved from Russia to Tambov
            7 artilleries and 6 infantry moved from Rostov to Tambov
            5 armour moved from Russia to Tambov
            5 mech_infantrys moved from Russia to Tambov
            1 mech_infantry moved from Russia to Tambov
            3 armour and 3 mech_infantrys moved from Russia to Tambov
            1 armour moved from Russia to Tambov
            1 mech_infantry moved from Russia to Tambov
            2 armour and 2 mech_infantrys moved from Russia to Ukraine
            1 marine moved from Novgorod to 115 Sea Zone
            1 marine moved from Finland to 115 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 marines and 1 transport moved from 115 Sea Zone to 112 Sea Zone
            2 marines moved from 112 Sea Zone to Western Germany
            1 submarine moved from 119 Sea Zone to 124 Sea Zone
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun moved from Western Germany to France
            2 aaGuns, 1 artillery and 13 infantry moved from Western Germany to Northern Italy
            2 armour moved from Russia to Tambov
    
        Place Units - Germans
            2 fighters placed in Western Germany
            3 infantry placed in Ukraine
            3 infantry placed in Russia
            3 mech_infantrys placed in Novgorod
            3 infantry placed in France
            2 mech_infantrys placed in Western Germany
            6 infantry placed in Western Germany
            7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Yugoslavia: 1 fighter
            EDIT: Adding units owned by Germans to Northern Italy: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @axis-dominion

    Game History

    Round: 11
    
        Combat Move - Russians
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 2 fighters and 16 infantry moved from Amur to Buryatia
            2 fighters moved from Buryatia to Yenisey
            1 infantry moved from Kazakhstan to Volgograd
            1 fighter and 1 tactical_bomber moved from Northwest Persia to West India
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
    
        Turn Complete - Russians
    

    triplea_40609_11b=rus_.tsvg


  • TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 destroyers, 2 infantry, 1 marine, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
            1 fighter and 1 tactical_bomber moved from French Indo China to West India
            2 bombers moved from French Indo China to West India
            1 artillery moved from Burma to India
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to India
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 artillery and 1 transport moved from 45 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to India
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 mech_infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            2 artilleries and 1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
            1 artillery and 1 infantry moved from Kiangsi to Anhwe
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            4 fighters moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            2 artilleries moved from Kiangsi to Anhwe
    
        Combat - Japanese
            Battle in India
                Japanese attack with 2 artilleries and 3 infantry
                British defend with 2 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries and 3 infantry in India, round 2 : 1/5 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 armour in India, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in India
                    2 armour owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 armour
            Battle in West India
                Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
                British defend with 1 infantry and 1 tactical_bomber; Russians defend
                    Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in West India, round 2 : 5/6 hits, 3.67 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 tactical_bomber in West India, round 2 : 1/2 hits, 0.83 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : 1.17
    UK_Pacific regular : 1.17
    

    Savegame


  • hello. i meant to declare war on Russia so that i could hit those air in w.india as well. didn’t realize i wasn’t already at war lol

    can we assume i already declared, and then i can use the dice roller in game to roll for your two air?


  • @axis-dominion

    sure, I have never used that dice roller so far however; I just know the dice bot here. I guess that either works


  • what’s the notation for doing it in here?


  • ok, finished the battles. i’ll roll two separate times, one die for your tac, and another for your fig, in that order


  • ok, tac missed, fig hit. i’ll edit out another air unit. you shud have gotten those two rolls from marti


  • Notation in here would look like

    [dice1d3]
    [dice1d3]


  • @pacifiersboard

    I meant
    [dice1d3]
    [dice1d4]


  • @pacifiersboard said in L24 bm4 axis-dom (axis) vs pacifier (allies+19) - rematch:

    I meant
    [dice1d3]
    [dice1d4]

    @gamerman01 what did I do wrong?


  • need to put < or <= after the 1d3


  • <= recommended, less confusing


  • wait, you want to do d6
    That number is how many sides on the die

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