@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
L24 bm4 axis-dom (axis) vs pacifier (allies+19) - rematch
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 22 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Russia to Samara Germans take Samara from Russians 1 armour moved from Samara to Tambov Combat - Germans Non Combat Move - Germans 6 armour and 6 mech_infantrys moved from Eastern Poland to Yugoslavia 6 armour and 3 mech_infantrys moved from Germany to Yugoslavia 3 fighters moved from Germany to Yugoslavia 4 fighters moved from Western Germany to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia 5 tactical_bombers moved from Germany to Yugoslavia 3 bombers moved from Germany to Southern Italy 1 bomber moved from Rostov to Southern Italy 2 tactical_bombers moved from Germany to Southern Italy 1 aaGun moved from Rostov to Ukraine 2 infantry moved from Germany to Greater Southern Germany 1 armour moved from Nenetsia to Russia 2 tactical_bombers moved from Germany to Yugoslavia 1 tactical_bomber moved from Germany to Southern Italy 6 armour moved from Rostov to Ukraine 4 mech_infantrys moved from Rostov to Ukraine 2 mech_infantrys moved from Russia to Ukraine 20 artilleries and 13 infantry moved from Russia to Tambov 7 artilleries and 6 infantry moved from Rostov to Tambov 5 armour moved from Russia to Tambov 5 mech_infantrys moved from Russia to Tambov 1 mech_infantry moved from Russia to Tambov 3 armour and 3 mech_infantrys moved from Russia to Tambov 1 armour moved from Russia to Tambov 1 mech_infantry moved from Russia to Tambov 2 armour and 2 mech_infantrys moved from Russia to Ukraine 1 marine moved from Novgorod to 115 Sea Zone 1 marine moved from Finland to 115 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 marines and 1 transport moved from 115 Sea Zone to 112 Sea Zone 2 marines moved from 112 Sea Zone to Western Germany 1 submarine moved from 119 Sea Zone to 124 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from Western Germany to France 2 aaGuns, 1 artillery and 13 infantry moved from Western Germany to Northern Italy 2 armour moved from Russia to Tambov Place Units - Germans 2 fighters placed in Western Germany 3 infantry placed in Ukraine 3 infantry placed in Russia 3 mech_infantrys placed in Novgorod 3 infantry placed in France 2 mech_infantrys placed in Western Germany 6 infantry placed in Western Germany 7 infantry placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 22 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Russia to Samara Germans take Samara from Russians 1 armour moved from Samara to Tambov Combat - Germans Non Combat Move - Germans 6 armour and 6 mech_infantrys moved from Eastern Poland to Yugoslavia 6 armour and 3 mech_infantrys moved from Germany to Yugoslavia 3 fighters moved from Germany to Yugoslavia 4 fighters moved from Western Germany to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia 5 tactical_bombers moved from Germany to Yugoslavia 3 bombers moved from Germany to Southern Italy 1 bomber moved from Rostov to Southern Italy 2 tactical_bombers moved from Germany to Southern Italy 1 aaGun moved from Rostov to Ukraine 2 infantry moved from Germany to Greater Southern Germany 1 armour moved from Nenetsia to Russia 2 tactical_bombers moved from Germany to Yugoslavia 1 tactical_bomber moved from Germany to Southern Italy 6 armour moved from Rostov to Ukraine 4 mech_infantrys moved from Rostov to Ukraine 2 mech_infantrys moved from Russia to Ukraine 20 artilleries and 13 infantry moved from Russia to Tambov 7 artilleries and 6 infantry moved from Rostov to Tambov 5 armour moved from Russia to Tambov 5 mech_infantrys moved from Russia to Tambov 1 mech_infantry moved from Russia to Tambov 3 armour and 3 mech_infantrys moved from Russia to Tambov 1 armour moved from Russia to Tambov 1 mech_infantry moved from Russia to Tambov 2 armour and 2 mech_infantrys moved from Russia to Ukraine 1 marine moved from Novgorod to 115 Sea Zone 1 marine moved from Finland to 115 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 marines and 1 transport moved from 115 Sea Zone to 112 Sea Zone 2 marines moved from 112 Sea Zone to Western Germany 1 submarine moved from 119 Sea Zone to 124 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from Western Germany to France 2 aaGuns, 1 artillery and 13 infantry moved from Western Germany to Northern Italy 2 armour moved from Russia to Tambov Place Units - Germans 2 fighters placed in Western Germany 3 infantry placed in Ukraine 3 infantry placed in Russia 3 mech_infantrys placed in Novgorod 3 infantry placed in France 2 mech_infantrys placed in Western Germany 6 infantry placed in Western Germany 7 infantry placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Yugoslavia: 1 fighter EDIT: Adding units owned by Germans to Northern Italy: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Game History
Round: 11 Combat Move - Russians 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans Combat - Russians Non Combat Move - Russians 2 aaGuns, 2 fighters and 16 infantry moved from Amur to Buryatia 2 fighters moved from Buryatia to Yenisey 1 infantry moved from Kazakhstan to Volgograd 1 fighter and 1 tactical_bomber moved from Northwest Persia to West India 1 submarine moved from 92 Sea Zone to 91 Sea Zone Turn Complete - Russians
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers, 2 infantry, 1 marine, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India 1 fighter and 1 tactical_bomber moved from French Indo China to West India 2 bombers moved from French Indo China to West India 1 artillery moved from Burma to India 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 mech_infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe 1 artillery and 1 infantry moved from Kiangsi to Anhwe 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 4 fighters moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 2 artilleries moved from Kiangsi to Anhwe Combat - Japanese Battle in India Japanese attack with 2 artilleries and 3 infantry British defend with 2 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries and 3 infantry in India, round 2 : 1/5 hits, 1.50 expected hits UK_Pacific roll dice for 2 armour in India, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in India 2 armour owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for British: 2 armour Battle in West India Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers British defend with 1 infantry and 1 tactical_bomber; Russians defend Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in West India, round 2 : 5/6 hits, 3.67 expected hits UK_Pacific roll dice for 1 infantry and 1 tactical_bomber in West India, round 2 : 1/2 hits, 0.83 expected hits
Combat Hit Differential Summary :
Japanese regular : 1.17 UK_Pacific regular : 1.17
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hello. i meant to declare war on Russia so that i could hit those air in w.india as well. didn’t realize i wasn’t already at war lol
can we assume i already declared, and then i can use the dice roller in game to roll for your two air?
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sure, I have never used that dice roller so far however; I just know the dice bot here. I guess that either works
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what’s the notation for doing it in here?
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ok, finished the battles. i’ll roll two separate times, one die for your tac, and another for your fig, in that order
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ok, tac missed, fig hit. i’ll edit out another air unit. you shud have gotten those two rolls from marti
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Notation in here would look like
[dice1d3]
[dice1d3] -
I meant
[dice1d3]
[dice1d4] -
@pacifiersboard said in L24 bm4 axis-dom (axis) vs pacifier (allies+19) - rematch:
I meant
[dice1d3]
[dice1d4]@gamerman01 what did I do wrong?
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need to put < or <= after the 1d3
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<= recommended, less confusing
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wait, you want to do d6
That number is how many sides on the die -
@axis-dominion said in L24 bm4 axis-dom (axis) vs pacifier (allies+19) - rematch:
what’s the notation for doing it in here?
[dice 5d6<=4]
Rolling 5 dice, trying to get 4 or less
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5d6<=4: 5, 5, 4, 6, 2; Hits: 2
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Crappy roll!!! LOL
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers, 2 infantry, 1 marine, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India 1 fighter and 1 tactical_bomber moved from French Indo China to West India 2 bombers moved from French Indo China to West India 1 artillery moved from Burma to India 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 mech_infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe 1 artillery and 1 infantry moved from Kiangsi to Anhwe 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 4 fighters moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 2 artilleries moved from Kiangsi to Anhwe Combat - Japanese Battle in India Japanese attack with 2 artilleries and 3 infantry British defend with 2 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries and 3 infantry in India, round 2 : 1/5 hits, 1.50 expected hits UK_Pacific roll dice for 2 armour in India, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in India 2 armour owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for British: 2 armour Battle in West India Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers British defend with 1 infantry and 1 tactical_bomber; Russians defend Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in West India, round 2 : 5/6 hits, 3.67 expected hits UK_Pacific roll dice for 1 infantry and 1 tactical_bomber in West India, round 2 : 1/2 hits, 0.83 expected hits 1 fighter owned by the Japanese lost in West India 1 tactical_bomber owned by the British and 1 infantry owned by the British lost in West India Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 fighter Casualties for British: 1 infantry and 1 tactical_bomber Battle in Anhwe Japanese attack with 5 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 1 airfield and 2 infantry Japanese roll dice for 5 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 2 : 4/10 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 5 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 6 Sea Zone Japanese attack with 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese win with 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber could not land in West India and was removed 2 bombers moved from West India to Ceylon 1 fighter and 1 tactical_bomber moved from West India to 39 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 armour moved from Manchuria to Chahar 2 aaGuns moved from Kiangsi to Anhwe 1 infantry moved from French Indo China to Shan State 1 mech_infantry moved from Kwangsi to Shan State 2 submarines moved from 45 Sea Zone to 35 Sea Zone 1 carrier moved from 45 Sea Zone to 39 Sea Zone 1 carrier moved from 45 Sea Zone to 35 Sea Zone 6 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from Dutch New Guinea to 35 Sea Zone 2 bombers moved from Dutch New Guinea to Philippines 2 fighters and 2 tactical_bombers moved from Manchuria to French Indo China 1 fighter moved from 45 Sea Zone to 39 Sea Zone 1 fighter and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to Philippines 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 battleship moved from 20 Sea Zone to 36 Sea Zone 1 carrier moved from 20 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 4 fighters moved from Japan to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from West India: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 3 mech_infantrys placed in Kiangsu 1 destroyer placed in 36 Sea Zone 2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 infantry and 1 marine placed in French Indo China Japanese undo move 4. 2 infantry placed in French Indo China 1 marine placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun and 2 infantry EDIT: Adding units owned by Japanese to Jehol: 1 aaGun and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 1.00 ANZAC regular : -0.17 UK_Pacific regular : 1.17
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@pacifiersboard i’ll have to be sure to DOW on russia next J turn