so we got
Russia:
1 Ftr in Moscow
1 art in Volgograd
1 infantry in Caucasus
China:
1 infantry in Yunnan
UK:
1 sub in sz91
1 carrier in sz98
1 Ftr in Scotland
France:
airbase in Southern F.
FYI, USA forgot to hit send DD against Italian sub in South Atl., so I used dice roller. You should have results. USA dd killed the sub.
If ok. Thus the edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Italians
2 cruisers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 bomber moved from Greece to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
Combat - Italians
Battle in 110 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Italians win with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from Bessarabia to Ukraine
1 aaGun moved from Greece to Bulgaria
5 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Normandy Bordeaux to France
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
2 artilleries and 2 infantry moved from Northern Italy to France
Place Units - Italians
3 artilleries placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Italians collect 7 PUs (4 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.67
assumed no scram
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Italians
2 cruisers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 bomber moved from Greece to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
Combat - Italians
Battle in 110 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Italians win with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from Bessarabia to Ukraine
1 aaGun moved from Greece to Bulgaria
5 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Normandy Bordeaux to France
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
2 artilleries and 2 infantry moved from Northern Italy to France
Place Units - Italians
3 artilleries placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Italians collect 7 PUs (4 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.67
you reposted italy?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter and 1 marine moved from New South Wales to Queensland
2 infantry moved from Eastern Persia to Persia
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter and 1 marine moved from New South Wales to Queensland
2 infantry moved from Eastern Persia to Persia
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : -0.33
can you post france too?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter and 1 marine moved from New South Wales to Queensland
2 infantry moved from Eastern Persia to Persia
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : -0.33
It’s all there
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
3 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
2 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Belarus
4 artilleries moved from Ukraine to Rostov
8 armour moved from Ukraine to Rostov
12 infantry moved from Ukraine to Rostov
1 bomber moved from Novgorod to Belarus
1 bomber moved from Novgorod to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Western Ukraine
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits, 2.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Belarus
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 8 armour, 4 artilleries and 12 infantry
British defend with 1 fighter and 1 tactical_bomber; Russians defend with 1 aaGun and 11 infantry
Germans roll dice for 8 armour, 4 artilleries and 12 infantry in Rostov, round 2 : 7/24 hits, 8.00 expected hits
Russians roll dice for 1 aaGun, 1 fighter, 11 infantry and 1 tactical_bomber in Rostov, round 2 : 7/13 hits, 4.83 expected hits
7 infantry owned by the Germans lost in Rostov
7 infantry owned by the Russians lost in Rostov
4 artilleries owned by the Germans, 5 infantry owned by the Germans and 8 armour owned by the Germans retreated to Ukraine
Russians win with 1 aaGun, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 7 infantry
Casualties for Russians: 7 infantry
Non Combat Move - Germans
4 infantry moved from Novgorod to Archangel
1 aaGun moved from Ukraine to Western Ukraine
1 bomber moved from Belarus to Kweichow
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Southern Italy to 110 Sea Zone
3 infantry moved from Greece to Bulgaria
4 mech_infantrys moved from Western Germany to Slovakia Hungary
1 aaGun moved from Finland to Karelia
1 fighter moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter moved from Belarus to Germany
1 tactical_bomber moved from Belarus to Novgorod
1 marine moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 1 submarine, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Western Ukraine to Germany
1 armour and 8 mech_infantrys moved from Eastern Poland to Bessarabia
7 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to France
Place Units - Germans
1 carrier placed in 110 Sea Zone
2 infantry and 1 mech_infantry placed in Novgorod
8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Germans collect 51 PUs (4 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 3.83
Germans regular : 0.00
Test summary from TripleA, engine version: 2.6.14534, time: 5:43:17 AM
Savegame
will try to get move out today
@Karl7 said in L24 bm4 axis-dom (axis) vs karl8 (allies+20):
will try to get move out today
sounds good
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Smolensk
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
2 infantry moved from Vologda to Novosibirsk
1 artillery and 7 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Rostov
3 infantry moved from Bryansk to Rostov
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,6
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Formosa to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
2 infantry moved from French Indo China to Shan State
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
2 infantry moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Kansu to Tsinghai
1 armour moved from Szechwan to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to Tsinghai
1 mech_infantry moved from Hopei to Tsinghai
1 fighter and 1 tactical_bomber moved from Szechwan to Shan State
1 bomber moved from Szechwan to Yunnan
1 bomber moved from Szechwan to Shan State
2 fighters moved from Japan to Korea
1 bomber moved from Philippines to Manchuria
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 cruiser
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Manchuria, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 1/6 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 3 : 2/6 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Guam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 2 fighters, 1 marine and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 1 marine and 2 tactical_bombers in Celebes, round 2 : 2/5 hits, 2.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber and 2 infantry
British defend with 1 artillery
Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Korea
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 tactical_bomber moved from Guam to 21 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 carrier moved from 42 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from Celebes to 35 Sea Zone
2 fighters moved from Celebes to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
2 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from Korea to Japan
1 bomber moved from Manchuria to Japan
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Kwangsi to Szechwan
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Kwangsi to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
1 bomber moved from Shan State to French Indo China
1 bomber moved from Yunnan to French Indo China
1 bomber moved from French Indo China to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Siam to French Indo China
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to Philippines
Place Units - Japanese
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
2 infantry placed in Japan
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
Japanese undo move 4.
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.67
Japanese regular : -4.00
UK_Pacific regular : 0.33
ANZAC regular : -0.67
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 3 submarines moved from 54 Sea Zone to 21 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 21 Sea Zone
1 bomber and 1 fighter moved from Queensland to 21 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
Combat - Americans
Battle in French West Africa
Battle in 21 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 5 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Americans roll dice for 3 submarines in 21 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 21 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
3 submarines owned by the Americans lost in 21 Sea Zone
1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone
Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 21 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits
Japanese roll dice for 1 fighter and 1 transport in 21 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking French West Africa from Neutral_Axis with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Americans: 3 submarines
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Marianas from Japanese to Americans
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
5 fighters and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
1 bomber moved from 21 Sea Zone to Amur
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Tunisia to 94 Sea Zone
1 armour and 2 transports moved from 94 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 carriers, 1 cruiser and 3 fighters moved from 94 Sea Zone to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
2 fighters moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Combat - Chinese
Chinese creates battle in territory Hopei
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 68 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 87 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from Sardinia to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 artillery and 18 infantry moved from Burma to Yunnan
2 armour and 5 mech_infantrys moved from India to Yunnan
Combat - British
Battle in Greece
Battle in French Madagascar
Battle in Yunnan
British attack with 2 armour, 1 artillery, 18 infantry and 5 mech_infantrys
Japanese defend with 2 infantry
British roll dice for 2 armour, 1 artillery, 18 infantry and 5 mech_infantrys in Yunnan, round 2 : 5/26 hits, 5.33 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Yunnan
British win, taking Greece from Germans, taking French Madagascar from Neutral_Axis, taking Yunnan from Japanese with 2 armour, 1 artillery, 18 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns moved from Burma to Yunnan
1 tactical_bomber moved from Shan State to India
4 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser and 1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 95 Sea Zone to 99 Sea Zone
1 aaGun and 2 infantry moved from Trans-Jordan to Iraq
Place Units - British
1 factory_minor placed in Persia
3 mech_infantrys placed in Iraq
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.83
British regular : -0.17
Dice Statistics:
Total
1 was rolled 114 times
2 was rolled 121 times
3 was rolled 124 times
4 was rolled 105 times
5 was rolled 124 times
6 was rolled 118 times
Average roll : 3.507
Median : 3.000
Variance : 0.376
Standard Deviation : 0.613
Total rolls : 706
Germans Combat
1 was rolled 23 times
2 was rolled 32 times
3 was rolled 36 times
4 was rolled 26 times
5 was rolled 28 times
6 was rolled 22 times
Average roll : 3.419
Median : 3.000
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 167
British Combat
1 was rolled 15 times
2 was rolled 18 times
3 was rolled 6 times
4 was rolled 13 times
5 was rolled 19 times
6 was rolled 16 times
Average roll : 3.586
Median : 4.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 87
Italians Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 11 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.565
Median : 3.000
Variance : 0.519
Standard Deviation : 0.720
Total rolls : 46
French Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.130
Median : 3.000
Variance : 1.220
Standard Deviation : 1.104
Total rolls : 23
ANZAC Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.667
Median : 6.000
Variance : 2.188
Standard Deviation : 1.479
Total rolls : 9
Americans Combat
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.200
Median : 3.000
Variance : 0.497
Standard Deviation : 0.705
Total rolls : 55
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 9
Chinese Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 17 times
6 was rolled 9 times
Average roll : 3.460
Median : 4.000
Variance : 1.605
Standard Deviation : 1.267
Total rolls : 63
UK_Pacific Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 5
Neutral_Axis Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 13 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.373
Median : 3.000
Variance : 0.325
Standard Deviation : 0.570
Total rolls : 59
Japanese Combat
1 was rolled 22 times
2 was rolled 32 times
3 was rolled 35 times
4 was rolled 28 times
5 was rolled 27 times
6 was rolled 35 times
Average roll : 3.620
Median : 4.000
Variance : 0.735
Standard Deviation : 0.857
Total rolls : 179
FYI, I forgot walkin combat on the marianas. Thus the edit, if ok.
This weekend is good for me. Up skiing in Sierras, so there is time to right wrongs and tell truth
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 bomber and 2 fighters moved from Normandy Bordeaux to Southern Italy
2 artilleries and 2 infantry moved from France to Holland Belgium
1 aaGun moved from France to Holland Belgium
4 infantry moved from France to Western Germany
Place Units - Italians
2 artilleries placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,1,6,5
Italians collect 6 PUs (5 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
3 fighters moved from Burma to Yunnan
2 infantry moved from Persia to Northwest Persia
Combat - ANZAC
Battle in Guam
ANZAC attack with 1 marine
Japanese defend with 1 airfield, 1 artillery and 1 infantry
ANZAC roll dice for 1 cruiser in Guam, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 marine in Guam, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Guam
ANZAC roll dice for 1 marine in Guam, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Guam
ANZAC win, taking Guam from Japanese with 1 marine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 22 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : 0.83