Good game.
Can start another in a week or two maybe.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 3 destroyers, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 bomber moved from United Kingdom to France
1 artillery, 3 infantry and 2 marines moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Borneo
1 cruiser and 1 marine moved from 55 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Malaya
1 submarine moved from 95 Sea Zone to 99 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Celebes
Battle in Borneo
Battle in 99 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win, taking Celebes from Japanese, taking Borneo from Japanese, taking 99 Sea Zone from Italians with 2 submarines remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Malaya
Non Combat Move - Americans
2 submarines moved from 93 Sea Zone to 95 Sea Zone
1 cruiser, 1 destroyer and 3 transports moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 mech_infantry moved from Central United States to 104 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Queensland
1 bomber moved from Queensland to Eastern India
1 bomber moved from Amur to Hawaiian Islands
1 destroyer moved from 55 Sea Zone to 44 Sea Zone
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
1 aaGun moved from Central United States to Western United States
1 bomber moved from France to Gibraltar
Place Units - Americans
1 destroyer placed in 104 Sea Zone
1 battleship placed in 104 Sea Zone
2 destroyers placed in 11 Sea Zone
1 transport placed in 11 Sea Zone
1 artillery and 2 infantry placed in Western United States
1 transport placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
2 infantry placed in Eastern United States
Americans undo move 6.
1 transport placed in 104 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Inner Mongolia to Honan
1 fighter and 3 infantry moved from Tsinghai to Honan
3 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Honan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 1 bomber, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 94 Sea Zone to 101 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to 101 Sea Zone
2 fighters moved from Gibraltar to 101 Sea Zone
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
2 artilleries and 2 infantry moved from Iraq to 82 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 82 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
1 fighter moved from Western Australia to Java
1 tactical_bomber moved from Eastern India to Java
2 infantry moved from Eastern India to Burma
1 fighter moved from Eastern India to Burma
Combat - British
Battle in Sumatra
Battle in Java
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 armour in Java, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Java
British win, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 101 Sea Zone
British attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber
Italians defend with 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 101 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
Italians roll dice for 1 cruiser and 1 transport in 101 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 101 Sea Zone
British win, taking 101 Sea Zone from Neutral with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Italians: 1 cruiser and 1 transport
Non Combat Move - British
1 bomber, 3 fighters and 1 tactical_bomber moved from 101 Sea Zone to Egypt
1 armour moved from Alexandria to Trans-Jordan
1 infantry moved from Northeast Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from Kenya to Anglo-Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan
1 tactical_bomber moved from Union of South Africa to Egypt
2 fighters moved from 101 Sea Zone to Syria
1 infantry moved from Iraq to Syria
1 artillery and 2 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 2 infantry moved from 94 Sea Zone to Morocco
1 fighter moved from Burma to Eastern India
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
Place Units - British
1 submarine placed in 100 Sea Zone
1 transport placed in 73 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 armour placed in Egypt
1 bomber placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Italians regular : -0.50
Japanese regular : -2.17
Germans AA : -0.17
British regular : -0.50
@Guderian1 Recouping my investment in the Gibraltar AB
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to 101 Sea Zone
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 101 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in 101 Sea Zone
1 destroyer owned by the British lost in 101 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 101 Sea Zone to Southern Italy
2 infantry moved from Albania to Greece
1 artillery moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,5,5
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,1,1,3
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
British regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from South Australia to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
2 destroyers placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo-Egyptian Sudan to Egypt
2 infantry moved from Tunisia to Libya
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
4 artilleries and 13 infantry moved from Ukraine to Rostov
11 armour, 3 artilleries, 2 infantry and 10 mech_infantrys moved from Southern Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Kirov to Archangel
1 infantry moved from Vologda to Yaroslavl
Germans take Yaroslavl from Russians
1 infantry moved from Nenetsia to Vologda
1 armour moved from Leningrad to Smolensk
1 infantry moved from Novgorod to Smolensk
1 artillery and 1 infantry moved from Northern Belarus to Smolensk
3 armour moved from Eastern Poland to Smolensk
3 mech_infantrys moved from Eastern Poland to Smolensk
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 bombers, 2 fighters and 3 tactical_bombers moved from Greece to Syria
3 artilleries moved from Leningrad to Novgorod
11 infantry moved from Leningrad to Novgorod
Combat - Germans
Battle in Rostov
Germans attack with 4 artilleries and 13 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries and 13 infantry in Rostov, round 2 : 5/17 hits, 4.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 4 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Syria
Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
British defend with 2 fighters and 1 infantry
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Syria, round 2 : 5/7 hits, 3.83 expected hits
French roll dice for 2 fighters and 1 infantry in Syria, round 2 : 1/3 hits, 1.67 expected hits
1 fighter owned by the Germans lost in Syria
1 infantry owned by the British and 2 fighters owned by the British lost in Syria
Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter
Casualties for British: 2 fighters and 1 infantry
Non Combat Move - Germans
2 bombers, 1 fighter and 3 tactical_bombers moved from Syria to Greece
2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
1 artillery moved from Western Germany to Austria
2 infantry moved from Western Germany to Austria
1 aaGun moved from Western Germany to Austria
1 transport moved from 118 Sea Zone to 116 Sea Zone
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 factory_minor placed in Leningrad
4 armour and 3 mech_infantrys placed in Germany
3 infantry placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
French regular : -0.67
Russians regular : 0.67
Germans regular : 2.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Gorky to Yaroslavl
1 infantry moved from Gorky to Yaroslavl
2 fighters and 2 tactical_bombers moved from Russia to Yaroslavl
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Amur to Sakha
3 artilleries and 9 infantry moved from Amur to Korea
Combat - Russians
Battle in Yaroslavl
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yaroslavl, round 2 : 1/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 3 artilleries and 9 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 artilleries and 9 infantry in Korea, round 2 : 2/12 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Amur to Korea
1 armour and 2 mech_infantrys moved from Urals to Stalingrad
2 fighters and 2 tactical_bombers moved from Yaroslavl to Stalingrad
1 armour and 1 mech_infantry moved from Russia to Stalingrad
3 armour moved from Komi to Stalingrad
Place Units - Russians
3 infantry placed in Stalingrad
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.33
Russians regular : -2.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
4 artilleries and 13 infantry moved from Ukraine to Rostov
11 armour, 3 artilleries, 2 infantry and 10 mech_infantrys moved from Southern Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Kirov to Archangel
1 infantry moved from Vologda to Yaroslavl
Germans take Yaroslavl from Russians
1 infantry moved from Nenetsia to Vologda
1 armour moved from Leningrad to Smolensk
1 infantry moved from Novgorod to Smolensk
1 artillery and 1 infantry moved from Northern Belarus to Smolensk
3 armour moved from Eastern Poland to Smolensk
3 mech_infantrys moved from Eastern Poland to Smolensk
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 bombers, 2 fighters and 3 tactical_bombers moved from Greece to Syria
3 artilleries moved from Leningrad to Novgorod
11 infantry moved from Leningrad to Novgorod
Combat - Germans
Battle in Rostov
Germans attack with 4 artilleries and 13 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries and 13 infantry in Rostov, round 2 : 5/17 hits, 4.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 4 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Syria
Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
British defend with 2 fighters and 1 infantry
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Syria, round 2 : 5/7 hits, 3.83 expected hits
French roll dice for 2 fighters and 1 infantry in Syria, round 2 : 1/3 hits, 1.67 expected hits
1 fighter owned by the Germans lost in Syria
1 infantry owned by the British and 2 fighters owned by the British lost in Syria
Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter
Casualties for British: 2 fighters and 1 infantry
Non Combat Move - Germans
2 bombers, 1 fighter and 3 tactical_bombers moved from Syria to Greece
2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
1 artillery moved from Western Germany to Austria
2 infantry moved from Western Germany to Austria
1 aaGun moved from Western Germany to Austria
1 transport moved from 118 Sea Zone to 116 Sea Zone
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 factory_minor placed in Leningrad
4 armour and 3 mech_infantrys placed in Germany
3 infantry placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
French regular : -0.67
Russians regular : 0.67
Germans regular : 2.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
3 artilleries and 9 infantry moved from Amur to Korea
2 infantry moved from Gorky to Yaroslavl
2 fighters and 2 tactical_bombers moved from Russia to Yaroslavl
Combat - Russians
Battle in Yaroslavl
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yaroslavl, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 3 artilleries and 9 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 artilleries and 9 infantry in Korea, round 2 : 8/12 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Yaroslavl to Stalingrad
1 armour and 2 mech_infantrys moved from Urals to Stalingrad
1 armour and 1 mech_infantry moved from Russia to Stalingrad
3 armour moved from Komi to Stalingrad
2 aaGuns moved from Amur to Korea
1 infantry moved from Amur to Sakha
Place Units - Russians
3 infantry placed in Stalingrad
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.33
Russians regular : 4.33
@Guderian1 This failed to post, so I had to retake my Russia turn. I only got dice rolls for Korea, but I believe everything is the same as the original run. If you got the other roll (only Yaroslavl) feel free to edit.
hehe. It didnt fail to post. You were so quick to post that I thought I had forgotten to post my turn with germany. I hit post again. Then I realized you had already taken your turn and I took my japanese turn based on your first russian save
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 5 infantry, 2 marines, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Kyushu to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to Malaya
1 transport moved from 37 Sea Zone to 6 Sea Zone
1 transport moved from 7 Sea Zone to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 artillery and 2 infantry moved from Southern Manchuria to Korea
1 armour moved from Southern Manchuria to Northern Manchuria
Japanese take Northern Manchuria from Chinese
1 armour moved from Northern Manchuria to Korea
1 armour and 1 infantry moved from Soviet Far East to Siberia
2 fighters and 1 tactical_bomber moved from Japan to Korea
2 infantry moved from 37 Sea Zone to Borneo
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Jehol to Korea
2 carriers, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 132 Sea Zone
2 battleships moved from 36 Sea Zone to 132 Sea Zone
2 fighters and 1 tactical_bomber moved from Davao to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Korea
1 bomber moved from Jehol to Korea
1 tactical_bomber moved from French Indo China to Borneo
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 fighter moved from French Indo China to Borneo
1 bomber moved from French Indo China to Malaya
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 45 Sea Zone
Japanese win, taking 45 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in 132 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers and 1 destroyer
Americans defend with 1 cruiser
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 1 destroyer in 132 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
Americans roll dice for 1 cruiser in 132 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Japanese
1 cruiser owned by the Americans lost in 132 Sea Zone
Japanese win, taking 132 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 11
Casualties for Americans: 1 cruiser
Battle in Borneo
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 5/7 hits, 3.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 marine; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 2.00 expected hits
UK_Pacific roll dice for 1 marine in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in Malaya
1 marine owned by the Americans lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 marine
Battle in Korea
Japanese attack with 2 armour, 3 artilleries, 1 bomber, 5 fighters, 5 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns, 3 artilleries and 9 infantry
Russians roll AA dice in Korea : 2/6 hits, 1.00 expected hits
2 fighters owned by the Japanese lost in Korea
Japanese roll dice for 2 armour, 3 artilleries, 1 bomber, 3 fighters, 5 infantry and 4 tactical_bombers in Korea, round 2 : 10/18 hits, 8.00 expected hits
Russians roll dice for 2 aaGuns, 3 artilleries and 9 infantry in Korea, round 2 : 4/12 hits, 4.00 expected hits
4 infantry owned by the Japanese lost in Korea
8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 2 armour, 3 artilleries, 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers in Korea, round 3 : 6/14 hits, 7.00 expected hits
Russians roll dice for 3 artilleries and 1 infantry in Korea, round 3 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
1 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 armour, 2 artilleries, 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery, 2 fighters and 5 infantry
Casualties for Russians: 2 aaGuns, 3 artilleries and 9 infantry
Battle in Siberia
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siberia
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from Borneo to 132 Sea Zone
2 tactical_bombers moved from Borneo to French Indo China
1 tactical_bomber moved from 44 Sea Zone to French Indo China
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 aaGun moved from Japan to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
2 destroyers moved from 7 Sea Zone to 21 Sea Zone
1 fighter moved from Korea to Japan
1 tactical_bomber moved from Korea to Japan
1 fighter moved from Korea to Japan
1 fighter moved from Korea to Jehol
3 tactical_bombers moved from Korea to Jehol
1 bomber moved from Korea to Japan
1 aaGun and 1 infantry moved from 37 Sea Zone to French Indo China
2 infantry moved from French Indo China to Yunnan
3 artilleries moved from French Indo China to Yunnan
1 destroyer moved from 21 Sea Zone to 36 Sea Zone
1 destroyer moved from 21 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Malaya to French Indo China
1 bomber moved from Malaya to French Indo China
1 mech_infantry moved from Shansi to Jehol
2 fighters moved from Borneo to French Indo China
Place Units - Japanese
1 infantry and 2 marines placed in French Indo China
1 armour, 1 artillery and 4 infantry placed in Japan
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : 5.50
UK_Pacific regular : 1.00
Russians regular : 1.33
Russians AA : 1.00
@Guderian1 LOL you’re right. That makes much more sense.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 6 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 132 Sea Zone
1 bomber moved from Eastern India to 132 Sea Zone
1 bomber and 2 fighters moved from Queensland to 132 Sea Zone
1 marine moved from 132 Sea Zone to Shan State
1 submarine moved from 99 Sea Zone to 101 Sea Zone
1 submarine moved from 99 Sea Zone to 95 Sea Zone
2 submarines moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Gibraltar to Southern France
Combat - Americans
Strategic bombing raid in Southern France
Italians roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.
Battle in 132 Sea Zone
Americans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters
Americans roll dice for 1 submarine in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Combat Hit Differential Summary :
Americans regular : 0.67
Italians AA : -0.17
@Guderian1 Any particular OOL, max defense, or post after every roll?
@mikawagunichi I cant open the save file. get an error message. But maximize defense
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 6 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 132 Sea Zone
1 bomber moved from Eastern India to 132 Sea Zone
1 bomber and 2 fighters moved from Queensland to 132 Sea Zone
1 marine moved from 132 Sea Zone to Shan State
1 submarine moved from 99 Sea Zone to 101 Sea Zone
1 submarine moved from 99 Sea Zone to 95 Sea Zone
2 submarines moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Gibraltar to Southern France
Combat - Americans
Strategic bombing raid in Southern France
Italians roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.
Battle in 132 Sea Zone
Americans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters
Americans roll dice for 1 submarine in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 5 fighters and 1 tactical_bomber in 132 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters in 132 Sea Zone, round 2 : 5/9 hits, 4.33 expected hits
Units damaged: 1 battleship owned by the Americans
2 carriers owned by the Americans lost in 132 Sea Zone
2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 132 Sea Zone
Americans roll dice for 1 submarine in 132 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 bombers, 1 cruiser, 5 fighters and 1 tactical_bomber in 132 Sea Zone, round 3 : 7/10 hits, 5.33 expected hits
Japanese roll dice for 2 fighters in 132 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 2 battleships and 1 cruiser in 132 Sea Zone, round 3 : 0/3 hits, 1.83 expected hits
2 fighters owned by the Americans lost in 132 Sea Zone
2 fighters owned by the Japanese, 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese lost in 132 Sea Zone
Americans win, taking 132 Sea Zone from Japanese with 1 battleship, 2 bombers, 1 cruiser, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 66
Casualties for Americans: 2 carriers and 2 fighters
Casualties for Japanese: 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters
Battle in Shan State
Non Combat Move - Americans
2 bombers moved from 132 Sea Zone to Eastern India
3 fighters and 1 tactical_bomber moved from 132 Sea Zone to Sumatra
1 aaGun, 1 artillery and 2 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 bomber moved from Hawaiian Islands to Queensland
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 40 Sea Zone
1 bomber moved from Southern France to Gibraltar
4 infantry moved from Eastern United States to 104 Sea Zone
1 battleship, 1 destroyer, 4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
4 infantry moved from 93 Sea Zone to Morocco
1 tactical_bomber moved from 93 Sea Zone to Gibraltar
Place Units - Americans
3 destroyers placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 fighter and 1 tactical_bomber placed in 104 Sea Zone
1 transport placed in 104 Sea Zone
2 infantry placed in Eastern United States
4 infantry placed in Western United States
Americans undo move 6.
2 infantry placed in Western United States
2 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 3,6
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Kiangsi
1 fighter moved from Tsinghai to Kiangsi
2 infantry moved from Tsinghai to Szechwan
4 infantry moved from Honan to Anhwe
1 infantry moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Tsinghai
Place Units - Chinese
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Sumatra to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Borneo
1 bomber moved from United Kingdom to Northern Italy
1 artillery and 1 infantry moved from Morocco to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Crete
1 bomber moved from Egypt to Crete
1 tactical_bomber moved from Egypt to Crete
1 tactical_bomber moved from Egypt to Crete
Combat - British
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Crete
British attack with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers in Crete, round 2 : 2/5 hits, 2.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
2 tactical_bombers moved from Crete to Egypt
3 fighters moved from Egypt to Southern Persia
1 armour moved from Trans-Jordan to Southern Persia
1 armour moved from Tobruk to Egypt
2 armour moved from Egypt to Iraq
1 mech_infantry moved from Anglo-Egyptian Sudan to Trans-Jordan
1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia
1 infantry moved from Burma to Eastern India
1 transport moved from 42 Sea Zone to 40 Sea Zone
1 submarine moved from 100 Sea Zone to 95 Sea Zone
1 transport moved from 94 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to Malta
1 bomber moved from Crete to Malta
Place Units - British
3 infantry placed in Egypt
1 transport placed in 109 Sea Zone
1 artillery and 1 infantry placed in Quebec
1 transport placed in 73 Sea Zone
1 fighter placed in United Kingdom
1 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery and 6 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in Eastern India change ownership: 1 artillery and 6 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern India: 3 infantry
EDIT: Adding units owned by British to 40 Sea Zone: 1 destroyer
EDIT: Changing PUs for UK_Pacific from 16 to 17
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 2.67
Italians regular : -0.67
Japanese regular : -1.17
British regular : 0.17
Italians AA : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 99 Sea Zone to 100 Sea Zone
Italians take 99 Sea Zone from Americans
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 100 Sea Zone
Italians win, taking 100 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Non Combat Move - Italians
Place Units - Italians
1 submarine placed in 99 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,1,5,6
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 43 Sea Zone
ANZAC take 55 Sea Zone from Japanese
1 fighter moved from Queensland to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Sumatra
1 infantry moved from New South Wales to Queensland
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to New South Wales
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Southern Italy to Rostov
1 artillery moved from Eastern Poland to Southern Belarus
1 fighter and 3 tactical_bombers moved from Greece to Northern Caucasus
2 bombers moved from Greece to Yaroslavl
1 fighter and 1 tactical_bomber moved from Leningrad to Southern Belarus
1 infantry moved from Vologda to Yaroslavl
1 infantry moved from Novgorod to Yaroslavl
1 armour moved from Ukraine to Kursk
Germans take Kursk from Russians
1 armour moved from Kursk to Rostov
1 armour moved from Smolensk to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Smolensk
1 armour moved from Eastern Poland to Southern Belarus
1 mech_infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Rostov to Northern Caucasus
Combat - Germans
Battle in Northern Caucasus
Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Northern Caucasus, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Caucasus
1 infantry owned by the Russians lost in Northern Caucasus
Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yaroslavl
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Yaroslavl, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Yaroslavl, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Yaroslavl
2 infantry owned by the Russians lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Southern Belarus
Germans attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Southern Belarus
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Yaroslavl to Smolensk
3 artilleries and 10 infantry moved from Novgorod to Smolensk
2 armour moved from Eastern Poland to Smolensk
2 mech_infantrys moved from Eastern Poland to Smolensk
1 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
2 infantry moved from Austria to Western Germany
1 artillery moved from Austria to Western Germany
3 infantry moved from Germany to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Southern Belarus to Rostov
3 tactical_bombers moved from Northern Caucasus to Rostov
1 fighter moved from Northern Caucasus to Rostov
1 armour moved from Archangel to Novgorod
1 aaGun and 1 mech_infantry moved from Ukraine to Rostov
Place Units - Germans
2 armour and 2 mech_infantrys placed in Germany
2 artilleries and 4 infantry placed in Western Germany
3 tactical_bombers placed in Leningrad
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : 1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Stalingrad to Northern Caucasus
6 armour, 2 fighters, 4 mech_infantrys and 2 tactical_bombers moved from Stalingrad to Russia
2 artilleries and 11 infantry moved from Stalingrad to Samara
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
3 infantry placed in Urals
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :