@Karl7 Russia is up
Total World War 3.0 7 players
-
TripleA Turn Summary: Italy round 1
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 1 Research Technology - Italy Note to players Italy: <body><img src="startitaly.png"/></body> Trigger Starttechtokens: Italy met a national objective for an additional 5 techTokens; end with 5 techTokens Italy spend 0 on tech rolls Italy rolls : 1/1 hits, 0.00 expected hits Italy removing all Technology Tokens after successful research. Italy discover Production Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 2 italianMarines moved from Southern Italy to 50 Sea Zone 2 italianMarines and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone 2 italianMarines moved from 51 Sea Zone to Tobruk 1 italianFighter, 1 italianInfantry, 1 italianMarine and 1 italianTank moved from Cyrenaica to Tobruk 1 italianNavalFighter moved from Greece to Tobruk 1 italianCruiser moved from 50 Sea Zone to 51 Sea Zone 1 italianBattleship moved from 46 Sea Zone to 51 Sea Zone 1 italianArtillery, 1 italianInfantry and 1 italianMech.Infantry moved from Al Kufrah to Tobruk 1 italianTacticalBomber moved from Rome to Tobruk 1 italianStrategicBomber moved from Sicily to Tobruk 1 italianSubmarine moved from 59 Sea Zone to 58 Sea Zone Combat - Italy Battle in Tobruk Italy attack with 1 italianArtillery, 1 italianFighter, 2 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishFortification, 1 britishInfantry and 1 britishParatrooper Britain roll AntiAircraftGun dice in Tobruk : 0/1 hits, 0.08 expected hits Italy roll dice for 1 italianBattleship and 1 italianCruiser in Tobruk, round 2 : 1/1 hits, 1.08 expected hits Italy roll dice for 1 italianArtillery, 1 italianFighter, 2 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank in Tobruk, round 2 : 3/1 hits, 3.42 expected hits Britain roll dice for 1 britishAntiAirGun, 1 britishFortification, 1 britishInfantry and 1 britishParatrooper in Tobruk, round 2 : 2/1 hits, 1.83 expected hits 2 italianInfantrys owned by the Italy lost in Tobruk 1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishParatrooper owned by the Britain and 1 britishFortification owned by the Britain lost in Tobruk Some non-combat units are destroyed: Italy win, taking Tobruk from Britain with 1 italianArtillery, 1 italianFighter, 3 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank remaining. Battle score for attacker is 17 Casualties for Italy: 2 italianInfantrys Casualties for Britain: 1 britishAntiAirGun, 1 britishFortification, 1 britishInfantry and 1 britishParatrooper Non Combat Move - Italy Note to players Italy: <body><img src="tobruk.png"/></body> Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry 1 italianAntiTankGun, 1 italianArtillery and 1 italianCombatEngineer moved from Tripolitania to Cyrenaica 1 italianFighter moved from Tobruk to Crete 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Tobruk to Cyrenaica 1 Truck and 1 italianInfantry moved from Tripolitania to Tobruk 2 italianInfantrys moved from Rome to 46 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone 2 italianInfantrys moved from 51 Sea Zone to Tobruk 1 Material and 1 Truck moved from Northern Italy to Southern Italy 1 Train, 1 italianArtillery and 1 italianInfantry moved from Rome to Southern Ukraine 1 italianInfantry and 1 italianMech.Infantry moved from Kharkov to Southern Ukraine 1 italianInfantry moved from Western Ukraine to Kharkov 1 Truck and 1 italianAntiAirGun moved from Western Ukraine to Southern Ukraine 1 italianArtillery and 1 italianInfantry moved from Romania to Bessarabia 1 italianAlpineInfantry moved from Southern Yugoslavia to Greece 1 italianInfantry moved from Southern Yugoslavia to Romania 1 italianFighter moved from Southern Italy to Crete 1 italianDestroyer moved from 50 Sea Zone to 51 Sea Zone 1 italianDestroyer moved from 46 Sea Zone to 51 Sea Zone 1 italianDestroyer moved from 49 Sea Zone to 51 Sea Zone 1 italianSubmarine moved from 47 Sea Zone to 50 Sea Zone 1 italianTransport moved from 49 Sea Zone to 46 Sea Zone 1 italianMech.Infantry and 1 italianTank moved from Northern Italy to Romania 1 italianAirTransport and 1 italianParatrooper moved from Northern Italy to Sicily 1 Truck moved from Southern Italy to Northern Italy 1 italianInfantry moved from Northern Italy to Rome 1 italianMech.Infantry moved from Northern Yugoslavia to Bessarabia Purchase Units - Italy Italy buy 1 ResearchCenter, 2 italianMarines and 2 italianSubmarines; Remaining resources: 2 PUs; 0 techTokens; Place Units - Italy 2 italianMarines placed in Rome Units in Southern Italy being upgraded or consumed: 2 Materials 1 ResearchCenter placed in Southern Italy 2 italianSubmarines placed in 50 Sea Zone Activate Technology - Italy Italy activating Production Turn Complete - Italy Italy collect 26 PUs; end with 28 PUs Units generate 6 techTokens; Italy end with 6 techTokens
Combat Hit Differential Summary :
Italy regular : -0.50 Britain AntiAircraftGun : -0.08 Italy rolls : 1.00 Britain regular : 0.17
-
Got it. But I’ll be delayed a day…sick kid. Should be better tomorrow.
-
I want to do a solo game of this to help me learn. If i was going to use the AI for all the other countries what is the 1 country i should take?
-
@Grinchveld said in Total World War 3.0 7 players:
I want to do a solo game of this to help me learn. If i was going to use the AI for all the other countries what is the 1 country i should take?
Even if it’s complex… I think UK. You have to manage forces globally (air, sea, land).
-
For the group: What is the Lend Lease rule for Queensland? There is a US-British rule to exchange aircraft in Labrador. But i don’t see anything in the rules for Queensland.
-
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14394, time: 7:23:59 PM
Savegame -
TripleA Turn Summary: Usa round 1
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 1 Research Technology - Usa Note to players Usa: <body><img src="startusa.png"/></body> Trigger Starttechtokens: Usa met a national objective for an additional 5 techTokens; end with 5 techTokens Usa spend 0 on tech rolls Usa rolls : 1/1 hits, 0.00 expected hits Usa removing all Technology Tokens after successful research. Usa discover Logistics Combat Move - Usa Note to players Usa: <body><img src="pearlharbour.png"/></body> Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanDestroyer moved from 6 Sea Zone to 21 Sea Zone 1 americanStrategicBomber moved from Iceland to 21 Sea Zone Combat - Usa Battle in 21 Sea Zone Usa attack with 1 americanDestroyer and 1 americanStrategicBomber; Britain loiter and taunt Germany defend with 2 germanSubmarines Usa roll DepthChargeAttack dice in 21 Sea Zone : 1/1 hits, 0.17 expected hits 1 germanSubmarine owned by the Germany lost in 21 Sea Zone 1 germanSubmarine owned by the Germany submerged Usa win with 1 americanDestroyer and 1 americanStrategicBomber remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanSubmarine Usa win with 1 americanDestroyer and 1 americanStrategicBomber remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanSubmarine Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East 1 americanStrategicBomber moved from 21 Sea Zone to Southern Britain 1 americanInfantry moved from Southern US to Southeastern US 1 americanArtillery moved from Southwestern US to Los Angeles 1 americanAntiAirGun and 1 americanMarine moved from Los Angeles to 156 Sea Zone 1 americanAntiAirGun, 1 americanMarine and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone 1 americanAntiAirGun and 1 americanMarine moved from 115 Sea Zone to Hawaiian Islands 1 americanTransport moved from 113 Sea Zone to 156 Sea Zone 1 americanCarrier and 1 americanDestroyer moved from 136 Sea Zone to 143 Sea Zone 1 americanSubmarine moved from 134 Sea Zone to 143 Sea Zone 1 americanNavalFighter moved from Los Angeles to 115 Sea Zone 1 americanStrategicBomber moved from Los Angeles to Hawaiian Islands 1 americanCruiser moved from 156 Sea Zone to 115 Sea Zone 1 americanDestroyer moved from 112 Sea Zone to 115 Sea Zone 1 americanDestroyer moved from 106 Sea Zone to 115 Sea Zone 1 americanInfantry moved from Western US to 112 Sea Zone 1 americanInfantry and 1 americanTransport moved from 112 Sea Zone to 106 Sea Zone 1 americanInfantry moved from Northwestern US to 106 Sea Zone 2 americanInfantrys and 1 americanTransport moved from 106 Sea Zone to 104 Sea Zone 2 americanInfantrys moved from 104 Sea Zone to Alaska 1 americanFighter moved from Northwestern US to Hawaiian Islands 1 Material and 1 Truck moved from Central US to Detroit 1 americanTank moved from Detroit to New York 1 americanInfantry and 1 americanMarine moved from Washington to 30 Sea Zone 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone 1 americanInfantry and 1 americanMarine moved from 39 Sea Zone to Azores 1 americanDestroyer moved from 30 Sea Zone to 39 Sea Zone 1 americanInfantry moved from Florida Peninsula to 36 Sea Zone 1 americanAntiAirGun moved from Florida Peninsula to 36 Sea Zone 1 americanAntiAirGun, 1 americanInfantry and 1 americanTransport moved from 36 Sea Zone to 39 Sea Zone 1 americanAntiAirGun and 1 americanInfantry moved from 39 Sea Zone to Azores 1 americanTransport moved from 35 Sea Zone to 36 Sea Zone 1 Train moved from Southeastern US to Chicago 1 americanAirTransport and 1 americanParatrooper moved from Chicago to Newfoundland 1 americanNavalFighter moved from Eastern US to Azores 1 americanCombatEngineer moved from Chicago to Detroit 1 americanInfantry moved from Northern Central US to Northwestern US 1 Material, 1 Train and 1 americanAntiAirGun moved from Chicago to San Francisco 1 americanMech.Infantry moved from Detroit to Eastern Central US 1 americanInfantry and 1 americanMech.Infantry moved from Eastern Central US to New York 1 Truck and 1 americanAntiAirGun moved from Iceland to 6 Sea Zone 1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 6 Sea Zone to 7 Sea Zone 1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 7 Sea Zone to 21 Sea Zone 1 Truck and 1 americanAntiAirGun moved from 21 Sea Zone to Southern Britain 1 americanNavalFighter moved from 113 Sea Zone to 143 Sea Zone 1 americanCarrier and 1 americanDestroyer moved from 113 Sea Zone to 115 Sea Zone 1 americanFighter moved from Midway to Hawaiian Islands Purchase Units - Usa Usa buy 2 Materials, 1 ResearchCenter, 1 americanCarrier, 1 americanFactory, 1 americanHull and 1 americanSubmarine; Remaining resources: 2 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in Detroit being upgraded or consumed: 2 Materials 1 ResearchCenter placed in Detroit Units in San Francisco being upgraded or consumed: 2 Materials 1 americanFactory placed in San Francisco Units in 30 Sea Zone being upgraded or consumed: 1 americanHull 1 americanCarrier, 1 americanHull and 1 americanSubmarine placed in 30 Sea Zone 2 Materials placed in Detroit Activate Technology - Usa Usa activating Logistics Trigger americanL1: Setting isAirBase to true for unitAttachment attached to americanCarrier Trigger americanL1: Setting maxScrambleCount to 2 for unitAttachment attached to americanCarrier Turn Complete - Usa Usa collect 70 PUs; end with 72 PUs Units generate 6 techTokens; Usa end with 6 techTokens
Combat Hit Differential Summary :
Usa DepthChargeAttack : 0.83 Usa rolls : 1.00
-
@surfer Its the same rule as in Labrador. one american aircraft per turn per territory.
-
@Guderian1 Also, I’m guess I did my attack “correctly” against the German subs. I attacked with 1 DD + ftr vs 2 subs. I didn’t realize I needed Improved Destroyers to stop the subs from submerging.
However, the combat as played by the TripleA engine allowed 1 round of attacking, then the surviving sub was given the choice to submerge…which I assumed it would.Is this how the submerge rule works in TWW? DDs get at least 1 round of shots before submerge becomes an option? What about other units?
Or does the game engine fail here, and Germany should have 2 subs still? In which case I might want to rethink US placement. -
@surfer Im pretty sure its correct the way it works in the engine. Its the treacherous notion of this game. There are plenty of these differences from the typical G40. You wont discover them when reading the rules, only when you play it.
The only problem I am aware of is that carriers have 2 lives, which they are not supposed to have until an upgrade. This can be mitigated by downloading an xml file with the newest updates. You can update if you want to, but its not necessary for this game
Heres the xml file:
https://forums.triplea-game.org/topic/3237/can-we-fix-tww/43 -
@Guderian1 How does that work without the patch? You can’t player edit the dead units during combat.
Or do you mean that since we started the game, we’ll just continue as if all CVs are 2 hit?
-
@surfer I think we should play as the engine allows. Theres too much hassle to get 7 people to adhere to all details.
If anybody wants to start a new game we can do it then. I want to play a new game with fewer players as soon as I get a hold of all the rules.
-
@Guderian1 not that i expected to be a play tester, but i would suggest that we keep a record of the “bugs” we find, so we can share with the developers.
-
TripleA Move Summary: Germany round 2
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Research Technology - Germany Trigger germanaTIP: Germany gains access to ImprovedProduction Germany spend 48 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover ImprovedTanks Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanBattleship moved from 13 Sea Zone to 15 Sea Zone 1 germanAntiTankGun, 1 germanArtillery, 1 germanInfantry and 1 germanTank moved from Pskov to Leningrad 1 germanArtillery, 2 germanInfantrys and 1 germanMech.Infantry moved from Lativa Estonia to Leningrad 1 germanTank moved from Belorussia to Leningrad 1 germanStrategicBomber moved from Belorussia to Leningrad 1 germanTacticalBomber moved from Belorussia to Leningrad 1 germanTank moved from Orel Kursk to Leningrad 1 germanFighter moved from Poland to Leningrad 1 germanStrategicBomber moved from Norway to Leningrad 1 germanAlpineInfantry and 1 germanInfantry moved from Eastern Finland to Leningrad 1 germanAlpineInfantry and 1 germanInfantry moved from Northern Finland to Murmansk 1 germanNavalFighter moved from Norway to Murmansk 2 germanFighters moved from Norway to Murmansk 1 germanInfantry moved from Smolensk to Voronezh 1 germanInfantry moved from Kharkov to Voronezh Combat - Germany Germany creates battle in territory 21 Sea Zone Germany creates battle in territory 24 Sea Zone
-
Waiting for scramble orders
-
Scramble orders from UK @dawgoneit and Soviet @Avner
-
@Guderian1 So do aircraft help in fighting subs with DD? Or do you need Improved destroyers? It seems like aircraft are included in the attack…
I tried a test battle sub vs ftr, and sub gets to submerge, but if the attack continues, the ftr will hit the sub. Rather than as in G40, it would be a stalemate.
Seems in TWW, DD’s are not as useful.
-
@Caesar1 said in Total World War 3.0 7 players:
Waiting for scramble orders
full scramble from Caucasus
-
As it’s just German subs, there is no reason to not to scramble. So in the interest of moving the game along, full scramble for UK
-
TripleA Turn Summary: Finland round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 16 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 23 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 28 PUs Research Technology - Germany Trigger germanaTIP: Germany gains access to ImprovedProduction Germany spend 48 on tech rolls Germany rolls : 2/1 hits, 0.00 expected hits Germany removing all Technology Tokens after successful research. Germany discover ImprovedTanks Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanBattleship moved from 13 Sea Zone to 15 Sea Zone 1 germanAntiTankGun, 1 germanArtillery, 1 germanInfantry and 1 germanTank moved from Pskov to Leningrad 1 germanArtillery, 2 germanInfantrys and 1 germanMech.Infantry moved from Lativa Estonia to Leningrad 1 germanTank moved from Belorussia to Leningrad 1 germanStrategicBomber moved from Belorussia to Leningrad 1 germanTacticalBomber moved from Belorussia to Leningrad 1 germanTank moved from Orel Kursk to Leningrad 1 germanFighter moved from Poland to Leningrad 1 germanStrategicBomber moved from Norway to Leningrad 1 germanAlpineInfantry and 1 germanInfantry moved from Eastern Finland to Leningrad 1 germanAlpineInfantry and 1 germanInfantry moved from Northern Finland to Murmansk 1 germanNavalFighter moved from Norway to Murmansk 2 germanFighters moved from Norway to Murmansk 1 germanInfantry moved from Smolensk to Voronezh 1 germanInfantry moved from Kharkov to Voronezh Combat - Germany Germany creates battle in territory 21 Sea Zone Germany creates battle in territory 24 Sea Zone Britain scrambles 1 units out of Central Britain to defend against the attack in 24 Sea Zone Russia scrambles 2 units out of Caucasus to defend against the attack in Voronezh Usa scrambles 2 units out of Southern Britain to defend against the attack in 21 Sea Zone Battle in Murmansk Germany attack with 1 germanAlpineInfantry, 2 germanFighters, 1 germanInfantry and 1 germanNavalFighter Russia defend with 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 russianAlpineInfantry, 1 russianDocks, 1 russianEntrenchment and 1 russianInfantry Germany roll dice for 1 germanAlpineInfantry, 2 germanFighters, 1 germanInfantry and 1 germanNavalFighter in Murmansk, round 2 : 1/1 hits, 1.08 expected hits Russia roll dice for 1 russianAlpineInfantry, 1 russianEntrenchment and 1 russianInfantry in Murmansk, round 2 : 1/1 hits, 1.33 expected hits 1 germanInfantry owned by the Germany lost in Murmansk 1 russianInfantry owned by the Russia lost in Murmansk Germany roll dice for 1 germanAlpineInfantry, 2 germanFighters and 1 germanNavalFighter in Murmansk, round 3 : 1/1 hits, 0.92 expected hits Russia roll dice for 1 russianAlpineInfantry and 1 russianEntrenchment in Murmansk, round 3 : 1/1 hits, 0.92 expected hits 1 germanFighter owned by the Germany lost in Murmansk 1 russianAlpineInfantry owned by the Russia lost in Murmansk Germany roll dice for 1 germanAlpineInfantry, 1 germanFighter and 1 germanNavalFighter in Murmansk, round 4 : 1/1 hits, 0.67 expected hits Russia roll dice for 1 russianEntrenchment in Murmansk, round 4 : 1/1 hits, 0.50 expected hits 1 germanAlpineInfantry owned by the Germany lost in Murmansk 1 russianEntrenchment owned by the Russia lost in Murmansk Germany win with 1 germanFighter and 1 germanNavalFighter remaining. Battle score for attacker is -5 Casualties for Germany: 1 germanAlpineInfantry, 1 germanFighter and 1 germanInfantry Casualties for Russia: 1 russianAlpineInfantry, 1 russianEntrenchment and 1 russianInfantry Battle in 24 Sea Zone Germany attack with 1 germanSubmarine Britain defend with 1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 3 britishDestroyers, 1 britishFighter, 1 britishNavalFighter and 1 britishSubmarine Germany roll dice for 1 germanSubmarine in 24 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Britain roll dice for 1 britishSubmarine in 24 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits Britain roll dice for 1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 3 britishDestroyers, 1 britishFighter and 1 britishNavalFighter in 24 Sea Zone, round 2 : 3/1 hits, 3.08 expected hits 1 germanSubmarine owned by the Germany lost in 24 Sea Zone Britain win with 1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 3 britishDestroyers, 1 britishFighter, 1 britishNavalFighter and 1 britishSubmarine remaining. Battle score for attacker is -7 Casualties for Germany: 1 germanSubmarine Battle in Leningrad Germany attack with 1 germanAlpineInfantry, 1 germanAntiTankGun, 2 germanArtillerys, 1 germanFighter, 4 germanInfantrys, 1 germanMech.Infantry, 2 germanStrategicBombers, 1 germanTacticalBomber and 3 germanTanks Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianBarracks, 1 russianCombatEngineer, 1 russianDocks, 1 russianEntrenchment, 1 russianFighter, 1 russianFortification and 5 russianInfantrys Russia roll AntiAircraftGun dice in Leningrad : 0/1 hits, 0.25 expected hits Russia roll AntiTankGun dice in Leningrad : 0/1 hits, 0.17 expected hits Germany roll dice for 1 germanAlpineInfantry, 1 germanAntiTankGun, 2 germanArtillerys, 1 germanFighter, 4 germanInfantrys, 1 germanMech.Infantry, 2 germanStrategicBombers, 1 germanTacticalBomber and 3 germanTanks in Leningrad, round 2 : 4/1 hits, 4.75 expected hits Russia roll dice for 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianCombatEngineer, 1 russianEntrenchment, 1 russianFighter, 1 russianFortification and 5 russianInfantrys in Leningrad, round 2 : 5/1 hits, 5.33 expected hits 2 germanInfantrys owned by the Germany, 1 germanMech.Infantry owned by the Germany, 1 germanAntiTankGun owned by the Germany and 1 germanAlpineInfantry owned by the Germany lost in Leningrad 1 russianAntiTankGun owned by the Russia and 3 russianAntiAirGuns owned by the Russia lost in Leningrad 1 germanFighter owned by the Germany, 1 germanTacticalBomber owned by the Germany and 2 germanStrategicBombers owned by the Germany retreated 2 germanInfantrys owned by the Germany, 3 germanTanks owned by the Germany and 2 germanArtillerys owned by the Germany retreated to Lativa Estonia Russia win with 1 russianCombatEngineer, 1 russianEntrenchment, 1 russianFighter, 1 russianFortification and 5 russianInfantrys remaining. Battle score for attacker is -3 Casualties for Germany: 1 germanAlpineInfantry, 1 germanAntiTankGun, 2 germanInfantrys and 1 germanMech.Infantry Casualties for Russia: 3 russianAntiAirGuns and 1 russianAntiTankGun Battle in 15 Sea Zone Germany attack with 1 germanBattleship Britain defend with 1 britishTransport; Russia defend with 1 russianDestroyer and 1 russianTransport Germany roll dice for 1 germanBattleship in 15 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Russia roll dice for 1 britishTransport, 1 russianDestroyer and 1 russianTransport in 15 Sea Zone, round 2 : 0/1 hits, 0.42 expected hits 1 russianTransport owned by the Russia lost in 15 Sea Zone Germany roll dice for 1 germanBattleship in 15 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits Russia roll dice for 1 britishTransport and 1 russianDestroyer in 15 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 britishTransport owned by the Britain lost in 15 Sea Zone Germany roll dice for 1 germanBattleship in 15 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits Russia roll dice for 1 russianDestroyer in 15 Sea Zone, round 4 : 1/1 hits, 0.25 expected hits Units damaged: 1 germanBattleship owned by the Germany 1 germanBattleship owned by the Germany transformed into 1 germanBattleship-damaged owned by the Germany in 15 Sea Zone 1 russianDestroyer owned by the Russia lost in 15 Sea Zone Germany win, taking 15 Sea Zone from Neutral with 1 germanBattleship-damaged remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianDestroyer and 1 russianTransport Casualties for Britain: 1 britishTransport Casualties for Germany: 1 germanBattleship Battle in Voronezh Germany attack with 2 germanInfantrys Russia defend with 1 Flagpole, 1 russianAirfield, 1 russianFighter, 1 russianInfantry and 1 russianTacticalBomber Germany roll dice for 2 germanInfantrys in Voronezh, round 2 : 1/1 hits, 0.33 expected hits Russia roll dice for 1 russianFighter, 1 russianInfantry and 1 russianTacticalBomber in Voronezh, round 2 : 1/0 hits, 1.00 expected hits 1 germanInfantry owned by the Germany lost in Voronezh 1 russianInfantry owned by the Russia lost in Voronezh 1 germanInfantry owned by the Germany retreated to Kharkov Russia win with 1 russianFighter and 1 russianTacticalBomber remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in 21 Sea Zone Germany attack with 1 germanSubmarine Usa defend with 1 americanDestroyer and 1 americanTransport; Britain defend with 1 britishDestroyer, 1 britishFighter and 1 britishNavalFighter 1 germanSubmarine owned by the Germany submerged Moving scrambled unit from 21 Sea Zone back to originating territory: Southern Britain Moving scrambled unit from 21 Sea Zone back to originating territory: Southern Britain Moving scrambled unit from 24 Sea Zone back to originating territory: Central Britain Moving scrambled unit from Voronezh back to originating territory: Caucasus Moving scrambled unit from Voronezh back to originating territory: Caucasus Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanInfantrys moved from Eastern Germany to 27 Sea Zone 2 germanInfantrys moved from 27 Sea Zone to Lithuania 1 Train, 1 germanAlpineInfantry and 1 germanInfantry moved from Hungary Slovakia to Lithuania 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanMech.Infantry moved from Belorussia to Lativa Estonia 1 germanFighter moved from Leningrad to Lativa Estonia 1 germanTacticalBomber moved from Leningrad to Lativa Estonia 2 germanStrategicBombers moved from Leningrad to Lativa Estonia 1 germanNavalFighter moved from Murmansk to Eastern Finland 1 germanFighter moved from Murmansk to Eastern Finland 1 Truck and 1 germanAntiAirGun moved from Northern Finland to Eastern Finland 1 Material, 1 germanAntiAirGun, 1 germanCombatEngineer and 1 germanInfantry moved from Finland to Eastern Finland 1 Truck and 1 germanParatrooper moved from Norway to Northern Norway 1 germanCombatEngineer moved from Norway to Central Norway 2 germanInfantrys moved from Norway to Central Norway 1 germanArtillery moved from Norway to Central Norway 1 germanAlpineInfantry moved from Norway to Central Norway 1 germanArtillery and 1 germanInfantry moved from Lithuania to Lativa Estonia 1 Truck and 1 germanParatrooper moved from Poland to Lativa Estonia 1 germanInfantry moved from Pinsk Marshes to Belorussia 4 germanInfantrys moved from Eastern Poland to Belorussia 2 germanTanks moved from Eastern Poland to Lativa Estonia 2 germanArtillerys moved from Eastern Poland to Belorussia 1 germanMech.Infantry moved from Eastern Poland to Belorussia 1 germanCombatEngineer and 4 germanInfantrys moved from Poland to Lithuania 1 germanFighter, 2 germanInfantrys, 1 germanMarine and 1 germanNavalFighter moved from Western France to Paris 1 germanInfantry moved from Bohemia Moravia to Poland 1 Truck and 1 germanArtillery moved from Hungary Slovakia to Bessarabia 1 germanInfantry moved from Romania to Western Ukraine 1 germanAntiTankGun, 1 germanInfantry and 1 germanTacticalBomber moved from Southern Ukraine to Kharkov 1 germanAirTransport, 1 germanCombatEngineer and 2 germanInfantrys moved from Western Ukraine to Kharkov 1 Truck, 1 germanAntiTankGun, 1 germanInfantry and 1 germanTank moved from Bessarabia to Western Ukraine 1 germanTank moved from Western Ukraine to Kharkov 1 germanArtillery and 2 germanInfantrys moved from Orel Kursk to Kharkov 1 germanAntiTankGun, 1 germanArtillery, 1 germanMech.Infantry and 1 germanParatrooper moved from Smolensk to Orel Kursk 1 germanMech.Infantry moved from Orel Kursk to Kharkov 1 Train moved from Belorussia to Eastern Germany 1 Train moved from Lithuania to Northern Germany 1 germanTransport moved from 69 Sea Zone to 64 Sea Zone 1 germanSubmarine moved from 69 Sea Zone to 64 Sea Zone 2 germanInfantrys moved from French West Africa to West Africa 1 germanCombatEngineer moved from French West Africa to West Africa 1 germanArtillery, 1 germanFighter, 3 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks moved from Cyrenaica to Tobruk 1 Material and 1 Truck moved from Tripolitania to Tobruk 1 germanArtillery, 1 germanCombatEngineer and 1 germanInfantry moved from Tripolitania to Cyrenaica 1 Train moved from Tunisia to Algeria 1 Train, 1 germanAntiAirGun and 2 germanInfantrys moved from Algeria to Tunisia Purchase Units - Germany Germany buy 1 Rail, 1 ResearchCenter, 2 germanBarrackss and 6 germanInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany 4 germanInfantrys placed in Eastern Germany 2 germanInfantrys placed in Northern Germany Activate Technology - Germany Germany activating ImprovedTanks Trigger germanImpTanks2: Setting defense to 5 for unitAttachment attached to germanTank Trigger germanImpTanks1: Germany is added to UnitSupportAttachment attached to: UnitType{name=germanTank} with name: supportAttachmentTankImpgerman Turn Complete - Germany Germany collect 68 PUs; end with 68 PUs Units generate 3 techTokens; Germany end with 3 techTokens Units Change Ownership Some Units in Eastern Finland change ownership: 1 Material and 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 Material Some Units in West Africa change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerId named:VichyFrance VichyFrance buy 1 Material, 6 germanInfantrys and 1 germanMech.Infantry; Remaining resources: 0 PUs; Place Units - VichyFrance 3 germanInfantrys placed in Vichy France VichyFrance undo move 1. 2 Materials and 1 germanMech.Infantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 19 PUs; end with 19 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 17 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 15 PUs Units Change Ownership Some Units in Vichy France change ownership: 3 Materials and 1 germanMech.Infantry Some Units in West Africa change ownership: 1 germanCombatEngineer Purchase Units - DanubeAxis DanubeAxis buy 1 Material, 1 germanCombatEngineer, 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank; Remaining resources: 0 PUs; Place Units - DanubeAxis 1 Material, 1 germanCombatEngineer and 1 germanTank placed in Hungary Slovakia 1 germanInfantry placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 1 Material, 1 germanCombatEngineer and 1 germanTank Some Units in Romania change ownership: 1 germanInfantry Purchase Units - Finland Finland buy 1 germanFighter and 1 germanMech.Infantry; Remaining resources: 0 PUs; Place Units - Finland 1 germanFighter and 1 germanMech.Infantry placed in Finland Turn Complete - Finland Finland collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 1 Material and 1 germanCombatEngineer Some Units in Finland change ownership: 1 germanFighter and 1 germanMech.Infantry
Combat Hit Differential Summary :
Germany regular : 0.00 Russia AntiAircraftGun : -0.25 Germany rolls : 2.00 Russia AntiTankGun : -0.17 Russia regular : -0.08 Britain regular : -0.08
Territory Summary for DanubeAxis, Finland, Germany and VichyFrance :
13 Sea Zone : 1 flag 15 Sea Zone : 1 flag, 1 germanBattleship-damaged 21 Sea Zone : 1 germanSubmarine 27 Sea Zone : 1 germanHull and 1 germanTransport 44 Sea Zone : 1 vichyBattleship, 1 vichyCruiser, 2 vichyDestroyers, 2 vichySubmarines and 1 vichyTransport 47 Sea Zone : 1 germanDestroyer and 1 germanTransport 64 Sea Zone : 2 germanSubmarines, 1 germanTransport, 1 vichyBattleship and 1 vichyDestroyer Al Kufrah : 1 germanAntiAirGun Algeria : 1 Flagpole, 1 Protectorate, 1 Rail, 1 UnitsForExiledAllies and 1 germanAirfield Austria : 1 Flagpole, 1 Rail, 1 germanAirfield and 1 germanBarracks Belorussia : 1 flag, 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanAntiAirGun, 2 germanArtillerys, 5 germanInfantrys and 1 germanMech.Infantry Berlin : 1 Flagpole, 1 Material, 2 Rails, 1 ResearchCenter, 1 germanAirfield, 1 germanAntiAirGun and 1 germanBarracks Bessarabia : 1 Flagpole, 1 Rail, 1 Truck, 1 germanAirfield, 1 germanAntiAirGun and 1 germanArtillery Bohemia Moravia : 1 Flagpole, 1 Rail and 1 germanAirfield Bulgaria : 1 Flagpole and 1 Rail Central Norway : 1 Flagpole, 1 Rail, 1 germanAlpineInfantry, 1 germanAntiAirGun, 1 germanArtillery, 1 germanCombatEngineer and 2 germanInfantrys Copenhagen : 1 Flagpole and 1 germanAirfield Corsica : 1 Flagpole Crete : 1 Flagpole, 1 Material, 1 germanAirfield, 1 germanArtillery, 1 germanInfantry and 1 germanParatrooper Crimea : 1 flag, 1 Flagpole and 1 germanTank Cyrenaica : 1 germanArtillery, 1 germanCombatEngineer and 1 germanInfantry Denmark : 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanEntrenchment and 1 germanInfantry Eastern Finland : 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 germanAirfield, 2 germanAntiAirGuns, 1 germanCombatEngineer, 1 germanEntrenchment, 1 germanFighter, 2 germanFortifications, 1 germanInfantry and 1 germanNavalFighter Eastern France : 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 germanAntiTankGun and 1 germanInfantry Eastern French Africa : 1 Flagpole Eastern Germany : 1 Flagpole, 2 Rails, 1 Train, 1 germanAircraftPlant, 1 germanAirfield, 1 germanBarracks, 1 germanDocks, 1 germanFactory and 4 germanInfantrys Eastern Poland : 1 flag, 1 Flagpole, 1 Rail and 1 germanAirfield Finland : 1 Flagpole, 1 Rail, 1 germanAircraftPlant, 1 germanAirfield, 1 germanBarracks, 1 germanDocks, 1 germanFactory, 1 germanFighter and 1 germanMech.Infantry French Central Africa : 1 Flagpole French Guyana : 1 Flagpole French Indochina : 1 Flagpole French West Africa : 1 Flagpole and 1 Rail Hungary Slovakia : 1 Flagpole, 1 Material, 2 Rails, 1 germanAircraftPlant, 1 germanAirfield, 1 germanAntiAirGun, 1 germanBarracks, 1 germanCombatEngineer, 1 germanFactory and 1 germanTank Kharkov : 1 flag, 1 Flagpole, 1 germanAirTransport, 1 germanAirfield, 2 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer, 7 germanInfantrys, 1 germanMech.Infantry, 1 germanTacticalBomber and 1 germanTank Lativa Estonia : 1 flag, 1 Flagpole, 1 Truck, 1 germanAntiTankGun, 4 germanArtillerys, 1 germanCombatEngineer, 1 germanFighter, 4 germanInfantrys, 1 germanMech.Infantry, 1 germanParatrooper, 2 germanStrategicBombers, 1 germanTacticalBomber and 5 germanTanks Lithuania : 1 flag, 1 Flagpole, 1 Rail, 1 germanAlpineInfantry, 1 germanCombatEngineer and 7 germanInfantrys Low Countries : 1 Flagpole, 1 UnitsForExiledAllies and 1 germanEntrenchment Madagascar : 1 Flagpole, 1 germanAirfield and 1 germanInfantry Morrocco : 1 Flagpole, 1 Protectorate, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield and 1 germanEntrenchment Northern Finland : 1 Flagpole, 1 Rail and 2 germanEntrenchments Northern France : 1 Flagpole, 1 Material, 1 Rail, 1 germanAirfield, 1 germanAntiAirGun and 1 germanEntrenchment Northern Germany : 1 Flagpole, 2 Rails, 1 Train, 2 germanAirfields, 1 germanAntiAirGun, 1 germanArtillery, 1 germanBarracks, 1 germanDocks, 1 germanFortification and 6 germanInfantrys Northern Italy : 1 germanAntiAirGun and 2 germanInfantrys Northern Norway : 1 Flagpole, 1 Truck, 1 germanAirfield, 1 germanAlpineInfantry, 1 germanArtillery and 1 germanParatrooper Northern Yugoslavia : 1 Flagpole and 1 Rail Norway : 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanAntiAirGun and 1 germanEntrenchment Orel Kursk : 1 flag, 1 Flagpole, 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanArtillery and 1 germanParatrooper Paris : 1 Flagpole, 2 Rails, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanAntiAirGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 3 germanInfantrys, 2 germanMarines, 1 germanMech.Infantry, 1 germanNavalFighter and 1 germanTank Pinsk Marshes : 1 flag, 1 Flagpole Poland : 1 Flagpole, 1 Material, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield and 1 germanInfantry Pskov : 1 flag, 1 Flagpole Romania : 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanBarracks, 1 germanDocks and 1 germanInfantry Smolensk : 1 flag, 1 Flagpole Southern Algeria : 1 Flagpole Southern Germany : 1 Flagpole, 1 Rail, 1 germanAircraftPlant, 1 germanAirfield, 1 germanAntiAirGun and 1 germanEntrenchment Southern Ukraine : 1 flag, 1 Flagpole and 1 Rail Southwestern Algeria : 1 Flagpole Tobruk : 1 Material, 1 Truck, 1 germanArtillery, 1 germanFighter, 3 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks Tunisia : 1 Flagpole, 1 Rail, 1 Train, 1 UnitsForExiledAllies, 1 germanAntiAirGun and 2 germanInfantrys Vichy France : 1 Flagpole, 3 Materials, 1 Rail, 1 germanAircraftPlant, 1 germanAirfield, 1 germanBarracks, 1 germanDocks, 1 germanFactory and 1 germanMech.Infantry West Africa : 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanCombatEngineer and 2 germanInfantrys Western France : 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanDocks and 1 germanEntrenchment Western Germany : 1 Flagpole, 1 Rail, 2 germanAirfields, 1 germanAntiAirGun, 1 germanEntrenchment, 1 germanFactory and 2 germanInfantrys Western Ukraine : 1 flag, 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 germanAntiTankGun and 2 germanInfantrys
Production/PUs Summary :
Germany : 68 / 68 VichyFrance : 19 / 15 DanubeAxis : 12 / 12 Finland : 7 / 7 Russia : 65 / 68 Brazil : 7 / 0 Japan : 55 / 58 Manchuria : 10 / 11 Thailand : 7 / 7 China : 24 / 24 Spain : 8 / 0 Britain : 41 / 48 Canada : 15 / 15 ExiledAllies : 26 / 12 Egypt : 9 / 9 SouthAfrica : 7 / 7 India : 13 / 15 Australia : 17 / 17 Sweden : 7 / 0 Italy : 26 / 28 Usa : 70 / 72 Turkey : 7 / 0
Dice Statistics:
Total 1 was rolled 7 times 2 was rolled 10 times 3 was rolled 8 times 4 was rolled 12 times 5 was rolled 11 times 6 was rolled 16 times 7 was rolled 11 times 8 was rolled 13 times 9 was rolled 16 times 10 was rolled 7 times 11 was rolled 15 times 12 was rolled 13 times Average roll : 6.950 Median : 7.000 Variance : 0.818 Standard Deviation : 0.905 Total rolls : 139 Usa Combat 2 was rolled 4 times 5 was rolled 1 times 6 was rolled 1 times 8 was rolled 2 times 9 was rolled 2 times 10 was rolled 2 times 11 was rolled 1 times Average roll : 6.462 Median : 8.000 Variance : 1.410 Standard Deviation : 1.187 Total rolls : 13 Japan Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 6 times 7 was rolled 1 times 8 was rolled 1 times 9 was rolled 4 times 10 was rolled 2 times 11 was rolled 2 times 12 was rolled 1 times Average roll : 6.958 Median : 6.000 Variance : 1.304 Standard Deviation : 1.142 Total rolls : 24 China Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times 8 was rolled 1 times 9 was rolled 2 times 10 was rolled 1 times 11 was rolled 1 times 12 was rolled 3 times Average roll : 7.769 Median : 9.000 Variance : 0.743 Standard Deviation : 0.862 Total rolls : 13 Finland Combat 7 was rolled 1 times 11 was rolled 1 times Average roll : 9.000 Median : 9.000 Variance : 1.667 Standard Deviation : 1.291 Total rolls : 2 Italy Combat 3 was rolled 1 times 6 was rolled 1 times 12 was rolled 1 times Average roll : 7.000 Median : 6.000 Variance : 1.125 Standard Deviation : 1.061 Total rolls : 3 Britain Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times 8 was rolled 1 times 9 was rolled 4 times 10 was rolled 1 times 11 was rolled 3 times 12 was rolled 1 times Average roll : 7.389 Median : 8.500 Variance : 1.000 Standard Deviation : 1.000 Total rolls : 18 Germany Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 5 times 6 was rolled 2 times 7 was rolled 6 times 8 was rolled 4 times 9 was rolled 2 times 10 was rolled 1 times 11 was rolled 2 times 12 was rolled 4 times Average roll : 6.600 Median : 7.000 Variance : 0.792 Standard Deviation : 0.890 Total rolls : 35 Russia Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 2 times 7 was rolled 3 times 8 was rolled 4 times 9 was rolled 2 times 11 was rolled 5 times 12 was rolled 3 times Average roll : 6.806 Median : 7.000 Variance : 0.831 Standard Deviation : 0.911 Total rolls : 31