TripleA Turn Summary: Italy round 1
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 1
Research Technology - Italy
Note to players Italy: <body><img src="startitaly.png"/></body>
Trigger Starttechtokens: Italy met a national objective for an additional 5 techTokens; end with 5 techTokens
Italy spend 0 on tech rolls
Italy rolls : 1/1 hits, 0.00 expected hits
Italy removing all Technology Tokens after successful research.
Italy discover Production
Combat Move - Italy
Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
2 italianMarines moved from Southern Italy to 50 Sea Zone
2 italianMarines and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
2 italianMarines moved from 51 Sea Zone to Tobruk
1 italianFighter, 1 italianInfantry, 1 italianMarine and 1 italianTank moved from Cyrenaica to Tobruk
1 italianNavalFighter moved from Greece to Tobruk
1 italianCruiser moved from 50 Sea Zone to 51 Sea Zone
1 italianBattleship moved from 46 Sea Zone to 51 Sea Zone
1 italianArtillery, 1 italianInfantry and 1 italianMech.Infantry moved from Al Kufrah to Tobruk
1 italianTacticalBomber moved from Rome to Tobruk
1 italianStrategicBomber moved from Sicily to Tobruk
1 italianSubmarine moved from 59 Sea Zone to 58 Sea Zone
Combat - Italy
Battle in Tobruk
Italy attack with 1 italianArtillery, 1 italianFighter, 2 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank
Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishFortification, 1 britishInfantry and 1 britishParatrooper
Britain roll AntiAircraftGun dice in Tobruk : 0/1 hits, 0.08 expected hits
Italy roll dice for 1 italianBattleship and 1 italianCruiser in Tobruk, round 2 : 1/1 hits, 1.08 expected hits
Italy roll dice for 1 italianArtillery, 1 italianFighter, 2 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank in Tobruk, round 2 : 3/1 hits, 3.42 expected hits
Britain roll dice for 1 britishAntiAirGun, 1 britishFortification, 1 britishInfantry and 1 britishParatrooper in Tobruk, round 2 : 2/1 hits, 1.83 expected hits
2 italianInfantrys owned by the Italy lost in Tobruk
1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishParatrooper owned by the Britain and 1 britishFortification owned by the Britain lost in Tobruk
Some non-combat units are destroyed:
Italy win, taking Tobruk from Britain with 1 italianArtillery, 1 italianFighter, 3 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank remaining. Battle score for attacker is 17
Casualties for Italy: 2 italianInfantrys
Casualties for Britain: 1 britishAntiAirGun, 1 britishFortification, 1 britishInfantry and 1 britishParatrooper
Non Combat Move - Italy
Note to players Italy: <body><img src="tobruk.png"/></body>
Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
1 italianAntiTankGun, 1 italianArtillery and 1 italianCombatEngineer moved from Tripolitania to Cyrenaica
1 italianFighter moved from Tobruk to Crete
1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Tobruk to Cyrenaica
1 Truck and 1 italianInfantry moved from Tripolitania to Tobruk
2 italianInfantrys moved from Rome to 46 Sea Zone
2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
2 italianInfantrys moved from 51 Sea Zone to Tobruk
1 Material and 1 Truck moved from Northern Italy to Southern Italy
1 Train, 1 italianArtillery and 1 italianInfantry moved from Rome to Southern Ukraine
1 italianInfantry and 1 italianMech.Infantry moved from Kharkov to Southern Ukraine
1 italianInfantry moved from Western Ukraine to Kharkov
1 Truck and 1 italianAntiAirGun moved from Western Ukraine to Southern Ukraine
1 italianArtillery and 1 italianInfantry moved from Romania to Bessarabia
1 italianAlpineInfantry moved from Southern Yugoslavia to Greece
1 italianInfantry moved from Southern Yugoslavia to Romania
1 italianFighter moved from Southern Italy to Crete
1 italianDestroyer moved from 50 Sea Zone to 51 Sea Zone
1 italianDestroyer moved from 46 Sea Zone to 51 Sea Zone
1 italianDestroyer moved from 49 Sea Zone to 51 Sea Zone
1 italianSubmarine moved from 47 Sea Zone to 50 Sea Zone
1 italianTransport moved from 49 Sea Zone to 46 Sea Zone
1 italianMech.Infantry and 1 italianTank moved from Northern Italy to Romania
1 italianAirTransport and 1 italianParatrooper moved from Northern Italy to Sicily
1 Truck moved from Southern Italy to Northern Italy
1 italianInfantry moved from Northern Italy to Rome
1 italianMech.Infantry moved from Northern Yugoslavia to Bessarabia
Purchase Units - Italy
Italy buy 1 ResearchCenter, 2 italianMarines and 2 italianSubmarines; Remaining resources: 2 PUs; 0 techTokens;
Place Units - Italy
2 italianMarines placed in Rome
Units in Southern Italy being upgraded or consumed: 2 Materials
1 ResearchCenter placed in Southern Italy
2 italianSubmarines placed in 50 Sea Zone
Activate Technology - Italy
Italy activating Production
Turn Complete - Italy
Italy collect 26 PUs; end with 28 PUs
Units generate 6 techTokens; Italy end with 6 techTokens
Combat Hit Differential Summary :
Italy regular : -0.50
Britain AntiAircraftGun : -0.08
Italy rolls : 1.00
Britain regular : 0.17
Savegame