@Karl7 Round 2 was really bad, I should have pulled the plug back then…
I was hoping for an equally unbalanced round 3 or 4… just favoring me…
but…
Hope is the first step on the road to disappointment
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 1
Supporting Britain - Canada
Canada collect 0 PUs; end with 14 PUs
Organizing Partisan Operations - ExiledAllies
ExiledAllies collect 0 PUs; end with 5 PUs
Some Units in Exiled Allies change ownership: 1 britishAntiAirGun
Preparing Defense - Egypt
Egypt collect 0 PUs; end with 7 PUs
Marching Orders - SouthAfrica
SouthAfrica collect 0 PUs; end with 6 PUs
Preparing Ambushes - India
India collect 0 PUs; end with 9 PUs
Preparing Naval Operations - Australia
Australia collect 0 PUs; end with 15 PUs
Research Technology - Britain
Note to players Britain: <body><img src="startbritain.png"/></body>
Trigger Starttechtokens: Britain met a national objective for an additional 5 techTokens; end with 5 techTokens
Britain spend 4 on tech rolls
Britain rolls : 0/1 hits, 0.00 expected hits
Note to players Britain: <body><img src="thailand.png"/></body>
Combat Move - Britain
Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
Trigger LLquLL: Britain has 1 Pg placed in Queensland
Trigger LLabLL: Britain has 1 Pg placed in Labrador
Some non-combat units are destroyed:
Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
1 britishDestroyer moved from 10 Sea Zone to 24 Sea Zone
1 britishSubmarine moved from 10 Sea Zone to 24 Sea Zone
1 britishNavalFighter moved from 10 Sea Zone to 24 Sea Zone
1 britishDestroyer moved from 7 Sea Zone to 21 Sea Zone
1 britishDestroyer moved from 19 Sea Zone to 39 Sea Zone
1 britishDestroyer moved from 42 Sea Zone to 59 Sea Zone
1 britishTacticalBomber moved from Scotland to 39 Sea Zone
1 britishCruiser moved from 42 Sea Zone to 59 Sea Zone
1 britishNavalFighter moved from Central Britain to 21 Sea Zone
1 britishStrategicBomber moved from London to 24 Sea Zone
1 britishFighter moved from London to 21 Sea Zone
1 britishCruiser moved from 10 Sea Zone to 24 Sea Zone
1 britishBattleship moved from 10 Sea Zone to 24 Sea Zone
1 britishInfantry moved from Exiled Allies to Southern Britain
1 britishMarine moved from Exiled Allies to Southern Britain
1 britishDestroyer moved from 48 Sea Zone to 53 Sea Zone
1 britishTransport moved from 48 Sea Zone to 53 Sea Zone
1 britishInfantry moved from Iraq to Trans Jordan
1 britishInfantry moved from Southern Iran to Iraq
1 britishArtillery and 1 britishInfantry moved from Bombay to 75 Sea Zone
1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 74 Sea Zone
1 britishSubmarine moved from 75 Sea Zone to 72 Sea Zone
1 britishInfantry and 1 britishMarine moved from Calcutta to 85 Sea Zone
1 britishDestroyer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 85 Sea Zone to 75 Sea Zone
1 britishArtillery and 1 britishCombatEngineer moved from Western Bengal to Bengal
1 britishInfantry moved from New Dehli to Eastern Madras
1 britishInfantry moved from Eastern Madras to Western Madras
1 britishMech.Infantry moved from Baluchistan to Iraq
1 britishDestroyer moved from 151 Sea Zone to 161 Sea Zone
1 britishCruiser and 1 britishTransport moved from 161 Sea Zone to 162 Sea Zone
1 britishNavalFighter and 1 britishStrategicBomber moved from New South Wales to Southwestern Australia
1 britishSubmarine moved from 145 Sea Zone to 161 Sea Zone
1 britishInfantry moved from Northern Territory to Northwestern Australia
1 britishCombatEngineer moved from Southern Australia to Southwestern Australia
1 britishTank moved from New South Wales to Southwestern Australia
1 britishFighter moved from New South Wales to Southwestern Australia
1 britishTransport moved from 143 Sea Zone to 153 Sea Zone
1 britishInfantry moved from Fiji to 153 Sea Zone
1 britishInfantry and 1 britishTransport moved from 153 Sea Zone to 159 Sea Zone
1 britishCruiser moved from 51 Sea Zone to 53 Sea Zone
1 britishInfantry and 1 britishMarine moved from Eastern South Africa to 79 Sea Zone
1 britishDestroyer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 79 Sea Zone to 73 Sea Zone
1 britishInfantry moved from Anglo Egyptian Sudan to Central Egpyt
1 britishCombatEngineer, 1 britishInfantry, 1 britishMarine, 1 britishNavalFighter and 1 britishTank moved from Cairo to Western Egypt
1 britishArtillery moved from Manitoba to Ontario
1 britishTransport moved from 14 Sea Zone to 15 Sea Zone
1 britishArtillery moved from Quebec to Labrador
1 britishInfantry moved from Nigeria to Gold Coast
ExiledAllies take Gold Coast from VichyFrance
1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry moved from Cape Town to Eastern South Africa
1 britishMech.Infantry moved from Western South Africa to Rhodesia
1 britishInfantry moved from Queensland to Northern Territory
1 britishInfantry moved from South Island to 159 Sea Zone
1 britishFighter moved from Calcutta to Oman
1 britishInfantry moved from British Columbia to Alaska
1 britishAntiTankGun and 1 britishInfantry moved from Rangoon to Bengal
1 britishCombatEngineer moved from Ontario to Quebec
1 britishNavalFighter moved from Java to Southwestern Australia
1 britishMarine moved from Northwestern Australia to Southwestern Australia
1 britishMech.Infantry moved from Tanganyika to Italian Somaliland
1 britishFighter moved from Malta to Western Egypt
1 britishAntiTankGun moved from Western Egypt to 53 Sea Zone
1 britishInfantry moved from Western Egypt to 53 Sea Zone
1 britishAntiTankGun, 1 britishInfantry and 1 britishTransport moved from 53 Sea Zone to 72 Sea Zone
1 britishDestroyer moved from 104 Sea Zone to 101 Sea Zone
1 britishTank moved from Western Egypt to Cairo
1 britishFighter and 1 britishNavalFighter moved from Western Egypt to Cairo
Combat - Britain
Battle in 21 Sea Zone
Britain attack with 1 britishDestroyer, 1 britishFighter and 1 britishNavalFighter
Germany defend with 2 germanSubmarines
Britain roll DepthChargeAttack dice in 21 Sea Zone : 0/1 hits, 0.08 expected hits
2 germanSubmarines owned by the Germany submerged
Battle in 39 Sea Zone
Britain attack with 1 britishDestroyer and 1 britishTacticalBomber
Italy defend with 1 italianSubmarine
Britain roll DepthChargeAttack dice in 39 Sea Zone : 1/1 hits, 0.08 expected hits
1 italianSubmarine owned by the Italy lost in 39 Sea Zone
Britain winBritain winBritain win, taking 21 Sea Zone from Neutral with 1 britishDestroyer, 1 britishFighter and 1 britishNavalFighter remaining with 1 britishDestroyer, 1 britishFighter and 1 britishNavalFighter remaining, taking 39 Sea Zone from Neutral with 1 britishDestroyer and 1 britishTacticalBomber remaining. Battle score for attacker is 7
Casualties for Italy: 1 italianSubmarine
Battle in 24 Sea Zone
Britain attack with 1 britishBattleship, 1 britishCruiser, 1 britishDestroyer, 1 britishNavalFighter, 1 britishStrategicBomber and 1 britishSubmarine
Germany defend with 1 germanDestroyer and 2 germanSubmarines
Britain roll DepthChargeAttack dice in 24 Sea Zone : 1/1 hits, 0.17 expected hits
1 germanSubmarine owned by the Germany lost in 24 Sea Zone
1 britishSubmarine owned by the Britain submerged
1 germanSubmarine owned by the Germany submerged
Britain roll dice for 1 britishBattleship, 1 britishCruiser, 1 britishDestroyer, 1 britishNavalFighter and 1 britishStrategicBomber in 24 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits
Germany roll dice for 1 germanDestroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
1 germanDestroyer owned by the Germany lost in 24 Sea Zone
Britain win, taking 24 Sea Zone from Germany with 1 britishBattleship, 1 britishCruiser, 1 britishDestroyer, 1 britishNavalFighter and 1 britishStrategicBomber remaining. Battle score for attacker is 15
Casualties for Germany: 1 germanDestroyer and 1 germanSubmarine
Battle in 59 Sea Zone
Britain attack with 1 britishCruiser and 1 britishDestroyer
Italy defend with 1 italianSubmarine
Britain roll DepthChargeAttack dice in 59 Sea Zone : 0/1 hits, 0.08 expected hits
1 italianSubmarine owned by the Italy submerged
Non Combat Move - Britain
Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
Trigger UnitsEAPoland: ExiledAllies has 1 britishInfantry placed in Gold Coast
1 britishTacticalBomber moved from 39 Sea Zone to Azores
1 britishFighter and 1 britishNavalFighter moved from 21 Sea Zone to Southern Britain
1 britishCarrier moved from 10 Sea Zone to 24 Sea Zone
1 britishStrategicBomber moved from 24 Sea Zone to Central Britain
2 britishTransports moved from 10 Sea Zone to 3 Sea Zone
1 britishInfantry moved from Labrador to 19 Sea Zone
1 britishInfantry moved from Newfoundland to 19 Sea Zone
2 britishInfantrys and 1 britishTransport moved from 19 Sea Zone to 36 Sea Zone
2 britishInfantrys moved from 36 Sea Zone to Florida Peninsula
1 britishInfantry moved from Carribean Islands to 37 Sea Zone
1 britishInfantry and 1 britishTransport moved from 37 Sea Zone to 36 Sea Zone
1 britishInfantry moved from 36 Sea Zone to Florida Peninsula
1 britishAntiTankGun and 1 britishInfantry moved from 72 Sea Zone to Sinai
1 britishArtillery and 1 britishInfantry moved from 74 Sea Zone to Iraq
1 britishInfantry and 1 britishMarine moved from 75 Sea Zone to Oman
1 britishInfantry and 1 britishMarine moved from 73 Sea Zone to Oman
1 Truck moved from New South Wales to Southwestern Australia
1 britishTransport moved from 42 Sea Zone to 59 Sea Zone
Purchase Units - Britain
Britain buy 1 britishCombatEngineer, 2 britishDestroyers and 1 britishFighter; Remaining resources: 1 PUs; 6 techTokens;
Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
Place Units - Britain
1 britishFighter placed in Central Britain
2 britishDestroyers placed in 24 Sea Zone
1 britishCombatEngineer placed in Scotland
Turn Complete - Britain
Trigger LLbTRM: has removed 1 Truck owned by Britain in Murmansk
Trigger LLbMM: has removed 1 Material owned by Britain in Murmansk
Trigger LLbAA: has removed 1 britishArtillery owned by Britain in Archangel
Trigger LLbAS: has removed 1 britishArtillery owned by Britain in Soviet Far East
Trigger LLbMA: has removed 1 Material owned by Britain in Archangel
Trigger LLbGA: has removed 1 britishAntiTankGun owned by Britain in Archangel
Trigger LLbGA: Russia has 1 russianAntiTankGun placed in Archangel
Trigger LLbTRM: Russia has 1 Truck placed in Murmansk
Trigger LLbMA: Russia has 1 Material placed in Archangel
Trigger LLbAS: Russia has 1 russianArtillery placed in Soviet Far East
Trigger LLbMM: Russia has 1 Material placed in Murmansk
Trigger LLbAA: Russia has 1 russianArtillery placed in Archangel
Britain collect 42 PUs; end with 43 PUs
Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 45 PUs
Objective Syria2: Britain met a national objective for an additional 1 PU; end with 46 PUs
Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 47 PUs
Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 48 PUs
Units generate 3 techTokens; Britain end with 9 techTokens
Units Change Ownership
Some Units in Cairo change ownership: 1 Material
Some Units in Calcutta change ownership: 1 Material
Some Units in Cape Town change ownership: 1 Material
Some Units in Eastern South Africa change ownership: 1 britishCombatEngineer
Some Units in Java change ownership: 1 britishCombatEngineer
Some Units in Manitoba change ownership: 1 Material
Some Units in Quebec change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
Some Units in Western Egypt change ownership: 1 britishCombatEngineer
Purchase Units - Canada
Canada buy 2 britishTransports; Remaining resources: 0 PUs;
Place Units - Canada
2 britishTransports placed in 19 Sea Zone
Turn Complete - Canada
Canada collect 15 PUs; end with 15 PUs
Units Change Ownership
Some Units in 19 Sea Zone change ownership: 2 britishTransports
Some Units in Manitoba change ownership: 1 Material
Some Units in Quebec change ownership: 1 Material and 1 britishCombatEngineer
Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
Purchase Units - ExiledAllies
ExiledAllies buy nothing; Remaining resources: 5 PUs;
Turn Complete - ExiledAllies
ExiledAllies collect 26 PUs; end with 31 PUs
Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 30 PUs
Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 28 PUs
Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 25 PUs
Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 24 PUs
Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 23 PUs
Objective BritishDutch3: ExiledAllies met a national objective for an additional -3 PUs; end with 20 PUs
Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 18 PUs
Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 16 PUs
Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 14 PUs
Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 12 PUs
Units Change Ownership
Some Units in Gold Coast change ownership: 1 Material and 1 britishInfantry
Some Units in Java change ownership: 1 britishCombatEngineer
Purchase Units - Egypt
Egypt buy 1 britishCombatEngineer and 1 britishInfantry; Remaining resources: 0 PUs;
Place Units - Egypt
1 britishCombatEngineer and 1 britishInfantry placed in Cairo
Turn Complete - Egypt
Egypt collect 9 PUs; end with 9 PUs
Units Change Ownership
Some Units in Cairo change ownership: 1 Material, 1 britishCombatEngineer and 1 britishInfantry
Some Units in Western Egypt change ownership: 1 britishCombatEngineer
Purchase Units - SouthAfrica
Trigger DutchMaterialS: 1 Material gained by PlayerId named:SouthAfrica
SouthAfrica buy 2 britishInfantrys; Remaining resources: 0 PUs;
Place Units - SouthAfrica
1 Material and 2 britishInfantrys placed in Cape Town
Turn Complete - SouthAfrica
SouthAfrica collect 7 PUs; end with 7 PUs
Units Change Ownership
Some Units in Cape Town change ownership: 2 Materials and 2 britishInfantrys
Some Units in Eastern South Africa change ownership: 1 britishCombatEngineer
Purchase Units - India
Trigger DutchMaterialI: 1 Material gained by PlayerId named:India
India buy 1 britishCombatEngineer and 1 britishInfantry; Remaining resources: 2 PUs;
Place Units - India
1 Material and 1 britishCombatEngineer placed in Bombay
1 britishInfantry placed in Calcutta
Turn Complete - India
India collect 13 PUs; end with 15 PUs
Units Change Ownership
Some Units in Bombay change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Calcutta change ownership: 1 Material and 1 britishInfantry
Purchase Units - Australia
Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia
Australia buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs;
Place Units - Australia
1 Material placed in New South Wales
1 britishDestroyer and 1 britishSubmarine placed in 161 Sea Zone
Turn Complete - Australia
Australia collect 17 PUs; end with 17 PUs
Units Change Ownership
Some Units in 161 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine
Some Units in New South Wales change ownership: 1 Material
Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
Combat Hit Differential Summary :
Germany regular : -0.25
Britain DepthChargeAttack : 1.58
Britain rolls : 0.00
Britain regular : -0.33
@dawgoneit the only hang up I have is the exiled. don’t no where I can deploy, all others are done
@dawgoneit exiled allies are a small territory in the middle of UK. They are supposed to be troops that have fled from the war in Europe and get training and preparation in UK.
@Guderian1 I tried to deploy there and couldn’t
@dawgoneit said in Total World War 3.0 7 players:
@Guderian1 I tried to deploy there and couldn’t
I don’t think we can deploy troops in that territory… we have to go to the other barracks
@Avner I think i tried all the spots
@dawgoneit there is a territory in the middle of UK. it is labeled “exiled allies”. It only has a barracks, so you can only build men. Beliggerent nations can only build regular infantry, engineers or paratroopers.
If you cant make it. make a save and I will make an infantry there for you
@Guderian1 I saved all my turns, i just skipped over them and figures we could edit what ever we needed to.
@dawgoneit I dont understand. For @mainah to take his turn you need to be finished with yours. Can you not finish the purchase and edit that which doesnt work?
ll of my turn and posted it.
@dawgoneit i did all of my turn and posted it.
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 1
Research Technology - Italy
Note to players Italy: <body><img src="startitaly.png"/></body>
Trigger Starttechtokens: Italy met a national objective for an additional 5 techTokens; end with 5 techTokens
Italy spend 0 on tech rolls
Italy rolls : 1/1 hits, 0.00 expected hits
Italy removing all Technology Tokens after successful research.
Italy discover Production
Combat Move - Italy
Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
2 italianMarines moved from Southern Italy to 50 Sea Zone
2 italianMarines and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
2 italianMarines moved from 51 Sea Zone to Tobruk
1 italianFighter, 1 italianInfantry, 1 italianMarine and 1 italianTank moved from Cyrenaica to Tobruk
1 italianNavalFighter moved from Greece to Tobruk
1 italianCruiser moved from 50 Sea Zone to 51 Sea Zone
1 italianBattleship moved from 46 Sea Zone to 51 Sea Zone
1 italianArtillery, 1 italianInfantry and 1 italianMech.Infantry moved from Al Kufrah to Tobruk
1 italianTacticalBomber moved from Rome to Tobruk
1 italianStrategicBomber moved from Sicily to Tobruk
1 italianSubmarine moved from 59 Sea Zone to 58 Sea Zone
Combat - Italy
Battle in Tobruk
Italy attack with 1 italianArtillery, 1 italianFighter, 2 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank
Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishFortification, 1 britishInfantry and 1 britishParatrooper
Britain roll AntiAircraftGun dice in Tobruk : 0/1 hits, 0.08 expected hits
Italy roll dice for 1 italianBattleship and 1 italianCruiser in Tobruk, round 2 : 1/1 hits, 1.08 expected hits
Italy roll dice for 1 italianArtillery, 1 italianFighter, 2 italianInfantrys, 3 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank in Tobruk, round 2 : 3/1 hits, 3.42 expected hits
Britain roll dice for 1 britishAntiAirGun, 1 britishFortification, 1 britishInfantry and 1 britishParatrooper in Tobruk, round 2 : 2/1 hits, 1.83 expected hits
2 italianInfantrys owned by the Italy lost in Tobruk
1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishParatrooper owned by the Britain and 1 britishFortification owned by the Britain lost in Tobruk
Some non-combat units are destroyed:
Italy win, taking Tobruk from Britain with 1 italianArtillery, 1 italianFighter, 3 italianMarines, 1 italianMech.Infantry, 1 italianNavalFighter, 1 italianStrategicBomber, 1 italianTacticalBomber and 1 italianTank remaining. Battle score for attacker is 17
Casualties for Italy: 2 italianInfantrys
Casualties for Britain: 1 britishAntiAirGun, 1 britishFortification, 1 britishInfantry and 1 britishParatrooper
Non Combat Move - Italy
Note to players Italy: <body><img src="tobruk.png"/></body>
Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
1 italianAntiTankGun, 1 italianArtillery and 1 italianCombatEngineer moved from Tripolitania to Cyrenaica
1 italianFighter moved from Tobruk to Crete
1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Tobruk to Cyrenaica
1 Truck and 1 italianInfantry moved from Tripolitania to Tobruk
2 italianInfantrys moved from Rome to 46 Sea Zone
2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
2 italianInfantrys moved from 51 Sea Zone to Tobruk
1 Material and 1 Truck moved from Northern Italy to Southern Italy
1 Train, 1 italianArtillery and 1 italianInfantry moved from Rome to Southern Ukraine
1 italianInfantry and 1 italianMech.Infantry moved from Kharkov to Southern Ukraine
1 italianInfantry moved from Western Ukraine to Kharkov
1 Truck and 1 italianAntiAirGun moved from Western Ukraine to Southern Ukraine
1 italianArtillery and 1 italianInfantry moved from Romania to Bessarabia
1 italianAlpineInfantry moved from Southern Yugoslavia to Greece
1 italianInfantry moved from Southern Yugoslavia to Romania
1 italianFighter moved from Southern Italy to Crete
1 italianDestroyer moved from 50 Sea Zone to 51 Sea Zone
1 italianDestroyer moved from 46 Sea Zone to 51 Sea Zone
1 italianDestroyer moved from 49 Sea Zone to 51 Sea Zone
1 italianSubmarine moved from 47 Sea Zone to 50 Sea Zone
1 italianTransport moved from 49 Sea Zone to 46 Sea Zone
1 italianMech.Infantry and 1 italianTank moved from Northern Italy to Romania
1 italianAirTransport and 1 italianParatrooper moved from Northern Italy to Sicily
1 Truck moved from Southern Italy to Northern Italy
1 italianInfantry moved from Northern Italy to Rome
1 italianMech.Infantry moved from Northern Yugoslavia to Bessarabia
Purchase Units - Italy
Italy buy 1 ResearchCenter, 2 italianMarines and 2 italianSubmarines; Remaining resources: 2 PUs; 0 techTokens;
Place Units - Italy
2 italianMarines placed in Rome
Units in Southern Italy being upgraded or consumed: 2 Materials
1 ResearchCenter placed in Southern Italy
2 italianSubmarines placed in 50 Sea Zone
Activate Technology - Italy
Italy activating Production
Turn Complete - Italy
Italy collect 26 PUs; end with 28 PUs
Units generate 6 techTokens; Italy end with 6 techTokens
Combat Hit Differential Summary :
Italy regular : -0.50
Britain AntiAircraftGun : -0.08
Italy rolls : 1.00
Britain regular : 0.17
Got it. But I’ll be delayed a day…sick kid. Should be better tomorrow.
I want to do a solo game of this to help me learn. If i was going to use the AI for all the other countries what is the 1 country i should take?
@Grinchveld said in Total World War 3.0 7 players:
I want to do a solo game of this to help me learn. If i was going to use the AI for all the other countries what is the 1 country i should take?
Even if it’s complex… I think UK. You have to manage forces globally (air, sea, land).
For the group: What is the Lend Lease rule for Queensland? There is a US-British rule to exchange aircraft in Labrador. But i don’t see anything in the rules for Queensland.
Test summary from TripleA, engine version: 2.6.14394, time: 7:23:59 PM
Savegame
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 1
Research Technology - Usa
Note to players Usa: <body><img src="startusa.png"/></body>
Trigger Starttechtokens: Usa met a national objective for an additional 5 techTokens; end with 5 techTokens
Usa spend 0 on tech rolls
Usa rolls : 1/1 hits, 0.00 expected hits
Usa removing all Technology Tokens after successful research.
Usa discover Logistics
Combat Move - Usa
Note to players Usa: <body><img src="pearlharbour.png"/></body>
Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
1 americanDestroyer moved from 6 Sea Zone to 21 Sea Zone
1 americanStrategicBomber moved from Iceland to 21 Sea Zone
Combat - Usa
Battle in 21 Sea Zone
Usa attack with 1 americanDestroyer and 1 americanStrategicBomber; Britain loiter and taunt
Germany defend with 2 germanSubmarines
Usa roll DepthChargeAttack dice in 21 Sea Zone : 1/1 hits, 0.17 expected hits
1 germanSubmarine owned by the Germany lost in 21 Sea Zone
1 germanSubmarine owned by the Germany submerged
Usa win with 1 americanDestroyer and 1 americanStrategicBomber remaining. Battle score for attacker is 7
Casualties for Germany: 1 germanSubmarine
Usa win with 1 americanDestroyer and 1 americanStrategicBomber remaining. Battle score for attacker is 7
Casualties for Germany: 1 germanSubmarine
Non Combat Move - Usa
Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
1 americanStrategicBomber moved from 21 Sea Zone to Southern Britain
1 americanInfantry moved from Southern US to Southeastern US
1 americanArtillery moved from Southwestern US to Los Angeles
1 americanAntiAirGun and 1 americanMarine moved from Los Angeles to 156 Sea Zone
1 americanAntiAirGun, 1 americanMarine and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone
1 americanAntiAirGun and 1 americanMarine moved from 115 Sea Zone to Hawaiian Islands
1 americanTransport moved from 113 Sea Zone to 156 Sea Zone
1 americanCarrier and 1 americanDestroyer moved from 136 Sea Zone to 143 Sea Zone
1 americanSubmarine moved from 134 Sea Zone to 143 Sea Zone
1 americanNavalFighter moved from Los Angeles to 115 Sea Zone
1 americanStrategicBomber moved from Los Angeles to Hawaiian Islands
1 americanCruiser moved from 156 Sea Zone to 115 Sea Zone
1 americanDestroyer moved from 112 Sea Zone to 115 Sea Zone
1 americanDestroyer moved from 106 Sea Zone to 115 Sea Zone
1 americanInfantry moved from Western US to 112 Sea Zone
1 americanInfantry and 1 americanTransport moved from 112 Sea Zone to 106 Sea Zone
1 americanInfantry moved from Northwestern US to 106 Sea Zone
2 americanInfantrys and 1 americanTransport moved from 106 Sea Zone to 104 Sea Zone
2 americanInfantrys moved from 104 Sea Zone to Alaska
1 americanFighter moved from Northwestern US to Hawaiian Islands
1 Material and 1 Truck moved from Central US to Detroit
1 americanTank moved from Detroit to New York
1 americanInfantry and 1 americanMarine moved from Washington to 30 Sea Zone
1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
1 americanInfantry and 1 americanMarine moved from 39 Sea Zone to Azores
1 americanDestroyer moved from 30 Sea Zone to 39 Sea Zone
1 americanInfantry moved from Florida Peninsula to 36 Sea Zone
1 americanAntiAirGun moved from Florida Peninsula to 36 Sea Zone
1 americanAntiAirGun, 1 americanInfantry and 1 americanTransport moved from 36 Sea Zone to 39 Sea Zone
1 americanAntiAirGun and 1 americanInfantry moved from 39 Sea Zone to Azores
1 americanTransport moved from 35 Sea Zone to 36 Sea Zone
1 Train moved from Southeastern US to Chicago
1 americanAirTransport and 1 americanParatrooper moved from Chicago to Newfoundland
1 americanNavalFighter moved from Eastern US to Azores
1 americanCombatEngineer moved from Chicago to Detroit
1 americanInfantry moved from Northern Central US to Northwestern US
1 Material, 1 Train and 1 americanAntiAirGun moved from Chicago to San Francisco
1 americanMech.Infantry moved from Detroit to Eastern Central US
1 americanInfantry and 1 americanMech.Infantry moved from Eastern Central US to New York
1 Truck and 1 americanAntiAirGun moved from Iceland to 6 Sea Zone
1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 6 Sea Zone to 7 Sea Zone
1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 7 Sea Zone to 21 Sea Zone
1 Truck and 1 americanAntiAirGun moved from 21 Sea Zone to Southern Britain
1 americanNavalFighter moved from 113 Sea Zone to 143 Sea Zone
1 americanCarrier and 1 americanDestroyer moved from 113 Sea Zone to 115 Sea Zone
1 americanFighter moved from Midway to Hawaiian Islands
Purchase Units - Usa
Usa buy 2 Materials, 1 ResearchCenter, 1 americanCarrier, 1 americanFactory, 1 americanHull and 1 americanSubmarine; Remaining resources: 2 PUs; 0 techTokens;
Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
Place Units - Usa
Units in Detroit being upgraded or consumed: 2 Materials
1 ResearchCenter placed in Detroit
Units in San Francisco being upgraded or consumed: 2 Materials
1 americanFactory placed in San Francisco
Units in 30 Sea Zone being upgraded or consumed: 1 americanHull
1 americanCarrier, 1 americanHull and 1 americanSubmarine placed in 30 Sea Zone
2 Materials placed in Detroit
Activate Technology - Usa
Usa activating Logistics
Trigger americanL1: Setting isAirBase to true for unitAttachment attached to americanCarrier
Trigger americanL1: Setting maxScrambleCount to 2 for unitAttachment attached to americanCarrier
Turn Complete - Usa
Usa collect 70 PUs; end with 72 PUs
Units generate 6 techTokens; Usa end with 6 techTokens
Combat Hit Differential Summary :
Usa DepthChargeAttack : 0.83
Usa rolls : 1.00
@surfer Its the same rule as in Labrador. one american aircraft per turn per territory.
@Guderian1 Also, I’m guess I did my attack “correctly” against the German subs. I attacked with 1 DD + ftr vs 2 subs. I didn’t realize I needed Improved Destroyers to stop the subs from submerging.
However, the combat as played by the TripleA engine allowed 1 round of attacking, then the surviving sub was given the choice to submerge…which I assumed it would.
Is this how the submerge rule works in TWW? DDs get at least 1 round of shots before submerge becomes an option? What about other units?
Or does the game engine fail here, and Germany should have 2 subs still? In which case I might want to rethink US placement.