Here’s the specification of my houses rules units.
- Light bomber
I interchange the attack capability of the fighter and the light bomber.
Against warship: Fighter attack at 3 or less and the light bomber at 2 or less.
Against ground unit: Fighter attack at 2 or less and light bomber attack at 3 or less.
- Fighter always defend at 4 and the light bomber defend at 2.
I have 3 type of tank.
Ligh armor Att:2 Defend 2 Move 2
Medium armor: Att:3 Defend:3 Move:2 (May retreat after the first round of combat)
Heavy armor: Att: 4 Def: 4 move:1 ( May retreat after the first round of combat)
I’m realy proud of my naval unit.
Cruiser and heavy cruiser, destroyer and escort.
Carrier and escort carrier.
transport troop, convoy and tanker…
Tanker!?! Yes…
Simple rules: The tanker have no attack capability but when you join the tanker to your fleet, you can move to 3 sea zones.
You can sink a tanker with any naval unit. Tanker can defend at 1 against naval warship but not again submarine.
When you like to play with submarine, It’s always a pleaser to hunt and sink lonely transport and tanker.
Alan.