TripleA Turn Summary for game: World At War
Game History
Round: 40 Combat Move - Dutch 2 Artillerys, 1 Elite and 2 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Artillery and 2 Infantrys moved from West Borneo to 110 Sea Zone 2 Infantrys moved from East And South Borneo to 110 Sea Zone 1 Artillery and 1 Elite moved from Java to 110 Sea Zone 4 Artillerys, 2 Elites, 6 Infantrys and 7 Transports moved from 110 Sea Zone to 60 Sea Zone 5 Artillerys, 2 Elites and 6 Infantrys moved from 60 Sea Zone to Madras 1 Tank moved from Calcutta to Madras 7 Artillerys and 7 Marines moved from Calcutta to 60 Sea Zone 7 Artillerys and 7 Marines moved from 60 Sea Zone to Madras 1 Cruiser moved from 61 Sea Zone to 60 Sea Zone 1 Infantry moved from Calcutta to 60 Sea Zone 1 Infantry moved from 60 Sea Zone to Mysore British take Mysore from Germans 1 Adv.Fighter moved from Calcutta to Madras Purchase Units - Dutch Dutch buy 4 Artillerys, 2 Elites and 5 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Madras Dutch attack with 1 Adv.Fighter, 12 Artillerys, 2 Elites, 6 Infantrys, 7 Marines and 1 Tank Germans defend with 1 AAGun, 4 Bunkers, 1 Factory and 25 Infantrys Germans roll AA dice in Madras : 0/1 hits, 0,17 expected hits Dutch roll dice for 1 Cruiser in Madras, round 2 : 0/1 hits, 0,50 expected hits Dutch roll dice for 1 Adv.Fighter, 12 Artillerys, 2 Elites, 6 Infantrys, 7 Marines and 1 Tank in Madras, round 2 : 17/29 hits, 12,17 expected hits Units damaged: 4 Bunkers owned by the Germans Germans roll dice for 4 Bunkers and 25 Infantrys in Madras, round 2 : 8/29 hits, 10,33 expected hits 2 Artillerys owned by the Dutch and 6 Infantrys owned by the Dutch lost in Madras 13 Infantrys owned by the Germans lost in Madras Dutch roll dice for 1 Adv.Fighter, 10 Artillerys, 2 Elites, 7 Marines and 1 Tank in Madras, round 3 : 10/21 hits, 10,00 expected hits Germans roll dice for 4 Bunkers and 12 Infantrys in Madras, round 3 : 7/16 hits, 6,00 expected hits 2 Elites owned by the Dutch and 5 Artillerys owned by the Dutch lost in Madras 10 Infantrys owned by the Germans lost in Madras Dutch roll dice for 1 Adv.Fighter, 5 Artillerys, 7 Marines and 1 Tank in Madras, round 4 : 5/14 hits, 7,00 expected hits Germans roll dice for 4 Bunkers and 2 Infantrys in Madras, round 4 : 3/6 hits, 2,67 expected hits 3 Marines owned by the Dutch lost in Madras 2 Infantrys owned by the Germans and 3 Bunkers owned by the Germans lost in Madras Dutch roll dice for 1 Adv.Fighter, 5 Artillerys, 4 Marines and 1 Tank in Madras, round 5 : 3/11 hits, 5,33 expected hits Germans roll dice for 1 Bunker in Madras, round 5 : 0/1 hits, 0,50 expected hits 1 Bunker owned by the Germans lost in Madras Dutch win, taking Madras from Germans with 1 Adv.Fighter, 5 Artillerys, 4 Marines and 1 Tank remaining. Battle score for attacker is 16 Casualties for Dutch: 7 Artillerys, 2 Elites, 6 Infantrys and 3 Marines Casualties for Germans: 4 Bunkers and 25 Infantrys Non Combat Move - Dutch 1 Adv.Fighter moved from Madras to Hyderabad 1 AAGun, 25 Artillerys, 18 Elites and 43 Infantrys moved from Calcutta to Hyderabad 1 Destroyer moved from 61 Sea Zone to 60 Sea Zone 1 Carrier moved from 61 Sea Zone to 60 Sea Zone Place Units - Dutch 1 Artillery and 1 Elite placed in Java 1 Artillery, 1 Elite and 1 Infantry placed in West Borneo 1 Artillery and 1 Infantry placed in East And South Borneo 1 Artillery and 3 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans AA : -0,17 Germans regular : -1,50 Dutch regular : 0,00






