@Elrood this game would have turned out much different if Hisaichi wouldn’t have taken the Chinese capitol. Having US and Anzac control those factories has killed Germany’s potential for advancing.
NML 1914 game 13
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@Elrood Well Its night time here in N.Y. rite now at 326 pm.
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@dawgoneit we had total at 3:10 here in IN
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@captainwalker I always thought you were on the east coast
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@dawgoneit said in NML 1914 game 13:
@Elrood Well Its night time here in N.Y. rite now at 326 pm.
The total eclipse in Parma Ohio was impressive. 3 and 3/4 minutes total. The white corona ring around the moon was spectacular -
@FMErwinRommel that sounds nice… next one in our latitudes is in 2081 afaik… good luck to us being able to see it! 😀
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Round: 13 Research Technology - Communists Communists spend 5 on tech rolls Communists rolls : 1/1 hits, 0.00 expected hits Communists removing all Technology Tokens after successful research. Communists discover industry Purchase Units - Communists Communists buy 2 conscripts, 1 late_fighter, 5 tanks and 1 trench; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Communists 1 conscript moved from Kazan to Kazakhstan 2 infantry moved from Omsk to Kazakhstan 4 cavalrys, 3 field_guns and 1 heavy_gun moved from Vladimir to Kazan 1 conscript and 2 field_guns moved from Naryan-Mar to Vologda 1 tank moved from Norilsk to Vologda 1 conscript and 1 infantry moved from Norilsk to Western Siberian Lowlands 3 conscripts moved from Bratsk to Novosibirsk 3 tanks moved from Irkutsk to Novosibirsk 3 conscripts and 1 field_gun moved from Magadan to Koryak 5 conscripts and 3 field_guns moved from Aldan to Khabarovsk 3 conscripts and 2 field_guns moved from Yakutsk to Aldan Place Units - Communists 1 trench placed in Koryak 1 late_fighter and 5 tanks placed in Yakutsk 2 conscripts placed in Omsk Activate Technology - Communists Communists activating industry Turn Complete - Communists Communists collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
Communists rolls : 1.00 -
@FMErwinRommel VBs [dice 2d6]
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2d6: 2, 1
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@captainwalker Game History
Round: 13 Research Technology - USA USA spend 15 on tech rolls USA roll 6,2,5,1 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover armour Combat Move - USA 1 field_gun and 1 infantry moved from Norte to Lisbon 7 field_guns moved from Algarve to Lisbon 1 infantry moved from Algarve to Lisbon 6 infantry moved from Bermuda to Sea Zone 32 Sargasso Sea 6 infantry and 3 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 33 Mid Atlantic 6 infantry moved from Sea Zone 33 Mid Atlantic to Lisbon 2 infantry and 1 transport moved from Sea Zone 28 Sargasso Sea to Sea Zone 33 Mid Atlantic 2 infantry moved from Sea Zone 33 Mid Atlantic to Lisbon 1 field_gun and 1 infantry moved from Algarve to Lisbon 1 gas moved from Castile to Lisbon 1 gas moved from Castile to Lisbon 1 gas moved from Castile to Lisbon Purchase Units - USA USA buy 2 Factorys, 1 battlecruiser, 9 cavalrys, 2 field_guns and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Lisbon USA attack with 9 field_guns, 3 gass and 11 infantry Neutral defend with 4 heavy_guns and 12 infantry USA roll dice for 3 gass in Lisbon, round 2 : 3/3 hits, 2,50 expected hits 3 infantry owned by the Neutral lost in Lisbon 3 gass owned by the USA lost in Lisbon USA roll dice for 9 field_guns and 11 infantry in Lisbon, round 2 : 6/20 hits, 7,83 expected hits Neutral roll dice for 4 heavy_guns and 9 infantry in Lisbon, round 2 : 7/13 hits, 5,67 expected hits 6 infantry owned by the Neutral and 7 infantry owned by the USA lost in Lisbon USA roll dice for 9 field_guns and 4 infantry in Lisbon, round 3 : 5/13 hits, 5,83 expected hits Neutral roll dice for 4 heavy_guns and 3 infantry in Lisbon, round 3 : 5/7 hits, 3,67 expected hits 2 heavy_guns owned by the Neutral, 3 infantry owned by the Neutral, 1 field_gun owned by the USA and 4 infantry owned by the USA lost in Lisbon USA roll dice for 8 field_guns in Lisbon, round 4 : 5/8 hits, 4,00 expected hits Neutral roll dice for 2 heavy_guns in Lisbon, round 4 : 2/2 hits, 1,33 expected hits 2 heavy_guns owned by the Neutral and 2 field_guns owned by the USA lost in Lisbon USA loses 0 PUs for violating Lisbons neutrality. USA win, taking Lisbon from Neutral with 6 field_guns remaining. Battle score for attacker is -1 Casualties for Neutral: 4 heavy_guns and 12 infantry Casualties for USA: 3 field_guns, 3 gass and 11 infantry Non Combat Move - USA 11 field_guns moved from Madrid to Castile 3 cavalrys moved from Morocco to Cyrenaica 2 transports moved from Sea Zone 56 Gulf of Lyon to Sea Zone 33 Mid Atlantic 1 transport moved from Sea Zone 33 Mid Atlantic to Sea Zone 26 Bay of Biscay 2 transports moved from Sea Zone 28 Sargasso Sea to Sea Zone 29 Mid Atlantic 2 field_guns and 2 infantry moved from New York to Sea Zone 29 Mid Atlantic 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 28 Sargasso Sea 1 transport moved from Sea Zone 33 Mid Atlantic to Sea Zone 32 Sargasso Sea 4 transports moved from Sea Zone 31 Mid Atlantic to Sea Zone 30 Mid Atlantic 4 field_guns, 1 gas and 3 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic 4 field_guns, 1 gas, 3 infantry and 4 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 31 Mid Atlantic 3 field_guns, 1 gas and 3 infantry moved from Sea Zone 31 Mid Atlantic to Bermuda 1 field_gun moved from Sea Zone 31 Mid Atlantic to Bermuda 1 transport moved from Sea Zone 33 Mid Atlantic to Sea Zone 26 Bay of Biscay 1 transport moved from Sea Zone 33 Mid Atlantic to Sea Zone 32 Sargasso Sea 1 transport moved from Sea Zone 33 Mid Atlantic to Sea Zone 26 Bay of Biscay 1 transport moved from Sea Zone 33 Mid Atlantic to Sea Zone 26 Bay of Biscay 1 submarine moved from Sea Zone 133 Pacific Ocean to Sea Zone 144 Pacific Ocean 1 battlecruiser and 4 submarines moved from Sea Zone 144 Pacific Ocean to Sea Zone 145 Pacific Ocean 2 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 145 Pacific Ocean 1 battlecruiser moved from Sea Zone 111 Pacific Ocean to Sea Zone 145 Pacific Ocean Place Units - USA 1 Factory placed in Madrid 1 Factory placed in Honolulu 1 battlecruiser placed in Sea Zone 147 Gulf of California 3 cavalrys placed in Castile 3 cavalrys placed in Toledo 3 cavalrys placed in Morocco 1 field_gun and 1 infantry placed in San Francisco 1 field_gun and 4 infantry placed in Washington D.C. Activate Technology - USA USA activating armour Trigger USAT5: buytank added to productionUSA Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - USA[US-13.tsvg](/forums/assets/uploads/files/1712727970301-us-13.tsvg) USA collect 126 PUs; end with 126 PUsCombat Hit Differential Summary :
USA regular : -1,17 Neutral regular : 3,33 -
I see that F will be up shortly. I go away for a week today so can @Witt please take F’s next turn. Thanks Leo.
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@captainwalker I see i have not uploaded the savegame… will do so shortly!
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@Elrood Is there a link for US?
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@Elrood thanks I found it on the next page
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@Elrood bonds [dice 2d6]
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2d6: 6, 3
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