@Elrood this game would have turned out much different if Hisaichi wouldn’t have taken the Chinese capitol. Having US and Anzac control those factories has killed Germany’s potential for advancing.
NML 1914 game 13
-
@Elrood UK edits?
-
@captainwalker no no. only Russian NCM and placements edits !
-
@Elrood Why is the UK player editing Russia’s moves?
-
@captainwalker it is rather a team effort. and communication over the different time zones is tedious
-
-
@captainwalker Wayne asked for advice 3 days ago, but See and I have ben too busy to answer.
-
@captainwalker said in NML 1914 game 13:
@Elrood Why is the UK player editing Russia’s moves?
I asked them to help me.
-
Round: 5 Research Technology - Communists Communists spend 5 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 3 cavalrys moved from Yakutsk to Chita 3 cavalrys and 3 field_guns moved from Irkutsk to Buryatia 2 cavalrys and 3 field_guns moved from Irkutsk to Bratsk 1 infantry moved from Aldan to Bratsk 1 field_gun moved from Irkutsk to Bratsk 1 infantry moved from Aldan to Khabarovsk 1 field_gun and 2 infantry moved from Yakutsk to Sakhe 1 field_gun moved from Yakutsk to Sakhe Purchase Units - Communists Communists buy 3 cavalrys, 1 conscript, 2 gass and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Communists Battle in Chita Communists attack with 3 cavalrys Russia defend with 1 cavalry Communists roll dice for 3 cavalrys in Chita, round 2 : 1/3 hits, 0.50 expected hits Russia roll dice for 1 cavalry in Chita, round 2 : 1/1 hits, 0.17 expected hits 1 cavalry owned by the Russia and 1 cavalry owned by the Communists lost in Chita Communists win, taking Chita from Russia with 2 cavalrys remaining. Battle score for attacker is 0 Casualties for Communists: 1 cavalry Casualties for Russia: 1 cavalry Battle in Bratsk Communists attack with 2 cavalrys, 4 field_guns and 1 infantry Russia defend with 1 field_gun Communists roll dice for 2 cavalrys, 4 field_guns and 1 infantry in Bratsk, round 2 : 4/7 hits, 3.00 expected hits Russia roll dice for 1 field_gun in Bratsk, round 2 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Russia and 1 infantry owned by the Communists lost in Bratsk Communists win, taking Bratsk from Russia with 2 cavalrys and 4 field_guns remaining. Battle score for attacker is 1 Casualties for Communists: 1 infantry Casualties for Russia: 1 field_gun Battle in Buryatia Communists attack with 3 cavalrys and 3 field_guns Russia defend with 1 conscript Communists roll dice for 3 cavalrys and 3 field_guns in Buryatia, round 2 : 2/6 hits, 2.50 expected hits Russia roll dice for 1 conscript in Buryatia, round 2 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Buryatia Communists win, taking Buryatia from Russia with 2 cavalrys and 3 field_guns remaining. Battle score for attacker is -2 Casualties for Communists: 1 cavalry Casualties for Russia: 1 conscript Battle in Sakhe Communists attack with 2 field_guns and 2 infantry Russia defend with 1 conscript Communists roll dice for 2 field_guns and 2 infantry in Sakhe, round 2 : 1/4 hits, 1.67 expected hits Russia roll dice for 1 conscript in Sakhe, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Sakhe Communists win, taking Sakhe from Russia with 2 field_guns and 2 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Non Combat Move - Communists Place Units - Communists 2 trenchs placed in Khabarovsk 3 cavalrys placed in Irkutsk 1 conscript and 2 gass placed in Yakutsk Turn Complete - Communists Communists collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Communists rolls : 0.00 Communists regular : 0.33 Russia regular : 2.17I attacked 4 Russian territories with just a single defender each, and 3 of the 4 hit back. But the Commie steamroller can’t be stopped.
-
@captainwalker Game History
Round: 5 Research Technology - USA USA spend 5 on tech rolls USA roll 4,5,3 and gets 0 hits Combat Move - USA 2 field_guns and 1 infantry moved from Madeira to Sea Zone 34 Mid Atlantic 2 field_guns and 1 infantry moved from Azores to Sea Zone 34 Mid Atlantic 4 field_guns, 2 infantry and 4 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea 4 field_guns and 2 infantry moved from Sea Zone 54 Alboran Sea to Morocco 1 battlecruiser moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea Purchase Units - USA USA buy 4 cavalrys, 2 field_guns, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 3 techTokens; Combat - USA Battle in Morocco USA attack with 4 field_guns and 2 infantry Neutral defend with 6 cavalrys USA roll dice for 1 battlecruiser in Morocco, round 2 : 0/1 hits, 0,67 expected hits USA roll dice for 4 field_guns and 2 infantry in Morocco, round 2 : 2/6 hits, 2,00 expected hits Neutral roll dice for 6 cavalrys in Morocco, round 2 : 2/6 hits, 1,00 expected hits 2 cavalrys owned by the Neutral and 2 infantry owned by the USA lost in Morocco USA roll dice for 4 field_guns in Morocco, round 3 : 3/4 hits, 1,33 expected hits Neutral roll dice for 4 cavalrys in Morocco, round 3 : 0/4 hits, 0,67 expected hits 3 cavalrys owned by the Neutral lost in Morocco USA roll dice for 4 field_guns in Morocco, round 4 : 3/4 hits, 1,33 expected hits Neutral roll dice for 1 cavalry in Morocco, round 4 : 0/1 hits, 0,17 expected hits 1 cavalry owned by the Neutral lost in Morocco USA loses 0 PUs for violating Moroccos neutrality. USA win, taking Morocco from Neutral with 4 field_guns remaining. Battle score for attacker is 18 Casualties for USA: 2 infantry Casualties for Neutral: 6 cavalrys Non Combat Move - USA 3 field_guns and 3 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic 1 cruiser moved from Sea Zone 54 Alboran Sea to Sea Zone 27 Mid Atlantic 1 destroyer moved from Sea Zone 34 Mid Atlantic to Sea Zone 27 Mid Atlantic 1 destroyer moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea 2 submarines moved from Sea Zone 147 Gulf of California to Sea Zone 145 Pacific Ocean 2 infantry moved from Mexico City to Guadalahara 3 field_guns moved from Mexico City to Guadalahara 1 gas moved from Mexico City to Guadalahara Place Units - USA 4 cavalrys placed in Mexico City 2 submarines placed in Sea Zone 147 Gulf of California 3 transports placed in Sea Zone 30 Mid Atlantic 2 field_guns and 4 infantry placed in Washington D.C. Turn Complete - USA USA collect 79 PUs; end with 79 PUsCombat Hit Differential Summary :
USA regular : 2,67 Neutral regular : 0,17Still no tech for US… :-(
-
@dawgoneit While Pershing, Patton and the 8th cavalry are running roughshod over the poor Mexicans, looking for Poncho Villa, why don’t you find a technical reason to annul the sale of Alaska? Your troops could pose as tourists and easily take over the undefended territory.
-
@captainwalker Adam spotted that I didn’t pick up his 4 Ground troops on the Mariana Islands . Would you mind editing them to Honolulu, please?
-
@Witt said in NML 1914 game 13:
@captainwalker Adam spotted that I didn’t pick up his 4 Ground troops on the Mariana Islands . Would you mind editing them to Honolulu, please?
For context, Elrood edited 2 F tt’s from Marianas > Honolulu at end of Austria’s turn. So, the F troops could/should have been edited to be convoyed with the F transports but were overlooked. Sounds like a valid request.
-
@FMErwinRommel that is why I do not like editing someones elses troops!
-
UK’s lopsided win in Stockholm with 50/50 odds and no bombardment, was a significant benefit to UK/Rus. If it had been lopsided in G’s favor, with 4 Ger troops in Stockholm instead of UK troops, R would have had to garrison in Sweden instead of returning home. G could have built trenches and even an IC before UK could get more troops in position for another attack. And UK would not have had any troops to threaten G Baltic coast this round.
This would have been a game changer in this theater of operations.
-
@FMErwinRommel funny you say that, I ran a local run when Witt told me his plan and my attack failed profoundly and all 4 Germans survived that battle…
-
@Private-Panic
Game HistoryRound: 6 Research Technology - Germany Germany spend 5 on tech rolls Germany rolls : 0/1 hits, 0.00 expected hits Combat Move - Germany Turning on Edit Mode EDIT: Removing units owned by France from Mariana Islands: 3 colonials and 1 infantry EDIT: Adding units owned by France to Honolulu: 3 colonials and 1 infantry EDIT: Turning off Edit Mode 3 fighters and 2 infantry moved from Belgium to Picardy 1 stormtruppen moved from Latvia to Estonia Germany take Estonia from Russia 1 field_gun and 2 infantry moved from German East Africa to British East Africa 1 infantry moved from New Hebrides to Sea Zone 113 Pacific Ocean 1 battlecruiser, 1 cruiser, 1 infantry and 1 transport moved from Sea Zone 113 Pacific Ocean to Sea Zone 121 Coral Sea 1 infantry moved from Sea Zone 121 Coral Sea to Solomon Islands Germany take Solomon Islands from Britain 1 battlecruiser, 1 cruiser and 1 submarine moved from Sea Zone 122 Bismarck Sea to Sea Zone 121 Coral Sea Purchase Units - Germany Germany buy 3 cavalrys, 3 field_guns, 1 fighter, 8 gass, 1 heavy_gun, 9 infantry and 6 trenchs; Remaining resources: 12 PUs; 1 techTokens; Combat - Germany Battle in British East Africa Germany attack with 1 field_gun and 2 infantry Britain defend with 1 infantry Germany roll dice for 1 field_gun and 2 infantry in British East Africa, round 2 : 1/3 hits, 1.00 expected hits Britain roll dice for 1 infantry in British East Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in British East Africa Germany win, taking British East Africa from Britain with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 infantry Battle in Picardy Germany attack with 3 fighters and 2 infantry France defend with 1 field_gun Germany roll dice for 3 fighters and 2 infantry in Picardy, round 2 : 1/5 hits, 1.67 expected hits France roll dice for 1 field_gun in Picardy, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the France lost in Picardy Germany win, taking Picardy from France with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for France: 1 field_gun Non Combat Move - Germany 3 fighters moved from Picardy to Belgium 2 heavy_guns moved from Belgium to Champagne 2 infantry moved from Belgium to Picardy 3 field_guns moved from Belgium to Champagne 6 cavalrys moved from Bavaria to Belgium 6 infantry moved from Alsace to Champagne 4 infantry moved from Rhine to Champagne 2 stormtruppens moved from Rhine to Champagne 1 heavy_gun, 2 infantry and 1 stormtruppen moved from Westphalia to Rhine 2 infantry moved from Wurttemburg to Alsace 4 gass moved from Berlin to Wurttemburg 6 cavalrys moved from Berlin to Rhine 1 infantry moved from Lithuania to Latvia 1 infantry moved from Eastern Poland to Lithuania 1 heavy_gun moved from Dar es Salaam to German East Africa 1 infantry moved from Dar es Salaam to German East Africa 1 infantry moved from Dar es Salaam to German East Africa 1 stormtruppen moved from Hanover to Westphalia 1 field_gun and 1 infantry moved from Western Poland to Posen 1 field_gun and 1 infantry moved from Western Poland to Eastern Poland 1 field_gun moved from Eastern Poland to Belarus Place Units - Germany 1 field_gun, 1 heavy_gun, 4 infantry and 3 trenchs placed in Mecklenburg 2 cavalrys and 1 fighter placed in Belgium 6 gass placed in Wurttemburg 2 infantry placed in Warsaw 2 gass placed in Berlin 1 trench placed in East Prussia 1 trench placed in Lithuania 1 trench placed in German East Africa 1 cavalry placed in Berlin 2 field_guns and 3 infantry placed in Bavaria Turn Complete - Germany Germany collect 131 PUs; end with 143 PUsCombat Hit Differential Summary :
Germany regular : -0.67 France regular : -0.33 Germany rolls : 0.00 Britain regular : -0.33 -
@Private-Panic hold on… apparently I didn’t spend all my money. Let me buy some more and I’ll post an edit
-
-
I am travelling at the moment, but hope to do my turn at some point
-
Game History
Round: 6 Research Technology - France France spend 10 on tech rolls France roll 5,2 and gets 0 hits Combat Move - France 1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic 1 field_gun moved from Brittany to Sea Zone 25 Mid Atlantic 1 infantry moved from Brittany to Sea Zone 25 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 1 infantry moved from Sea Zone 15 English Channel to Picardy 1 field_gun moved from Sea Zone 15 English Channel to Picardy 1 fighter moved from Paris to Picardy 2 infantry moved from Paris to Picardy 1 infantry moved from Cape Verde to Sea Zone 51 Mid Atlantic 1 colonial moved from Cape Verde to Sea Zone 51 Mid Atlantic 1 colonial, 1 cruiser, 1 infantry and 1 transport moved from Sea Zone 51 Mid Atlantic to Sea Zone 53 Mid Atlantic 1 infantry moved from Sea Zone 53 Mid Atlantic to Canary Islands 1 colonial moved from Sea Zone 53 Mid Atlantic to Canary Islands 1 cruiser moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel Purchase Units - France France buy 1 destroyer, 1 field_gun, 8 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - France Battle in Picardy France attack with 1 field_gun, 1 fighter and 3 infantry Germany defend with 4 infantry France roll dice for 1 battlecruiser in Picardy, round 2 : 0/1 hits, 0.67 expected hits France roll dice for 1 field_gun, 1 fighter and 3 infantry in Picardy, round 2 : 2/5 hits, 1.50 expected hits Germany roll dice for 4 infantry in Picardy, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Germany and 1 infantry owned by the France lost in Picardy France roll dice for 1 field_gun, 1 fighter and 2 infantry in Picardy, round 3 : 1/4 hits, 1.33 expected hits Germany roll dice for 2 infantry in Picardy, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germany and 1 infantry owned by the France lost in Picardy France roll dice for 1 field_gun, 1 fighter and 1 infantry in Picardy, round 4 : 2/3 hits, 1.00 expected hits Germany roll dice for 1 infantry in Picardy, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Picardy France win, taking Picardy from Germany with 1 field_gun, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for France: 2 infantry Casualties for Germany: 4 infantry Battle in Canary Islands France attack with 1 colonial and 1 infantry Neutral defend with 1 infantry France roll dice for 1 colonial and 1 infantry in Canary Islands, round 2 : 1/2 hits, 0.50 expected hits Neutral roll dice for 1 infantry in Canary Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Canary Islands France loses 0 PUs for violating Canary Islandss neutrality. France win, taking Canary Islands from Neutral with 1 colonial and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Non Combat Move - France 1 infantry moved from Burgundy to Paris 2 infantry moved from Brittany to Normandy 1 fighter moved from Picardy to Paris 1 colonial moved from Rhone to Burgundy 1 infantry moved from Piedmont to Rhone 2 colonials moved from Greece to Macedonia 1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 60 Central Mediterranean 2 colonials moved from Tobruk to Sea Zone 60 Central Mediterranean 2 colonials and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 61 Ionian Sea 2 colonials moved from Sea Zone 61 Ionian Sea to Albania 1 cavalry moved from Eritrea to Western Sudan Place Units - France 1 destroyer placed in Sea Zone 60 Central Mediterranean 1 field_gun, 8 heavy_guns, 1 infantry and 3 trenchs placed in Paris Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 76 PUs; end with 76 PUsCombat Hit Differential Summary :
Germany regular : -0.33 France regular : 1.00 Neutral regular : -0.33Game History
Round: 6 Combat Move - Serbia 5 field_guns, 3 heavy_guns and 15 infantry moved from Serbia to Bulgaria 1 heavy_gun moved from Macedonia to Bulgaria 1 field_gun moved from Macedonia to Bulgaria 3 infantry moved from Macedonia to Bulgaria 1 fighter moved from Macedonia to Bulgaria Purchase Units - Serbia Serbia buy 1 heavy_gun and 4 infantry; Remaining resources: 0 PUs; Combat - Serbia Battle in Bulgaria Serbia attack with 6 field_guns, 1 fighter, 4 heavy_guns and 18 infantry Austria defend with 1 infantry Serbia roll dice for 6 field_guns, 1 fighter, 4 heavy_guns and 18 infantry in Bulgaria, round 2 : 11/29 hits, 8.50 expected hits Austria roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Austria lost in Bulgaria Serbia win, taking Bulgaria from Austria with 6 field_guns, 1 fighter, 4 heavy_guns and 18 infantry remaining. Battle score for attacker is 3 Casualties for Austria: 1 infantry Non Combat Move - Serbia 1 field_gun, 1 heavy_gun and 3 infantry moved from Greece to Macedonia 1 fighter moved from Bulgaria to Macedonia Place Units - Serbia 1 heavy_gun and 4 infantry placed in Greece Turn Complete - Serbia Serbia collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Serbia regular : 2.50 Austria regular : -0.33





