@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
L24 ABH (axis) vs Paciefersboard (A+60), OOB; possible playoff
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Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 destroyer and 1 submarine moved from 54 Sea Zone to 32 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Northern Territory to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to 33 Sea Zone Combat - ANZAC Battle in Marshall Islands Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Northern Territory to Queensland 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt British take Egypt from Italians 1 infantry moved from Iraq to Trans-Jordan Combat - French Battle in Trans-Jordan French attack with 1 infantry Italians defend with 1 infantry French roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Trans-Jordan, round 6 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 6 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Trans-Jordan, round 7 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 7 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Trans-Jordan, round 8 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Trans-Jordan Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French 1 infantry moved from Algeria to Tunisia 1 fighter moved from Gibraltar to Cyprus Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : -1,33 French regular : -1,17 -
40539_05G.tsvg
Game HistoryRound: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Ukraine to Caucasus Germans take Caucasus from Russians 5 armour and 3 mech_infantrys moved from Ukraine to Volgograd 1 infantry moved from Western Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Rostov 1 mech_infantry moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Baltic States to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Archangel Germans take Archangel from Russians 3 artilleries moved from Baltic States to Novgorod 7 infantry moved from Norway to Finland 1 tactical_bomber moved from Norway to Finland 1 bomber moved from Western Germany to Karelia 1 bomber moved from Western Germany to Karelia 1 tactical_bomber moved from Finland to Karelia 1 fighter moved from Norway to Karelia 1 fighter moved from Norway to Karelia 1 fighter moved from Romania to Bryansk 1 tactical_bomber moved from Romania to Bryansk Combat - Germans Battle in Novgorod Germans attack with 3 artilleries Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 artilleries in Novgorod, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 artilleries remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Karelia Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber Russians defend with 1 aaGun and 1 fighter Russians roll AA dice in Karelia : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Karelia Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Karelia, round 2 : 3/4 hits, 2.50 expected hits Russians roll dice for 1 aaGun and 1 fighter in Karelia, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 aaGun owned by the Russians lost in Karelia Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 fighter Casualties for Russians: 1 aaGun and 1 fighter Battle in Finland Germans attack with 7 infantry Russians defend with 1 artillery Germans roll dice for 7 infantry in Finland, round 2 : 1/7 hits, 1.17 expected hits Russians roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Finland Germans win, taking Finland from Russians with 7 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Volgograd Germans attack with 5 armour and 3 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 5 armour and 3 mech_infantrys in Volgograd, round 2 : 2/8 hits, 3.00 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Volgograd 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Caucasus 1 armour moved from Ukraine to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 5 artilleries and 20 infantry moved from Ukraine to Rostov 6 mech_infantrys moved from Bessarabia to Rostov 5 armour moved from Ukraine to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov 1 infantry moved from Eastern Poland to Belarus 1 bomber moved from Karelia to Eastern Poland 1 bomber moved from Karelia to Eastern Poland 1 fighter moved from Norway to Western Germany 1 fighter moved from Karelia to Baltic States 1 tactical_bomber moved from Karelia to Baltic States 7 mech_infantrys moved from Germany to Eastern Poland 2 fighters and 1 tactical_bomber moved from Romania to Western Germany Place Units - Germans 3 artilleries placed in Ukraine 2 armour and 6 mech_infantrys placed in Germany Germans undo move 2. 1 mech_infantry placed in Western Germany 2 armour and 5 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to France: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 3 armour EDIT: Adding units owned by Germans to Caucasus: 3 armour EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.00 Russians AA : 0.50 -
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 4 PUs; Combat Move - Russians 2 mech_infantrys moved from Russia to Archangel 1 fighter moved from Timguska to Archangel 1 destroyer, 1 submarine and 1 transport moved from 111 Sea Zone to 109 Sea Zone 1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone Combat - Russians Battle in Archangel Russians attack with 1 fighter and 2 mech_infantrys Germans defend with 1 armour Russians roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Archangel to Vologda 6 infantry moved from Samara to Vologda 5 artilleries moved from Russia to Vologda 10 infantry moved from Russia to Vologda 2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 25 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans regular : -0,50 Russians regular : 1,17 -
40539_05b-japan.tsvg
Game HistoryRound: 5 Purchase Units - Japanese Japanese buy 1 artillery, 4 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 infantry moved from 39 Sea Zone to India 1 fighter moved from Shan State to India 1 fighter and 2 tactical_bombers moved from French Indo China to India 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Shensi to Kweichow 1 infantry moved from Kansu to Tsinghai 1 bomber moved from French Indo China to Tsinghai 1 fighter moved from French Indo China to Kweichow 1 tactical_bomber moved from French Indo China to Kweichow 1 fighter moved from French Indo China to Hunan 1 armour moved from French Indo China to Hunan 1 submarine moved from 41 Sea Zone to 55 Sea Zone 1 fighter moved from 37 Sea Zone to 55 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 armour, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Hunan, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Japanese roll dice for 1 armour and 1 fighter in Hunan, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 fighter and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 1/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in India Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in India, round 3 : 4/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from India to Shan State 4 artilleries and 5 infantry moved from French Indo China to Shan State 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 4 tactical_bombers and 4 transports moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from 55 Sea Zone to Java 1 fighter moved from Hunan to French Indo China 1 fighter moved from Kweichow to French Indo China 1 tactical_bomber moved from Kweichow to French Indo China 1 bomber moved from Tsinghai to Anhwe 1 infantry moved from Jehol to Anhwe 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 fighter moved from Japan to 36 Sea Zone 1 tactical_bomber moved from Japan to French Indo China Place Units - Japanese 4 fighters placed in Japan 2 infantry and 1 mech_infantry placed in Manchuria 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China Japanese undo move 2. Japanese undo move 2. 1 infantry and 2 mech_infantrys placed in French Indo China 1 artillery and 2 infantry placed in Manchuria 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 64 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.50 UK_Pacific regular : -1.00 ANZAC regular : -0.33 -
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber and 6 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 22 Sea Zone 1 artillery and 3 infantry moved from 22 Sea Zone to Marianas Combat - Americans Battle in Marianas Non Combat Move - Americans 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters and 3 submarines moved from 33 Sea Zone to 22 Sea Zone 1 carrier moved from 26 Sea Zone to 22 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 fighter moved from Western United States to Midway 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 carrier, 1 destroyer, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 mech_infantry moved from Western United States to Eastern United States 1 mech_infantry moved from Southeast Mexico to Western United States Place Units - Americans 1 bomber and 6 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese 1 infantry moved from Szechwan to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Yunnan Chinese undo move 1. 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Persia to 39 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 fighters and 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Persia to Northwest Persia Combat - British Battle in Holland Belgium Battle in 39 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone British win, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Trans-Jordan British attack with 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Trans-Jordan to Cyprus 1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 99 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 aaGun and 1 infantry moved from Scotland to 111 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Scotland to Normandy Bordeaux 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from Scotland to United Kingdom 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 destroyer moved from 123 Sea Zone to 109 Sea Zone 1 aaGun moved from Scotland to United Kingdom 1 fighter moved from 39 Sea Zone to 79 Sea Zone 2 transports moved from 81 Sea Zone to 71 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 armour moved from Morocco to Tunisia Place Units - British 2 infantry placed in Union of South Africa 1 fighter placed in United Kingdom 1 infantry placed in Persia 1 transport placed in 106 Sea Zone 1 infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians regular : -0,33 British regular : 0,67 -
Game History
Round: 5 Purchase Units - Italians Italians buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Alexandria to Egypt 1 armour moved from Alexandria to Egypt 1 fighter moved from Southern Italy to Egypt 1 fighter moved from Southern Italy to Egypt 1 fighter moved from Southern Italy to Egypt 1 armour moved from Rostov to Northwest Persia 1 bomber moved from Ukraine to Northwest Persia 1 armour moved from Ukraine to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Rostov 1 infantry moved from France to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 fighter moved from Ukraine to Northwest Persia Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Egypt Italians attack with 1 armour, 1 artillery and 3 fighters British defend with 1 harbour and 1 mech_infantry; French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 3 fighters in Egypt, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 1 infantry and 1 mech_infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the French lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 7 Casualties for French: 1 infantry Casualties for British: 1 mech_infantry Battle in Northwest Persia Italians attack with 1 armour, 1 bomber and 1 fighter British defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 fighter in Northwest Persia, round 2 : 1/3 hits, 1.67 expected hits French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from French with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Northwest Persia to Caucasus 1 bomber moved from Northwest Persia to Ukraine 1 mech_infantry moved from Ukraine to Caucasus 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 aaGun and 2 artilleries moved from Romania to Bessarabia 1 fighter moved from Holland Belgium to Western Germany 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania 3 infantry moved from Northern Italy to France 3 fighters moved from Egypt to Alexandria Place Units - Italians 2 armour and 1 mech_infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : -1.33 British regular : -0.33 -
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 22 Sea Zone Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 32 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 cruiser and 1 submarine moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from Caroline Islands to 22 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 fighter and 1 infantry moved from New South Wales to Queensland 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French 1 infantry moved from United Kingdom to 109 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 2 infantry and 13 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 artillery moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel 1 mech_infantry moved from Caucasus to Iraq Germans take Iraq from British 1 mech_infantry moved from Caucasus to Persia 1 armour moved from Caucasus to Persia 1 armour moved from Caucasus to Persia 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 1 mech_infantry moved from Caucasus to Persia 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 bomber moved from Eastern Poland to Archangel 1 bomber moved from Eastern Poland to Archangel 1 tactical_bomber moved from Baltic States to Archangel Combat - Germans Battle in Persia Germans attack with 2 armour and 2 mech_infantrys British defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Persia 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Archangel Germans attack with 2 artilleries, 2 bombers and 1 tactical_bomber Russians defend with 2 mech_infantrys Germans roll dice for 2 artilleries, 2 bombers and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.50 expected hits Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans lost in Archangel 1 mech_infantry owned by the Russians lost in Archangel Germans roll dice for 1 artillery, 2 bombers and 1 tactical_bomber in Archangel, round 3 : 3/4 hits, 2.17 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Casualties for Russians: 2 mech_infantrys Non Combat Move - Germans 3 artilleries moved from Ukraine to Bryansk 2 aaGuns, 5 artilleries, 20 infantry and 6 mech_infantrys moved from Rostov to Bryansk 1 mech_infantry moved from Tambov to Bryansk 5 armour moved from Caucasus to Bryansk 3 armour and 4 mech_infantrys moved from Volgograd to Bryansk 7 mech_infantrys moved from Eastern Poland to Bryansk 1 bomber moved from Archangel to Germany 1 bomber moved from Archangel to Germany 1 fighter moved from Baltic States to Germany 1 fighter and 1 tactical_bomber moved from Ukraine to Germany 1 infantry moved from Romania to Bulgaria 2 armour and 5 mech_infantrys moved from Germany to Eastern Poland 3 artilleries and 1 mech_infantry moved from Western Germany to France 3 fighters moved from Western Germany to Germany 1 tactical_bomber moved from Archangel to Bryansk Place Units - Germans 1 artillery and 2 infantry placed in France 3 mech_infantrys placed in Ukraine 2 armour and 1 mech_infantry placed in Volgograd 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Adding units owned by Germans to Southern Italy: 1 fighter EDIT: Turning off Edit Mode Germans undo move 6. 2 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6,3,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,3,1,1 Germans collect 58 PUs (5 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 0.00 British regular : 0.67 -
I will do the big attack on Japan’s turn. Order of losses? Max defense?

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Let’s do it turn by turn in doubt, by mainly max. def with one dd remaining as long as you got subs. For choosing between US and ANZAC let me see savegame. I am (sick) at home so quite available for the next hours.
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@pacifiersboard Russia needs to go first.
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Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 fighter and 2 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 1 artillery Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians 2 fighters moved from Archangel to Russia 1 artillery and 2 infantry moved from Vologda to Nenetsia 4 artilleries and 12 infantry moved from Vologda to Russia 2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -0,33sure, I overlooked this and went a bit worse than expected today
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Look correct choice of casualties?

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luck was on your side this battle.
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 5 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from India to West India Japanese take West India from UK_Pacific 8 artilleries and 8 infantry moved from Shan State to Yunnan 1 armour moved from Shan State to Yunnan 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from Kweichow to Yunnan 1 bomber moved from Anhwe to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from French Indo China to 22 Sea Zone 1 tactical_bomber moved from French Indo China to 22 Sea Zone 4 tactical_bombers moved from 36 Sea Zone to 22 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 5 destroyers and 1 submarine moved from 36 Sea Zone to 22 Sea Zone 1 bomber moved from French Indo China to 22 Sea Zone 5 fighters moved from Japan to 22 Sea Zone 1 fighter moved from 36 Sea Zone to 22 Sea Zone 1 fighter moved from 36 Sea Zone to 22 Sea Zone 1 fighter moved from Shan State to Kwangsi 1 tactical_bomber moved from Shan State to Kwangsi Combat - Japanese Battle in Yunnan Japanese attack with 1 armour, 8 artilleries and 9 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 8 artilleries and 9 infantry in Yunnan, round 2 : 2/18 hits, 6.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 8 artilleries and 8 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in 22 Sea Zone Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 submarines and 6 tactical_bombers Americans defend with 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 5 fighters, 3 submarines and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 transport Japanese roll dice for 2 submarines in 22 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters and 6 tactical_bombers in 22 Sea Zone, round 2 : 14/24 hits, 12.83 expected hits Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 6 submarines in 22 Sea Zone, round 2 : 1/6 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 5 carriers, 4 cruisers, 4 destroyers, 8 fighters and 3 transports in 22 Sea Zone, round 2 : 13/22 hits, 11.00 expected hits Units damaged: 1 battleship owned by the Japanese 4 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 22 Sea Zone 3 submarines owned by the Americans, 1 destroyer owned by the ANZAC, 2 destroyers owned by the Americans and 3 submarines owned by the ANZAC lost in 22 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 3 destroyers, 7 fighters and 6 tactical_bombers in 22 Sea Zone, round 3 : 12/22 hits, 12.17 expected hits Americans roll dice for 1 battleship, 5 carriers, 4 cruisers, 1 destroyer, 8 fighters and 3 transports in 22 Sea Zone, round 3 : 11/19 hits, 10.00 expected hits 3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 3 destroyers owned by the Japanese and 2 cruisers owned by the Japanese lost in 22 Sea Zone 3 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 5 carriers owned by the Americans and 2 fighters owned by the Americans lost in 22 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 4 fighters and 3 tactical_bombers in 22 Sea Zone, round 4 : 4/11 hits, 6.67 expected hits Americans roll dice for 1 battleship, 6 fighters and 3 transports in 22 Sea Zone, round 4 : 6/7 hits, 4.67 expected hits 2 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese lost in 22 Sea Zone 1 fighter owned by the ANZAC and 3 fighters owned by the Americans lost in 22 Sea Zone Japanese roll dice for 2 battleships, 2 bombers and 1 tactical_bomber in 22 Sea Zone, round 5 : 4/5 hits, 3.17 expected hits Americans roll dice for 1 battleship, 2 fighters and 3 transports in 22 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese lost in 22 Sea Zone 2 fighters owned by the ANZAC, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 22 Sea Zone 1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 2 battleships and 1 bomber remaining. Battle score for attacker is 29 Casualties for Japanese: 1 bomber, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 submarines and 6 tactical_bombers Casualties for Americans: 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 5 fighters, 3 submarines and 2 transports Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 transport Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 bomber moved from 22 Sea Zone to Japan 1 armour moved from Hunan to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 1 infantry moved from Anhwe to Hunan 3 artilleries and 8 infantry moved from Manchuria to Amur 1 aaGun moved from Manchuria to Jehol 1 infantry moved from Manchuria to Amur 1 artillery moved from Manchuria to Jehol 1 fighter moved from Kwangsi to French Indo China 1 tactical_bomber moved from Kwangsi to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China 1 submarine moved from 55 Sea Zone to 35 Sea Zone Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Manchuria 3 infantry placed in French Indo China 5 fighters placed in Japan Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from Shan State: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from Java: 1 fighter EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 66 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 4.33 Japanese regular : -5.83 -
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no thanks
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5 kamikazes on the destroyer
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done with my first round playoff match. How have you been feeling? Getting any better or still quite sick?
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well done. For me last days have been up and down.
I had even done my Allies turn, but not posted it - here it comes (5 kamikazes missed)
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Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 bomber moved from Western United States to 22 Sea Zone 1 fighter moved from Midway to 22 Sea Zone 1 destroyer moved from 31 Sea Zone to 22 Sea Zone 2 fighters moved from 99 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 fighter moved from Normandy Bordeaux to 112 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4,4,3,3,4 Battle in Norway Battle in 22 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Japanese defend with 2 battleships Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 22 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 2 battleships in 22 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone 1 battleship owned by the Japanese lost in 22 Sea Zone Americans roll dice for 1 bomber and 1 fighter in 22 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 battleship in 22 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in 22 Sea Zone 1 battleship owned by the Japanese lost in 22 Sea Zone Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer and 1 fighter Casualties for Japanese: 2 battleships Non Combat Move - Americans 1 bomber moved from 22 Sea Zone to Marianas 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 carrier moved from 31 Sea Zone to 54 Sea Zone 3 fighters moved from Western United States to Wake Island 2 fighters moved from Western United States to Eastern United States 1 fighter moved from Western United States to Eastern United States Place Units - Americans 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 2 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Yunnan 5 infantry moved from Szechwan to Yunnan 3 artilleries and 14 infantry moved from Burma to Yunnan 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Battle in Yunnan Chinese attack with 3 artilleries and 20 infantry Japanese defend with 2 armour, 8 artilleries, 8 infantry and 2 mech_infantrys Chinese roll dice for 3 artilleries and 20 infantry in Yunnan, round 2 : 5/23 hits, 4,83 expected hits Japanese roll dice for 2 armour, 8 artilleries, 8 infantry and 2 mech_infantrys in Yunnan, round 2 : 6/20 hits, 7,00 expected hits 6 infantry owned by the Chinese lost in Yunnan 5 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 3 artilleries and 14 infantry in Yunnan, round 3 : 5/17 hits, 3,83 expected hits Japanese roll dice for 2 armour, 8 artilleries, 3 infantry and 2 mech_infantrys in Yunnan, round 3 : 4/15 hits, 5,33 expected hits 4 infantry owned by the Chinese lost in Yunnan 3 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan Chinese roll dice for 3 artilleries and 10 infantry in Yunnan, round 4 : 4/13 hits, 3,17 expected hits Japanese roll dice for 2 armour, 6 artilleries and 2 mech_infantrys in Yunnan, round 4 : 5/10 hits, 3,67 expected hits 5 infantry owned by the Chinese lost in Yunnan 4 artilleries owned by the Japanese lost in Yunnan Chinese roll dice for 3 artilleries and 5 infantry in Yunnan, round 5 : 1/8 hits, 2,33 expected hits Japanese roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Yunnan, round 5 : 2/6 hits, 2,33 expected hits 2 infantry owned by the Chinese lost in Yunnan 1 mech_infantry owned by the Japanese lost in Yunnan Chinese roll dice for 3 artilleries and 3 infantry in Yunnan, round 6 : 2/6 hits, 2,00 expected hits Japanese roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Yunnan, round 6 : 2/5 hits, 2,00 expected hits 2 infantry owned by the Chinese lost in Yunnan 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese and 3 artilleries owned by the Chinese retreated to Szechwan Japanese win with 2 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 19 infantry Casualties for Japanese: 7 artilleries, 8 infantry and 2 mech_infantrys Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 armour moved from Tunisia to Libya British take Libya from Italians 1 armour moved from Libya to Tunisia 3 infantry moved from Union of South Africa to 71 Sea Zone 1 battleship and 1 cruiser moved from 79 Sea Zone to 80 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 fighter and 1 infantry moved from 79 Sea Zone to West India 1 artillery and 2 infantry moved from Burma to India 1 infantry moved from Burma to India 1 artillery and 17 infantry moved from Burma to Yunnan 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Cyprus to Persia 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 3 infantry moved from 80 Sea Zone to Persia 1 fighter moved from Cyprus to Iraq 2 submarines moved from 125 Sea Zone to 112 Sea Zone Combat - British British creates battle in territory 106 Sea Zone Battle in Persia British attack with 1 fighter and 3 infantry Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry British roll dice for 1 battleship and 2 cruisers in Persia, round 2 : 0/3 hits, 1,67 expected hits British roll dice for 1 fighter and 3 infantry in Persia, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Persia, round 2 : 2/3 hits, 1,33 expected hits 2 infantry owned by the British lost in Persia 1 mech_infantry owned by the Germans lost in Persia British roll dice for 1 fighter and 1 infantry in Persia, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 2 armour in Persia, round 3 : 1/2 hits, 1,00 expected hits 1 infantry owned by the British lost in Persia 1 armour owned by the Germans lost in Persia 1 fighter owned by the British retreated Germans win with 1 armour remaining. Battle score for attacker is 1 Casualties for British: 3 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Iraq British attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 fighter and 1 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in Iraq, round 3 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in West India British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in West India, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan British attack with 1 artillery and 17 infantry Japanese defend with 2 armour and 1 artillery British roll dice for 1 artillery and 17 infantry in Yunnan, round 2 : 1/18 hits, 3,33 expected hits Japanese roll dice for 2 armour and 1 artillery in Yunnan, round 2 : 2/3 hits, 1,33 expected hits 2 infantry owned by the British lost in Yunnan 1 artillery owned by the Japanese lost in Yunnan British roll dice for 1 artillery and 15 infantry in Yunnan, round 3 : 3/16 hits, 3,00 expected hits Japanese roll dice for 2 armour in Yunnan, round 3 : 1/2 hits, 1,00 expected hits 1 infantry owned by the British lost in Yunnan 2 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery and 14 infantry remaining. Battle score for attacker is 7 Casualties for British: 3 infantry Casualties for Japanese: 2 armour and 1 artillery Battle in India British attack with 1 artillery and 3 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery and 3 infantry in India, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Holland Belgium British attack with 4 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 aaGun moved from Burma to India 1 fighter moved from Iraq to 80 Sea Zone 1 fighter moved from Persia to 80 Sea Zone 1 fighter moved from West India to Burma 1 carrier and 1 cruiser moved from 99 Sea Zone to 94 Sea Zone 4 fighters moved from Holland Belgium to Norway 1 aaGun moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun and 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Scotland 1 infantry moved from United Kingdom to Scotland 1 artillery moved from United Kingdom to Scotland 2 aaGuns and 1 mech_infantry moved from United Kingdom to Scotland 1 aaGun moved from Burma to Yunnan 1 carrier moved from 79 Sea Zone to 80 Sea Zone 1 destroyer moved from 79 Sea Zone to 39 Sea Zone Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 armour and 5 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : 0,83 Americans regular : -0,67 Japanese regular : -1,33 Germans regular : -0,33 British regular : -2,83





