L24 Dawgoneit (X) vs Surfer (L+3) BM4


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 infantry moved from Norway to Finland
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            2 infantry moved from Archangel to Smolensk
            1 artillery moved from Archangel to Smolensk
            5 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            2 armour moved from Novgorod to Nenetsia
            3 transports moved from 115 Sea Zone to 114 Sea Zone
            6 infantry moved from Germany to 114 Sea Zone
            6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
            3 infantry moved from France to Normandy Bordeaux
            3 infantry moved from Western Germany to Holland Belgium
            1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
            7 infantry moved from Germany to Poland
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    1 infantry owned by the Russians lost in Western Ukraine
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Americans defend with 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Normandy Bordeaux to Southern Italy
            1 fighter moved from Holland Belgium to Southern Italy
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            4 infantry moved from Western Germany to France
            1 artillery and 6 infantry moved from Novgorod to Baltic States
            6 infantry moved from 115 Sea Zone to Baltic States
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in France
            1 artillery and 9 infantry placed in Germany
            Germans undo move 3.
            4 artilleries and 6 infantry placed in Germany
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Russians regular : -0.33
    Germans regular : -0.17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            4 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            2 infantry moved from Russia to Vologda
            1 fighter moved from Novosibirsk to Vologda
            1 fighter moved from Russia to Vologda
            2 infantry moved from Bryansk to Western Ukraine
            2 fighters moved from Russia to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/6 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Western Ukraine
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 2 : 0/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 4 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Vologda
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Novosibirsk to Urals
            2 fighters moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            5 mech_infantrys moved from Russia to Novosibirsk
            1 artillery and 3 infantry moved from Russia to Bryansk
            1 armour moved from Russia to Novosibirsk
            2 fighters moved from Western Ukraine to Russia
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 1 infantry moved from Jehol to Chahar
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Hunan
            2 infantry moved from Shantung to Anhwe
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
            3 fighters moved from Caroline Islands to French Indo China
            1 artillery and 5 infantry moved from Kwangsi to French Indo China
            1 infantry moved from French Indo China to Shan State
            1 bomber moved from Siam to 37 Sea Zone
            1 bomber, 5 fighters and 4 tactical_bombers moved from Siam to Shan State
            1 fighter and 3 tactical_bombers moved from Siam to Shan State
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shan State
                Japanese attack with 1 bomber, 6 fighters, 1 infantry and 7 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 6 fighters, 1 infantry and 7 tactical_bombers in Shan State, round 2 : 7/15 hits, 8.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber, 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 bomber, 6 fighters and 7 tactical_bombers moved from Shan State to French Indo China
            2 aaGuns moved from Kwangsi to French Indo China
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            1 bomber moved from 37 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Japan
            3 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -1.33
    UK_Pacific regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 1 infantry moved from Jehol to Chahar
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Hunan
            2 infantry moved from Shantung to Anhwe
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
            3 fighters moved from Caroline Islands to French Indo China
            1 artillery and 5 infantry moved from Kwangsi to French Indo China
            1 infantry moved from French Indo China to Shan State
            1 bomber moved from Siam to 37 Sea Zone
            1 bomber, 5 fighters and 4 tactical_bombers moved from Siam to Shan State
            1 fighter and 3 tactical_bombers moved from Siam to Shan State
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shan State
                Japanese attack with 1 bomber, 6 fighters, 1 infantry and 7 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 6 fighters, 1 infantry and 7 tactical_bombers in Shan State, round 2 : 7/15 hits, 8.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber, 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 bomber, 6 fighters and 7 tactical_bombers moved from Shan State to French Indo China
            2 aaGuns moved from Kwangsi to French Indo China
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            1 bomber moved from 37 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Japan
            3 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 3 infantry
            EDIT: Adding units owned by Japanese to Shantung: 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -1.33
    UK_Pacific regular : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    @dawgoneit Ok. Itโ€™s late, and I made a mistake on the US attack. I used 2 ftrs and only 1 can return to Hawaii. The only other attack was in Celebes and the US won without damage.
    If you will let me, Iโ€™d like to re do the US attack with only 1 ftr. The Japanese hit the first round 1 time, so I will ensure you get 1 hit, the first round.

  • 2025 2024 '23 '22 '21 '20

    Rolling for 1 Sub, 1DD, 1 ftr
    [dice 2d6<=2]
    [dice 1d6<=3]


  • 2d6<=2: 4, 6; Hits: 0
    1d6<=3: 4; Hits: 0


  • Japan 1 SS, 1 DD (at least 1 will hit)
    [dice 2d6<=2]


  • 2d6<=2: 5, 5; Hits: 0


  • Ok. so my sub dies.
    Next round
    1 DD + 1ftr
    [dice 1d6<=2]
    [dice 1d6<=3]


  • 1d6<=2: 2; Hits: 1
    1d6<=3: 2; Hits: 1


  • Ok. Japan 1 SS, 1DD
    [dice 1d6<=1]
    [dice 1d6<=2]
    I actually used wrong odds for sub last round, but not matter since rolled 2 5โ€™s


  • 1d6<=1: 5; Hits: 0
    1d6<=2: 6; Hits: 0


  • Ok. US loses 1 sub, Japan 1 Sub, 1 DD

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 5 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Northern Territory to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 bomber moved from Northern Territory to Celebes
            1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Western United States to 16 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                    1 submarine owned by the Japanese lost in 16 Sea Zone
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Borneo from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Celebes
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Celebes from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter could not land in 16 Sea Zone and was removed
            1 bomber moved from Celebes to Java
            1 carrier moved from 54 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            6 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 1 destroyer, 1 fighter and 4 transports moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to Egypt
            1 mech_infantry moved from Tunisia to Tobruk
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Morocco to Tunisia
            1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 mech_infantry moved from 92 Sea Zone to Algeria
            1 submarine moved from 94 Sea Zone to 93 Sea Zone
            1 destroyer moved from 94 Sea Zone to 92 Sea Zone
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 marine moved from United Kingdom to 110 Sea Zone
            1 carrier, 1 cruiser, 2 fighters, 8 infantry, 1 marine and 4 transports moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            2 bombers moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 carrier, 6 submarines and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            2 fighters and 4 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Sikang to Kweichow
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 3/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 bomber, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Yunnan to Shan State
            2 fighters moved from India to Shan State
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
    
        Combat - British
            Battle in Shan State
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 infantry moved from West India to India
            1 transport moved from 79 Sea Zone to 76 Sea Zone
            2 mech_infantrys moved from Eastern Persia to India
            3 infantry moved from Eastern Persia to West India
            1 mech_infantry moved from Iraq to Eastern Persia
            3 infantry moved from Iraq to Syria
            2 mech_infantrys moved from Egypt to Iraq
            1 armour moved from Tunisia to Tobruk
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            3 submarines moved from 110 Sea Zone to 92 Sea Zone
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            2 carriers and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 fighter moved from Shan State to Yunnan
            1 fighter moved from Shan State to India
            1 marine moved from West India to India
            1 cruiser moved from 79 Sea Zone to 76 Sea Zone
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
    
        Place Units - British
            1 bomber placed in United Kingdom
            3 infantry placed in Egypt
            2 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Americans regular : -1.33
    Japanese regular : -0.83
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 95 Sea Zone
    
        Non Combat Move - Italians
            1 fighter moved from Northern Italy to Sardinia
            1 fighter moved from Southern Italy to Sardinia
            2 aaGuns, 1 artillery, 7 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 95 Sea Zone: 1 artillery, 3 infantry and 2 transports
            EDIT: Adding units owned by Italians to Southern Italy: 1 artillery and 3 infantry
            EDIT: Adding units owned by Italians to 95 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 8 PUs; end with 9 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from Northern Territory to Queensland
            1 infantry moved from Northern Territory to Queensland
            2 fighters moved from Queensland to 55 Sea Zone
            1 submarine moved from 45 Sea Zone to 55 Sea Zone
            1 fighter moved from 55 Sea Zone to Yunnan
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 23 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Eastern Poland to Western Ukraine
            2 bombers moved from Western Germany to Western Ukraine
            2 bombers moved from Western Germany to Belarus
            1 fighter moved from Western Germany to Sardinia
            1 fighter moved from Western Germany to Northern Italy
            3 infantry moved from Holland Belgium to Normandy Bordeaux
            3 infantry moved from Southern France to Normandy Bordeaux
            4 artilleries and 7 infantry moved from France to Normandy Bordeaux
            7 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Nenetsia to Archangel
            3 infantry moved from Novgorod to Archangel
            2 infantry moved from Baltic States to Belarus
            1 artillery and 7 infantry moved from Western Germany to Northern Italy
            10 infantry moved from Finland to Norway
            3 tactical_bombers moved from Western Germany to Archangel
            3 tactical_bombers moved from Western Germany to Archangel
            1 bomber moved from Western Germany to Belarus
            1 bomber moved from Western Germany to Western Ukraine
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 3 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers and 2 infantry in Belarus, round 2 : 3/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 3 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers and 2 infantry in Western Ukraine, round 2 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 artillery and 10 infantry moved from Baltic States to Novgorod
            7 infantry moved from Poland to Eastern Poland
            3 transports moved from 115 Sea Zone to 114 Sea Zone
            3 artilleries moved from Germany to 114 Sea Zone
            3 infantry moved from Germany to 114 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
            3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
            1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            3 bombers moved from Belarus to Eastern Poland
            3 bombers moved from Western Ukraine to Eastern Poland
    
        Place Units - Germans
            3 infantry placed in Novgorod
            10 infantry placed in Germany
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in France
            3 infantry placed in Southern France
            1 infantry placed in Western Germany
            Germans undo move 2.
            3 infantry placed in Western Germany
            1 infantry placed in Western Germany
            6 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
            Germans collect 50 PUs (5 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14412, time: 12:25:02 PM
    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
    
        Non Combat Move - Russians
            3 infantry moved from Smolensk to Bryansk
            6 infantry moved from Russia to Bryansk
            3 infantry moved from Russia to Bryansk
            3 fighters moved from Russia to Yunnan
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            1 infantry and 1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame

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